Axis Suprise Attack & Allies Capt. Walker

  • '23 '21 '20 '19 '17 '16 '15 '13

    I got the dice results from your Italy move…could you not post the file?


  • If you have the results go ahead and post them I dont know what I did I thought I posted to turn sum.
    I think I took Morocco, and bombed ya for money, and some non coms

  • '23 '21 '20 '19 '17 '16 '15 '13

    I don’t have the results anymore…guess you’ll have to do that turn over.


  • Its been a hard days nite and I’ve had some long moves in the leauge, I’ll catch up with ya tomorrow, and I’ll put a post it note to post it right!! on my lap top, sorry for any inconvenience.
    If we do another I wouldnt mind being the Allies, I dont play them too often
    S.A.

  • '23 '21 '20 '19 '17 '16 '15 '13

    ok…I’ll see you later today.
    I will play the axis in our next game…I haven’t played them against anybody yet so that should be fun.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Algeria to Morocco
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                2 infantry moved from Yugoslavia to Albania
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 armour moved from Northern Italy to Southern Italy


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Algeria to Morocco
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                2 infantry moved from Yugoslavia to Albania
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 armour moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Morocco, round 1 :  1/3 hits
                        French roll dice for 1 infantry and 1 mech_infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 mech_infantry in Morocco, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                1 armour placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 3.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    French Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        Western Australia : 1 infantry
        Java : 1 flag, 2 infantry
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Good to see you back…ready for Germany!


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 artilleries and 2 infantry moved from Norway to Finland
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                2 bombers moved from Western Germany to Gibraltar
                3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                1 fighter moved from Romania to Western Germany
                6 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                6 armour moved from Slovakia Hungary to Baltic States
                3 mech_infantrys moved from Slovakia Hungary to Baltic States
                3 infantry moved from Slovakia Hungary to Eastern Poland


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 artilleries and 2 infantry moved from Norway to Finland
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                2 bombers moved from Western Germany to Gibraltar
                3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                1 fighter moved from Romania to Western Germany
                6 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                6 armour moved from Slovakia Hungary to Baltic States
                3 mech_infantrys moved from Slovakia Hungary to Baltic States
                3 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 1 :  4/7 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 91 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 92
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                Battle in Western Ukraine
                    Germans attack with 4 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 4 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Gibraltar
                    Germans attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Gibraltar, round 1 :  4/6 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 1 :  2/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Baltic States, round 1 :  3/16 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 6 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Gibraltar to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                3 infantry moved from Romania to Bessarabia
                3 infantry moved from Slovakia Hungary to Romania
                5 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                3 armour moved from Greece to Romania
                1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
                1 bomber moved from Gibraltar to Morocco

    Place Units - Germans
                9 infantry placed in Germany
                1 armour placed in Germany
                4 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 30 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.069
            Median : 3.000
            Variance : 0.845
            Standard Deviation : 0.919
            Total rolls : 72

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.571
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 2.977
            Median : 3.000
            Variance : 0.930
            Standard Deviation : 0.964
            Total rolls : 44

    British Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.571
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11


  • I’ve got 7 or so games going on now, so it might be every other day for a post plus I table top every weekend, so sometimes I wont post on the weekend.
    This is the place to bring your game up to the next level there are some real good players here, I’ve had the tar knocked out of me pretty good in one game and a couple of losses. I’ve found I’m learning to make less mistakes I hope.
    Good luck

