Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
YUN r2
A 1 art, 1 fig, 1 tact, 2 strat = 17 no roll needed
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
yun cwlo 2 inf, 1 art (not taken)
HUN
A 3 inf, 1 art, 1 fig, 1 tact = 13/6 = 2r1
D 2 inf
Rolls: 1@4; Total Hits: 11@4: (2)
NCM:
1 fig kor >> jeh
5 inf, 1 art, 1 aa gun, 2 fig, 1 tact man >> jeh
2 tact SZ6 >> jeh
1 sub, 1 dest, 1 bsh SZ19 >> SZ36
1 cru SZ20 >> SZ36
1 fig, 1 tact, 2 strat yun >> kwa
1 fig, 1 tact hun >> kwa
1 mech man >> anh
4 inf kor >> man
1 inf man, 1 inf oki load trans SZ19 >> SZ36 unload kwa
1 inf, 1 art jap load trans SZ6 >> SZ36 unload kwa
1 trans SZ20 >> SZ6 load 1 inf, 1 tank jap unload kor
1 sub, 1 bsh SZ6 >> SZ33
1 dest, 1 cru, 2 carrier, 2 fig SZ6 >> SZ36
1 fig, 1 tact SZ6 >> car
1 fig, 1 tact jap >> SZ36
1 fig oki >> kwa
Mobilize:
2 trans SZ6
1 minor IC ksu
Collect 29 + 10 = 39 IPC
Damn! Those chinese are tough! Wild.
This game just feels different already…
Axis definitely off to a rougher start. I’m really bummed my submarines didn’t sink either SZ106 or SZ91 when they were favored to win in each, but I guess it’ll even out eventually.
It usually does…. Definitely a bit different playing low luck. Takes a bit of the risk out of each battle and makes you commit less or more than you normally would. Sort of strange. Going to take a bit of time to get used to.
US1
Purchase 52/52
2cv = 32
1dd = 8
2ss = 12
NCM:
1tt z10 to z26 with 1inf, 1art
1tt z26 to z10
1dd, 1ca, 1bb, 1cv, 1ftr, 1tac z10 to z26
1ftr WUS to HAW
1ftr EUS to WUS
1inf, 1mech, 1tnk CUS to WUS
1bbr CUS to HAW
1ftr PHI to GUA
1dd z35 to z48
1ss z35 to z54
Build – all in Pacific
Collect 52
China 1
Purchase 12/12
3art =12
NCM:
1inf KWE to SHE
2inf SUI to SHE
Build
1art SHE
2art SZE
Collect 9
UK1:
Purchase 26/28 save 2
1inf, 1art = 7
1tt = 7
4inf = 12
India: 17/17
3inf, 2art = 17
CM:
z96 (1dd)
1ftr MAL
1tac z98
bombing run on SFR
z96
attack 7 = 1hit
defense
Rolls: 1@2; Total Hits: 11@2: (2)
there you go… it turns around quickly!
lose the tac… ugh.
bombing run
aa fire
Rolls: 1@1; Total Hits: 01@1: (3)
damage
2+
Rolls: 1@6; Total Hits: 11@6: (3)
5 damage markers on mnrIC
I’m actually going to take the ftr instead of the tac as a loss. Still hurts though.
NCM:
Land tac on EGY
1art EGY to CPR via tt z98 to z80 (activate 2 inf)
1inf WIND to SUM via tt
1inf SUD to EGY
1inf, 1ftr SCO to UK
1ftr GIB to UK
1tt z109 to z116
1inf, 1art, 1tnk ALX to EGY
1ftr, 1tac z97 to z81
1ca, 1cv, 1dd z98 to z80
1dd z71 to z58
1inf SAF to RHO
all units IND to BUR
1dd z39 to z37
1bb, 1ca z110 to z107
1ca z91 to z106
1dd, 1tt z109 to z106
1inf, 1art ONT to QUE
Build:
5inf London
1inf, 1art SA
1tt SA
3inf, 2art IND
Collect Europe:
30tt +5NO = 35 + 2 left over = 37 on hand
us, china, uk 1 map
Italy 1
Buy (10/10)
1 inf
1 trans
CM:
YUGO
1 inf, 1 art, 1 tank nita
1 tank alb
1 fig sita
GRE
2 inf alb
1 art nita, 1 inf sita load trans SZ97 unload gre
1 cru, 1 bsh SZ97 bombard gre
2 inf sita load trans SZ95 >> SZ97 unload gre
1 cru SZ95 >> SZ97 bombard gre
1 fig sita
1 strat nita
ALX
3 inf, 1 mech, 1 art, 1 tank tob
SUD
2 inf, 1 art eth
KEN
1 inf iso
YUGO
A 1 inf, 1 art, 2 tank, 1 fig = 13/6 = 2r1
D 2 inf
Rolls: 1@4; Total Hits: 11@4: (4)
yugo twlo 1 inf
GRE
A 5 inf, 1 art, 1 fig, 1 strat, 2 cru, 1 bsh = 25/6 = 4r1
D 4 inf = 8/6 = 1r2
Rolls: 1@2; Total Hits: 01@2: (4)
gre twlo 1 inf
ALX
A 3 inf, 1 mech, 1 art, 1 tank = 10/6
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
alx, sud, ken twol
NCM:
1 inf, 2 aa gun nita >> sfr
1 fig yugo >> sita
1 fig, 1 strat gre >> sita
Mobilize:
1 inf nita
1 trans SZ97
convoy roll sz72
Rolls: 1@3; Total Hits: 11@3: (3)
Collect 16 + 5 - 1 = 20 IPC
ANZAC 1:
Purchase 10/10
2inf, 1art = 10
NCM:
2inf NSW via tt z62 to z42 land JAVA
1ftr QUE to NZ
1dd to z54
2aa NSW to QUE
Build:
2inf, 1art NSW
Collect:
14tt +0NO = 14 on hand