@Amon-Sul ok so scrambles in SZ110 and 111 please :)
2025 PTV PO#2-Max (L) v AoW(X+12)
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Move Summary: French round 15
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15 Combat Move - French -
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1d6<=1: 2; Hits: 0
1d6+2: 2; Sum: 4 -
some posting issues. Are we good?
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no scramble
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Game History
Round: 16 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Slovakia Hungary 1 fighter moved from 117 Sea Zone to Baltic States 2 fighters and 2 tactical_bombers moved from Germany to Baltic States 1 fighter and 2 tactical_bombers moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Slovakia Hungary 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 2 fighters moved from France to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits, 2.17 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/5 hits, 2.00 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 3 infantry and 1 tactical_bomber Casualties for British: 1 aaGun Casualties for Americans: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Baltic States Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Slovakia Hungary Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 6 armour and 2 mech_infantrys moved from Poland to Austria 1 aaGun, 11 armour, 2 artilleries and 10 infantry moved from Germany to Austria 1 infantry moved from Western Germany to Austria 3 infantry moved from Western Germany to France 1 fighter moved from Baltic States to 117 Sea Zone 2 fighters moved from Baltic States to Germany 2 fighters moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to France 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Eastern Poland to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 1 fighter moved from Eastern Poland to Germany 1 tactical_bomber moved from Normandy Bordeaux to France 2 tactical_bombers moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Slovakia Hungary to France 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from Baltic States to Germany 1 tactical_bomber moved from Baltic States to Western Germany Place Units - Germans 3 infantry placed in France 3 infantry placed in Greece 5 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : 1.00 British AA : 0.50 Russians regular : 0.33 Germans regular : -0.17 British regular : -0.67 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Russians Russians buy 2 artilleries, 14 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 6 artilleries and 12 infantry moved from Leningrad to Baltic States 1 fighter and 1 tactical_bomber moved from Leningrad to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary 3 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Battle in Baltic States Russians attack with 6 artilleries and 12 infantry Germans defend with 2 infantry Russians roll dice for 6 artilleries and 12 infantry in Baltic States, round 2 : 5/18 hits, 5.00 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Slovakia Hungary Russians attack with 3 fighters, 3 infantry and 3 tactical_bombers Germans defend with 2 infantry Russians roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Slovakia Hungary, round 2 : 3/9 hits, 4.00 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Leningrad 1 aaGun, 4 artilleries and 5 infantry moved from Northern Belarus to Eastern Poland 1 armour, 1 artillery and 5 infantry moved from Bessarabia to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 armour moved from Yugoslavia to Northern Italy 11 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Yugoslavia to Romania 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania 1 artillery and 3 infantry moved from Smolensk to Northern Belarus 2 armour moved from Russia to Northern Belarus 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 6 infantry moved from Northern Manchuria to Korea 1 aaGun moved from Northern Manchuria to Korea 1 artillery moved from Northern Manchuria to Korea 2 armour moved from Northern Manchuria to Korea 2 artilleries and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 1 infantry moved from Buryatia to Northern Manchuria 1 artillery and 1 infantry moved from Amur to Korea 1 artillery moved from Northern Manchuria to Korea 1 artillery and 2 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Siberia 7 infantry and 2 tactical_bombers placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2 Russians collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00 -
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scramble 2
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…and if the subs hit just put my ground units on Carolina
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A main point of the attack was to get rid of the ground troops. I can edit the ground troops to C-I, but if so, the attack is no longer worth it and I will redo the CM.
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We have very different play philosophies, and it goes to the crux of our past disagreements. Sure, you can kill them off
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I agree with you. If your intent was to land the troops on C I, I am willing to edit them there, but then it makes no sense to sacrifice 4 subs to kill 2 transports. I was simply asking permission to change the J-16 CM if the value of the attack was greatly reduced.
