Forgot to @ you @The_Good_Captain
Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 2 infantry moved from Russia to Novosibirsk 1 artillery moved from Belorussia to East Poland 1 artillery and 3 infantry moved from Caucasus to Ukraine 4 armour moved from Belorussia to Ukraine 1 infantry moved from Belorussia to East Poland 1 fighter moved from Russia to East Poland 1 bomber moved from Russia to Novosibirsk 1 infantry moved from Archangel to Karelia S.S.R. Russians take Karelia S.S.R. from Germans Combat - Russians Battle in East Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 4 armour, 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 4 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 6/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun, 2 artilleries and 9 infantry moved from Belorussia to Eastern Ukraine 1 bomber moved from Novosibirsk to Russia 1 fighter moved from East Poland to Russia Place Units - Russians 3 armour placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.00 Russians regular : 3.00 -
-
-
-
-
-
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to East Indies 2 bombers moved from Egypt to Italy 1 armour moved from Chinghai to Suiyuan Chinese take Ningxia from Japanese Chinese take Suiyuan from Japanese 2 bombers moved from Eastern United States to Morocco Algeria 1 bomber moved from United Kingdom to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/3 hits, 0.50 expected hits Bombing raid in Italy rolls: 2,2,4 and causes: 8 damage to unit: factory Bombing raid in Italy causes 8 damage total. Battle in East Indies Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in East Indies Americans win, taking East Indies from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 5 submarines moved from 51 Sea Zone to 56 Sea Zone 2 transports moved from 6 Sea Zone to 12 Sea Zone 2 infantry moved from Eastern United States to Central United States 3 bombers moved from Italy to Morocco Algeria 2 submarines moved from 10 Sea Zone to 20 Sea Zone 2 submarines moved from 10 Sea Zone to 12 Sea Zone Place Units - Americans 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Italians AA : -0.50 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to East Indies 2 bombers moved from Egypt to Italy 1 armour moved from Chinghai to Suiyuan Chinese take Ningxia from Japanese Chinese take Suiyuan from Japanese 2 bombers moved from Eastern United States to Morocco Algeria 1 bomber moved from United Kingdom to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/3 hits, 0.50 expected hits Bombing raid in Italy rolls: 2,2,4 and causes: 8 damage to unit: factory Bombing raid in Italy causes 8 damage total. Battle in East Indies Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in East Indies Americans win, taking East Indies from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 5 submarines moved from 51 Sea Zone to 56 Sea Zone 2 transports moved from 6 Sea Zone to 12 Sea Zone 2 infantry moved from Eastern United States to Central United States 3 bombers moved from Italy to Morocco Algeria 2 submarines moved from 10 Sea Zone to 20 Sea Zone 2 submarines moved from 10 Sea Zone to 12 Sea Zone Place Units - Americans 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Anglo-Egypt Sudan: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Italians AA : -0.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 9 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 50 Sea Zone to 48 Sea Zone 1 submarine moved from 36 Sea Zone to 49 Sea Zone 1 fighter moved from 50 Sea Zone to 48 Sea Zone 1 fighter moved from 50 Sea Zone to 49 Sea Zone 1 fighter moved from 50 Sea Zone to 38 Sea Zone 2 fighters moved from 50 Sea Zone to Caroline Islands 1 fighter moved from 50 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 50 Sea Zone to 51 Sea Zone 1 artillery and 3 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 50 Sea Zone to 51 Sea Zone 1 artillery and 3 infantry moved from 51 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea 1 infantry moved from Hupeh to Ningxia Japanese take Ningxia from Chinese 2 infantry moved from Hupeh to Suiyuan 1 armour moved from Manchuria to Suiyuan Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 49 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 48 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 48 Sea Zone 1 destroyer owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Caroline Islands Japanese attack with 1 artillery, 3 fighters and 3 infantry Americans defend with 1 artillery and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Caroline Islands, round 2 : 5/7 hits, 2.50 expected hits Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Caroline Islands 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in New Guinea Battle in Suiyuan Japanese attack with 1 armour and 2 infantry Americans defend with 1 armour Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 armour in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Suiyuan Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Suiyuan 1 armour owned by the Americans lost in Suiyuan Japanese win, taking New Guinea from British, taking Suiyuan from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 3 fighters moved from Caroline Islands to 51 Sea Zone 1 fighter moved from 48 Sea Zone to 51 Sea Zone 1 fighter moved from 38 Sea Zone to 51 Sea Zone 1 fighter moved from 49 Sea Zone to 51 Sea Zone 1 submarine moved from 62 Sea Zone to 51 Sea Zone 1 battleship moved from 50 Sea Zone to 62 Sea Zone 3 carriers and 1 destroyer moved from 50 Sea Zone to 51 Sea Zone 2 fighters moved from Japan to 62 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 62 Sea Zone 2 infantry placed in French Indo-China Thailand 2 armour placed in Manchuria Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 1.33 Japanese regular : 3.