@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
12L '41 SouL(14) v Gamerman01
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G7 with 55, buy 2 RPR, 9 INF, 2 DD, FTR
Combat moves -
Nwy - 2 INF (Ger) FTR, CA (Z5) FTR (Fra)
Z6 - DD (Z5) FTR (Fra) BMB (Ger)
Arc - 2 INF (Kar) INF (Bel) 3 FTR (Z5) BMB (EPl) BMB (Far)Nwy
Rolls: 2@1 3@3; Total Hits: 12@1: (6, 2)3@3: (4, 3, 6)
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
Nwy2
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 2)2@3: (6, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
Z6
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (2)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Nwy3
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 2)2@3: (1, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
Arc
Rolls: 3@1 3@3 2@4; Total Hits: 23@1: (3, 5, 5)3@3: (4, 3, 3)2@4: (6, 5)
Rolls: 3@2; Total Hits: 13@2: (5, 3, 1) -
Never fails - defense always hits after major failures of offense…
Arc2
Rolls: 2@1 3@3 2@4; Total Hits: 52@1: (6, 3)3@3: (2, 3, 2)2@4: (4, 3)
Rolls: 1@2; Total Hits: 11@2: (1) -
I told you so
Bel - INF (EPl)
Kar - 2 INF, 2 ART, AA (Fin) 3 ARM (EPl)
Z5 - FTR (Nwy) 2 FTR (Arc)
Far - BMB (Arc)
Fra - BMB (Z6)
EPl - 2 INF, 2 ARM (Bul) FTR, BMB (Arc)
Pol - 6 INF, ART (Ger) FTR (Nwy) FTR (Z6)
Ger - INF, ART (Fra)Place 2 INF (Kar)
Place 2 DD, FTR (Z5)
Place 7 INF (Ger)
Collect 55, 55 on hand -
Rus7:
Purchase:
5 inf 2 artcombat:
inf eve -> yak
2 inf art rus -> arcarc
a
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (4, 1)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
arc twol
ncm:
arm nov -> sik
inf nov -> chi
inf rus -> novmobilize:
2 inf art cau, 3 inf art ruscollect:
19+5=24, has 24 -
All that air superiority and I still trade 3 for 3 in Arc…. :-P
Maybe next time -
J7 with 61, buy 4 ARM, 2 SS, TP, DD, CV
Combat moves -
FIC - 2 INF, ART (Yun) INF, 2 FTR (Ind) offload from 37
FIC - FTR (Z35) FTR (Fuk) ARM (Hup)
Z37 - CV (Z35)
Z51 - FTR (Z62)FIC
Rolls: 2@1 2@2 5@3; Total Hits: 42@1: (2, 5)2@2: (5, 5)5@3: (2, 5, 3, 1, 2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Z37 - TP (Z35) 2 FTR (FIC)
Fuk - FTR (FIC) ARM (Man) 2 INF (Hup)
Man - INF (Jpn) INF (Iwo)
Z61 - 3 SS (Z60) 4 SS (Z50)
Z62 - FTR (Z51) FTR (Z35) FTR (FIC) DD (Z60)Place 2 SS, TP, DD, CV (Z62)
Place ARM (Jpn)
Place 3 ARM (Ind)
Collect 58, 58 on handLot of thought went into that one, SouL. Trying to recover from that disaster…
Don’t let up for a second! This one is tight! -
You’re telling me it is.
UK7:
Purchase:
cv ca dd infcombat:
trn 2 -> 3 load 2 inf gbr unload nwy *support ca
2 ftr 3, ftr gbr -> nwy
4 ftr gbr, dd 2 -> 6
inf art nin -> hup -
6
a
Rolls: 1@2 4@3; Total Hits: 11@2: (6)4@3: (3, 5, 6, 6)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
nwy
a
Rolls: 2@1 4@3; Total Hits: 32@1: (2, 6)4@3: (1, 2, 6, 3)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
nwy twlo inf
ncm:
2 ftr 6, ftr nwy -> gbr
bmb gbr, 2 ftr egy -> chi
inf saf -> rho
aa sik -> hup
2 ftr 6, 2 ftr nwy -> 3mobilize:
dd cv ca 3, inf gbrcollect:
31+10=41, has 41 -
I7 with 9, buy 2 INF (save 3)
EPl - 2 INF (Pol)
Bel - 2 ARM (Pol)
Ger - 4 INF, ART (Fra)
Fra - 3 INF (Ita)Place 2 INF (Ita)
Collect 9, 12 on hand -
US7:
Purchase:
2 inf aa 3 ftr bmbcombat:
trn 53 load inf art -> 48 unload
inf art wca, ftr 56 -> ala
trn 27 load 2 inf -> 28 unload madngu
a
Rolls: 2@2; Total Hits: 12@2: (4, 2)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
ngu twlo inf
ala
a
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 5)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
ala twol
china:
conscript 2 infcombat:
inf sik -> yun
inf nin -> suincm:
3 inf sik -> hup
ftr saf -> egy
ftr ala -> 56
trn 53 -> 52 load inf -> 53 unload
sub 53 -> 48
sub 56 -> 46
2 dd 56 -> 53mobilize:
aa inf phi, inf 2 ftr bmb wus, ftr 56, 2 inf suicollect:
40+15=55, has 55 -
Your map only has 54 on hand for America - my map at end of G8 will have it at 55
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G8 with 55, buy 8 INF, TP, DD, IC (save 1)
Combat moves -
Arc - 4 INF (Kar) 3 FTR (Z5) FTR, BMB (EPl) BMB (Far)
Z6 - DD (Z5) BMB (Fra) FTR (Pol)
Nwy - 2 INF (Ger) CA, FTR (Z5) FTR (Pol)Nwy
Rolls: 2@1 3@3; Total Hits: 12@1: (6, 2)3@3: (5, 2, 4)
Rolls: 1@2; Total Hits: 01@2: (6)