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No it’s just humorous Art, it’s like debating about rearranging deck chairs on the Titanic. I don’t think there’s ever a reason to leave troops on a transport. You just do it to expedite things instead of unloading them and then having to reload them the next turn. So you just leave them maybe out of laziness. But for this game it doesn’t matter, you can take them off and redo the combat move or you can just let them be. I just hope that you will soon capitulate and let me continue the tournament against Nikola.
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There are a couple of reasons for not unloading troops off a transport. The one relevant to the present game, if my memory is correct (which is not safe to assume) is that troops cannot be loaded onto a TT in a contested zone unless accompanied by a warship that accompanies them on their route. If so and the UK troops are on C-I, they could load on the TT in 35 if the DD there accompanies them. This not a problem unless the destination is SZ6 where a kamikaze or scrambled plane could take out the DD or a SZ protected by a Japanese sub. The ANZAC troops do not have this option and would be prevented from moving during their next CM.
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ok, lets just leave them on
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Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 3 infantry moved from Shantung to Kiangsu 1 artillery moved from Anhwe to Kiangsu 1 bomber moved from Japan to Kiangsu 2 artilleries and 3 infantry moved from Jehol to Southern Manchuria 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Southern Manchuria 1 fighter moved from Japan to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to Iwo Jima 5 infantry moved from Japan to 7 Sea Zone 5 infantry moved from 7 Sea Zone to Iwo Jima 1 submarine moved from 21 Sea Zone to 35 Sea Zone Japanese take 22 Sea Zone from UK_Pacific 2 submarines moved from 7 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to Kiangsu Combat - Japanese British scrambles 2 units out of Caroline Islands to defend against the attack in 35 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Southern Manchuria Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 3 infantry Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Southern Manchuria, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Southern Manchuria, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria 3 infantry owned by the Russians lost in Southern Manchuria Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Southern Manchuria, round 3 : 3/8 hits, 3.67 expected hits Chinese roll dice for 2 artilleries in Southern Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria 2 artilleries owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Kiangsu Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Kiangsu, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 4 submarines British defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport; ANZAC defend with 1 artillery, 2 fighters, 1 infantry and 1 transport Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 destroyer, 2 fighters and 2 transports in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 submarines owned by the Japanese lost in 35 Sea Zone 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 transport in 35 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Japanese roll dice for 2 submarines in 35 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 transport in 35 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Japanese roll dice for 2 submarines in 35 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits 1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 35 Sea Zone British and Japanese reach a stalemate . Battle score for attacker is 22 Casualties for Japanese: 2 submarines Casualties for British: 1 artillery, 1 destroyer, 1 infantry and 1 transport Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport Battle in Iwo Jima Japanese attack with 3 fighters, 5 infantry and 3 tactical_bombers ANZAC defend with 1 armour, 1 artillery and 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Iwo Jima, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 7/11 hits, 4.33 expected hits ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.50 expected hits 1 armour owned by the ANZAC, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry Moving scrambled unit from 35 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 35 Sea Zone back to originating territory: Caroline Islands Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 5 Sea Zone to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Manchuria to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to Japan 2 fighters and 2 tactical_bombers moved from Iwo Jima to 7 Sea Zone 1 aaGun and 3 infantry moved from Jehol to Anhwe 2 artilleries moved from Chahar to Shansi 1 fighter moved from Kiangsu to Kwangtung 1 bomber moved from Kiangsu to Japan Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Shantung 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.17 ANZAC regular : -1.50 British regular : 0.33 -
TripleA Move Summary: Americans round 16
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 8 artilleries, 1 factory_minor, 1 fighter, 10 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone 4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 93 Sea Zone to 113 Sea Zone 4 artilleries and 4 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 5 carriers, 3 destroyers, 6 fighters, 9 submarines and 2 tactical_bombers moved from 18 Sea Zone to 7 Sea Zone 1 destroyer moved from 17 Sea Zone to 7 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 1 destroyer moved from 19 Sea Zone to 7 Sea Zone 1 fighter moved from Guam to 7 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Hokkaido