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 fighter moved from Russia to Ukraine 1 artillery and 1 infantry moved from Archangel to Karelia S.S.R. 1 bomber moved from Russia to Karelia S.S.R. 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Karelia S.S.R. Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Russians roll dice for 1 artillery and 1 bomber in Karelia S.S.R., round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 bomber in Karelia S.S.R., round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Karelia S.S.R. 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Karelia S.S.R. to Russia 2 armour, 2 artilleries and 9 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 armour moved from Urals to Evenki National Okrug 1 fighter moved from Ukraine to Russia 1 artillery and 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.17 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 9 Purchase Units - Germans Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Baltic States to Belorussia 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 1 fighter moved from 5 Sea Zone to Belorussia 1 fighter moved from 5 Sea Zone to Finland 2 artilleries and 4 infantry moved from Germany to Northwestern Europe 1 fighter moved from France to Northwestern Europe 4 fighters moved from 5 Sea Zone to Northwestern Europe 9 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 3 armour moved from East Poland to Ukraine 2 armour moved from East Poland to Ukraine 1 infantry moved from France to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 2 artilleries, 5 fighters and 5 infantry British defend with 2 artilleries and 6 infantry Germans roll dice for 2 artilleries, 5 fighters and 5 infantry in Northwestern Europe, round 2 : 5/12 hits, 4.33 expected hits British roll dice for 2 artilleries and 6 infantry in Northwestern Europe, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Germans lost in Northwestern Europe 5 infantry owned by the British lost in Northwestern Europe Germans roll dice for 2 artilleries, 5 fighters and 2 infantry in Northwestern Europe, round 3 : 3/9 hits, 3.83 expected hits British roll dice for 2 artilleries and 1 infantry in Northwestern Europe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 2 artilleries owned by the British and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 2 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 4 infantry Casualties for British: 2 artilleries and 6 infantry Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 fighter and 2 infantry British defend with 1 artillery Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Finland, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Finland, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Germans roll dice for 1 fighter and 1 infantry in Finland, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Finland, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Finland, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Finland, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 fighter owned by the Germans retreated British win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Ukraine Germans attack with 5 armour and 10 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 5 armour and 10 infantry in Ukraine, round 2 : 5/15 hits, 4.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour and 10 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Finland to 5 Sea Zone 1 fighter moved from Belorussia to 5 Sea Zone 4 fighters moved from Northwestern Europe to 5 Sea Zone 1 fighter moved from Northwestern Europe to France 2 infantry moved from Poland to East Poland Place Units - Germans 2 artilleries, 1 fighter and 7 infantry placed in Germany 3 infantry placed in France Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.50 British regular : 0.67Dice Statistics:
