1-1 score
13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Karelia from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Karelia to Bryansk
8 infantry moved from Russia to Bryansk
1 armour moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
4 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Malaya
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Malaya
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 1 : 6/11 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Solomon Islands
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 bombers moved from Malaya to French Indo China
4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 aaGun and 6 infantry moved from Jehol to Anhwe
1 artillery moved from Chahar to Anhwe
2 infantry moved from Manchuria to Jehol
2 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 2 carriers moved from 31 Sea Zone to 33 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 23 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 2 infantry
Manchuria : 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 2 infantry and 5 tactical_bombers
43 Sea Zone : 1 transport
49 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 2 transports
21 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 45
Russians : 37 / 42
Japanese : 47 / 51
Americans : 52 / 72
Chinese : 5 / 16
British : 28 / 34
UK_Pacific : 7 / 14
Italians : 14 / 29
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.778
Median : 4.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20UK_Pacific Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Hawaiian Islands to Solomon Islands
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Hawaiian Islands to Solomon Islands
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 2 submarines
1 cruiser owned by the Americans retreated to 101 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 bomber moved from Solomon Islands to Queensland
1 fighter moved from 49 Sea Zone to 26 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Ethiopia to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Ethiopia to Kenya
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 carrier and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Ethiopia to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Ethiopia to Kenya
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 carrier and 1 destroyer moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in 106 Sea Zone
British attack with 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 battleship, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kenya
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Burma to Szechwan
1 aaGun and 4 infantry moved from Burma to India
1 infantry moved from Shan State to BurmaPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,5,3
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
I2
-
in case that one doesnt work try this
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 58 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 58 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Karelia
2 infantry moved from Finland to Karelia
4 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Romania to Yugoslavia
3 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Bulgaria to Greece
2 tactical_bombers moved from Alexandria to Greece
4 armour, 3 artilleries and 8 infantry moved from Baltic States to Belarus
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
4 armour and 2 mech_infantrys moved from Romania to Belarus
1 bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Greece
2 infantry moved from Bulgaria to GreeceCombat - Germans
Battle in Belarus
Germans attack with 8 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 5 artilleries, 12 infantry and 2 mech_infantrys in Belarus, round 1 : 8/27 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Greece, round 1 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Germans attack with 3 artilleries, 1 infantry and 1 mech_infantry
Neutral_Allies defend with 2 infantry
Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yugoslavia, round 1 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
1 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 3 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 1 : 2/3 hits
Russians roll dice for 1 artillery in Karelia, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 5 infantry moved from Poland to Eastern Poland
1 infantry moved from Bulgaria to Romania
2 tactical_bombers moved from Greece to Bulgaria
1 fighter moved from Greece to Romania
5 aaGuns moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Western Germany to Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Karelia to Eastern Poland
1 bomber moved from Novgorod to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Romania : 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Poland : 5 aaGuns and 1 mech_infantry
Germany : 1 factory_major, 3 infantry and 7 mech_infantrys
Norway : 2 infantry
Belarus : 1 flag, 8 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 2 bombers, 5 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag, 2 tactical_bombers
Greece : 1 flag, 1 armour and 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 56
Russians : 33 / 42
Japanese : 45 / 51
Americans : 52 / 72
Chinese : 6 / 13
British : 29 / 29
UK_Pacific : 8 / 6
Italians : 16 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 6 times
Average roll : 3.470
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 66Neutral_Allies Combat
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.426
Median : 3.500
Variance : 0.830
Standard Deviation : 0.911
Total rolls : 54Russians Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
geez your russians are acting like some pretty solid speedbumps. they are literally taking my stack infantry for infantry on it’s advance. :x :x :x :x
-
i’m coming for you kaaaaaarlllllll…… :evil:
-
i’m coming for you kaaaaaarlllllll…… :evil:
and this time i’m not playing nice (and letting russia get huge).
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour and 2 infantry moved from Persia to Iraq





