@simon33 Yes
G40L13Karl(Axis)v.MostHoly(Allies +6)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 14 infantry
Hunan : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 30 / 37
Japanese : 53 / 65
Americans : 52 / 77
Chinese : 7 / 13
British : 26 / 34
UK_Pacific : 7 / 18
Italians : 16 / 20
ANZAC : 15 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :3
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 armour, 3 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Yunnan to 37 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 1 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 4 : 1/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 2/2 hits
1 infantry owned by the British , 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
British roll dice for 1 armour in Iraq, round 5 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
Neutral_Axis win with no units remaining. Battle score for attacker is -10
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 armour, 3 infantry and 1 mech_infantryNon Combat Move - British
1 artillery and 1 infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from 37 Sea Zone to Yunnan
6 infantry moved from India to Burma
1 mech_infantry moved from India to YunnanPlace Units - British
2 armour placed in Union of South Africa
1 carrier and 1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
Yunnan : 2 fighters, 2 infantry and 1 mech_infantry
Burma : 6 infantry
India : 3 aaGuns, 1 airfield, 1 harbour and 4 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag, 1 artillery and 4 infantry
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 carrier, 4 destroyers and 1 submarineProduction/PUs Summary :
Germans : 44 / 50
Russians : 30 / 37
Japanese : 53 / 65
Americans : 52 / 77
Chinese : 7 / 13
British : 29 / 29
UK_Pacific : 7 / 0
Italians : 15 / 20
ANZAC : 15 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.500
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
Average roll : 3.625
Median : 4.000
Variance : 2.133
Standard Deviation : 1.461
Total rolls : 16Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 37
Japanese : 53 / 65
Americans : 52 / 77
Chinese : 7 / 13
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 15 / 20
ANZAC : 15 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.171
Median : 3.000
Variance : 2.147
Standard Deviation : 1.465
Total rolls : 35Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
Average roll : 3.625
Median : 4.000
Variance : 2.133
Standard Deviation : 1.461
Total rolls : 16Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Greece to 97 Sea Zone
1 fighter moved from Alexandria to 97 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 armour moved from Slovakia Hungary to Baltic States
1 armour moved from Greater Southern Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Greece to 97 Sea Zone
1 fighter moved from Alexandria to 97 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 armour moved from Slovakia Hungary to Baltic States
1 armour moved from Greater Southern Germany to PolandCombat - Italians
Battle in Tobruk
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Egypt
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
EDIT: Adding units owned by Italians to Romania: 2 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns
EDIT: Adding units owned by Italians to Romania: 2 aaGuns
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
3 fighters moved from Dutch New Guinea to Philippines
2 infantry moved from Western Australia to 56 Sea Zone
1 infantry moved from Siam to Shan StatePlace Units - ANZAC
1 battleship and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Shan State : 1 infantry
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Western Australia : 1 harbour and 2 infantry
Philippines : 3 fighters
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
56 Sea Zone : 2 infantry and 1 transport
62 Sea Zone : 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 44 / 50
Russians : 30 / 37
Japanese : 53 / 65
Americans : 52 / 77
Chinese : 7 / 13
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
France?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 44 / 50
Russians : 30 / 37
Japanese : 53 / 65
Americans : 52 / 77
Chinese : 7 / 13
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.625
Median : 5.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Baltic States to Belarus
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 fighters moved from Romania to Eastern Poland
2 tactical_bombers moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Finland to Belarus
2 bombers moved from Western Germany to Belarus
1 infantry moved from Poland to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Baltic States to Belarus
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 fighters moved from Romania to Eastern Poland
2 tactical_bombers moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Finland to Belarus
2 bombers moved from Western Germany to Belarus
1 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Eastern Poland from Russians with 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Belarus
Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 fighters moved from Belarus to Baltic States
2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
2 tactical_bombers moved from Belarus to Baltic States
2 bombers moved from Belarus to Germany
2 artilleries and 9 infantry moved from Poland to Baltic States
3 armour moved from Romania to Baltic States
3 infantry moved from Bulgaria to Romania
3 armour moved from Germany to Baltic States
1 artillery and 6 infantry moved from Germany to Poland
1 submarine moved from 88 Sea Zone to 85 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Norway to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in Romania
3 armour, 1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries, 13 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_AxisCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 4/5 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries, 13 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 artilleries, 13 infantry and 2 mech_infantrys in Bessarabia, round 1 : 3/18 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Novosibirsk to Vologda
7 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 infantry
EDIT: Adding units owned by Russians to Bryansk: 6 infantry
EDIT: Turning off Edit Mode
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsTerritory Summary for Russians :
