Triple allied move dome
Italy on the move…
Our cool game is Rolling :)
Yup, I know.
1 last NCM and 1 change
Yun to Kwa
3 fht, 2 bmb
Yun to sz36
2 fht, 2 tac
Hun to sz36
1 fht, 1 tac
Collect
$43 (not $42) + $5 = $48
Did you forget to flag something? I have you earning 43 and with 48
Yeah, I forgot Hun.
OK, cool. All my opponents moved today, so don’t know that I can move them all tonight here, but hopefully won’t be long for you til I move. Really nice to have games that move along.
This one is going to slow down. You won’t see me make a move until late next week.
Man to Amu
4 inf
OK, you actually moved 3 more, for a total of 4 when including the one that went in combat move… got it.
Yeah, you warned me about that before. Thanks for confirming - I’ll put this on lower priority than others. But if I haven’t moved and you’re ready to go, def let me know
Cheers
Discovered some minor errors with the starting setup we were both using.
Uploaded correct map here.
Eire and Crete are not marked pro-Allied.
Switzerland and Saudi Arabia are each missing 2 infantry units. (I was thinking about how severe it is to violate neutrality as Allies - maybe for some future game - looking at our map. No wonder it didn’t look so prohibitive)
That’s it for now….
Hope you’re still not waiting on me
Have caught up on all games but this one
Maybe tonight or tomorrow, then
Hope all is well with you
US2 with 57, buy 3 SS, TP, 2 FTR, BMB
NCM -
EUS - INF, 2 MECH, 2 AA (CUS) MECH, FTR (WUS)
CUS - 2 AA (WUS)
Z26 - CA (Z11)
Z25 - CA (Z31)
Mid - 2 FTR (Wake)
Z31 - 2 CV (Z10)
Z16 - DD, CV, FTR, TAC (Z31)
Haw - INF, ARM (Z11)
Place 2 FTR (EUS)
Place TP, 3 SS (Z101)
Place BMB (WUS)
Collect 52, 52 on hand
UK Pacific should have 2 cities and USA has 4. Our startup map was wrong. Corrected on this map.
China2 with 16, buy 5 INF (save 1)
Combat moves -
Hop - INF, FTR (She)
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (4)
Sik - INF (She)
Sui - FTR (Hop)
Place 4 INF (Sui)
Place INF (Sik)
Collect 7, 8 on hand
UK2 with 36, buy SS, 3 FTR
India2 with 18, buy 4 INF, ARM
Combat moves -
TrJ - 3 INF, ART, ARM (Egy) 2 CA (Z76) (2 infantry transported)
Ken - INF, 2 ART (Eth)
Wgr - SBR (UK)
Wgr AA
Rolls: 1@1; Total Hits: 01@1: (6)
Wgr SBR
Rolling 1:
(5)
TrJ
Rolls: 2@1 2@2 3@3; Total Hits: 32@1: (3, 3)2@2: (5, 1)3@3: (3, 1, 5)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Kenya
Rolls: 3@2; Total Hits: 23@2: (2, 5, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
NCM -
Cpr - INF (Epr)
Z80 - TP (Z76) BB (Z39)
Z39 - DD (Z37)
Bur - 3 INF (Shn) 4 INF, MECH (Ind)
Sco - AA, FTR (UK) 2 INF, ART, ARM (Que) offload from 109
UK - BMB (Wgr)
Con - 2 INF (Rho)
Place 4 INF, ARM (Ind)
Place 3 FTR (UK)
Place SS (Z109)
Collect 31, 31 on hand
Collect 17, 17 on hand
Italy
buys
1 DD, 1 TT
CM
Alex to Trj
1 mec, 1 tank
Sit to Trj
1 bmb
sz98
1 TT (load from Alex 1 inf, 1 art to Trj)
sz94 to sz98
1 TT (load from Nit 2 inf to Trj)
Battle of Trj
3 inf, 1 art, 1 mec, 1 tank, 1 bmb vs 2 inf, 1 art, 1 tank
att
Rolls: 3@1 2@2 1@3 1@4; Total Hits: 23@1: (2, 6, 1)2@2: (3, 4)1@3: (5)1@4: (4)
def
Rolls: 3@2 1@3; Total Hits: 23@2: (1, 3, 1)1@3: (6)
Trj 2
att
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (6)2@2: (3, 4)1@3: (5)1@4: (3)
def
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
Sometimes the dice work with you, and sometimes they don’t.
:oops:
Trj 3
att
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 4)1@3: (6)1@4: (4)
def
Rolls: 1@3; Total Hits: 11@3: (2)