@SuperbattleshipYamato russia-turn-2-complete-global-1940-game-37.tsvg nice
Axis Suprise Attack & Allies Capt. Walker
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I got the dice results from your Italy move…could you not post the file?
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If you have the results go ahead and post them I dont know what I did I thought I posted to turn sum.
I think I took Morocco, and bombed ya for money, and some non coms -
I don’t have the results anymore…guess you’ll have to do that turn over.
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Its been a hard days nite and I’ve had some long moves in the leauge, I’ll catch up with ya tomorrow, and I’ll put a post it note to post it right!! on my lap top, sorry for any inconvenience.
If we do another I wouldnt mind being the Allies, I dont play them too often
S.A. -
ok…I’ll see you later today.
I will play the axis in our next game…I haven’t played them against anybody yet so that should be fun. -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Algeria to Morocco
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 armour moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Algeria to Morocco
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 armour moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 1 : 1/3 hits
French roll dice for 1 infantry and 1 mech_infantry in Morocco, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
French roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 armour placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 44 / 51
Russians : 33 / 39
Japanese : 54 / 56
Americans : 50 / 71
Chinese : 4 / 10
British : 31 / 36
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8French Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
Western Australia : 1 infantry
Java : 1 flag, 2 infantry
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 51
Russians : 33 / 39
Japanese : 54 / 56
Americans : 50 / 71
Chinese : 4 / 10
British : 31 / 36
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 51
Russians : 33 / 39
Japanese : 54 / 56
Americans : 50 / 71
Chinese : 4 / 10
British : 31 / 36
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Good to see you back…ready for Germany!
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
2 bombers moved from Western Germany to Gibraltar
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Romania to Western Germany
6 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
6 armour moved from Slovakia Hungary to Baltic States
3 mech_infantrys moved from Slovakia Hungary to Baltic States
3 infantry moved from Slovakia Hungary to Eastern Poland -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
2 bombers moved from Western Germany to Gibraltar
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Romania to Western Germany
6 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
6 armour moved from Slovakia Hungary to Baltic States
3 mech_infantrys moved from Slovakia Hungary to Baltic States
3 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 1 : 4/7 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 91 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 92
Casualties for Germans: 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Battle in Western Ukraine
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Gibraltar
Germans attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
British defend with 1 harbour; Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Gibraltar, round 1 : 4/6 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 1 : 2/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Baltic States, round 1 : 3/16 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Gibraltar to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
3 infantry moved from Romania to Bessarabia
3 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 infantry moved from Western Germany to Germany
3 armour moved from Greece to Romania
1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
1 bomber moved from Gibraltar to MoroccoPlace Units - Germans
9 infantry placed in Germany
1 armour placed in Germany
4 infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 47 / 49
Russians : 30 / 39
Japanese : 54 / 56
Americans : 50 / 71
Chinese : 4 / 10
British : 31 / 36
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.069
Median : 3.000
Variance : 0.845
Standard Deviation : 0.919
Total rolls : 72Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.571
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 2.977
Median : 3.000
Variance : 0.930
Standard Deviation : 0.964
Total rolls : 44British Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.571
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
I’ve got 7 or so games going on now, so it might be every other day for a post plus I table top every weekend, so sometimes I wont post on the weekend.
This is the place to bring your game up to the next level there are some real good players here, I’ve had the tar knocked out of me pretty good in one game and a couple of losses. I’ve found I’m learning to make less mistakes I hope.
Good luck -
That’s fine…just get back tome when you can.
I’ve got two other games going on now…one of my opponents is in the G40 finals here so I’m learning a lot playing against him. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Novgorod to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
4 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
2 infantry moved from Novosibirsk to Samara
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to Timguska
3 artilleries moved from Bryansk to Belarus
8 infantry moved from Bryansk to Belarus
3 artilleries and 6 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Russians :
Sikang : 1 armour and 2 mech_infantrys
Timguska : 2 aaGuns and 8 infantry
Siberia : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 3 artilleries and 21 infantry
Bryansk : 2 aaGuns, 1 armour, 3 artilleries and 6 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 3 infantry and 2 tactical_bombers
Ukraine : 1 factory_minor and 6 infantry
Western Ukraine : 1 artillery and 6 infantry
Novosibirsk : 1 armour and 6 infantry
Volgograd : 1 armour, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Samara : 2 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 45 / 49
Russians : 33 / 38
Japanese : 53 / 56
Americans : 50 / 71
Chinese : 4 / 10
British : 31 / 36
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Amur to Buryatia
1 fighter moved from Manchuria to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery moved from Shensi to Szechwan
1 fighter moved from Chahar to Szechwan
1 artillery moved from Central Mongolia to Suiyuyan
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
2 cruisers moved from 35 Sea Zone to 46 Sea Zone
1 battleship and 2 destroyers moved from 37 Sea Zone to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 36 Sea Zone to 46 Sea Zone
2 bombers moved from Kwangsi to 46 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Amur to Buryatia
1 fighter moved from Manchuria to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery moved from Shensi to Szechwan
1 fighter moved from Chahar to Szechwan
1 artillery moved from Central Mongolia to Suiyuyan
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
2 cruisers moved from 35 Sea Zone to 46 Sea Zone
1 battleship and 2 destroyers moved from 37 Sea Zone to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 36 Sea Zone to 46 Sea Zone
2 bombers moved from Kwangsi to 46 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea ZoneCombat - Japanese
Battle in 77 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 77 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 77 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 77 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Siberia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun and 2 infantry; Chinese defend with 5 infantry
AA guns fire in Yunnan : 1/3 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 : 3/10 hits
Chinese roll dice for 1 aaGun and 7 infantry in Yunnan, round 1 : 4/7 hits
2 infantry owned by the Japanese , 2 infantry owned by the Chinese , 1 aaGun owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
2 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 4 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Japanese: 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun and 2 infantry
Casualties for Chinese: 5 infantry
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 46 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 3 destroyers and 2 fighters in 46 Sea Zone, round 1 : 3/10 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 1 : 5/7 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 5/6 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Japanese , 2 cruisers owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 battleship and 2 bombers in 46 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans and 2 transports owned by the Americans lost in 46 Sea Zone
Japanese win with 1 battleship and 2 bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 1 : 1/6 hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 armour and 1 artillery in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 0/1 hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Manchuria to 34 Sea Zone
1 fighter moved from Szechwan to Kweichow
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Buryatia to Manchuria
1 aaGun moved from Korea to Manchuria
2 bombers moved from 46 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 6 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
I thought I might have rolled better
-
You took some losses in China, but you acheived all of your objectives didn’t you?
The allies are crippled in the Pac with the loss of the fleet at Pearl! -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 battleship
Americans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleshipNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to Queensland
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from France to United Kingdom
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 2 fighters
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 fighter
Dutch New Guinea : 1 flag, 1 infantry
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
108 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 38
Japanese : 58 / 58
Americans : 50 / 70
Chinese : 2 / 10
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 15 / 20
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0