@Stucifer scramble options
G40 L13 Karl7 (Allies8) vs Mallery29 (Axis) Tech
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Need scramble and Kamikaze orders!
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Scramble all! Use all Kamikazes on the CVs. Every last one of them. Die America, die!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 5 bombers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 carriers, 5 destroyers, 6 fighters and 6 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from Caroline Islands to 6 Sea Zone
2 infantry moved from Morocco to Algeria
3 fighters moved from 91 Sea Zone to AlgeriaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 2 bombers, 4 carriers, 7 destroyers, 10 fighters and 9 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 carriers and 3 fighters remaining. Battle score for attacker is 49
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Casualties for Americans: 2 bombers, 2 carriers, 7 destroyers, 7 fighters and 9 submarines
Battle in Algeria
Americans attack with 3 fighters and 2 infantry
Italians defend with 2 infantry
Americans win, taking Algeria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Algeria to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 25 Sea Zone to 32 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from 6 Sea Zone to Iwo Jima
1 transport moved from 17 Sea Zone to 33 Sea ZonePlace Units - Americans
3 submarines placed in 10 Sea Zone
5 bombers placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - British
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 armour, 10 artilleries, 2 fighters, 32 infantry and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British repair 12 damage on 12 factory_minors; Remaining resources: 22 PUs;
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 2 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 armour, 10 artilleries, 2 fighters, 32 infantry and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to Shan StateCombat - British
Battle in Borneo
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
British win, taking Borneo from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 armour, 10 artilleries, 2 fighters, 32 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 10 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Caucasus to Russia
5 armour moved from Northwest Persia to Kazakhstan
4 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Turkmenistan
1 infantry moved from Alexandria to Egypt
3 armour moved from Iraq to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Some Units in India change ownership: 2 armour -
you kamikazes all missed! :-o
but the rest of your ships fought well… :oops:
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I can no longer provide any fight in the Pacific. And with a stalemate in Europe, that would be game. Japan is unrecoverable at this point. Well fought! Rematch?
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sure switch sides?
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That sounds fine. Using the same bid, request a art in Alexandria, an ANZAC inf for New Guinea (their side, not the Dutch), and will use the 1 IPC for England.
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Ok. I will PM you when new thread is up