  • '23 '21 '20 '19 '17 '16 '15 '13

    That’s fine…just get back tome when you can.
    I’ve got two other games going on now…one of my opponents is in the G40 finals here so I’m learning a lot playing against him.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Novgorod to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers
                    Germans defend with 3 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
                4 infantry moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Karelia to Novgorod
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                2 infantry moved from Novosibirsk to Samara
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 8 infantry moved from Yenisey to Timguska
                3 artilleries moved from Bryansk to Belarus
                8 infantry moved from Bryansk to Belarus
                3 artilleries and 6 infantry moved from Russia to Bryansk
                1 armour moved from Volgograd to Novosibirsk
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 2 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Sikang : 1 armour and 2 mech_infantrys
        Timguska : 2 aaGuns and 8 infantry
        Siberia : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 3 artilleries and 21 infantry
        Bryansk : 2 aaGuns, 1 armour, 3 artilleries and 6 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 3 infantry and 2 tactical_bombers
        Ukraine : 1 factory_minor and 6 infantry
        Western Ukraine : 1 artillery and 6 infantry
        Novosibirsk : 1 armour and 6 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 33 / 38
        Japanese : 53 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Buryatia
                1 fighter moved from Manchuria to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery moved from Shensi to Szechwan
                1 fighter moved from Chahar to Szechwan
                1 artillery moved from Central Mongolia to Suiyuyan
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 submarines moved from 35 Sea Zone to 46 Sea Zone
                2 cruisers moved from 35 Sea Zone to 46 Sea Zone
                1 battleship and 2 destroyers moved from 37 Sea Zone to 46 Sea Zone
                1 carrier moved from 36 Sea Zone to 34 Sea Zone
                2 fighters moved from 36 Sea Zone to 46 Sea Zone
                2 bombers moved from Kwangsi to 46 Sea Zone
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 77 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Buryatia
                1 fighter moved from Manchuria to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery moved from Shensi to Szechwan
                1 fighter moved from Chahar to Szechwan
                1 artillery moved from Central Mongolia to Suiyuyan
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 submarines moved from 35 Sea Zone to 46 Sea Zone
                2 cruisers moved from 35 Sea Zone to 46 Sea Zone
                1 battleship and 2 destroyers moved from 37 Sea Zone to 46 Sea Zone
                1 carrier moved from 36 Sea Zone to 34 Sea Zone
                2 fighters moved from 36 Sea Zone to 46 Sea Zone
                2 bombers moved from Kwangsi to 46 Sea Zone
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 77 Sea Zone

    Combat - Japanese
                Battle in 77 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 77 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 77 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 77 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Siberia
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 aaGun and 2 infantry; Chinese defend with 5 infantry
                        AA guns fire in Yunnan :  1/3 hits
                        1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 :  3/10 hits
                        Chinese roll dice for 1 aaGun and 7 infantry in Yunnan, round 1 :  4/7 hits
                        2 infantry owned by the Japanese , 2 infantry owned by the Chinese , 1 aaGun owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 3 :  2/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  1/3 hits
                        2 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 4 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -26
                    Casualties for Japanese: 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 3 destroyers and 2 fighters in 46 Sea Zone, round 1 :  3/10 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 1 :  5/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 :  5/6 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Japanese , 2 cruisers owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 1 battleship and 2 bombers in 46 Sea Zone, round 3 :  3/3 hits
                        Americans roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Americans and 2 transports owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 battleship and 2 bombers remaining. Battle score for attacker is 29
                    Casualties for Japanese: 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 1 :  1/6 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 armour and 1 artillery in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 3 :  0/1 hits
                        1 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Manchuria to 34 Sea Zone
                1 fighter moved from Szechwan to Kweichow
                1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter moved from Buryatia to Manchuria
                1 aaGun moved from Korea to Manchuria
                2 bombers moved from 46 Sea Zone to Caroline Islands
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 harbour placed in Hainan
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total


  • I thought I might have rolled better

  • '23 '21 '20 '19 '17 '16 '15 '13

    You took some losses in China, but you acheived all of your objectives didn’t you?
    The allies are crippled in the Pac with the loss of the fleet at Pearl!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                2 fighters moved from Queensland to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 battleship
                    Americans win with 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship

    Non Combat Move - Americans
                2 fighters moved from 46 Sea Zone to Queensland
                1 fighter moved from 16 Sea Zone to Midway
                1 bomber moved from France to United Kingdom
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 2 fighters
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        United Kingdom : 1 bomber
        108 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 31 / 38
        Japanese : 58 / 58
        Americans : 50 / 70
        Chinese : 2 / 10
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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