willing to help you get started
XDAP-02 : The Fighting Mongooses vs Invisible Greens (bidding and game)
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The newest Alpha3 map version I have is 3.2 coupled with TripleA v1.6.1.1
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We raise the bid to +6
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A RAISING BID?!?!?!
Who does that!
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Communists!
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…well, we raise to +8. Gotta push that number up, Capitalism needs growth of everything!
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Just to be certain, if we don’t want to use all of the bid to buy units, we can save the remainder correct?
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Without consulting my teammates I’m deciding that the Invisible Greens opinion on that matter is YES! :-)
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I think you can give it to any one allied power you wish
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Okay, that’s how I normally play.
I am waiting for kilroy’s feedback whether or not to raise again.
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We raise to +9
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We call. We want an infantry in Alexandria and a submarine in sz98.
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…well, I hope for an exciting game, have fun!
We’re using TripleA version 1.6.1.1 and the map version 3.2, right? We should all use the same version, of course.
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Correct
Hope you guys have fun too :-)
Can you guys PM or post the dice email or emails you want to use?
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Mine are dvajjn@hotmail.com if you are super eager to get started with G1 one of our dice mail will suffice and we can add the others later. If I’m not mistaken you can add them when you reload the game after gotten our scramble response in case you are attacking anything that may prompt a scramble? :-)
Can’t get to my team mates dice mail at the moment since our tournament game was run on an older engine…
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mine is c.wolber@gmx.de
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Map coming up shortly
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Test summary from TripleA, engine version: 1.6.1.1, time: 19:12:06
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Test summary from TripleA, engine version: 1.6.1.1, time: 19:12:41
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need scrambling orders SZ110 and SZ111
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(the bid isn’t on the map yet, I’ll edit that before the end of G1)
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