@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L 1941 Battlingmaxo (+11) v Gamerman01, Game 2
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J9 with 65, buy 7 INF, 6 ARM, 2 TP
Combat moves -
Cau - INF (Per)
Eve - 3 INF, ARM (Yak) 2 ARM (Far)
Haw - 2 INF, 2 ARM (Phi) 2 FTR (Z50)
NZe - 2 INF (Aus)
Sol - INF, ART (Aus)
Nov - 3 FTR (Per) 2 ARM (Chi) ARM (Kaz)
Rus - SBR (Nin)Rus AA
Rolls: 1@1; Total Hits: 01@1: (4) -
Rus SBR
Rolling 1:
(1)
Haw
Rolls: 2@1 4@3; Total Hits: 22@1: (3, 6)4@3: (1, 2, 6, 6)
Rolls: 1@3; Total Hits: 11@3: (1)
Nov
Rolls: 6@3; Total Hits: 36@3: (5, 1, 6, 1, 2, 4)
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 4)1@3: (3)
Eve
Rolls: 3@1 3@3; Total Hits: 13@1: (5, 3, 4)3@3: (5, 4, 1)
Rolls: 1@2; Total Hits: 11@2: (1) -
Z53 - 3 SS (Z60) SS, DD, CV (Z50) 2 FTR (Haw)
Cau - 15 INF, 2 ART, 3 ARM (Per) 3 ARM (Ind)
Per - 4 ARM (Bur) INF, ART (Sum) AA (Ind) 3 FTR (Nov)
Z14 - 2 DD, CV (Z34)
Z34 - DD (Z38)
Z38 - 3 TP (Z34)
Chi - 2 INF (Nin)
Nin - 2 INF (Sui)
Ind - BMB (Rus)
Z57 - SS (Z62)
Z51 - DD (Z61)
Iwo - 2 BMB (Jpn)Place 3 ARM (Ind)
Place 3 INF, ARM (Sum)
Place 4 INF, 2 ARM (Jpn)
Place 2 TP (Z62)
Collect 74, 74 on hand -
UK 9 buy 5inf art save 4
CM
4inf art arm UK>>arc
bmb inf sbr cau
Damage cau
Rolls: 1@6; Total Hits: 11@6: (1) -
Never fails on the freebie
need to repair 1 on UK only 3 saved
ARC crusiers will bombard
a
Rolls: 3@1 2@2 4@3; Total Hits: 03@1: (5, 3, 2)2@2: (3, 3)4@3: (4, 5, 6, 6) d
Rolls: 3@2; Total Hits: 03@2: (5, 6, 4) -
Why even bother
ARC 2
a
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 6, 3)2@2: (4, 2)1@3: (6)d
Rolls: 3@2; Total Hits: 23@2: (1, 4, 1) -
ARC 3
a
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (1)2@2: (1, 6)1@3: (1) d
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
What A WASTE arc tw arm art
NCM
bmb>>rus
mobilize 5inf art uk collect 15+3=18
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Looks like I’m using up all my luck on this game… :-P
I’m getting SMASHED on some of my others!
Can always count on Maxo to give me nice, soft dice… -
I9 with 33, buy 3 INF, 2 TP, FTR
Combat moves -
Gib - 2 INF, ART (Ita) ARM (Alg) 2 BMB (Fra)
Rolls: 1@1 2@2 1@3 2@4; Total Hits: 21@1: (5)2@2: (4, 4)1@3: (6)2@4: (3, 2)
Rolls: 2@2 2@3; Total Hits: 32@2: (2, 5)2@3: (1, 1) -
Ow
Now I wish I had brought the cruiser
Gib2
Rolls: 1@3 2@4; Total Hits: 21@3: (2)2@4: (3, 5)
Rolls: 2@3; Total Hits: 02@3: (5, 6) -
And then of course I come out smelling like roses
Cau - 2 BMB (Gib) FTR (Z14) FTR (Ita) 4 ARM (EPl) ARM (Bul)
EUk - INF (EPl)
Lib - 2 INF (Alg)
Egy - 2 ARM (Alg)
Z13 - DD (Z14)
Z14 - 3 CA, BB (Z16)
Bul - INF (Blk)Collect 33, 33 on hand
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I forgot 1 UK non com trn z43>>z24 I don’t think you’ll mind at this point
US 9 buy 3arm 9inf 2art save 0
CM
bmb uk sbr kar
ss 2ftr z12>>z13
z13 watch me whiff
a
Rolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (3, 1) d
Rolls: 1@2; Total Hits: 01@2: (5) -
Sometimes I even surprise myself z13 clr
Forgot the sbr in all of the excitement
damage
Rolls: 1@6; Total Hits: 11@6: (5) either a 1 or 6 -
NCM
ftr uk>>rus bmb kar>>uk fleet z12/cv ftr z10>>z8 3inf art eca>>uk 3arm wus>>eca fleet z20/ftr z10>>z18 3trn z20/2trn z12>>z10 ss z55>>z19
mobilize 4inf art 3arm wus 5inf art eus collect 42
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I think you placed an extra infantry in WUS
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Also… 2 fighter from 13 to 8 per map
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Also… 2 fighter from 13 to 8 per map
yes to both
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G10 with 54, buy 4 RPR, 10 ARM
Combat moves -
Nwy - INF (Fin)
Arc - 3 INF, 4 FTR (Kar) BMB (Kar)
Rus - SBR (Kar) SBR (Fra)Rus AA
Rolls: 2@1; Total Hits: 02@1: (3, 4) -
Why would you start getting luck now?
Rus SBR
Rolling 2:
(3, 5)
Arc
Rolls: 3@1 4@3 1@4; Total Hits: 43@1: (6, 1, 4)4@3: (4, 1, 2, 4)1@4: (3)
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)





