• Liaison TripleA '11 '10

    Italy needs to focus IMMEDIATELY on all of it’s NO’s.

    Gibraltar is part of that. As is clearing the med.

    I’ve gotten Italy to 35+ on I1, with some gambles,  you can make it to 50ish with the new NO’s by the time the states roughly gets into the war.

    Finger spreading aside, at 50 IPC’s and Germany close by with a similar income, you should be able to fight off the U.S. and support German advances into Russia just aswell.


  • Okay thanks I will focus on taking a hard look at how to get as many points for Italy asap.  It doesn’t help that I like to give Southern France to Germany on G2 so that they have a factory in the Med.

    Also I am torn on the two Battleships or Normandy because if the Norm Figher doesn’t die then that is one more figher that can attack either Italian fleet UK 1.

    Maybe I will build the 2 transports/Carrier G1 and if too many UK fighters die I will build the 10 ten transports G2 and smash UK on G3.  I am not a fan of sea lion but it does seem to be one way to make allies pay for sacrificing too many fighters in a KIF.  It would also take the heat off Italy if US has to go save UK.

    I would rather attack Russia so I will see if there are other options I can think of.

    The past two games I was the allies and attacked Chompers 2 transport Italian Fleet UK 1 and sunk it both times even though he scrambled 3 fighters with the BB and destroyer.  And that was without the Normandy fighter because he killed it G1.  Maybe I just got lucky though because I am not sure the odds on that fight.


  • All i can say about the British fleet moving into SZ 95 or 97 is by the time my turn with Germany comes around on G2, at the end of my turn, there won’t be any British ships left in either of those Sea Zones.


  • @manincellv:

    All i can say about the British fleet moving into SZ 95 or 97 is by the time my turn with Germany comes around on G2, at then end of my turn, there won’t be any British ships left in either of those Sea Zones.

    I am sure you can back that up with the German Airforce but it might cost you.  It seems to be a win for allies if they sink the 2 transport Italian Fleet, 2 german fighters, 1 italian fighter and then as a bonus get to kill some more German planes on the way out.  So far the best counter I can think of to this is Sea Lion because it would probably tip the odds well into the favor of Germany and bail out Italy.


  • @Gargantua:

    yea it’s a must.

    You HAVE to defend the Italian fleet, or you might aswell forfeit the game.

    It comes second to nothing else Germany does.

    So let me get this straight Gargantua, are you saying you destroy the entire UK fleet and land 2 fighters in Southern Italy to defend the fleet?


  • I think putting the 2 german fighters in Southern Italy is standard but what Germany and UK decide to do in the chess match after that is not so standard.  Whatever decision each side makes from there can have strong ripple effects through out the rest of the game.

  • Liaison TripleA '11 '10

    NO idi, that’s not what I’m saying.

    I’m saying you attack everything you CAN of the U.K.'s fleet, strategically,  and make sure you defend Southern Italy.

  • '10

    Actually, i would say this :  I kill everything that looks like a UK ship , except in SZ109 + I got a very decent shot at the UK cruiser in SZ91 (works about 35-45% of the times) +  i take France AND normandy AND i land 2 fighters in Southern Italy on G1.  This has worked for me 100% of the times (on a huuuge sample of….3 games lol :-D).


  • How much does everyone on here use to sink the Battleship and Destroyer off Sea Zone 110?  Do you try to get the UK player to scramble?  Do you not want him to scramble.  If I decide to use too much than I won’t have as many planes to play around with G1 but I will still be able to take Normandy, France and get two fighters to Southern Italy.  I am thinking 3 subs and at least 5 planes into 110 to seal the Battleships fate should UK scramble 3 fighters.


  • @Gargantua:

    NO idi, that’s not what I’m saying.

    I’m saying you attack everything you CAN

    Dear Gargantua; What do you mean by: Everthing you Can meaning what ships exactly with what planes exactly? Please break it down for me. I’m pretty new to Alpha+2. I have only seen Alpha+2 played once and the game didn’t even get finished. So please share your vast knowledge of this game with me. I just want to learn how to play as well as you and your minions.

  • '18 '17 '16 '11 Moderator

    I decided to leave the BB and CA off the coast of SZ 110 to have overwhelming odds in France, SZ 111, SZ 112 and Yugo and some snipe attacks on SZ 91, 106 and 103.  Paid off, somewhat in one game, didnt pay off at all in another.  On the plus side, with all that firepower, yer usually safe assuming the Scottish fighter cowers like a pansy instead of scrambling to fight you. wink

    I’ve yet to be spanked by the British battleboat, meanwhile, teh fighters I usually send there were sent elsewhere so they could get to Naples to protect the Italian fleet.  I’ve yet to see a “good” open that sinks both British carriers, shoots at the cruiser in SZ 91 and has 3 fighters in S. Italy at the end.  I am not saying it does not exist, I am saying I have not seen it.  And my definition of “good” is 80% or better odds in each battle.  “Sufficient” is 60% or better.

  • '10

    @Cmdr:

    I decided to leave the BB and CA off the coast of SZ 110 to have overwhelming odds in France, SZ 111, SZ 112 and Yugo and some snipe attacks on SZ 91, 106 and 103

    Snipe attack on SZ 103 ?  :?

