I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
L12G40 Karl7(Axis) vs Jimi010(Allies) -7 Bid (Axis)
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hmpf. Should have put it in 91
No scramble.
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co-workers dragging my out for happy hour so I if I can’t get any rolls up now, I will try later tonight
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OK. I’d rather you did your NCMs while your drunk anyways.
:-D
Cheers.
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Getting back from happy hour hope to post soon
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ok, let’s start small (and pray I have as good luck as Jen :lol:)
sz106
A
Rolls: 1@2; Total Hits: 11@2: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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ok! lets hope it doesn’t stop there
sz106 won wol
lets get serious
sz110
A
Rolls: 2@2 3@3 4@4; Total Hits: 82@2: (5, 1)3@3: (2, 3, 1)4@4: (3, 3, 1, 4)
D
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (5)1@4: (1)
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so far so good (waiting for the dice to turn :-D)
so 110 cwlo 1ss
sz 111
A
Rolls: 2@2 1@3 2@4; Total Hits: 12@2: (3, 6)1@3: (1)2@4: (5, 6)
D
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2)
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hmm, ok,
brit bb hit, I lose 1 sub
lets do it again
A
Rolls: 1@2 1@3 2@4; Total Hits: 21@2: (6)1@3: (5)2@4: (3, 1)
D
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (4)
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ag! sz cleared wlo 2ss, 1ftr
sz112
A
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 5)1@4: (2)
D
Rolls: 2@3; Total Hits: 12@3: (4, 3)
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bb takes hit
A
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 3)1@4: (2)
D
Rolls: 1@3; Total Hits: 01@3: (5)
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ok sz 112 twol but hit to bb
ok, lets do france… (fyi if I am screwing any of this up let me know as I just got back from a place in china town that seriously could have been 1972 Siagon… :lol:)
A
Rolls: 7@1 4@2 5@3; Total Hits: 57@1: (6, 5, 3, 5, 3, 4, 2)4@2: (5, 1, 4, 5)5@3: (3, 4, 2, 3, 3)
D
Rolls: 8@2 2@3 1@4; Total Hits: 68@2: (4, 1, 5, 1, 2, 1, 6, 4)2@3: (3, 4)1@4: (4)
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ugh, bad roll for germany
A
Rolls: 1@2 4@4 5@3; Total Hits: 81@2: (2)4@4: (2, 5, 1, 4)5@3: (4, 2, 3, 1, 3)
D
Rolls: 3@3 2@3 1@4; Total Hits: 23@3: (1, 1, 4)2@3: (4, 6)1@4: (5)
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ok!
France twlo 5 inf, 3 mech… ouch!
wfr
A
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (5, 5)1@3: (6)
D
Rolls: 2@2; Total Hits: 12@2: (6, 1)
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agh!
A
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (2)
D
Rolls: 2@2; Total Hits: 12@2: (2, 6)
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ok… ugh
A
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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gotcha!
wow, that could have been a disaster….
wfr twlo 2 inf
yugo
A
Rolls: 7@1 4@2 3@3; Total Hits: 17@1: (6, 4, 2, 3, 5, 3, 2)4@2: (6, 6, 4, 2)3@3: (6, 6, 4)
D
Rolls: 5@2; Total Hits: 05@2: (6, 6, 5, 5, 6)
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uh…. ok, lets make contact people!
A
Rolls: 7@1 4@2 3@3; Total Hits: 37@1: (4, 5, 2, 1, 4, 4, 2)4@2: (3, 3, 6, 3)3@3: (3, 2, 5)
D
Rolls: 4@2; Total Hits: 34@2: (1, 5, 2, 2)
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A
Rolls: 4@1 4@2 3@3; Total Hits: 34@1: (2, 4, 3, 4)4@2: (6, 1, 5, 5)3@3: (5, 3, 2)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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ugo twlo 4 inf
I see I forgot to roll for my fighter in yugo, not sure if would have made much difference given my dice… oh well
NCM
ftr from yugo tp sita
inf from rom to bul activate
inf from nor to fin activate
3aa from ger to hol
all air in sz around uk except 2 ftr who stay in 112
all inf, art in ger to wgr
trn from 113 to 112place cv, ss, dd, in 112
collect
41+10no+19frnch= 70map will follow
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