@cwglee51 i edited out your transport in sz44 during my ncm – forgot to send my philippines fighter at it during combat, but had enough movement and i meant to – if this is not OK then go ahead and edit it back in
L12G40 Aph3+ Corriganbp(allies+3) v. Karl7(axis)
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Will try to get in a round later today.
Did we agree on tech?
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tech is part of the game, although it is not allowed in the playoffs.
If you really want to use tech, go ahead. I hope I don’t regret this.
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I usally never consider it. But given Germany’s poor start, it may come to it. We’ll see.
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Italy
buy
mech, arm
2inf
save 1cm
ss94(cc)
ss from 97
ftr from sita, nitaegy(inf)
2inf from alx
bomb from sitafea – walkin by army from sud
con – walk in by army from ken
cc
sz94
A
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (6, 5)
D
Rolls: 1@3; Total Hits: 11@3: (1) -
94 hold
egy
A
Rolls: 2@1 1@4; Total Hits: 12@1: (3, 5)1@4: (3)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
egy twlo inf
ncm
bomb to alx
ftrs back to nita and sita
mech from nita to hun
mech from sfr to hun
art, inf from sfr to nitaplace
mech, arm, inf in nita
inf in sitacollect 20+5no+1 save=26
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CRD against Syria (max 1 ipc)
Rolls: 8@3; Total Hits: 38@3: (4, 2, 4, 3, 4, 4, 1, 6) -
Italy down 1 ipc
ANZAC 2
With 14 ipcs,
1 sub = 6
1 dd = 8Combat
Land 1 in on DGU via trans
Moves
Dd fr 54 to 26
Malaya to shan stateCollect 14 ipcs
France 2
94 to 91
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placing anzac sub and dd
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Germany buy
ftr
6mech
2arm
2infCM
SRB UK
2bomb from wgraa fire
Rolls: 2@1; Total Hits: 02@1: (2, 5) -
bombs
Rolls: 2@6; Total Hits: 22@6: (6, 1) -
11 damage
ncm
bombs back to wgr
ss from 112 to 119
trn from 113 to 114 w/2inf from wgr land in pol
army in ger to pol
2arm from wgr to polplace
6mech, 2arm, 2inf in ger
ftr in wgrcollect 53
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USSR 3
With 34 ipcs,
1 art = 4
10 inf = 33Moves
Tim to Novo
Yen to Tim
Yak to Yen
Nov to Bela
Bry to Bela
S Ukr to Bry
Russ to Bry
109 to 91
105 to 91Place 3 inf in s ukr
Place 1 inf in nov
Place 6 inf 1 art in russCollect 32 ipcs
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ok, so Japan
buy
dd
3ss
7infcm
sui(2inf)
inf from como
inf, art, mech from hop
ftr, bomb from chainf from kwa into yun
inf from bury to yak
inf from kwe into sze
inf from kwe into she
cc
sui
A
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 12@1: (2, 4)2@2: (4, 6)1@3: (4)1@4: (4)
D
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
sui twol
ncm
amries in siberia move forward
inf from hun to kwe
2inf, 2art frmo kwa to yun
inf, art from hun to yun
aa from sha to ksu
boms from kwa to car
ftr, tacb frmo 36 to car
ftr, tacb from kwa to 36
dd from 6 to 16
fleet from 6 to 33
3trn from 36 to 6
3 trn from 6 to 36 w/5inf, 2art, land in kwa
ftr, tacb from cha to jap
ftr from cha to kwa
air in sui to jehplace
3ss, dd in 6
7inf on japancollect 51
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I actually believe that scrambling is usually the right thing in 110, at least under most attack conditions, especially with the extra cruiser.
USA 3
With 52 ipcs,
2 dds = 16
4 subs = 36
1 bmb = 12Moves
10 to 26
Trans fr 26 to 10
Inf & art fr c usa to w usa
Bmb fr e usa to w usaPlace bmb on e usa
Place 1 dd 2 subs on 10
Pace 1 dds, 2 subs on 101Declares War on Axis Powers!
Collects 77 ipcs
Upgrades all factories to major -
China 3
With 13 ipcs,
4 inf = 12
Save 1 ipcCombat
Attack she (1 inf) with
2 inf 1 ftr fr sikAttack
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (5)
Defend
Rolls: 1@2; Total Hits: 01@2: (5)Attack sze (1 inf) with
Inf and art fr sikAttack
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Defend
Rolls: 1@2; Total Hits: 01@2: (6) -
Attack she (1 inf) with
2 inf 1 ftr fr sikAttack
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (4)
Defend
Rolls: 1@2; Total Hits: 11@2: (2)Sze taken without loss
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China 3
With 13 ipcs,
4 inf = 12
Save 1 ipcCombat
She taken with loss of 1 inf
Sze taken without loss
6 inf, 3 art fr sik to tsi
Land ftr in tsi
Place 4 inf in tsiCollect 5 ipcs, saved 1 = 6
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map?





