@Stucifer I’m in the hospital. Been a bit sick. Just looking on my phone. Did I forget to move my BB?!? Oh boy. Unsure when I will be released. I’ll do my best to keep you updated
crocket36 (Allies+39) vs Simon33 (X) OOB
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UK is still coming?
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 1 artillery moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 2 bombers moved from Korea to Japan 2 fighters moved from 7 Sea Zone to Japan 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from British Columbia to Alaska 1 mech_infantry moved from British Columbia to Alaska Combat - Americans Air Battle in Japan Americans attacks with 4 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in Japan causes 11 damage total. Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Japan to Jehol 2 fighters moved from Japan to 7 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 factory_minor placed in Korea 3 bombers placed in Western United States 3 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,2,4,6,1,5 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Tsinghai 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Egypt British take Egypt from Italians 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 infantry moved from Iraq to Trans-Jordan 5 fighters moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from Iraq to Ceylon Combat - British Battle in Ceylon British attack with 1 bomber Japanese defend with 1 infantry British roll dice for 1 bomber in Ceylon, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Ceylon, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ceylon British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 11 infantry moved from India to Burma 4 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 bomber moved from Ceylon to India 2 fighters moved from British Somaliland to Persia 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 3 fighters placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,6,6,4,1,5,4,2,6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : -0.33 Japanese AA : -0.33 British regular : 0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 1 artillery moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 2 bombers moved from Korea to Japan 2 fighters moved from 7 Sea Zone to Japan 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from British Columbia to Alaska 1 mech_infantry moved from British Columbia to Alaska Combat - Americans Air Battle in Japan Americans attacks with 4 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in Japan causes 11 damage total. Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Japan to Jehol 2 fighters moved from Japan to 7 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 factory_minor placed in Korea 3 bombers placed in Western United States 3 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,2,4,6,1,5 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Tsinghai 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Egypt British take Egypt from Italians 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 infantry moved from Iraq to Trans-Jordan 5 fighters moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from Iraq to Ceylon Combat - British Battle in Ceylon British attack with 1 bomber Japanese defend with 1 infantry British roll dice for 1 bomber in Ceylon, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Ceylon, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ceylon British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 11 infantry moved from India to Burma 4 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 bomber moved from Ceylon to India 2 fighters moved from British Somaliland to Persia 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 3 fighters placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,6,6,4,1,5,4,2,6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 5 infantry EDIT: Adding units owned by UK_Pacific to India: 1 aaGun and 5 infantry EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 Japanese AA : -0.33 British regular : 0.33 -
@crockett36 late edit in India & Burma.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 92 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Greece to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malta Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.00 expected hits French roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Tobruk Italians win, taking Malta from British, taking Tobruk from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in 92 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 carrier and 2 destroyers Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 2 destroyers in 92 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 carrier and 2 destroyers in 92 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is -30 Casualties for Italians: 1 bomber, 2 fighters and 1 submarine Casualties for Americans: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 cruiser and 1 fighter Americans defend with 1 cruiser Italians roll dice for 1 cruiser and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Romania to Belarus Place Units - Italians 1 carrier placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Americans regular : 2.17 French regular : -0.67 Italians regular : -0.33 -
@simon33 extreme dice rolls! 92! Everywhere else, they threw down their weapons.
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I think you would be happy with those rolls.
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Combat Move - French 1 infantry moved from Trans-Jordan to Egypt -
TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 2 armour and 1 artillery moved from Novgorod to Karelia 3 infantry moved from Finland to Karelia 3 bombers moved from Eastern Poland to Russia 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 6 armour, 5 artilleries, 21 infantry and 10 mech_infantrys moved from Belarus to Bryansk 3 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 3 tactical_bombers moved from Eastern Poland to Karelia 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone Combat - Germans Air Battle in Russia -
Intercept in Moscow?
I would assume you would lose the DD first in z92. -
@simon33 please intercept! dd first. May they fight as hard as last time!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 2 armour and 1 artillery moved from Novgorod to Karelia 3 infantry moved from Finland to Karelia 3 bombers moved from Eastern Poland to Russia 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 6 armour, 5 artilleries, 21 infantry and 10 mech_infantrys moved from Belarus to Bryansk 3 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 3 tactical_bombers moved from Eastern Poland to Karelia 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/3 hits, 0.50 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Karelia Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers Russians defend with 4 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Karelia, round 2 : 3/10 hits, 4.50 expected hits Russians roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Karelia 3 infantry owned by the Russians lost in Karelia Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Karelia, round 3 : 3/9 hits, 4.33 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Bryansk Germans attack with 10 armour, 5 artilleries, 21 infantry and 18 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 5 artilleries, 21 infantry and 18 mech_infantrys in Bryansk, round 2 : 14/54 hits, 14.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 10 armour, 5 artilleries, 21 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 92 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 carrier and 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 carrier and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 92 Sea Zone 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 92 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 fighter Casualties for Americans: 1 carrier and 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 fighter and 3 tactical_bombers moved from Karelia to Novgorod 5 artilleries and 2 infantry moved from Novgorod to Belarus 3 aaGuns moved from Belarus to Bryansk 2 bombers moved from Russia to Novgorod 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 4 mech_infantrys moved from Poland to Belarus 4 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 mech_infantry moved from Western Germany to Southern France 4 mech_infantrys moved from Western Germany to Poland 1 artillery moved from Western Germany to Germany 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 armour placed in Novgorod 1 artillery and 3 infantry placed in Germany 1 bomber and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Defenders Fire, : -0.33 Attackers Fire, : 0.50 Russians regular : 0.00 Germans regular : -2.00 Russians AA : 0.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 23 PUs; Russians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Manchuria to Korea Non Combat Move - Russians 2 aaGuns moved from Rostov to Volgograd Place Units - Russians 1 aaGun and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_major; Remaining resources: 54 PUs; 0 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Japanese take 6 Sea Zone from Americans 3 fighters moved from Japan to 7 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to 7 Sea Zone 1 mech_infantry moved from Kansu to Shensi 1 artillery moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Shensi 1 armour moved from Anhwe to Shensi 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Shensi 2 artilleries moved from Yunnan to Szechwan 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 infantry moved from Anhwe to Shantung 1 carrier and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 7 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 4 carriers, 2 destroyers and 4 fighters Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/11 hits, 6.17 expected hitsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83 ANZAC regular : -0.17 -
4 hits. OOL?

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@simon33 eliminate two carriers.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_major; Remaining resources: 54 PUs; 0 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Japanese take 6 Sea Zone from Americans 3 fighters moved from Japan to 7 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to 7 Sea Zone 1 mech_infantry moved from Kansu to Shensi 1 artillery moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Shensi 1 armour moved from Anhwe to Shensi 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Shensi 2 artilleries moved from Yunnan to Szechwan 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 infantry moved from Anhwe to Shantung 1 carrier and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 7 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 4 carriers, 2 destroyers and 4 fighters Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits Americans roll dice for 4 carriers, 2 destroyers and 4 fighters in 7 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone 2 carriers owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 4 fighters and 2 tactical_bombers in 7 Sea Zone, round 3 : 2/9 hits, 5.33 expected hitsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : -4.17 ANZAC regular : -0.17 -
Man, these dice are terrible!

OOL?
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@simon33 WHAAAAAAAAAAAAAAAAAT!
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@crockett36 take out both dds.