Total 1 was rolled 193 times 2 was rolled 184 times 3 was rolled 178 times 4 was rolled 182 times 5 was rolled 185 times 6 was rolled 192 times Average roll : 3.501 Median : 4.000 Variance : 0.152 Standard Deviation : 0.390 Total rolls : 1114 Germans Combat 1 was rolled 63 times 2 was rolled 62 times 3 was rolled 46 times 4 was rolled 57 times 5 was rolled 58 times 6 was rolled 64 times Average roll : 3.506 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 350 British Combat 1 was rolled 28 times 2 was rolled 25 times 3 was rolled 42 times 4 was rolled 29 times 5 was rolled 35 times 6 was rolled 33 times Average roll : 3.609 Median : 4.000 Variance : 0.963 Standard Deviation : 0.982 Total rolls : 192 Italians Combat 1 was rolled 10 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 8 times 5 was rolled 14 times 6 was rolled 12 times Average roll : 3.646 Median : 4.000 Variance : 0.326 Standard Deviation : 0.571 Total rolls : 65 Americans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 11 times 4 was rolled 15 times 5 was rolled 7 times 6 was rolled 15 times Average roll : 3.253 Median : 3.000 Variance : 1.035 Standard Deviation : 1.017 Total rolls : 83 Chinese Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 11 times 6 was rolled 3 times Average roll : 3.382 Median : 4.000 Variance : 1.737 Standard Deviation : 1.318 Total rolls : 34 Russians Combat 1 was rolled 31 times 2 was rolled 40 times 3 was rolled 37 times 4 was rolled 46 times 5 was rolled 39 times 6 was rolled 37 times Average roll : 3.578 Median : 4.000 Variance : 0.521 Standard Deviation : 0.722 Total rolls : 230 Japanese Combat 1 was rolled 35 times 2 was rolled 24 times 3 was rolled 29 times 4 was rolled 23 times 5 was rolled 21 times 6 was rolled 28 times Average roll : 3.344 Median : 3.000 Variance : 0.813 Standard Deviation : 0.902 Total rolls : 160 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 9 Purchase Units - British British buy 3 armour, 2 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 artillery and 7 infantry moved from United Kingdom to 6 Sea Zone 1 artillery, 4 fighters and 7 infantry moved from 6 Sea Zone to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 1 artillery, 4 fighters and 7 infantry Germans defend with 2 artilleries and 1 infantry British roll dice for 2 cruisers in Northwestern Europe, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery, 4 fighters and 7 infantry in Northwestern Europe, round 2 : 2/12 hits, 3.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Northwestern Europe 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 artillery, 4 fighters and 6 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 4 fighters moved from Northwestern Europe to 6 Sea Zone 1 artillery moved from Finland to Norway 2 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Trans-Jordan to Persia 5 armour, 6 artilleries, 3 fighters and 14 infantry moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 3 armour placed in India 1 transport placed in 6 Sea Zone 3 infantry placed in Norway 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : -0.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 5x factory; Remaining resources: 7 PUs; Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 3 artilleries and 2 infantry moved from France to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 24 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Union of South Africa Italians take Union of South Africa from British Combat - Italians Battle in Northwestern Europe Italians attack with 3 armour, 3 artilleries, 1 fighter and 2 infantry British defend with 1 artillery and 6 infantry Italians roll dice for 3 armour, 3 artilleries, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 5/9 hits, 3.67 expected hits British roll dice for 1 artillery and 6 infantry in Northwestern Europe, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Italians lost in Northwestern Europe 5 infantry owned by the British lost in Northwestern Europe 1 fighter owned by the Italians retreated 3 artilleries owned by the Italians and 3 armour owned by the Italians retreated to France British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 5 infantry Non Combat Move - Italians 1 artillery moved from Italy to France 2 armour moved from East Poland to Germany 1 fighter moved from Northwestern Europe to Germany Place Units - Italians 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco Algeria to 12 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 12 Sea Zone to 14 Sea Zone 2 artilleries and 2 infantry moved from 14 Sea Zone to Italy 5 bombers moved from Morocco Algeria to Italy 1 artillery moved from Anglo-Egypt Sudan to Belgian Congo 1 fighter moved from 56 Sea Zone to 48 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Eastern United States 2 submarines moved from 12 Sea Zone to 6 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Italy Americans attack with 2 artilleries, 5 bombers and 2 infantry Italians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry Italians roll AA dice in Italy : 1/5 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Italy Americans roll dice for 2 artilleries, 4 bombers and 2 infantry in Italy, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Italy, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Italy 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Italy Americans captures 14PUs while taking Italians capital Americans win, taking Italy from Italians with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 3 carriers, 2 destroyers, 5 fighters and 6 submarines moved from 56 Sea Zone to 46 Sea Zone 2 submarines moved from 20 Sea Zone to 54 Sea Zone 2 destroyers