@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L Capt. Walker (Allies8) vs. Mallery29 (The Dominion)
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:evil:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 armour moved from Romania to Yugoslavia
3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to 111 Sea Zone -
scramble?
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I don’t normally do that, but scramble three in 109…maybe I can inflict some casualties.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 armour moved from Romania to Yugoslavia
3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to 111 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in France
Germans attack with 3 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/1 hits
Germans roll dice for 3 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 1 : 7/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 2/11 hits
6 infantry owned by the French , 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 3 armour, 3 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/15 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 2 : 1/5 hits
1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 3 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 3/3 hits
1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 4 armour, 2 artilleries, 1 fighter and 8 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 1 : 7/15 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 5/5 hits
5 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 5 infantry
Battle in 109 Sea Zone
Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer, 3 fighters and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 1 : 1/4 hits
2 fighters owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer, 3 fighters and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 bombers moved from 111 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from France to Western Germany
1 armour moved from Slovakia Hungary to PolandPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 3 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 tactical_bombers
Romania : 1 infantry
Poland : 2 armour and 3 infantry
Germany : 3 aaGuns, 3 artilleries, 1 factory_major and 11 infantry
Holland Belgium : 3 aaGuns, 1 fighter, 1 infantry and 2 tactical_bombers
Southern Italy : 1 fighter
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 4 armour, 2 artilleries and 3 infantry
91 Sea Zone : 2 submarines
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Russia to Volgograd
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Novgorod
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Buryatia
1 infantry moved from Baltic States to Belarus
1 artillery moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to UkrainePlace Units - Russians
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 4 infantry
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 8 infantry
Belarus : 1 artillery and 8 infantry
Karelia : 2 infantry
Baltic States : 2 infantry
Bryansk : 1 artillery and 1 infantry
Vyborg : 2 infantry
Eastern Poland : 2 infantry
Bessarabia : 1 artillery and 5 infantry
Russia : 2 aaGuns, 1 airfield and 1 factory_major
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 1 armour, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Caucasus : 1 armour, 2 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
I think that was the best attack on France I’ve ever seen. The first time I played axis I basically used the same attack,less one infantry and artillery, and after all combat was done all I had left was one tank! Things went downhill real quick after that.
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@captain:
I think that was the best attack on France I’ve ever seen. The first time I played axis I basically used the same attack,less one infantry and artillery, and after all combat was done all I had left was one tank! Things went downhill real quick after that.
Definitely my best.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 fighters moved from Manchuria to Amur
2 tactical_bombers moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
2 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Amur
1 fighter moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 bombers moved from Japan to Amur
1 fighter moved from Formosa to Hunan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 8 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 8 infantry and 2 tactical_bombers in Amur, round 1 : 8/16 hits
Russians roll dice for 4 infantry in Amur, round 1 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 1 artillery, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 1 : 0/5 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 bombers moved from Amur to Kiangsu
1 artillery moved from Shantung to Kiangsu
3 fighters moved from Amur to Manchuria
2 tactical_bombers moved from Amur to Manchuria
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to KwangsiPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 6 fighters, 2 infantry and 4 tactical_bombers
Korea : 2 infantry
Kiangsu : 2 artilleries, 2 bombers, 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 artillery and 1 infantry
Okinawa : 1 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Yunnan : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Amur : 1 flag, 1 artillery and 6 infantry
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 cruiser and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Philippines to 31 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
31 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
26 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
10 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 9 infantry
Szechwan : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 battleship and 1 cruiser moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from India to Burma
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 infantry moved from West India to IndiaPlace Units - British
1 transport placed in 106 Sea Zone
7 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Burma : 2 aaGuns, 1 artillery and 7 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 artillery and 1 mech_infantry
76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 destroyer and 2 transports
81 Sea Zone : 1 destroyer
98 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
107 Sea Zone : 1 battleship, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 : 2/3 hits
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 1 : 1/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 2/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 13 PUs; end with 15 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Greece : 1 flag, 1 armour, 2 artilleries and 2 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 10 / 10
French : 14 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 14 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 cruiser moved from 110 Sea Zone to 107 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
Algeria : 2 infantry
Southern France : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
72 Sea Zone : 1 destroyer
107 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 14 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Western Germany to Southern France
2 tactical_bombers moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Southern France
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Southern France, round 1 : 4/8 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 3/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Germans to Gibraltar: 1 infantry
EDIT: Changing ownership of Gibraltar from British to Germans
EDIT: Turning off Edit Mode
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
3 aaGuns moved from Holland Belgium to Western Germany
3 armour and 4 mech_infantrys moved from France to Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
4 armour moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Bulgaria to Yugoslavia
4 infantry moved from Bulgaria to Romania
2 bombers moved from Southern France to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Southern ItalyPlace Units - Germans
10 artilleries placed in Germany
1 bomber and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 armour and 2 artilleries
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Romania : 5 infantry
Poland : 3 aaGuns, 2 armour, 3 artilleries and 14 infantry
Germany : 3 armour, 10 artilleries, 1 factory_major and 4 mech_infantrys
Southern Italy : 1 fighter and 2 tactical_bombers
Bulgaria : 1 flag
103 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 4 infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Vyborg to Karelia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buryatia to Sakha
2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Volgograd to SikangPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Sikang : 1 armour and 2 mech_infantrys
Sakha : 2 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 1 artillery and 8 infantry
Karelia : 4 infantry
Baltic States : 2 infantry
Eastern Poland : 2 infantry
Bessarabia : 2 artilleries and 7 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Western Ukraine : 1 artillery and 2 infantry
Volgograd : 1 factory_minor and 1 tactical_bomber
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Caucasus : 1 armour, 2 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 35
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Sakha
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
2 infantry moved from Kwangsi to Yunnan
6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
2 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Korea to Manchuria
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Sakha
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sakha, round 1 : 3/7 hits
Russians roll dice for 2 infantry in Sakha, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 : 3/13 hits
Chinese roll dice for 9 infantry in Yunnan, round 1 : 6/9 hits
2 infantry owned by the Japanese , 3 infantry owned by the Chinese , 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 6 infantry remaining. Battle score for attacker is -31
Casualties for Japanese: 1 artillery, 3 fighters and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 artilleries moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 artilleries, 3 infantry and 1 mech_infantry
Sakha : 1 flag, 1 armour, 1 artillery and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 2 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
19 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 35
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 7 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Eastern United StatesPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
10 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
101 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 35
Japanese : 36 / 46
Americans : 52 / 53
Chinese : 7 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
3 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 10 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 35
Japanese : 35 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0





