Whackamatt (axis) vs. Degrasse (allies) G40

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Manchuria to Anhwe
                      Japanese take Anhwe from Chinese
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                3 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 fighter moved from Korea to Japan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Cleaning up after movement phases
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                4 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 artillery placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 32 PUs total

  • '20 '18 '17 '15

    I edited my navy.  The Caroline starting fleet was supposed to end up SZ20 and not SZ36.  I had clicked too fast and didn’t notice until I had moved on to combat.

  • '21 '19 '18 '17 '16

    No problem.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 6,5 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 7 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to 31 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 31 Sea Zone
                1 fighter moved from Hawaiian Islands to Wake Island
                1 armour moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 bomber moved from Central United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 fighter moved from Eastern United States to Western United States

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                3 submarines placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        31 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        26 Sea Zone : 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        11 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
        10 Sea Zone : 3 submarines and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        101 Sea Zone : 4 submarines

    Production/PUs Summary :

    Germans : 39 / 63
        Russians : 35 / 40
        Japanese : 31 / 32
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kweichow to Szechwan

    Place Units - Chinese
                1 artillery placed in Shensi
                2 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery and 3 infantry
        Szechwan : 2 artilleries, 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 39 / 63
        Russians : 35 / 40
        Japanese : 31 / 32
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 fighter moved from Scotland to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone

  • '21 '19 '18 '17 '16

    Sea zones 104 and 96, you have no options.

    Sea zone 95 the submarine needs a submerge or fight option and the air base needs orders on how many and what nationality fighters to scramble.

    Sea zone 97, air base needs scramble orders.  Remember the Southern Italy air base can only scramble 3 fighters max mixed however you want between 95 and 97.

  • '20 '18 '17 '15

    3 German fighters scramble in SZ97

  • '21 '19 '18 '17 '16

    Sea zone 95, what do you want the sub to do?

  • '20 '18 '17 '15

    sub will submerge.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 fighter moved from Scotland to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans defend with 3 fighters; Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 :  3/5 hits
                        1 fighter owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 2 :  3/4 hits
                        1 cruiser owned by the British , 1 fighter owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                    Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -24
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 cruiser
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 bomber, 1 cruiser and 1 fighter in 95 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the British and 1 cruiser owned by the Italians lost in 95 Sea Zone
                        1 transport owned by the Italians lost in 95 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 104 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 fighter moved from 95 Sea Zone to Malta
                1 bomber moved from 95 Sea Zone to Malta
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                1 infantry moved from Burma to India
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for British :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 2 infantry
        44 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 fighter, 1 infantry and 1 tactical_bomber
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        80 Sea Zone : 1 transport
        104 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 artillery and 2 infantry
        Suriname : 1 flag, 1 armour and 1 infantry
        110 Sea Zone : 2 battleships, 2 cruisers, 1 destroyer and 2 transports
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 39 / 63
        Russians : 35 / 40
        Japanese : 31 / 32
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 20 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.074
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 27

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 39 / 63
        Russians : 35 / 40
        Japanese : 31 / 32
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.074
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 27

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 armour and 2 infantry moved from Albania to Yugoslavia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 armour and 4 infantry
                    Neutral_Allies defend with 5 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 3 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 cruiser moved from 63 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 artillery and 2 infantry moved from Queensland to South Australia
                2 infantry moved from New South Wales to South Australia
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 4 infantry
        New Guinea : 1 infantry
        46 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 63
        Russians : 35 / 40
        Japanese : 31 / 32
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 20 / 20
        Italians : 17 / 21
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Tunisia to Algeria

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        79 Sea Zone : 1 destroyer
        110 Sea Zone : 1 artillery, 1 cruiser and 3 infantry

    Production/PUs Summary :

    Germans : 39 / 63
        Russians : 35 / 40
        Japanese : 31 / 32
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 20 / 20
        Italians : 17 / 21
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                1 tactical_bomber moved from Poland to Western Ukraine
                1 tactical_bomber moved from Poland to Belarus
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 bomber moved from Romania to Belarus
                1 bomber moved from Romania to Western Ukraine
                1 armour and 4 infantry moved from Bulgaria to Romania
                1 armour moved from Romania to Eastern Poland
                2 artilleries and 10 infantry moved from Poland to Baltic States
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 fighter moved from Southern Italy to Western Germany

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Baltic States
                1 bomber moved from Belarus to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Belarus to Baltic States
                4 armour moved from Germany to Baltic States
                4 armour moved from Germany to Eastern Poland
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                10 armour placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Archangel to Belarus
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 artillery moved from Novgorod to Belarus
                1 artillery moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                3 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Ukraine
                1 fighter moved from Novgorod to Western Ukraine
                1 fighter moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 :  1/2 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 1 :  1/5 hits
                        Germans roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 :  0/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 3 :  0/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 4 :  0/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 3 infantry in Belarus, round 5 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 10 infantry and 1 mech_infantry moved from Novgorod to Archangel
                5 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Rostov
                1 fighter moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Belarus : 1 artillery and 3 infantry
        Bryansk : 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
        Rostov : 3 infantry
        Archangel : 2 aaGuns, 10 infantry and 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 39
        Japanese : 31 / 32
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 20 / 20
        Italians : 17 / 21
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 14 times
            Average roll : 3.897
            Median : 4.000
            Variance : 0.807
            Standard Deviation : 0.898
            Total rolls : 58

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.643
            Median : 6.000
            Variance : 3.231
            Standard Deviation : 1.797
            Total rolls : 14

    Russians Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.659
            Median : 4.000
            Variance : 0.419
            Standard Deviation : 0.647
            Total rolls : 44

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 airfield and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from French Indo China to Burma
                      Japanese take Yunnan from Chinese
                1 fighter moved from Kwangsi to Burma
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 bombers moved from Kwangsi to Burma
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 artillery and 3 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 2 bombers, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Malaya to 38 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to French Indo China
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                2 bombers and 1 fighter moved from Burma to French Indo China

    Place Units - Japanese
                1 airfield and 1 harbour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 31 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 31 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  0/2 hits
                        Americans roll dice for 2 fighters and 2 infantry in Caroline Islands, round 1 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Wake Island to Hawaiian Islands

    Place Units - Americans
                4 submarines placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Queensland : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        26 Sea Zone : 1 cruiser and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier
        7 Sea Zone : 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        101 Sea Zone : 4 submarines
        91 Sea Zone : 4 submarines

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 39
        Japanese : 44 / 46
        Americans : 52 / 77
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 12 / 20
        Italians : 17 / 21
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.267
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Shensi to Kweichow
                3 infantry moved from Shensi to Kweichow
                2 artilleries, 1 fighter and 8 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 2 artilleries, 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Yunnan, round 1 :  6/11 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 :  1/4 hits
                        3 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Yunnan : 2 artilleries and 7 infantry
        Kweichow : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 39
        Japanese : 42 / 46
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 28 / 35
        UK_Pacific : 12 / 20
        Italians : 17 / 21
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.821
            Standard Deviation : 0.906
            Total rolls : 40

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.385
            Median : 5.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.056
            Median : 3.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

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