moved from 12 Sea Zone to 14 Sea Zone 2 bombers moved from Italy to Libya 2 bombers moved from Italy to Trans-Jordan 1 fighter moved from 48 Sea Zone to 46 Sea Zone Place Units - Americans 1 artillery placed in Western United States 1 carrier placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 43 PUs; end with 59 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33 Italians AA : 0.17 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco Algeria to 12 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 12 Sea Zone to 14 Sea Zone 2 artilleries and 2 infantry moved from 14 Sea Zone to Italy 5 bombers moved from Morocco Algeria to Italy 1 artillery moved from Anglo-Egypt Sudan to Belgian Congo 1 fighter moved from 56 Sea Zone to 48 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Eastern United States 2 submarines moved from 12 Sea Zone to 6 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Italy Americans attack with 2 artilleries, 5 bombers and 2 infantry Italians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry Italians roll AA dice in Italy : 1/5 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Italy Americans roll dice for 2 artilleries, 4 bombers and 2 infantry in Italy, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Italy, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Italy 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Italy Americans captures 14PUs while taking Italians capital Americans win, taking Italy from Italians with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 3 carriers, 2 destroyers, 5 fighters and 6 submarines moved from 56 Sea Zone to 46 Sea Zone 2 submarines moved from 20 Sea Zone to 54 Sea Zone 2 destroyers moved from 12 Sea Zone to 14 Sea Zone 2 bombers moved from Italy to Libya 2 bombers moved from Italy to Trans-Jordan 1 fighter moved from 48 Sea Zone to 46 Sea Zone Place Units - Americans 1 artillery placed in Western United States 1 carrier placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 43 PUs; end with 59 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Libya: 2 bombers EDIT: Adding units owned by Americans to Trans-Jordan: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33 Italians AA : 0.17 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco Algeria to 12 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 12 Sea Zone to 14 Sea Zone 2 artilleries and 2 infantry moved from 14 Sea Zone to Italy 5 bombers moved from Morocco Algeria to Italy 1 artillery moved from Anglo-Egypt Sudan to Belgian Congo 1 fighter moved from 56 Sea Zone to 48 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Eastern United States 2 submarines moved from 12 Sea Zone to 6 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Italy Americans attack with 2 artilleries, 5 bombers and 2 infantry Italians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry Italians roll AA dice in Italy : 1/5 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Italy Americans roll dice for 2 artilleries, 4 bombers and 2 infantry in Italy, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Italy, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Italy 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Italy Americans captures 14PUs while taking Italians capital Americans win, taking Italy from Italians with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 3 carriers, 2 destroyers, 5 fighters and 6 submarines moved from 56 Sea Zone to 46 Sea Zone 2 submarines moved from 20 Sea Zone to 54 Sea Zone 2 destroyers moved from 12 Sea Zone to 14 Sea Zone 2 bombers moved from Italy to Libya 2 bombers moved from Italy to Trans-Jordan 1 fighter moved from 48 Sea Zone to 46 Sea Zone Place Units - Americans 1 artillery placed in Western United States 1 carrier placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 43 PUs; end with 59 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Libya: 2 bombers EDIT: Adding units owned by Americans to Trans-Jordan: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 46 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 53 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33 Italians AA : 0.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 10 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from Stanovoj Chrebet to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Buryatia S.S.R. 1 armour and 5 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from French Indo-China Thailand to Yunnan 2 fighters moved from 62 Sea Zone to Yunnan 1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 51 Sea Zone to 48 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 48 Sea Zone to 38 Sea Zone 1 artillery and 2 infantry moved from 38 Sea Zone to East Indies 6 fighters moved from 51 Sea Zone to 53 Sea Zone 1 submarine moved from 51 Sea Zone to 53 Sea Zone Combat - Japanese Battle in East Indies Japanese attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 2 infantry in East Indies, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in East Indies Japanese roll dice for 1 artillery and 2 infantry in East Indies, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery in East Indies, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in East Indies Japanese win, taking East Indies from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 53 Sea Zone Japanese attack with 6 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters in 53 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 53 Sea Zone 1 destroyer owned by the Americans lost in 53 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 2 armour and 6 infantry Russians defend with 1 armour Japanese roll dice for 2 armour and 6 infantry in Buryatia S.S.R., round 2 : 3/8 hits, 2.00 expected hits Russians roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. 