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16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch (x2)

  • 17 16 13 12

    As usual: Infantry in Yunnan, Hunnan.

    Artillery Amur and Siberia.

  • 17 16 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Hunan: 1 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Adding units owned by Russians to Amur: 1 artillery
                EDIT: Adding units owned by Russians to Sakha: 1 artillery
                EDIT: Turning off Edit Mode

  • 19 17 16

    Damn. Just got called to dinner. Be back soon.

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Hunan: 1 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Adding units owned by Russians to Amur: 1 artillery
                EDIT: Adding units owned by Russians to Sakha: 1 artillery
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 bomber, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern France
                1 fighter moved from Slovakia Hungary to Southern France
                1 tactical_bomber moved from Germany to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia

  • 19 17 16

    Scramble orders?

  • 17 16 13 12

    @StuckTojo:

    Scramble orders?

    Scramble 3 fighters to 110 and 1 fighter to 111.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Hunan: 1 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Adding units owned by Russians to Amur: 1 artillery
                EDIT: Adding units owned by Russians to Sakha: 1 artillery
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 bomber, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern France
                1 fighter moved from Slovakia Hungary to Southern France
                1 tactical_bomber moved from Germany to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -32
                    Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 cruiser and 1 fighter
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
                1 tactical_bomber moved from France to Northern Italy
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 bomber moved from 111 Sea Zone to Western Germany
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                3 artilleries moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                2 aaGuns moved from Germany to Slovakia Hungary
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                3 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Poland

    Place Units - Germans
                1 bomber and 2 infantry placed in Western Germany
                2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Germans collect 41 PUs (1 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Amur
                2 aaGuns, 1 artillery and 6 infantry moved from Sakha to Amur
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 fighter moved from Novgorod to Kazakhstan
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Sikang
                1 fighter moved from Kazakhstan to Sikang
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Archangel to Belarus
                1 submarine moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sikang : 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Amur : 2 aaGuns, 2 artilleries and 18 infantry
        Kazakhstan : 1 armour and 1 mech_infantry
        Belarus : 2 aaGuns, 1 artillery and 11 infantry
        Bryansk : 2 aaGuns, 1 artillery and 1 infantry
        Russia : 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 8 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        Caucasus : 2 infantry
        112 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Kiangsi to Hunan
                2 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                1 bomber moved from Japan to Yunnan
                1 bomber moved from Japan to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Jehol to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 fighter moved from Okinawa to Korea
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea
                1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs

  • 19 17 16

    Wow. Jap dice are picking up right where they left off  :x

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to Midway
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway
                1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Central United States to Midway
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
        30 Sea Zone : 1 carrier and 1 fighter
        26 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 2 submarines and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 37 / 37
        Japanese : 29 / 39
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Yunnan : 1 fighter and 10 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 37 / 37
        Japanese : 28 / 39
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 unit repaired.
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Burma to Siam
                1 tactical_bomber moved from India to Siam
                1 fighter moved from India to Siam
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 111 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians, 1 tactical_bomber owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber, 1 cruiser and 1 fighter in 111 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 cruiser
                Battle in Siam
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 cruiser in Siam, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                2 infantry moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                3 aaGuns and 5 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour and 2 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2,1,4
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 artillery
        Yunnan : 2 fighters, 2 infantry and 1 tactical_bomber
        Shan State : 3 infantry
        Burma : 3 aaGuns and 5 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 cruiser and 1 transport
        39 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        83 Sea Zone : 1 destroyer
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 37 / 37
        Japanese : 27 / 39
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 30
        UK_Pacific : 18 / 24
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Albania to Greece
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Greece
                    Italians attack with 2 artilleries and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 14 PUs; end with 14 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Java
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 2 infantry
        Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 37 / 37
        Japanese : 27 / 39
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 26 / 30
        UK_Pacific : 18 / 24
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 :  0/3 hits
                        Germans roll dice for 3 mech_infantrys in Southern France, round 2 :  1/3 hits
                        1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery and 1 fighter in Southern France, round 3 :  1/2 hits
                        Germans roll dice for 3 mech_infantrys in Southern France, round 3 :  2/3 hits
                        1 artillery owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win with 2 mech_infantrys remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    58 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        Tunisia : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 37 / 37
        Japanese : 27 / 39
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 26 / 30
        UK_Pacific : 18 / 24
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    French Combat
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 bomber moved from Western Germany to Scotland
                2 submarines moved from 113 Sea Zone to 119 Sea Zone

    Combat - Germans
                Strategic bombing raid in Scotland
                    Bombing raid in Scotland rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in Scotland causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Scotland to France
                1 bomber moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                2 tactical_bombers moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Southern France to Yugoslavia
                3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                6 armour moved from France to Yugoslavia
                1 mech_infantry moved from France to Southern France
                3 artilleries moved from France to Western Germany
                1 infantry moved from France to Western Germany
                2 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                1 submarine moved from 106 Sea Zone to 118 Sea Zone
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                10 infantry placed in Germany
                3 infantry placed in Southern France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 18 infantry moved from Amur to Sakha
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                2 fighters and 1 tactical_bomber moved from Sikang to Shensi
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                1 artillery and 7 infantry moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Shensi : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Tsinghai : 1 armour and 2 mech_infantrys
        Sakha : 2 aaGuns, 2 artilleries and 18 infantry
        Belarus : 2 aaGuns, 2 artilleries and 18 infantry
        Bryansk : 1 infantry
        Russia : 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 3 artilleries and 11 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 2 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 27 / 39
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 26 / 30
        UK_Pacific : 18 / 24
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Kiangsi to Kwangtung
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                2 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
                2 bombers moved from Kwangsi to India
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser and 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in Shan State
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    British defend with 3 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                2 infantry moved from Manchuria to Jehol
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Manchuria to 19 Sea Zone
                2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                4 infantry moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from Korea to Manchuria
                2 fighters moved from Korea to Manchuria
                1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 bombers moved from India to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Manchuria
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 :  0/3 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 4 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 5 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 6 :  1/3 hits
                        Japanese roll dice for 1 artillery in Hunan, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 10 infantry
        Kweichow : 3 infantry
        Hunan : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 40 / 42
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 26 / 30
        UK_Pacific : 10 / 24
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 12 times
            Average roll : 3.865
            Median : 4.000
            Variance : 1.417
            Standard Deviation : 1.190
            Total rolls : 37

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.214
            Median : 4.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

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