@Midnight_Reaper well, i use the 3 pieces of the first image, they serve me well, for that they are.
Now, the system and the mechanics of the game are made for a fast gameplay, and map and combat are more a -ww2 in europe- theme or abstraction, instant of a true 100% historical simulation.
Yes, random dice can by a problem some times, but rock-paper-scissors system can minimice the dice factor. And there are some post-production official optional rules and ideas, i find in the forums, to engance gameplay.
Wen i playtest all options, i can put here, if you want to know, my full opinion on the game.
SgtWilTan's mods and conversions of A&A pieces
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Yes. There are so many. Trying to get one thing done at a time. I sent back some pieces and have started on a big batch of artillery which he loves. I’m amazed at his patience. Still have a lot of pieces he sent me and was able to find and keep them in a box so I know which pieces are his that I need to work on. They had been lost in multiple boxes from when I moved 4 years ago. I’ve also redone literally hundreds of PZIIIs including some all of the painted ones. One of these days…… I’ll get them done.
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Yes. There are so many. Trying to get one thing done at a time. I sent back some pieces and have started on a big batch of artillery which he loves. I’m amazed at his patience. Still have a lot of pieces he sent me and was able to find and keep them in a box so I know which pieces are his that I need to work on. They had been lost in multiple boxes from when I moved 4 years ago. I’ve also redone literally hundreds of PZIIIs including some all of the painted ones. One of these days…… I’ll get them done.
That is cool! I’m sure he doesn’t mind, because the end result is fantastic. :-)