@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
L12G40F jim010(axis) vs Kar7(allies) bid -2
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take out his points then go right up combat value
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dmg BB, lose CV, DD, 1 CA
def
Rolls: 2@2 2@3 3@4; Total Hits: 52@2: (1, 4)2@3: (5, 3)3@4: (4, 2, 3) -
Lose CV, dmg BB, lose 2 DD
sz80 2
att
Rolls: 3@3 3@4; Total Hits: 53@3: (1, 1, 4)3@4: (3, 4, 2) -
Def
Rolls: 1@3 3@4; Total Hits: 31@3: (1)3@4: (1, 6, 1) -
Lose 2 fht, 1 bmb
Battle of Bur
6 inf, 3 art vs 1 infatt
Rolls: 3@1 6@2; Total Hits: 33@1: (3, 5, 2)6@2: (3, 4, 2, 1, 5, 2)eef
Rolls: 1@2; Total Hits: 01@2: (4) -
NCM
Hon to Yun
2 mec, 1 tankBuy to Cha
1 tankCha to Buy
7 inf, 1 art, 1 AAAmu to Buy
2 infsz6 to sz17
1 DDsz6 to sz18
1 DDsz6 to sz36
1 CV, 1 sb, 1 tacsz36 to sz35
1 DDJap to sz36
1 tacJap to Kwa
2 tacsz80 to Irq
1 bmbPlace
Ksu
1 mec, 2 bmbsz6
7 sbCollect
$44
Map
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1 more - forgot to move my TTs. Don’t want to just let them die…
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They’ll go to sz38
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And the AA from Yun goes to Bur as well.
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USA
buy
bomb
ftr
4ss
trn
2inf
dd
2sscm
instead of typing out all moves I will basically just be attacking all your dds with combination of ss’s and planes as indicated by the cc designations…… also invading ksu
16
A ss bomb from haw
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5)17 ss from 26, ftr tacb from 33
A
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (5)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6)18 ss, 2ftr from 33
A
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (2, 4)
D
Rolls: 1@2; Total Hits: 11@2: (1)35
A ss, 2ftr from 33
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (3, 4)
D
Rolls: 1@2; Total Hits: 01@2: (4)ksu – 3trn from 33 land 4inf, art, mech
A
Rolls: 4@1 2@2; Total Hits: 24@1: (3, 5, 3, 3)2@2: (2, 2)
D
Rolls: 2@1 1@2; Total Hits: 12@1: (1, 5)1@2: (5) -
ok
so
ss lost in 18, inf in ksuI am going to assume your bomber is out in ksu as obviously this is a do or die raid
16
A
Rolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (4)ksu
A
Rolls: 3@1 2@2; Total Hits: 13@1: (5, 2, 5)2@2: (3, 1)
D
Rolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (6) -
ksu
A
Rolls: 3@1 2@2; Total Hits: 03@1: (2, 4, 6)2@2: (5, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
ksu
A
Rolls: 3@1 2@2; Total Hits: 13@1: (4, 1, 2)2@2: (4, 5)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
ksu – factory out – well, I guess at China’s turn
ncm
all air back to 33 and car
fleet in 10 to 26, w arm, inf
trn form haw to 33 w/inf,art
trn from 101 to 86, land inf in bra, activateplace
2ss,dd in 10
rest in/off Euscollect 79
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China
buy
2inf
save 1cc
ahn inf walk in from kwe
she – entire army and ftr
A
Rolls: 12@1 1@3; Total Hits: 112@1: (5, 5, 4, 3, 6, 4, 4, 2, 6, 6, 5, 6)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
glad I got that 1
ncm
air to ksuplace
2inf in ksucollect 9+1=10
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UK
ukw-buy
2inf,art
2ftr
ssuke harbor
save 2I am going to pull what my A&A pals call s@#$ on you. Alas this game is nuts anyway.
cc
sz80 2tacb, ftr from cpr
A
Rolls: 2@3 1@4; Total Hits: 22@3: (5, 2)1@4: (1)
D
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6) -
Hmm … missed that you could hit Ksu. That was a monumental waste.
Would have been nice to have hit a plane in sz80.
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ncm
air in 80 to ken
army in ind to wind
inf in cpr to epr
arm,aa from sud to ken
army in saf to rhoplace
harbor in cel (I can assume you know what that’s for…)
2ftrs in uk
ss in 106
inf, art in safcollect
cvd uk
Rolls: 4@3; Total Hits: 34@3: (2, 2, 2, 4) -
collect
ukw 28-6=22
uke 20





