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13L G40 Boldfresh vs. Karl7 (Allies +11) game 2

  • 12

    Im exhausted very long day.  I will resume with italy tomorrow.  Making mistakes and cant think straight.  Two turns of no german unit in egy due to that mistake.

  • 22 20 19 18 17 16 15 14 12

    we are getting close. A couple more rounds I think.

    We look forward to taking up the battle tomorrow.

    If you hit UK with bombers, my ftrs will scramble now they are there in sufficient numbers to fight!

    KILL! KILL! KILL!

  • 12

    actually i think i can go now.

  • 12

    are you sure about the intercept?  i can get 12 aircraft over london and you can only intercept with 6…

  • 22 20 19 18 17 16 15 14 12

    well, let me see the combat move.

    I know, I talk big… but

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 harbour, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                2 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 bomber moved from Yugoslavia to Caucasus
                2 mech_infantrys moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Bessarabia to Caucasus
                1 fighter moved from Bessarabia to Caucasus
                2 bombers, 9 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom

  • 22 20 19 18 17 16 15 14 12

    no intercept

  • 22 20 19 18 17 16 15 14 12

    three 6’s on the bombing raid….  the dice are still with you

  • 12

    hope i didn’t make any mistakes in my dead tired stupor…

  • 12

    well, london is officially in flames.

  • 12

    hold on, one change.

  • 12

    ok now i’m happy.

  • 12

    i know i’m kindof botching this, but i think it would be pretty hard for the axis to lose at this point.

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 8 armour and 10 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 8 armour and 10 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 10 mech_infantrys
                EDIT: Adding units owned by Germans to Northern Italy: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
                EDIT: Removing units owned by Germans from France: 3 infantry
                EDIT: Adding units owned by Germans to Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Ukraine
                1 fighter moved from Rostov to Caucasus
                1 tactical_bomber moved from Rostov to Caucasus
                3 fighters moved from Rostov to Ukraine
                1 armour moved from Siberia to Buryatia

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 8 armour and 10 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 8 armour and 10 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 10 mech_infantrys
                EDIT: Adding units owned by Germans to Northern Italy: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
                EDIT: Removing units owned by Germans from France: 3 infantry
                EDIT: Adding units owned by Germans to Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Ukraine
                1 fighter moved from Rostov to Caucasus
                1 tactical_bomber moved from Rostov to Caucasus
                3 fighters moved from Rostov to Ukraine
                1 armour moved from Siberia to Buryatia

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                8 armour moved from Volgograd to Tambov
                2 aaGuns, 9 artilleries and 43 infantry moved from Rostov to Bryansk
                1 fighter moved from Caucasus to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                3 fighters moved from Ukraine to Bryansk
                1 artillery moved from Russia to Bryansk
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • 22 20 19 18 17 16 15 14 12

    why are these edits showing up on my move?

  • 22 20 19 18 17 16 15 14 12

    probably nothing

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 infantry; Remaining resources: 93 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 99 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 99 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Greece to 93 Sea Zone
                1 tactical_bomber moved from Greece to 93 Sea Zone
                1 carrier moved from 99 Sea Zone to 93 Sea Zone

    Combat - Japanese
                Battle in Morocco
                Battle in Gibraltar
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 artillery and 1 harbour
                        Japanese roll dice for 1 armour and 2 infantry in Gibraltar, round 1 :  2/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Gibraltar
                    Japanese win, taking Morocco from British, taking Gibraltar from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in 93 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Japanese win, taking 93 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Algeria

    Non Combat Move - Japanese
                6 carriers moved from 99 Sea Zone to 92 Sea Zone
                1 destroyer moved from 99 Sea Zone to 92 Sea Zone
                5 submarines moved from 98 Sea Zone to 92 Sea Zone
                8 fighters moved from Greece to Egypt
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern Persia to Persia
                1 battleship moved from 99 Sea Zone to 92 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 armour moved from Greece to Yugoslavia
                1 tactical_bomber moved from Greece to 113 Sea Zone
                1 tactical_bomber moved from Greece to 113 Sea Zone
                1 tactical_bomber moved from Greece to Egypt

    Place Units - Japanese
                2 armour and 1 infantry placed in Egypt

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,6,1,6,4,4
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4,3,2
                Japanese collect 13 PUs (7 lost to blockades); end with 106 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 111 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 34 infantry
        Ceylon : 1 flag
        Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Victoria : 1 flag
        Northern Territory : 1 flag
        New South Wales : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag
        Wake Island : 1 flag, 1 airfield
        British Somaliland : 1 flag
        Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
        Egypt : 1 flag, 3 armour, 1 factory_minor, 8 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Cyprus : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Western Germany : 3 fighters
        113 Sea Zone : 3 fighters and 3 tactical_bombers
        93 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        92 Sea Zone : 1 battleship, 6 carriers, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 4 transports
        Persia : 2 infantry
        Yugoslavia : 1 armour
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 28 / 28
        Japanese : 20 / 111
        Americans : 76 / 101
        Chinese : 23 / 31
        British : 26 / 28
        UK_Pacific : 17 / 22
        Italians : 11 / 18
        ANZAC : 2 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 11 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.564
            Median : 4.000
            Variance : 1.658
            Standard Deviation : 1.288
            Total rolls : 39

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

  • 12

    hold up a sec.

  • 12

    ok here you go.

    all fighters are on their same power’s acc in this game unless stated otherwise.  i have one empty acc in z113, the other acc’s each have 1 ftr, 1 tac.

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