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G40 Mistergreen Axis vs Karl7(allies) Game 4

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Alexandria
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from 80 Sea Zone to Eastern Persia
                1 fighter moved from Persia to India
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
                1 bomber moved from Alexandria to Eastern Persia
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 armour and 1 mech_infantry placed in Egypt
                1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    French defend with 1 destroyer; British defend with 1 submarine
                    1 submarine owned by the British Submerged
                        Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 1 :  2/4 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  1/8 hits
                        British roll dice for 2 infantry in Alexandria, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  0/7 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 3 :  1/7 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Tobruk to Alexandria
                2 fighters moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 artilleries and 7 infantry moved from Northern Italy to France
                2 infantry moved from Bulgaria to Yugoslavia
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Slovakia Hungary to Western Ukraine

    Place Units - Italians
                4 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 38 / 41
        Japanese : 58 / 65
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 29 / 34
        UK_Pacific : 6 / 3
        Italians : 14 / 20
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Just noticed I put my submarines in an seasoze where they can’t convoy raid England.  :roll:

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 aaGuns and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 7 armour and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                8 armour, 6 artilleries, 12 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                6 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                2 bombers moved from Western Germany to Belarus
                2 fighters and 3 tactical_bombers moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  4/6 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 14 armour, 6 artilleries, 14 infantry and 7 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 14 armour, 6 artilleries, 14 infantry and 7 mech_infantrys in Ukraine, round 1 :  19/41 hits
                        Russians roll dice for 2 infantry in Ukraine, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 14 armour, 6 artilleries, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Baltic States, round 1 :  3/7 hits
                        Russians roll dice for 2 infantry in Baltic States, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Southern Italy to Western Germany
                2 fighters and 3 tactical_bombers moved from Baltic States to Western Germany
                1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 aaGun and 6 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Poland
                2 bombers moved from Belarus to Germany
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries moved from Poland to Eastern Poland
                4 armour moved from Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Poland to Germany
                1 submarine moved from 68 Sea Zone to 70 Sea Zone

    Place Units - Germans
                7 armour placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 30 / 41
        Japanese : 55 / 65
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 29 / 34
        UK_Pacific : 6 / 3
        Italians : 14 / 20
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Buryatia
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Archangel to Belarus
                2 fighters moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Belarus
                2 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Volgograd
                1 artillery and 2 infantry moved from Rostov to Volgograd
                1 armour moved from Caucasus to Volgograd
                1 fighter moved from Bryansk to Russia
                2 fighters moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                2 aaGuns, 1 artillery and 2 infantry moved from Archangel to Vologda
                2 aaGuns moved from Amur to Buryatia
                3 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs


  • Did you intent to give me such a nice target to blitz in Volgograd? I admit I may have to take some losses if I want to pick up both Volgograd and Caucasus but I get to kill twice the amount of Russian ipc on average. Feel free to edit your ncm. It will take some time before I can do Japan and you can edit after that as well since I don’t think Russia’s ncm will affect Japan to greatly…

    Then again perhaps it’s a trap and I was supposed just to step in it…  :wink:

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    Yeah, I saw that after I posted.  Maybe I’ll change it.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Buryatia
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Archangel to Belarus
                2 fighters moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Belarus
                2 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Volgograd
                1 artillery and 2 infantry moved from Rostov to Volgograd
                1 armour moved from Caucasus to Volgograd
                1 fighter moved from Bryansk to Russia
                2 fighters moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                2 aaGuns, 1 artillery and 2 infantry moved from Archangel to Vologda
                2 aaGuns moved from Amur to Buryatia
                3 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Anhwe to Kweichow
                1 armour, 4 artilleries and 6 infantry moved from Yunnan to Szechwan
                3 fighters moved from Hunan to Kweichow
                1 artillery moved from Shensi to Kweichow
                2 bombers, 2 fighters and 3 tactical_bombers moved from Hopei to Szechwan
                1 fighter moved from French Indo China to Szechwan
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                3 fighters moved from Philippines to 44 Sea Zone
                1 destroyer and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport in 44 Sea Zone, round 1 :  5/8 hits
                        1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 1 :  2/4 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 1 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 artillery, 3 fighters and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kweichow, round 1 :  3/6 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 12 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Szechwan, round 1 :  10/19 hits
                        Chinese roll dice for 1 fighter and 12 infantry in Szechwan, round 1 :  3/13 hits
                        3 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 :  11/16 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 1 fighter and 12 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to Yunnan
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 75 Sea Zone to 71 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
                3 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
                2 bombers and 2 tactical_bombers moved from Szechwan to French Indo China
                3 fighters moved from Kweichow to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from 44 Sea Zone to Philippines
                4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                5 infantry moved from Korea to Manchuria

    Place Units - Japanese
                2 carriers placed in 36 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 infantry placed in French Indo China
                3 infantry placed in Shantung
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 32 / 35
        Japanese : 60 / 65
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 29 / 34
        UK_Pacific : 6 / 3
        Italians : 14 / 20
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    That was a despicable performance by China… only 4 hits?  :-o


  • The Japanese chased after the bait, but the bait forgot to bring bullets…  :-)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Caroline Islands to 44 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 90 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Holland Belgium
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                Battle in Java

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 44 Sea Zone to New Guinea

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • I hope you plan to back up your invasion fleet. Alas I don’t think Britain got deep enough pockets to save it. Want to alter your cm and/or ncm on the Atlantic side?

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 bomber moved from Eastern Persia to India
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to India
                1 mech_infantry moved from Eastern Persia to India
                1 armour moved from Eastern Persia to India
                2 artilleries and 4 infantry moved from Eastern Persia to West India
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 fighter moved from Union of South Africa to 81 Sea Zone
                1 fighter moved from 80 Sea Zone to India
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 80 Sea Zone to 81 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                2 fighters placed in United Kingdom
                1 armour, 1 artillery and 1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1
                British collect 28 PUs (1 lost to blockades); end with 29 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,1,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry

  • 22 20 19 18 17 16 15 14 12

    oh, yeah, I already changed my mind on that after taking a second look

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