Wheatbeer (axis) vs kilroynothere (allies) G40 A3

  • 17

    Just in case you missed it because I posted twice and it shifted to the next page:
    page 65 of the Global FAQ will confirm it

    Maybe the idea was to stop early naval or air bases in the area.

    Allies are hard to play no doubt (they are easier with the newest setup though).

    My match against Jercules is kinda weird.  I thought I was dead because Japan was badly convoy raided for many turns and was expelled from China through US/Soviet cooperation.  But the European Axis are probably strong enough to hold off even 100% US focus now.

  • 17

    I do like Germany’s position in our game … Baltic transports seem to be a better investment than a Romanian major IC.  But you have a lot of UK fire power in the Middle East and Africa, plus naval support.  My hope is that Britain can’t both save Russia and fight Italy.

  • 22 21 19 18 17 16

    Agreed. I just started a new game with Questioneer and playing the Axis. The initial set up is much more daunting now. Probably a good change as it definitely seemed ever so slightly Axis skewed.

    And you are dead on with the UK… can’t fight Italy AND save Russia… Definitely like the tt purchases more than the MjrIC. Gives a bunch more flexibility and options.

  • 22 21 19 18 17 16

    Sorry for the delay….

    US will change it’s move to take CEL instead of NGU. I have modified the IPCs on hand for US. Thanks again for bringing that to my attention. Had no idea.

    ANZAC 4:
    Purchase 13/14 save 1
    1tt=7
    2inf = 6

    NCM:
    1inf to DGU via tt
    3ftr CAR to QUE
    1ss, 1ca z33 to z62

    collect 15 + 1left over = 16 on Hand.

    France 5:
    1inf CON to SUD

  • 22 21 19 18 17 16

    Russia 5:
    Purchase 32/32
    8inf = 24
    2mech = 8

    CM:
    NUKR (1inf)
    2inf BRY
    2ftr MOS
    a: auto hit
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

  • 22 21 19 18 17 16

    NCM:
    2inf TIM to URA
    4inf TIM to NOVO
    1inf VOL to ROS
    2inf SMO to ARCH
    16inf, 2aa, 8art SMO to RUS
    11inf, 7art, 2mech, 2arm BRY to RUS

    Build:
    8inf, 1mech RUS
    1mech VOL

    Collect: 31

  • 22 21 19 18 17 16

    Well, Russia has fallen back as far as it can go!  Where are those Western Allies when you need them?!?!?

    kilroy vs wheat a3 g2 5bRussia.AAM

  • 22 21 19 18 17 16

    It seems in the Russian’s haste, they forgot to update their IPCs and turn.

    Revised map

    kilroy vs wheat a3 g2 5bRussia.AAM

  • 17

    Japan 5

    Buy (65/66)
    1 minor IC
    1 naval base
    3 mech
    1 sub
    1 bsh

    CM:

    SZ25
    1 dest, 1 fig, 1 tact sz6

    SZ44
    1 fig sz35

    SZ45
    1 fig sz35

    CEL
    1 art phi load trans sz35 >> sz34 load 1 inf pau >> sz44 unload cel
    1 fig sz35

    YUN
    1 inf, 1 art kwe
    1 tact ksu
    2 fig phi

    SZE
    1 inf kwe
    2 strat phi

    SHN
    1 inf phi load trans sz35 >> sz37 unload shn
    1 fig, 1 tact sz35

  • 17

    SZ25

    A 1 dest, 1 fig, 1 tact = auto

    D 1 sub

    DiceRolls: 1@1; Total Hits: 01@1: (3)

    CEL

    A 1 inf, 1 art, 1 fig = auto

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

    YUN

    A 1 inf, 1 art, 2 fig, 1 tact = auto

    D 2 inf

    DiceRolls: 1@4; Total Hits: 11@4: (4)

    SZE

    A 1 inf, 2 strat = auto

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (3)

    SHN

    A 1 inf, 1 fig, 1 tact = auto

    D 1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 17

    sz25, sz44, sz45 cwol

    cel, sze twol
    yun twlo 1 inf
    shn cwlo 1 inf (not taken)

