0% for April

OOB Playoffs R2 oysteilo (axis) vs. AndrewAAGamer (+51)

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    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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    Scramble from Carolines to SZ33?

    434d03fd-e32a-48c9-ac0f-dfe4b9ceca0c-image.png

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    yes, full scramble

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    TripleA Manual Gamesave Post: Chinese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Tsinghai to Hopei
            3 artilleries and 16 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 submarine owned by the Americans and 1 tactical_bomber owned by the Americans lost in 33 Sea Zone
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                3 fighters owned by the Americans retreated
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Americans: 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 33 Sea Zone  back to originating territory: Caroline Islands
            Moving scrambled unit from 33 Sea Zone  back to originating territory: Caroline Islands
            Moving scrambled unit from 33 Sea Zone  back to originating territory: Caroline Islands
    
        Non Combat Move - Americans
            3 fighters moved from 33 Sea Zone to New Guinea
            4 fighters moved from 26 Sea Zone to New Guinea
            1 fighter moved from Western United States to 26 Sea Zone
            2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 carriers, 2 destroyers, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Suriname to British Guiana
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 destroyer and 9 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Tsinghai to Hopei
            3 artilleries and 16 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries and 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 16 infantry in Yunnan, round 2 : 3/19 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 carriers and 1 destroyer; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Kweichow to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Shan State
            1 fighter and 1 mech_infantry moved from India to Shan State
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
            1 bomber moved from Northwest Persia to British Somaliland
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 artilleries, 1 fighter and 2 infantry moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Shan State
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking 106 Sea Zone from Germans, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in British Somaliland
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Alexandria
                British attack with 2 artilleries, 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
            1 fighter moved from Alexandria to 98 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from Tanganyika Territory to Kenya
            1 bomber moved from British Somaliland to Kenya
            2 aaGuns and 2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Shan State to India
            1 mech_infantry moved from India to Yunnan
            1 aaGun, 1 artillery and 7 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from India to Burma
            1 battleship, 1 cruiser and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Gibraltar to 98 Sea Zone
    
        Place Units - British
            2 carriers and 1 destroyer placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : -1.50
    Italians regular : -1.33
    Japanese regular : -0.83
    British regular : -5.50
    

    Savegame

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    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 95 Sea Zone
                Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 bomber moved from 95 Sea Zone to Western Germany
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Romania to Belarus
            1 aaGun, 1 armour and 1 artillery moved from Eastern Poland to Belarus
            1 aaGun moved from Romania to Bessarabia
            2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            2 mech_infantrys moved from Northern Italy to Slovakia Hungary
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            2 fighters placed in 97 Sea Zone
            Italians undo move 2.
            Italians undo move 1.
            2 fighters placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.67
    

    Savegame

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    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from New South Wales to New Guinea
            4 fighters moved from Queensland to New Guinea
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 cruiser moved from 92 Sea Zone to 102 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
    
        Combat - Germans
            Battle in Eire
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 aaGun and 1 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Southern Italy
            2 infantry moved from Greece to Bulgaria
            1 armour moved from Romania to Belarus
            2 infantry moved from Romania to Bessarabia
            5 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            3 aaGuns, 5 armour, 3 artilleries and 21 infantry moved from Novgorod to Belarus
            10 mech_infantrys moved from Germany to Poland
            10 mech_infantrys moved from Poland to Eastern Poland
            2 tactical_bombers moved from Western Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 fighters and 1 submarine placed in 97 Sea Zone
            2 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
            1 armour moved from India to Burma
            4 fighters and 1 tactical_bomber moved from Tsinghai to Russia
            1 armour and 4 mech_infantrys moved from Russia to Samara
            2 aaGuns, 10 artilleries and 20 infantry moved from Bryansk to Tambov
            2 aaGuns and 32 infantry moved from Bryansk to Russia
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 5 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            4 artilleries and 6 infantry moved from Anhwe to Hopei
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            3 tactical_bombers moved from Anhwe to Shan State
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 4 artilleries and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries and 6 infantry in Hopei, round 2 : 3/10 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
                British defend with 2 mech_infantrys
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    2 mech_infantrys owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Japanese
            3 tactical_bombers moved from Shan State to French Indo China
            1 fighter moved from Shan State to French Indo China
            2 bombers moved from Shan State to French Indo China
            1 armour moved from French Indo China to Kwangtung
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Shantung to Anhwe
            3 fighters moved from Anhwe to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            4 carriers, 2 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun and 9 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.17
    UK_Pacific regular : 0.33
    

    Savegame

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    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 21 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries, 1 fighter and 21 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 21 infantry in Kweichow, round 2 : 6/25 hits, 5.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 20 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.67
    

    Savegame

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    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Combat Move - British
            2 fighters moved from Gibraltar to 95 Sea Zone
            3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

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    Scramble to SZ95???

    3032f7e3-2cdc-4cd7-938c-ca42f1c49c32-image.png

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    No scramble

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    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 6 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry, 9 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            7 fighters moved from New Guinea to 26 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            6 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 21 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries, 1 fighter and 21 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 21 infantry in Kweichow, round 2 : 6/25 hits, 5.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 20 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to 95 Sea Zone
            3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                    1 submarine owned by the Italians lost in 95 Sea Zone
                British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
            3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 bomber moved from Kenya to Alexandria
            1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Iraq
            4 infantry moved from India to Burma
            2 aaGuns, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 aaGun moved from Burma to India
            1 mech_infantry moved from Suiyuyan to Kweichow
    
        Place Units - British
            1 carrier and 1 submarine placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,1,3,6,1,2,5,1,3,6,5
            British collect 24 PUs (8 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Italians regular : 0.83
    Japanese regular : 0.67
    British regular : -0.50
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 aaGun and 2 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            1 bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Southern Italy
            1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
            Italians collect 19 PUs (1 lost to blockades); end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Queensland
            5 fighters moved from New Guinea to Queensland
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from South Australia to New South Wales
            1 aaGun, 1 artillery and 5 infantry moved from South Australia to Queensland
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser moved from 102 Sea Zone to 101 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    Hi
    I have decided to step down from this game. I dont find it joyful to play anymore as I am always afraid of making silly errors I can not change. I also think it is too much of a change as this is never ever enforced at this level in any game I play and suddenly in the playoff you have to do something totally different from what you are used to. I am sorry, it just killed it for me

  • oysteiloO oysteilo referenced this topic

  • @AndrewAAGamer

    Thank you for the game.

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