@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
L13 G40 Mistergreen Axis vs Karl7(allies+9) game 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 72 Sea Zone to 58 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 72 Sea Zone to 58 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking Holland Belgium from Germans, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 armour and 1 infantry
EDIT: Adding units owned by British to Algeria: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter and 2 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
ag, I mistakenly landed my UK inf in hol instead of wgr… what was I thinking…
If ok, I will reland?
the only battle was with the german sub… so nothing big
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 cruiser moved from 72 Sea Zone to 58 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 cruiser moved from 72 Sea Zone to 58 Sea ZoneCombat - British
Battle in Western Germany
British converts factory_major into different units
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking Western Germany from Germans, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter and 2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 armour moved from Syria to Persia
Italians take Persia from BritishCombat - Italians
Non Combat Move - Italians
9 artilleries and 6 infantry moved from Syria to Iraq
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 aaGun and 2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to France
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Romania to Germany
1 cruiser and 2 destroyers moved from 99 Sea Zone to 97 Sea Zone
1 cruiser and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
3 transports moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
I noticed your message to late. I’ll just redo Italy since I had no battles whatsoever.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Persia
Italians take Persia from British
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 fighter moved from Romania to Western Germany
2 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 fighter and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Germany
2 aaGuns moved from Northern Italy to Southern France
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 cruiser, 2 destroyers and 3 transports moved from 99 Sea Zone to 95 Sea Zone
9 artilleries and 6 infantry moved from Syria to IraqPlace Units - Italians
3 infantry placed in Southern France
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Purchase Units - Germans
Germans buy 1 artillery, 14 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
1 tactical_bomber moved from Syria to Bessarabia
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
3 artilleries and 15 infantry moved from Romania to Slovakia Hungary
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 6 infantry moved from Germany to Slovakia Hungary
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Vyborg to 112 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Slovakia Hungary
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 5 artilleries and 23 infantry in Slovakia Hungary, round 1 : 5/28 hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 armour and 9 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Bessarabia to Romania
2 aaGuns moved from Romania to Slovakia Hungary
2 fighters moved from Bessarabia to Germany
2 aaGuns moved from Germany to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Vyborg to 115 Sea Zone
4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to Germany
1 carrier and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Germans
1 submarine placed in 113 Sea Zone
3 infantry placed in Western Germany
1 artillery and 8 infantry placed in Germany
3 infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Germans to Romania: 1 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Removing units owned by Germans from Karelia: 6 infantry
EDIT: Adding units owned by Germans to Finland: 7 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 43 / 52
Russians : 37 / 47
Japanese : 63 / 69
Americans : 56 / 76
Chinese : 2 / 4
British : 28 / 38
UK_Pacific : 5 / 6
Italians : 16 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I ncm edited an infantry to epl but changed my mind and undit that edit.
Also edited 7 infantry from Kar & Vyb to Fin and an aa gun from Hun to Rom.
I may still edit my bmb in Phi but like last turn offer you the chance to start Russia before I’ve decided what to do with Japan if you wish… :-) -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Poland to Eastern Poland
Russians take Eastern Poland from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Poland to Eastern Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 5 armour and 24 infantry moved from Poland to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
11 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
2 armour moved from Russia to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western UkrainePlace Units - Russians
1 fighter placed in Russia
3 infantry placed in Volgograd
2 armour and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
I started looking at Japan using my own turn (Russia doing nothing) seems like I failed to restart the game as local so just ignore the successful battle and bombing run as it was played on the wrong map and I’m not sure it’s anything I want to do either…