1 armour owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 2 armour moved from Manchuria to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 1 submarine moved from 49 Sea Zone to 36 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 51 Sea Zone to 36 Sea Zone 2 armour and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 6 fighters moved from 53 Sea Zone to 36 Sea Zone 1 armour moved from Suiyuan to Fukien 1 infantry moved from Ningxia to Sikang 2 fighters moved from Yunnan to French Indo-China Thailand Place Units - Japanese 2 armour placed in French Indo-China Thailand 1 armour and 1 infantry placed in Manchuria 1 submarine placed in 62 Sea Zone 1 fighter placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 2.83 Russians regular : 0.50 British regular : -1.00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 10 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 2 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese 1 armour, 2 artilleries and 9 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Russians Battle in Belorussia Russians attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Caucasus 1 bomber moved from Belorussia to Russia 3 artilleries moved from Russia to Caucasus 8 infantry moved from Russia to Caucasus 5 infantry moved from Russia to Caucasus 2 armour moved from Evenki National Okrug to Stanovoj Chrebet 1 armour moved from Evenki National Okrug to Chinghai 1 armour moved from Evenki National Okrug to Russia Place Units - Russians 2 artilleries and 4 infantry placed in Russia 1 artillery and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 10 Purchase Units - Germans Germans buy 2 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Baltic States to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from East Poland to Belorussia 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 2 fighters moved from 5 Sea Zone to Belorussia 4 infantry moved from France to Italy 1 fighter moved from France to Italy 1 fighter moved from Germany to Italy 3 infantry moved from France to Northwestern Europe 1 fighter moved from 5 Sea Zone to Northwestern Europe 1 fighter moved from 5 Sea Zone to Northwestern Europe 1 fighter moved from 5 Sea Zone to Northwestern Europe Combat - Germans Battle in Italy Germans attack with 2 fighters and 4 infantry Americans defend with 1 aaGun, 2 artilleries, 1 factory and 1 infantry Americans roll AA dice in Italy : 0/2 hits, 0.33 expected hits Germans roll dice for 2 fighters and 4 infantry in Italy, round 2 : 1/6 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 1 infantry in Italy, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Italy Germans roll dice for 2 fighters and 4 infantry in Italy, round 3 : 1/6 hits, 1.67 expected hits Americans roll dice for 2 artilleries in Italy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Italy 1 artillery owned by the Americans lost in Italy Germans roll dice for 2 fighters and 3 infantry in Italy, round 4 : 3/5 hits, 1.50 expected hits Americans roll dice for 1 artillery in Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Italy 1 artillery owned by the Americans lost in Italy Germans win, taking Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Germans: 2 infantry Battle in Northwestern Europe Germans attack with 3 fighters and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 3 infantry in Northwestern Europe, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Germans roll dice for 3 fighters and 2 infantry in Northwestern Europe, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Belorussia Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 5 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 6 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Karelia S.S.R. Germans attack with 1 fighter and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from East Poland to Baltic States 5 armour and 9 infantry moved from Ukraine to East Poland 1 fighter moved from Italy to France 1 fighter moved from Italy to Germany 3 fighters moved from Northwestern Europe to 5 Sea Zone 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 2 fighters moved from Belorussia to 5 Sea Zone 2 artilleries and 7 infantry moved from Germany to Poland Place Units - Germans 6 infantry placed in France 2 armour, 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Americans AA : -0.33 Russians regular : -1.33 Germans regular : -4.00 British regular : 0.00





