@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L 1941 Battlingmaxo (+11) v Gamerman01, Game 2
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Fra - BMB (Arc) 4 INF, ART (Ger)
Cau - INF (EUk) 3 ARM (EPl) BMB (Rus) 4 FTR (Arc)
EPl - 9 INF, ART (Pol)
Ger - BMB (Rus)
EUk - INF (EPl)
Bel - INF (Kar)
Kar - 4 INF (Fin)
BSt - 2 ARM (Fin)Place 2 ARM (Kar)
Place 8 ARM (Ger)
Collect 55, 55 on hand -
Interesting game your having with goo. A lot of my type of dice. Still not sure why he didn’t knock out the z12 trn on G2….he’s payng for that now. Saw you went after the z38 dd…I hate trading ftrs for them.
As for russia do me the honors of repairing 6 and placing 3in russia on your japan turn.
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@Battling:
Interesting game your having with goo. A lot of my type of dice. Still not sure why he didn’t knock out the z12 trn on G2….he’s payng for that now. Saw you went after the z38 dd…I hate trading ftrs for them.
As for russia do me the honors of repairing 6 and placing 3in russia on your japan turn.
Had an extra moment did it myself
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The transport was protected from the sub
The only way he could get it was with the bomber, and he was in the middle of a 1-2-3 punch on Egypt so I wasn’t surprised he let it go.
Get ready for an American IC on Norway
Offense has been totally jinxed the whole way so far, yes. G3 dice were terrible, continuing the trend
Interesting is right -
The transport was protected from the sub
The only way he could get it was with the bomber, and he was in the middle of a 1-2-3 punch on Egypt so I wasn’t surprised he let it go.
Get ready for an American IC on Norway
Offense has been totally jinxed the whole way so far, yes. G3 dice were terrible, continuing the trend
Interesting is rightI would have not attacked egypt on I1 .
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J10 with 74, buy 1 RPR (Cau) 3 INF, 9 ARM, TP, BMB
Ura - INF (Eve)
Ala - INF, ARM (Jpn)
Mex - ARM (Haw)
WCa - INF, ARM (Haw) offload from 65
WCa - 2 FTR (Z53)
Wak - INF, ART (Sol) BMB (Iwo)
Mid - INF, ARM (Jpn) BMB (Iwo)
Z43 - SS (Z53)Mid
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (5)1@3: (4)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Mid2
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (4)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
Wak
Rolls: 2@2 1@4; Total Hits: 22@2: (1, 6)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
WCa
Rolls: 1@1 3@3; Total Hits: 11@1: (5)3@3: (6, 6, 1)
Rolls: 1@2; Total Hits: 01@2: (3) -
Mid3 time for me to get hit
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (4)1@3: (2)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3) -
No, because it’s Maxo!
Haw - BMB (Ind) BMB (Mid) BMB (Wak)
Car - INF (Sum)
Z12 - DD (Z14)
Nov - INF (Eve)
Kaz - 2 INF (Chi)
Chi - 2 INF (Nin)
Far - ARM (Eve)
Z13 - DD, CV (Z14) 2 FTR (Per)
Fra - FTR (Z14)
Z34 - CV (Z14) FTR (Per)
Z14 - DD (Z34)
Cau - INF, ART, 4 ARM, AA (Per) 3 ARM (Ind) 2 ARM (Nov)
Per - 2 INF, 2 ARM (Sum)
Z38 - TP (Z34)
Z43 - 3 SS (Z53)
Z55 - DD, CV (Z53) 2 FTR (WCa)
Z56 - DD (Z51)
Z45 - SS (Z57)
EPl - 3 ARM (Cau)Place 2 INF, ARM (Jpn)
Place TP (Z62)
Place INF, ARM, BMB (Sum)
Place 4 ARM (Cau)
Place 3 ARM (Ind)
Collect 80, 80 on hand -
It’s a world of Nips
UK 10 buy 6inf save 0
CM
inf uk>>nwe via z6 ( )
3inf art uk>>nor w ca support
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@Battling:
I forgot 1 UK non com trn z43>>z24 I don’t think you’ll mind at this point
I’ll adjust map at the end of this turn
Also bmb rus sbr ind
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Damage IND
Rolls: 1@6; Total Hits: 11@6: (4) -
NOR
a
Rolls: 2@1 2@2 3@3; Total Hits: 22@1: (2, 1)2@2: (5, 3)3@3: (6, 5, 1)d
Rolls: 1@2; Total Hits: 11@2: (1) -
Nor twlo inf
NCM
fleet z4>>z6 trn z24>>z18
mobilize 6inf uk British are resurgent @ 16
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Italy coming right up
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@Battling:
I’ll adjust map at the end of this turn
I even went back and downloaded your UK map to make sure it was still there. But I see your quote was during USA turn - somehow I overlooked it.
It’s fine, I’ll have it in Z18
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I10 with 33, buy 3 INF, ART, AA, CV
Combat moves -
Z4 - FTR, 2 BMB (Cau)
Z13 - SS, DD, 3 CA, BB (Z14) FTR (Cau) FTR (Ita)
Rolls: 2@2 5@3 1@4; Total Hits: 42@2: (5, 1)5@3: (3, 5, 2, 3, 6)1@4: (6)
Rolls: 1@1; Total Hits: 01@1: (2)
Rolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (2, 3)
Rolls: 1@3; Total Hits: 11@3: (3) -
Z14 - 2 FTR (Z13)
Alg - 2 INF, AA (Ita) ARM (Gib) 2 INF (Lib) 2 ARM (Egy)
Fra - INF (Ita)
Ukr - INF (Bul)
Ger - 2 BMB (Z4)Collect 33, 33 on hand
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US 10 buy 6inf 4arm save 4
CM
4inf art wus/bmb uk>>wca
3inf arm wus>>mex
2inf uk>>gib via z 12 ( )
inf art uk/4arm wca/5inf arm eus>>alg via z12
ss 2dd 3ftr z8/ss z19/2ftr z18>>z12
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z12
a
Rolls: 4@2 5@3; Total Hits: 14@2: (5, 3, 6, 3)5@3: (6, 5, 4, 3, 5) d
Rolls: 1@2; Total Hits: 11@2: (2)