  • 17

    NCM:
    1 fig, 1 tact sz25 >> sz6
    2 strat sze >> fic
    2 fig, 1 tact yun >> fic
    1 dest, 1 carrier, 1 tact sz6 >> sz36
    1 tact sz6 >> sz37
    1 tact shn >> fic
    1 fig sz45 >> sz37
    1 fig shn >> sz37
    1 dest, 1 cru, 2 carrier, 1 tact, 1 bsh sz35 >> sz37
    1 fig cel >> sz44
    2 dest, 1 carrier sz35 >> sz44
    4 inf phi load 2x trans sz35 >> sz36 unload fic
    1 art jap load trans sz6 >> sz19 load 1 inf man >> sz36 unload fic
    7 inf, 2 art, 1 aa hop >> kwe
    4 inf, 1 art ksu >> anh
    4 inf man >> jeh

    Mobilize:
    1 minor IC, 1 naval base fic
    3 mech ksu
    1 sub, 1 bsh sz6

    Collect 59 + 5 = 64 IPC (65 total)

    kilroy vs wheat a3 g2 5cJapan.AAM

  • 22 21 19 18 17 16

    Hey Wheat. Sorry for the delay. Was out of town for a bit and now finding the time again… hope to have my moves in tomorrow. thx

  • 17

    No problem  :-)

  • 22 21 19 18 17 16

    Hey Wheat… crazy week. Sorry for the delay. Lot’s to think about this turn for the Allies… decided it is time for D-Day!  Might get pushed back off, but it will be entertaining to say the least. Never have done a D-day or seen one done. So, here we go. Feels a couple of turns too early, but just don’t have much of a choice.

    US 5 75/75
    EUR: 32
    2inf = 6
    1art = 4
    2tt = 14
    1dd = 8

    PAC: 43
    2dd = 16
    1tac = 11
    1CV = 16

    CM:
    Z110 (1dd)
    2dd, 1ca z91 – auto hit
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    WFR (walk – in)
    1arm, 1art, 2inf via tt to z110

    HOL (walk – in)
    1mech via tt

    z25 (1dd)
    1ftr, 1tac z26 – auto hit (could also bring in a  ss……)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

  • 22 21 19 18 17 16

    I’m actually going to take an aa gun instead of 1 mech to GIB.

    Build as above
    Collect: 57 +25 NO (The NO for WFR is in effect in this version, right?). It keeps changing…. is 82

  • 22 21 19 18 17 16

    CHINA 5
    Purchase 2inf = 6

    CM:
    SUI (walk – in)
    1inf KAN

    HOP (walk-in)
    1inf SHE

    SZE (1inf)
    1inf, 1ftr SIK
    aDiceRolls: 1@4; Total Hits: 11@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

  • 22 21 19 18 17 16

    UK5
    EUR 30/30
    1cv = 16
    2mech, 1arm CPR = 14

    INDIA 9/9
    3 inf = 9

    CM:
    YUN (1art)
    2inf BUR
    1ftr, 1tac IND
    a = auto
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    BOR walk-in
    1inf IND via tt

    BBrd FRA
    aa fire:
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    damageDiceRolls: 1@6; Total Hits: 11@6: (1)

  • 22 21 19 18 17 16

    ugly damage…  :-(

    NCM:
    1CA z91 to z110
    2ftrs UK to z110 (land on CV)
    1dd z39 to z80
    1inf, 1arm ETH to IRQ via tt
    1inf, KEN to ETH
    1art SUD to ETH
    1art KEN to IRQ via tt
    2mech, 1arm SAF to CON
    1ftr CPR to RUS
    1ftr IRQ to CPR
    1ftr IND to z80
    All units BUR to IND
    1inf, 1art CPR to IRQ
    1mech EPR to NPR

    Build as above

    Collect: EUR 31 – convoy on TRJ
    IND: 11 -  convoy on SHN

    TRJDiceRolls: 2@3; Total Hits: 12@3: (2, 4)
    SHN: aaa 7@3:

  • 22 21 19 18 17 16

    oops…
    SHNDiceRolls: 7@3; Total Hits: 37@3: (3, 1, 4, 3, 5, 4, 4)

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