Yenisey : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 6 infantry
Bessarabia : 3 artilleries, 13 infantry and 2 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 3 infantry
Novosibirsk : 7 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 38
Japanese : 53 / 65
Americans : 52 / 77
Chinese : 7 / 13
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.240
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.304
Median : 3.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23 -
non comm’d 6 inf outta Russia
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 8 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Buryatia to Yenisey
1 fighter moved from Buryatia to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kwangsi to Hunan
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from Kwangsi to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone
1 bomber moved from Kwangsi to 56 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 armour moved from Soviet Far East to Sakha
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 8 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Buryatia to Yenisey
1 fighter moved from Buryatia to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kwangsi to Hunan
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from Kwangsi to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone
1 bomber moved from Kwangsi to 56 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 armour moved from Soviet Far East to Sakha
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
ANZAC defend with 3 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for ANZAC: 3 fighters
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yenisey
Japanese attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Yenisey from Russians with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in 56 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 2 infantry and 1 transport; Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Casualties for ANZAC: 2 infantry and 1 transport
Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber could not land in Yenisey and were removed
2 tactical_bombers could not land in 56 Sea Zone and were removed
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to Java
1 tactical_bomber moved from 56 Sea Zone to Java
1 bomber moved from 56 Sea Zone to Java
4 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
3 armour moved from Kiangsu to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 armour placed in Kiangsu
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
modified ncm edits for Japan
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 destroyers, 8 infantry and 5 transports; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 108 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 battleship
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 transports
54 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
108 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports
101 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 58 / 58
Americans : 50 / 72
Chinese : 5 / 13
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 14 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 14 infantry
Japanese defend with 1 aaGun, 3 armour, 4 fighters, 8 infantry and 1 tactical_bomber
AA guns fire in Kwangsi : 1/1 hits
1 fighter owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 artilleries and 14 infantry in Kwangsi, round 1 : 1/17 hits
Japanese roll dice for 1 aaGun, 3 armour, 4 fighters, 8 infantry and 1 tactical_bomber in Kwangsi, round 1 : 6/16 hits
1 aaGun owned by the Japanese and 6 infantry owned by the Chinese lost in Kwangsi
3 artilleries owned by the Chinese and 8 infantry owned by the Chinese retreated to Yunnan
Japanese win with 3 armour, 4 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 fighter and 6 infantryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 6 artilleries and 8 infantry
Production/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 58 / 58
Americans : 50 / 72
Chinese : 5 / 12
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 4.118
Median : 4.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 34Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 4.118
Median : 5.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.118
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
Well it couldn’t have gone worse in China, if you want me to switch your ONE casualty from an AAA to an Inf let me know.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Combat Move - British
2 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Malaya
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Malaya
1 artillery and 4 infantry moved from Brazil to British GuianaCombat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Malaya, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Malaya to Yunnan
6 infantry moved from Burma to Yunnan
10 infantry moved from India to Burma
2 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Hunan to YunnanPlace Units - British
4 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,3,5,5
British collect 26 PUs (3 lost to blockades); end with 27 PUs totalTerritory Summary for British :
Yunnan : 2 fighters and 6 infantry
Hunan : 2 infantry
Burma : 10 infantry
India : 3 aaGuns, 1 airfield and 1 harbour
Belgian Congo : 2 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 artillery and 4 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 carrier, 4 destroyers, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 57 / 58
Americans : 50 / 72
Chinese : 6 / 12
British : 29 / 27
UK_Pacific : 7 / 0
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 4.017
Median : 4.000
Variance : 1.298
Standard Deviation : 1.139
Total rolls : 58Null / Other
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.955
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.077
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.118
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 46 / 57
Russians : 29 / 38
Japanese : 57 / 58
Americans : 50 / 72
Chinese : 6 / 12
British : 29 / 27
UK_Pacific : 7 / 7
Italians : 15 / 26
ANZAC : 15 / 21
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 4.017
Median : 4.000
Variance : 1.298
Standard Deviation : 1.139
Total rolls : 58Null / Other
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.955
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.077
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.118
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17