70938d33-46c8-42a5-9680-e357e33a08f8-triplea_42321_3fre.tsvg
Global 40 2e captain walker (axis) vs. snake11 eyes (allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Western Germany to 91 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
9 armour, 1 artillery, 2 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour, 3 artilleries and 13 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Baltic States to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
3 armour moved from Baltic States to Bryansk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to VologdaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 3 fighters
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 destroyer and 3 fighters
Battle in Bryansk
Germans attack with 13 armour, 2 artilleries, 5 infantry and 11 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Bryansk from Russians with 13 armour, 2 artilleries, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser, 2 destroyers and 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
1 submarine owned by the Americans Submerged
Units damaged: 1 carrier owned by the Americans
Americans win with 1 fighter and 5 transports remaining. Battle score for attacker is 2
Casualties for Germans: 5 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber
Battle in Smolensk
Germans attack with 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Smolensk from Russians with 1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
1 fighter owned by the Americans forced to land in GibraltarNon Combat Move - Germans
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Northern Italy
2 mech_infantrys moved from Romania to Ukraine
3 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Poland to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
3 aaGuns moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to NovgorodPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry placed in Western Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Had to edit a ncm, clicked the wrong space, also good dice to save those damn transports lol
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yeah, but you got all the RAF…it looked like almost everything you attacked with got a hit!
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ya that one didnt go so well for you
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 armour moved from Caucasus to Samara
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
2 infantry moved from Iraq to Northwest PersiaPlace Units - Russians
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for Russians :
Buryatia : 2 infantry
Egypt : 1 mech_infantry
Rostov : 2 infantry
Russia : 1 aaGun, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 2 aaGuns and 10 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 armour and 6 infantry
Iraq : 1 flag, 2 infantry
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 28 / 31
Japanese : 57 / 68
Americans : 52 / 72
Chinese : 3 / 4
British : 29 / 34
UK_Pacific : 7 / 4
Italians : 15 / 20
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Kansu to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Sikang to Yunnan
2 mech_infantrys moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Shan State
3 tactical_bombers moved from Kweichow to Yunnan
3 fighters moved from Kweichow to Yunnan
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Shan State
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 44 Sea Zone to Celebes
2 fighters moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 artilleries moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter and 3 infantry; Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 5 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry and 3 mech_infantrys
Casualties for British: 1 fighter and 3 infantry
Casualties for Chinese: 5 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 2 submarines and 4 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters moved from Celebes to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Hunan to French Indo China
5 fighters moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Kweichow to YunnanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 submarine moved from 47 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Java
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 tactical_bomber; Italians defend with 1 bomber
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 1 artillery and 1 tactical_bomber
Casualties for Italians: 1 bomberNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Borneo : 1 artillery
Queensland : 1 bomber and 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 flag, 1 cruiser and 1 transport
46 Sea Zone : 1 submarine
47 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 fighter
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
86 Sea Zone : 2 transports
93 Sea Zone : 1 submarine
101 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
Brazil : 1 flag, 1 artillery and 3 infantry
105 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 31
Japanese : 59 / 72
Americans : 58 / 78
Chinese : 0 / 4
British : 29 / 34
UK_Pacific : 10 / 4
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 52 / 64
Russians : 25 / 31
Japanese : 59 / 72
Americans : 58 / 78
Chinese : 0 / 4
British : 29 / 34
UK_Pacific : 10 / 4
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Southern France
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Southern France from Germans, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 mech_infantry
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 2 artilleries and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun, 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 2 transports
Eire : 1 flag
81 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 49 / 64
Russians : 25 / 31
Japanese : 58 / 72
Americans : 58 / 78
Chinese : 0 / 4
British : 32 / 37
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
things don’t look very good for the allies in this game…I don’t think it will last as long as our last game.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Syria to Iraq
1 artillery moved from Syria to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 4 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 1 artillery and 2 infantryNon Combat Move - Italians
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
Ya going a little better for me this time
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 56 Sea Zone
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
56 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 25 / 31
Japanese : 58 / 72
Americans : 58 / 78
Chinese : 0 / 4
British : 29 / 37
UK_Pacific : 11 / 10
Italians : 18 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 1 infantry
Libya : 1 flag, 1 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 64
Russians : 25 / 31
Japanese : 58 / 72
Americans : 58 / 78
Chinese : 0 / 4
British : 29 / 37
UK_Pacific : 11 / 10
Italians : 17 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I don’t expect to see Russia around anymore after G6.
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as long as I don’t get diced lol
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
13 armour, 2 artilleries, 4 infantry and 11 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
3 armour and 2 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
3 armour moved from Novgorod to VologdaCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 3 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Vologda
Germans attack with 3 armour
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 17 armour, 5 artilleries, 2 bombers, 1 fighter, 16 infantry, 16 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 85
Casualties for Germans: 16 infantry and 15 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 10 artilleries, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to France
2 infantry moved from Denmark to Western Germany
1 artillery moved from Northern Italy to France
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
3 aaGuns moved from Belarus to Eastern Poland
3 aaGuns moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 bombers moved from Russia to SmolenskPlace Units - Germans
2 armour and 1 fighter placed in France
3 armour placed in Ukraine
4 armour placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs -
Well those tanks in Russia can be in Egypt in three turns, you could invade Uk in two turns…this game is over!
that was a good G1 attack.
Do you want to start another one? -
ya I still have a ton left after moscow, GG, Sure I’ll play another do you want to do it in the league section, I just started playing in there. I can be allies if you want to start it, otherwise I can start one
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I’m already playing allies in two league games so I’ll do axis.
I’ll get one started for us tomorrow and pm you when it’s ready.





