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Global 40 2e captain walker (axis) vs. snake11 eyes (allies)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 31
        Japanese : 59 / 72
        Americans : 58 / 78
        Chinese : 0 / 4
        British : 29 / 34
        UK_Pacific : 10 / 4
        Italians : 15 / 20
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Southern France
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Southern France from Germans, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 armour and 1 mech_infantry placed in Egypt
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kenya: 1 mech_infantry
                EDIT: Removing units owned by British from Belgian Congo: 1 armour
                EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 2 artilleries and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        93 Sea Zone : 2 transports
        Eire : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 31
        Japanese : 58 / 72
        Americans : 58 / 78
        Chinese : 0 / 4
        British : 32 / 37
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    things don’t look very good for the allies in this game…I don’t think it will last as long as our last game.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 infantry moved from Syria to Iraq
                1 artillery moved from Syria to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • Ya going a little better for me this time

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        South Australia : 1 artillery and 2 infantry
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 31
        Japanese : 58 / 72
        Americans : 58 / 78
        Chinese : 0 / 4
        British : 29 / 37
        UK_Pacific : 11 / 10
        Italians : 18 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 1 infantry
        Libya : 1 flag, 1 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 31
        Japanese : 58 / 72
        Americans : 58 / 78
        Chinese : 0 / 4
        British : 29 / 37
        UK_Pacific : 11 / 10
        Italians : 17 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I don’t expect to see Russia around anymore after G6.


  • as long as I don’t get diced lol


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Russia
                1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Smolensk to Russia
                1 mech_infantry moved from Belarus to Russia
                13 armour, 2 artilleries, 4 infantry and 11 mech_infantrys moved from Bryansk to Russia
                1 fighter moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                3 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 tactical_bomber moved from Southern Italy to 93 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
                3 armour moved from Novgorod to Vologda

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 2 transports; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 105 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 3 transports
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Vologda
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 17 armour, 5 artilleries, 2 bombers, 1 fighter, 16 infantry, 16 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans captures 31PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 17 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 85
                    Casualties for Germans: 16 infantry and 15 mech_infantrys
                    Casualties for Russians: 1 aaGun, 4 armour, 10 artilleries, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 105 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to France
                2 infantry moved from Denmark to Western Germany
                1 artillery moved from Northern Italy to France
                1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                3 aaGuns moved from Belarus to Eastern Poland
                3 aaGuns moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                2 bombers moved from Russia to Smolensk

    Place Units - Germans
                2 armour and 1 fighter placed in France
                3 armour placed in Ukraine
                4 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs

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    Well those tanks in Russia can be in Egypt in three turns, you could invade Uk in two turns…this game is over!
    that was a good G1 attack.
    Do you want to start another one?


  • ya I still have a ton left after moscow, GG, Sure I’ll play another do you want to do it in the league section, I just started playing in there. I can be allies if you want to start it, otherwise I can start one

  • 2026 23 21 20 19 17 16 15 13

    I’m already playing allies in two league games so I’ll do axis.
    I’ll get one started for us tomorrow and pm you when it’s ready.


  • Sounds good

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