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13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

  • 12

    fantastic round for you.  maybe that 49er good fortune is rubbing off!  too bad it will not be remotely enough.  :roll:

  • 12

    you took down 3 planes and held borneo… incredible!

  • 12

    the tide is turning karl - you gotta ride the momentum like your 9ers did!  :lol:

  • 22 20 19 18 17 16 15 14 12

    What happened?  Kill!  Kill!

  • 12

    @Karl7:

    What happened?   Kill!  Kill!

    You killed a lot!

  • 22 20 19 18 17 16 15 14 12

    Excellent!  Ok, move soosn

  • 12

    what’s up?

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 3 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 103 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 103 Sea Zone to 102 Sea Zone
                1 bomber moved from United Kingdom to Southern France
                1 fighter moved from 44 Sea Zone to 43 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 3 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 103 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 103 Sea Zone to 102 Sea Zone
                1 bomber moved from United Kingdom to Southern France
                1 fighter moved from 44 Sea Zone to 43 Sea Zone

    Combat - Americans
                Americans creates battle in territory 39 Sea Zone
                Battle in Morocco
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 39 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - Americans
                2 fighters moved from Morocco to 91 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                2 infantry placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Hopei to Anhwe
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 armour, 1 artillery and 1 infantry moved from Eastern Persia to Persia
                2 mech_infantrys moved from Alexandria to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 armour, 1 artillery and 1 infantry moved from Eastern Persia to Persia
                2 mech_infantrys moved from Alexandria to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 battleship and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 armour moved from Alexandria to Trans-Jordan
                1 armour moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Egypt
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

  • 22 20 19 18 17 16 15 14 12

    Hmm, I am going to redo UK’s turn I think

    No dice were rolled or anything so I think it would be ok.

  • 22 20 19 18 17 16 15 14 12

    actually, na…

    go ahead

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber moved from 92 Sea Zone to Morocco
                1 fighter moved from Southern Italy to Morocco
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from Gibraltar to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Morocco
                    Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 battleship in Morocco, round 1 :  0/1 hits
                        Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 1 :  1/5 hits
                        Americans roll dice for 1 artillery and 2 infantry in Morocco, round 1 :  0/3 hits
                        1 infantry owned by the Americans lost in Morocco
                        Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 :  0/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 3 :  3/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  2/2 hits
                        1 artillery owned by the Americans , 1 fighter owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 96 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Southern France to Southern Italy
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 infantry and 1 tactical_bomber placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 bomber, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber
        Malta : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 3 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        96 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 2 carriers, 1 submarine and 4 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 27 / 34
        Japanese : 47 / 52
        Americans : 61 / 81
        Chinese : 11 / 13
        British : 32 / 34
        UK_Pacific : 0 / 0
        Italians : 18 / 21
        ANZAC : 17 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 1 times
                4 was rolled 15 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.568
            Standard Deviation : 1.603
            Total rolls : 45

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.609
            Median : 4.000
            Variance : 1.136
            Standard Deviation : 1.066
            Total rolls : 23

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

  • 12

    well, i have good news and bad news.  the good news is the dice are still working in your favor.  the bad news is it is still not going to be enough.  :|

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                3 fighters moved from Dutch New Guinea to Queensland

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                3 fighters moved from Dutch New Guinea to Queensland

    Combat - ANZAC
                Battle in Malaya
                Battle in Shan State

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 56 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - French

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