The friend I play with is pretty strict about playing the rules as they are written. So we probably won’t house rule it. Although we did debate whether the Axis should set up a plan to assassinate the one mech and tank that get sent down to Africa to gobble up worthless Italian territories for huge bonuses.
Latest posts made by Chompers2
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RE: Cheesy Russian Tactic?
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RE: Cheesy Russian Tactic?
Okay I got a ruling and the Africa provinces do count for the Russian national bonus. In the game I just completed this netted me a ton of extra IPCs and it was a very long game. Russia did not die early because I pulled the Pacific fleet/spent 100% in Europe and attacked Germany after my opponent did a J1. I was able to liberate France and hold it for about 6 turns and this took the heat off Russia big time. I also had 6 USA bombers staged in France and I bombed both German major factories. While I was causing problems for the Axis in Europe Japan killed UK Pacific, China, and took the money islands. I then turned around and spent 100 percent in the Pacific for several rounds and was able to make sure Hawaii and Aus were not captured. Eventually though Germany started to outmuscle the European Allies as America could no longer spend in Europe.
So I got a ton of points for all those Italian provinces in Africa I saved for Russia and it did seem chessy to me but then again I lost the game anyway. In the games we have been playing the Axis seem to keep winning no matter who plays which side.
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RE: Global 2nd edition Q+A ( AAG40.2)
Does Russia get the 3 bonus IPCs for controlling Axis provinces in Africa also or just Europe. Can I get the extra bonus for Russia by taking over the worthless Italian provinces in Africa? I did this in a game and Russia is making mad loot from it. Did I read the rules wrong?
Thanks,
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Cheesy Russian Tactic?
I am playing a game of Global currently and UK drove Italy out of Africa after sinking their fleet round 1. Germany attacked G1 on Russia. Instead of taking over Ethiopia and Italy Somaliland with UK I left them empty and waited for the Russian mech and tank that I used to take over Iraq come over. The tank then went and took Tobruk and the Mech took Ethiopia and Italian Somaliland. Between Iraq, Tobruk, IS, and Ethiopia Russia is getting an extra 15 IPCs each turn. It has helped keep me in the game as this is turning into a long game. I was even able to save Persia for UK to take to help their economy.
Do you think the Russian’s national bonus of getting 3 IPC’s for every axis territory or pro axis territory is overpowered when you consider how double it is to get some fast Russian units down to Africa and take several provinces that are otherwise worth zero IPC’s?
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RE: Global 2nd edition Q+A ( AAG40.2)
I have a question about where US ships can move before US enters war. From my understanding they can not enter a sea zone adjacent to a Japanese controlled sea zone. For instance does that mean they could not enter sea zone 6 but could enter one space next to it? Or does it mean they can’t move one space next to it as well while not at war?
Thanks,
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RE: How to defeat Italy stomp, Hawaii/Aus fortess Allied tactic
In the games a played it seemed that Japan could help the European Axis more by getting in positon to have enough victory cities on their side of the map than really pushing towards Russia. If Japan pushes to Russia then USA is free to keep spending in Europe. Maybe I will give this a try though with the newer edition of rules.
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RE: How to defeat Italy stomp, Hawaii/Aus fortess Allied tactic
Actually, india usually becomes easier to take over time since u would limit it down to 3-6 ipcs a turn + bombing the complex. You would have 2 or 3 factories producing land units that are constantly reinforcing your front against him.
That is a good point. I should probably start making use of industrial bombing, for some reason I have neglected that tactic. The tactic we have used to counter the allies hitting Europe is to crush India as fast as possible. This normally gets America’s attention. Maybe a more patient approach to India while trying to crack Austrialia might work but I do think it will be hard.
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RE: Losing Major Battle with Axis in early game - forfeit?
I think it hurts the Axis really badly if they have a bad first turn and can make it very hard to win against good Allied play. When me and my friend play we play in person and some times the dice do crazy things. If too much of this happens on turn one we normally allow the other person a redo or two because we dont’ want the game to be decided on getting bad luck on your first turn doing standard openers.
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RE: How to defeat Italy stomp, Hawaii/Aus fortess Allied tactic
one possible japan plan;
if the aussies are making a fortress and so is hawaii;
Plan1 mainland:
use landfactories to pump mechs into russia and the middle east (like 6-12 / round) while going for a small australia.Plan2 the aussies:
you can often land in new zealand unopposed and send some subs to convoy the australians. it would only require 2-3 subs, 1-2 infs and 1 trannie as sacrefise. They should be down to 3ipc/turn. You can then move 5 trannies to carolines, forcing him to garrison sidney, you then land your force safely in W australia. If you at the same time have 2-4 trannies in malaya, you can reinfoce with them. australia should now be producing 2 and you should be able to take him inf a few turns.Plan3 USA;
go for the pacific island NO, while taking the line islands, this will give 10 IPC cheap swing, if you do the islands with your main fleet, you can then convoy the west coast of USAyou should probably run a combination of these plans, 2 of the 3 plans would make japan a monster of move than 90 ipc/turn
Okay I am actually the one playing Allies this weekend it looks like but thanks for the suggestions. Plans 2 and 3 sound solid but Austrailia normally builds at least a couple of tanks earlier so it can retake any Japan landings and stop the Airforce from basing there. My concern is if you don’t hit India early it becomes a monster to take later though. Thanks for the suggestions everyone.
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How to defeat Italy stomp, Hawaii/Aus fortess Allied tactic
Hi my friend and I played quite a few games of global when it was version alpha 2 point something and we ran into a problem. It seems that if Australia built nothing but infantry, tanks, and fighters, to hold it’s continent and the US flew fighters to Hawaii along with shuffling Infantry there. The US could then pull it’s starting Pacific Fleet and build to head to Gilbraltar at the first available oppurtunity. The UK would build 9 Infantry UK1 and then sink the Italian Navy. This combined with the US showing up at Gilbraltar once it entered the war meant that Italy would be irrelavent. With the US spending early in the European theater aside from the fighters and infantry that were sent to Hawaii, we found the US could accomplish the objective of denying the Axis the victory cities it needed to win in Europe. Then the US would race back to the Pacific and deny Japan it’s last victory city.
Japan countered this in our games by trying an India crush. India would fall with the US being in Europe but by the time Japan turned around to head for either Hawaii or Australia they would be total fortesses and the US would now be spending 100% of it’s points in the Pacific at this point because it went to Europe first to make sure UK and Russia could now stand on their own two feet.
In another game we tried having Japan take Hawaii first anyway even with the US putting fighters and infrantry there and they did take it but it required too many Japanese resources. This meant that India became a fortress and China grew out of hand so again the Axis could not make it to it’s last victory city to win.
We are playing a game again this weekend with the latest rules and now it seems the prevailing view is the Axis are favored and Allies need a bid which seems kind of surprising to me to be honest. In our games we played about 18 months ago that Allies kept winning no matter who played. Has that much changed in this version? Any thoughts on how to counter the Allied Stragedy put forth above?
Thanks for any input.