24357793-6f2a-4712-9296-0fa9b7526f61-image.png
submerge or fight in z42?
non comm’d 6 inf outta Russia
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 8 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Buryatia to Yenisey
1 fighter moved from Buryatia to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kwangsi to Hunan
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from Kwangsi to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone
1 bomber moved from Kwangsi to 56 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 armour moved from Soviet Far East to Sakha
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 8 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Buryatia to Yenisey
1 fighter moved from Buryatia to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kwangsi to Hunan
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from Kwangsi to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone
1 bomber moved from Kwangsi to 56 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 armour moved from Soviet Far East to Sakha
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
ANZAC defend with 3 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for ANZAC: 3 fighters
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yenisey
Japanese attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Yenisey from Russians with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in 56 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 2 infantry and 1 transport; Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Casualties for ANZAC: 2 infantry and 1 transport
Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber could not land in Yenisey and were removed
2 tactical_bombers could not land in 56 Sea Zone and were removed
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to Java
1 tactical_bomber moved from 56 Sea Zone to Java
1 bomber moved from 56 Sea Zone to Java
4 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
3 armour moved from Kiangsu to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 armour placed in Kiangsu
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
modified ncm edits for Japan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 destroyers, 8 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Non Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 108 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 battleship
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 transports
54 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
108 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports
101 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 58 / 58
Americans : 50 / 72
Chinese : 5 / 13
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 14 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 14 infantry
Japanese defend with 1 aaGun, 3 armour, 4 fighters, 8 infantry and 1 tactical_bomber
AA guns fire in Kwangsi : 1/1 hits
1 fighter owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 artilleries and 14 infantry in Kwangsi, round 1 : 1/17 hits
Japanese roll dice for 1 aaGun, 3 armour, 4 fighters, 8 infantry and 1 tactical_bomber in Kwangsi, round 1 : 6/16 hits
1 aaGun owned by the Japanese and 6 infantry owned by the Chinese lost in Kwangsi
3 artilleries owned by the Chinese and 8 infantry owned by the Chinese retreated to Yunnan
Japanese win with 3 armour, 4 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 fighter and 6 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Yunnan : 6 artilleries and 8 infantry
Production/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 58 / 58
Americans : 50 / 72
Chinese : 5 / 12
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 4.118
Median : 4.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 34
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 4.118
Median : 5.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.118
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
Well it couldn’t have gone worse in China, if you want me to switch your ONE casualty from an AAA to an Inf let me know.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Combat Move - British
2 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Malaya
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Malaya
1 artillery and 4 infantry moved from Brazil to British Guiana
Combat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Malaya, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Malaya to Yunnan
6 infantry moved from Burma to Yunnan
10 infantry moved from India to Burma
2 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Hunan to Yunnan
Place Units - British
4 transports placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,3,5,5
British collect 26 PUs (3 lost to blockades); end with 27 PUs total
Territory Summary for British :
Yunnan : 2 fighters and 6 infantry
Hunan : 2 infantry
Burma : 10 infantry
India : 3 aaGuns, 1 airfield and 1 harbour
Belgian Congo : 2 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 artillery and 4 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 carrier, 4 destroyers, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 57 / 58
Americans : 50 / 72
Chinese : 6 / 12
British : 29 / 27
UK_Pacific : 7 / 0
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 4.017
Median : 4.000
Variance : 1.298
Standard Deviation : 1.139
Total rolls : 58
Null / Other
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.955
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.077
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.118
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 57 / 58
Americans : 50 / 72
Chinese : 6 / 12
British : 29 / 27
UK_Pacific : 7 / 7
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 4.017
Median : 4.000
Variance : 1.298
Standard Deviation : 1.139
Total rolls : 58
Null / Other
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.955
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.077
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.118
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 2 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 2 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Italians
1 transport placed in 97 Sea Zone
2 armour and 1 infantry placed in Egypt
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Poland: 1 armour
EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
EDIT: Adding units owned by Italians to Baltic States: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Siam : 1 flag
Malaya : 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
Western Australia : 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
54 Sea Zone : 1 battleship and 1 submarine
Production/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 54 / 58
Americans : 50 / 72
Chinese : 6 / 12
British : 28 / 27
UK_Pacific : 10 / 7
Italians : 17 / 27
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Morocco : 2 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 54 / 58
Americans : 50 / 72
Chinese : 6 / 12
British : 28 / 27
UK_Pacific : 10 / 7
Italians : 17 / 27
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 fighter moved from Baltic States to Novgorod
2 tactical_bombers moved from Baltic States to Novgorod
3 fighters and 2 tactical_bombers moved from Baltic States to Bessarabia
1 bomber moved from Germany to Bessarabia
1 bomber moved from Germany to Novgorod
13 armour, 5 artilleries and 19 infantry moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 fighter moved from Baltic States to Novgorod
2 tactical_bombers moved from Baltic States to Novgorod
3 fighters and 2 tactical_bombers moved from Baltic States to Bessarabia
1 bomber moved from Germany to Bessarabia
1 bomber moved from Germany to Novgorod
13 armour, 5 artilleries and 19 infantry moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - Germans
Battle in French Madagascar
Battle in Bessarabia
Germans attack with 2 artilleries, 1 bomber, 3 fighters, 11 infantry and 2 tactical_bombers
Russians defend with 3 artilleries, 13 infantry and 2 mech_infantrys
Germans win, taking French Madagascar from French with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 artilleries and 11 infantry
Casualties for Russians: 3 artilleries, 13 infantry and 2 mech_infantrys
Battle in Novgorod
Germans attack with 13 armour, 5 artilleries, 1 bomber, 1 fighter, 20 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
Germans win, taking Novgorod from Russians with 13 armour, 5 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Germans: 1 fighter, 17 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 5 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Germany
1 artillery and 6 infantry moved from Poland to Eastern Poland
3 fighters moved from Bessarabia to Baltic States
2 tactical_bombers moved from Bessarabia to Baltic States
1 bomber moved from Bessarabia to Germany
3 armour, 1 artillery and 6 infantry moved from Germany to Poland
3 armour moved from Poland to Eastern Poland
2 infantry moved from Western Germany to France
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 72 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Romania
1 fighter and 9 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 armour
EDIT: Adding units owned by Germans to Western Germany: 3 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Russia
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
6 infantry moved from Bryansk to Smolensk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
5 infantry moved from Novosibirsk to Vologda
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
2 artilleries placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Territory Summary for Russians :
Timguska : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 artillery and 2 infantry
Archangel : 1 infantry
Bessarabia : 2 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Vologda : 5 infantry
Volgograd : 2 artilleries and 1 factory_minor
Caucasus : 1 armour and 1 mech_infantry
Smolensk : 11 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 63
Russians : 27 / 35
Japanese : 54 / 58
Americans : 50 / 72
Chinese : 6 / 12
British : 28 / 27
UK_Pacific : 10 / 7
Italians : 17 / 27
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I can’t tell if your play is brilliant or what …. :? You are blocking me at every turn
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 5 infantry moved from Yenisey to Timguska
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 armour, 4 fighters, 7 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 bomber moved from Java to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Java to 37 Sea Zone
OOL for China is Chinese units and then UK units
Ok, I am going to redo japan combat moves though. Was pretty drunk last night and not sure if I knew what I was doing… :lol: