TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
I did not scramble to Vyborg because of the impossible odds; but would be glad to redo.
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Leningrad to Karelia
Germans take Karelia from Russians
5 armour, 2 artilleries, 8 infantry and 5 mech_infantrys moved from Leningrad to Vyborg
1 fighter and 2 tactical_bombers moved from 116 Sea Zone to Vyborg
1 fighter moved from Germany to Vyborg
2 fighters moved from Western Germany to Vyborg
1 tactical_bomber moved from Western Germany to Vyborg
1 armour moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 submarine moved from 108 Sea Zone to 89 Sea Zone
1 bomber moved from Gibraltar to 89 Sea Zone
Combat - Germans
Battle in 89 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 89 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 89 Sea Zone
Germans roll dice for 1 bomber in 89 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 89 Sea Zone
1 destroyer owned by the British lost in 89 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 1 destroyer
Battle in Vyborg
Germans attack with 5 armour, 2 artilleries, 4 fighters, 8 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 4 fighters, 8 infantry, 5 mech_infantrys and 3 tactical_bombers in Vyborg, round 2 : 12/27 hits, 10.50 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 5 armour, 2 artilleries, 4 fighters, 8 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour, 1 artillery and 2 infantry moved from Germany to 116 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 submarine moved from 118 Sea Zone to 115 Sea Zone
1 infantry moved from Germany to Slovakia Hungary
1 aaGun, 2 armour, 2 artilleries, 14 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 artillery and 2 infantry moved from 118 Sea Zone to Vyborg
1 armour moved from 118 Sea Zone to Vyborg
1 fighter moved from Gibraltar to Western Germany
3 fighters and 1 tactical_bomber moved from Gibraltar to Norway
3 fighters moved from Vyborg to Leningrad
1 fighter and 3 tactical_bombers moved from Vyborg to 118 Sea Zone
Place Units - Germans
2 artilleries, 1 fighter and 3 infantry placed in Germany
2 tactical_bombers placed in Western Germany
1 destroyer placed in 95 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -0.33
Germans regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 8 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
4 artilleries and 12 infantry moved from Ukraine to Bessarabia
1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers moved from Finland to Karelia
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 4 artilleries and 12 infantry
Italians defend with 1 artillery
Russians roll dice for 4 artilleries and 12 infantry in Bessarabia, round 2 : 2/16 hits, 4.00 expected hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 4 artilleries and 12 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Karelia
Russians attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Karelia, round 2 : 5/19 hits, 6.67 expected hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Gorky
2 aaGuns, 1 artillery and 23 infantry moved from Yaroslavl to Smolensk
1 armour and 1 mech_infantry moved from Russia to Kursk
2 infantry moved from Rostov to Ukraine
3 artilleries and 15 infantry moved from Russia to Smolensk
2 fighters and 2 tactical_bombers moved from Karelia to Russia
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
8 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 aaGuns
EDIT: Adding units owned by Russians to Karelia: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : -3.67
@ArtofWar1947 You’ve had some rough dice so far, another bad beat in 89. I am bracing for the mean reversion.
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 7 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 transport moved from 38 Sea Zone to 132 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from Hopei to Tsinghai
1 fighter and 1 tactical_bomber moved from Jehol to Tsinghai
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Siam to Yunnan
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 bomber moved from Siam to Yunnan
1 bomber moved from Siam to Tsinghai
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 56 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 tactical_bombers and 2 transports in 56 Sea Zone, round 2 : 9/18 hits, 9.00 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Dutch New Guinea
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Dutch New Guinea from ANZAC, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer and 1 submarine moved from 7 Sea Zone to 21 Sea Zone
2 transports moved from 36 Sea Zone to 7 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Jehol
1 bomber moved from Yunnan to Jehol
1 bomber moved from Tsinghai to Hunan
1 infantry moved from Kiangsi to Hopei
1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kwangtung to Hunan
1 transport moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 7 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in French Indo China
Japanese undo move 3.
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -3.33
ANZAC regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
Combat - Americans
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 marine moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Wake Island
1 fighter moved from 65 Sea Zone to New South Wales
2 infantry and 1 marine moved from New Zealand to 65 Sea Zone
1 carrier, 1 cruiser, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 65 Sea Zone to 32 Sea Zone
2 infantry and 1 marine moved from 32 Sea Zone to Wake Island
2 fighters and 4 tactical_bombers moved from Western United States to Wake Island
1 carrier and 2 destroyers moved from 27 Sea Zone to 32 Sea Zone
3 carriers and 1 cruiser moved from 66 Sea Zone to 28 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 aaGun and 1 mech_infantry moved from British Columbia to Alaska
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 artillery moved from Central United States to Southeast Mexico
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 126 Sea Zone to 109 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 78 Sea Zone to 100 Sea Zone
2 fighters moved from Hawaiian Islands to New Zealand
1 fighter moved from United Kingdom to 104 Sea Zone
Place Units - Americans
3 carriers placed in 104 Sea Zone
1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Shansi: 1 bomber
EDIT: Adding units owned by Americans to Wake Island: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Shansi to Tsinghai
17 infantry moved from Shansi to Honan
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Honan
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Honan, round 2 : 2/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Northern Sinkiang
Place Units - Chinese
3 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
1 armour and 2 mech_infantrys moved from Egypt to Ethiopia
1 armour moved from Suriname to French Guiana
British take French Guiana from Neutral_Axis
1 armour moved from French Guiana to Brazil
Combat - British
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Ethiopia, round 2 : 2/5 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Ethiopia
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 78 Sea Zone to 100 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 fighter moved from Egypt to 100 Sea Zone
1 infantry moved from Egypt to Alexandria
1 marine moved from 100 Sea Zone to Egypt
1 infantry moved from Northwest Persia to Iraq
2 armour moved from Union of South Africa to Belgian Congo
3 aaGuns, 5 artilleries and 30 infantry moved from Eastern India to Burma
1 infantry moved from Queensland to New South Wales
1 transport moved from 55 Sea Zone to 32 Sea Zone
1 bomber and 9 fighters moved from Finland to Bessarabia
2 infantry moved from Suriname to Brazil
Place Units - British
1 carrier, 1 fighter and 1 tactical_bomber placed in 100 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Italians regular : 0.33
Japanese regular : 0.33
British regular : 0.67
1d6<=1: 2; Hits: 0
1d6+2: 2; Sum: 4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_minor = 4
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to Gibraltar
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Malta to 98 Sea Zone
2 marines moved from Malta to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 marines, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 artillery and 2 marines moved from 97 Sea Zone to Southern Italy
1 armour moved from Archangel to Leningrad
1 bomber moved from Leningrad to Eastern Poland
1 transport moved from 94 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
ANZAC win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 submarines moved from 55 Sea Zone to 32 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 submarine moved from 64 Sea Zone to 62 Sea Zone
2 aaGuns, 3 fighters and 4 infantry moved from Queensland to New South Wales
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Finland to Bessarabia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.17
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 3 artilleries, 10 infantry and 5 mech_infantrys moved from Vyborg to Karelia
1 infantry moved from Leningrad to Vologda
2 fighters and 1 tactical_bomber moved from Leningrad to Vologda
1 infantry moved from Norway to Finland
Germans take Finland from Russians
Combat - Germans
Battle in Karelia
Germans attack with 6 armour, 3 artilleries, 10 infantry and 5 mech_infantrys
Russians defend with 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Germans roll dice for 6 armour, 3 artilleries, 10 infantry and 5 mech_infantrys in Karelia, round 2 : 7/24 hits, 7.83 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Karelia, round 2 : 4/15 hits, 5.33 expected hits
4 infantry owned by the Germans lost in Karelia
5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Karelia
Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 5 mech_infantrys in Karelia, round 3 : 10/20 hits, 7.17 expected hits
Russians roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Karelia, round 3 : 6/10 hits, 3.67 expected hits
6 infantry owned by the Germans lost in Karelia
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians and 4 artilleries owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 6 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Germans: 10 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Leningrad to Eastern Poland
4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from 118 Sea Zone to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 submarine moved from 94 Sea Zone to 85 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Southern France to Northern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Germany to Southern Italy
1 fighter moved from Norway to 115 Sea Zone
1 fighter moved from Norway to Germany
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 tactical_bomber moved from 118 Sea Zone to Western Germany
1 marine moved from Vyborg to 118 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 marine, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Western Germany
1 aaGun and 3 infantry moved from Norway to 115 Sea Zone
1 aaGun and 3 infantry moved from 115 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Norway to Vyborg
1 artillery and 10 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Vologda to Leningrad
Place Units - Germans
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 destroyer placed in 115 Sea Zone
1 submarine placed in 95 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 47 PUs;
Russians buy 1 airfield, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
2 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Kursk to Bessarabia
2 aaGuns, 4 artilleries and 36 infantry moved from Smolensk to Novgorod
8 artilleries and 1 infantry moved from Russia to Yaroslavl
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Samara to Gorky
Place Units - Russians
1 airfield and 3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 56 Sea Zone to 55 Sea Zone
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from Neutral with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 22 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Hunan to 7 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 56 Sea Zone to 132 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 132 Sea Zone to Malaya
2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 56 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 132 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
1 bomber moved from Hunan to Japan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangtung
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Yunnan to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 7 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Japan
1 artillery and 3 infantry moved from Japan to 7 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 7 Sea Zone
1 fighter and 1 infantry placed in Japan
2 artilleries placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,6
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : -0.33
@ArtofWar1947 I got some weird error when trying to post to the forum, but the dice emails came through. 
@ArtofWar1947 I saved it locally and posted manually, I believe everything is in order with the file. Not sure if there is a forum server issue at the moment or something.
Nikola and 666 have some weird stuff happening also:
Nikola1975
@666 Something is wrong with the sending the save from the game, very strange error. I hope you will be able to open the file and continue, let me know.
666
DJ will fix this problem. it happens from time to time. Attached is my turn, nothing exciting.
@ArtofWar1947 I think you forgot to attach the file.
Still working on the I-6 turn; will probably post later today.
@ArtofWar1947 Gotcha, I interpreted the last line of your previous post as saying it was attached, maybe that was meant for one of your other opponents.
I was not clear: The discussion about the attachment was from the exchange between 666 and Nikola who were discussing the problem.
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 bomber and 1 infantry moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Bulgaria to Romania
2 marines moved from Southern Italy to 97 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 marines and 2 submarines moved from 97 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Romania
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 marines and 2 submarines
British defend with 1 submarine
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
2 marines moved from 94 Sea Zone to Gibraltar
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun and 2 transports moved from 97 Sea Zone to 94 Sea Zone
3 infantry moved from Algeria to 94 Sea Zone
1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar
1 bomber moved from Romania to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,1
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
British regular : -0.17