TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Turning off Edit Mode
Japanese buy 4 destroyers, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Hunan to Kweichow
1 bomber, 2 fighters and 2 tactical_bombers moved from Jehol to Kweichow
1 bomber moved from Tsinghai to Ukraine
1 tactical_bomber moved from Tsinghai to Kweichow
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Siberia
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers in Kweichow, round 1 : 4/10 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Ukraine to Greece
1 bomber, 2 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
3 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Suiyuyan to Tsinghai
3 artilleries and 1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Korea to Manchuria
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
4 infantry placed in Japan
4 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Production/PUs Summary :
Germans : 42 / 52
Russians : 36 / 42
Japanese : 68 / 73
Americans : 56 / 76
Chinese : 0 / 4
British : 28 / 38
UK_Pacific : 5 / 6
Italians : 15 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0