  • '10

    @Cmdr:

    I decided to leave the BB and CA off the coast of SZ 110 to have overwhelming odds in France, SZ 111, SZ 112 and Yugo and some snipe attacks on SZ 91, 106 and 103.  Paid off, somewhat in one game, didnt pay off at all in another.  On the plus side, with all that firepower, yer usually safe assuming the Scottish fighter cowers like a pansy instead of scrambling to fight you. wink

    I’ve yet to be spanked by the British battleboat, meanwhile, teh fighters I usually send there were sent elsewhere so they could get to Naples to protect the Italian fleet.  I’ve yet to see a “good” open that sinks both British carriers, shoots at the cruiser in SZ 91 and has 3 fighters in S. Italy at the end.  I am not saying it does not exist, I am saying I have not seen it.  And my definition of “good” is 80% or better odds in each battle.  “Sufficient” is 60% or better.

    In our game tomorrow I will put enough German planes into Italy that no U.K. ships will survive in the Med. on G2. Jenn, where are the two U.K. carriers that you refer to? Is there one in the fog that I have not seen? I think that it is more important that Italy survives than it is to sink U.K. ships in the Atlantic. So I intend to take France, Normandy and Yugoslavia on G1 and sink the U.K. cruiser in 91 if possible. There are many German planes that can get to Italy at the end of G1. By using the Luftwaffe in the land battles it will lower my losses. All my plane should survive G1.

  • '18 '17 '16 '11 Moderator

    @Axisplaya:

    @Cmdr:

    I decided to leave the BB and CA off the coast of SZ 110 to have overwhelming odds in France, SZ 111, SZ 112 and Yugo and some snipe attacks on SZ 91, 106 and 103

    Snipe attack on SZ 103 ?  :?

    Submarine vs Destroyer Transport in SZ 103.  I coulda gone after the same thing in SZ 106 but I figure that destroyer is easier for the Germans to go after on the next round and if the British think their BB/CA in SZ 110 is going to be unsinkable with the DD/Trn from SZ 109 and some other ships, who am I not to ablige them by trying to sink it?  Get all the boats that way, or he has to retreat the destroyer, battleboat and cruiser which means he isn’t using them anyway


  • @Cmdr:

    @Axisplaya:

    Snipe attack on SZ 103 ?  :?

    Submarine vs Destroyer Transport in SZ 103.  I coulda gone after the same thing in SZ 106 but I figure that destroyer is easier for the Germans to go after on the next round and if the British think their BB/CA in SZ 110 is going to be unsinkable with the DD/Trn from SZ 109 and some other ships, who am I not to ablige them by trying to sink it?  Get all the boats that way, or he has to retreat the destroyer, battleboat and cruiser which means he isn’t using them anyway

    There’s a German sub in 103.  There’s no UK destroyer/transport.  And you clearly don’t mean to attack 109 as the airbase can scramble 3 fighters from the UK (as you didn’t attack 110, they have nothing better to do and could never be hit) and kill the SS more often than not at the possible loss of the DD, so the transport remains safe.

    The seazones you hit:
    Sea Zone 71: 1 Destroyer
    Sea Zone 91: 1 Cruiser
    Sea Zone 98: 1 Cruiser, 1 Destroyer, 1 Carrier w/1 Tac Bomber, 1 Transport
    Sea Zone 106: 1 Destroyer, 1 Transport
    Sea Zone 109: 1 Destroyer, 1 Transport
    Sea Zone 110: 1 Cruiser, 1 Battleship
    Sea Zone 111: 1 Destroyer, 1 Battleship
    Sea Zone 112: 1 Cruise

  • '18 '17 '16 '11 Moderator

    eh, 106, whatever…new map.  That funny SZ off the cost of Quebec

    And, for the record, you could scramble the French and British fighters to protect the SZ 109 destroyer from the submarine, but they could not shoot at the submarine nor be taken as casualties.  So without an attack on SZ 110 and with only a submarine(s) going to SZ 109, there is no point in scrambling fighters. /shrug.  It’s why I ignore the BB in SZ 110, that way I can have CRUSHING power in my other attacks and don’t generally have to wait for my opponent to scramble (because if they do, they just lose their planes and do virtually no dmg with them, so why scramble? PBF takes long enough as it is!)

  • '10

    @Cmdr:

    eh, 106, whatever…new map.  That funny SZ off the cost of Quebec

    And, for the record, you could scramble the French and British fighters to protect the SZ 109 destroyer from the submarine, but they could not shoot at the submarine

    Uh ? Why is that ? There is a destroyer in SZ109, so the planes could shoot at the sub if they scramble… No ?


  • @Axisplaya:

    @Cmdr:

    eh, 106, whatever…new map.  That funny SZ off the cost of Quebec

    And, for the record, you could scramble the French and British fighters to protect the SZ 109 destroyer from the submarine, but they could not shoot at the submarine

    Uh ? Why is that ? There is a destroyer in SZ109, so the planes could shoot at the sub if they scramble… No ?

    Yes, due to the presence of a DD, the scrambled planes CAN hit the sub.  Destroyers cancel all sub abilities, and allow planes to hit them.  Such as it has been since AA50.  Prior to that, planes COULD hit subs, even without DDs present.  Now, subs can never be selected as a casualty to a plane hit, even if you desperately WANTED to use a sub as fodder, unless an enemy dd is present.  There have been amusing battles where people have used subs as fodder, only to be attacked by ONLY planes, and losing the entire surface fleet as their fodder units were required to be ignored.

  • '18 '17 '16 '11 Moderator

    Eh, wasn’t thinking…rather moot issue since I hit the destroyer off the coast of Canada and not off the coast of Wales, England - no?

  • '18 '17 '16 '11 Moderator

    I’ve never fallen to this, nor seen anyone fall to this myself.  Not saying it does not happen, but EM, Bo, Funct, A44, etc that I normally play on a back to back basis have never given me this gift nor have I given it either.  Of course, we do seem to litter the ocean floor with hundreds of thousands, perhaps millions, of Destroyers…the occasional cruiser.

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