Global 40 2e captain walker (axis) vs. snake11 eyes (allies)

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 31
        Japanese : 59 / 72
        Americans : 58 / 78
        Chinese : 0 / 4
        British : 29 / 34
        UK_Pacific : 10 / 4
        Italians : 15 / 20
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Southern France
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Southern France from Germans, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 armour and 1 mech_infantry placed in Egypt
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kenya: 1 mech_infantry
                EDIT: Removing units owned by British from Belgian Congo: 1 armour
                EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 2 artilleries and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        93 Sea Zone : 2 transports
        Eire : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 31
        Japanese : 58 / 72
        Americans : 58 / 78
        Chinese : 0 / 4
        British : 32 / 37
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    things don’t look very good for the allies in this game…I don’t think it will last as long as our last game.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 infantry moved from Syria to Iraq
                1 artillery moved from Syria to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • Ya going a little better for me this time

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        South Australia : 1 artillery and 2 infantry
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 31
        Japanese : 58 / 72
        Americans : 58 / 78
        Chinese : 0 / 4
        British : 29 / 37
        UK_Pacific : 11 / 10
        Italians : 18 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 1 infantry
        Libya : 1 flag, 1 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 31
        Japanese : 58 / 72
        Americans : 58 / 78
        Chinese : 0 / 4
        British : 29 / 37
        UK_Pacific : 11 / 10
        Italians : 17 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    I don’t expect to see Russia around anymore after G6.


  • as long as I don’t get diced lol


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Russia
                1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Smolensk to Russia
                1 mech_infantry moved from Belarus to Russia
                13 armour, 2 artilleries, 4 infantry and 11 mech_infantrys moved from Bryansk to Russia
                1 fighter moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                3 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 tactical_bomber moved from Southern Italy to 93 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
                3 armour moved from Novgorod to Vologda

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 2 transports; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 105 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 3 transports
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Vologda
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 17 armour, 5 artilleries, 2 bombers, 1 fighter, 16 infantry, 16 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans captures 31PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 17 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 85
                    Casualties for Germans: 16 infantry and 15 mech_infantrys
                    Casualties for Russians: 1 aaGun, 4 armour, 10 artilleries, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 105 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to France
                2 infantry moved from Denmark to Western Germany
                1 artillery moved from Northern Italy to France
                1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                3 aaGuns moved from Belarus to Eastern Poland
                3 aaGuns moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                2 bombers moved from Russia to Smolensk

    Place Units - Germans
                2 armour and 1 fighter placed in France
                3 armour placed in Ukraine
                4 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs

  • 23 21 20 19 17 16 15 13

    Well those tanks in Russia can be in Egypt in three turns, you could invade Uk in two turns…this game is over!
    that was a good G1 attack.
    Do you want to start another one?


  • ya I still have a ton left after moscow, GG, Sure I’ll play another do you want to do it in the league section, I just started playing in there. I can be allies if you want to start it, otherwise I can start one

  • 23 21 20 19 17 16 15 13

    I’m already playing allies in two league games so I’ll do axis.
    I’ll get one started for us tomorrow and pm you when it’s ready.


  • Sounds good

Suggested Topics

  • 10
  • 32
  • 97
  • 105
  • 84
  • 207
  • 186
  • 455
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

18.0k

Users

40.8k

Topics

1.8m

Posts