@mike64 I forgot to move the German tank out of Denmark…ok it I edit that?
World at War captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Hokkaido 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to Iwo Jima 2 Adv.Fighters moved from 85 Sea Zone to Hokkaido 3 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to Iwo Jima 1 Adv.Fighter moved from 85 Sea Zone to Iwo Jima 1 Adv.Fighter moved from 85 Sea Zone to Hokkaido 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone 4 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Bomber moved from Hong Kong to N.French Indochina 1 Bomber moved from Malaya to N.French Indochina 3 Transports moved from 110 Sea Zone to 105 Sea Zone 6 Infantrys moved from S.Thailand to 105 Sea Zone 1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone 6 Infantrys and 3 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery moved from Java to Lombok 1 Artillery and 7 Infantrys moved from 110 Sea Zone to Lombok 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok 2 Fighters moved from 110 Sea Zone to Lombok 4 Adv.Fighters and 1 Fighter moved from Malaya to Lombok Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 14 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 3 Adv.Fighters and 1 T.Boat Americans defend with 1 Destroyer Yamamoto roll dice for 3 Adv.Fighters and 1 T.Boat in 76 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone 1 Destroyer owned by the Americans lost in 76 Sea Zone Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 T.Boat Casualties for Americans: 1 Destroyer Battle in Iwo Jima Yamamoto attack with 4 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Hokkaido Yamamoto attack with 3 Adv.Fighters and 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Hokkaido Yamamoto win, taking Hokkaido from British with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in N.French Indochina Yamamoto attack with 2 Bombers and 4 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 2 Bombers and 4 Infantrys in N.French Indochina, round 2 : 0/6 hits, 2.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Bombers and 4 Infantrys in N.French Indochina, round 3 : 0/6 hits, 2.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Bombers and 4 Infantrys in N.French Indochina, round 4 : 3/6 hits, 2.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 2 Bombers and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Lombok Yamamoto attack with 4 Adv.Fighters, 2 Artillerys, 3 Fighters and 8 Infantrys Anzac defend with 11 Infantrys; Dutch defend with 2 Bunkers Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 Bunkers owned by the Dutch Yamamoto roll dice for 4 Adv.Fighters, 2 Artillerys, 3 Fighters and 8 Infantrys in Lombok, round 2 : 5/17 hits, 5.33 expected hits Dutch roll dice for 2 Bunkers and 11 Infantrys in Lombok, round 2 : 4/13 hits, 4.67 expected hits 4 Infantrys owned by the Yamamoto lost in Lombok 5 Infantrys owned by the Anzac lost in Lombok Yamamoto roll dice for 4 Adv.Fighters, 2 Artillerys, 3 Fighters and 4 Infantrys in Lombok, round 3 : 4/13 hits, 4.67 expected hits Dutch roll dice for 2 Bunkers and 6 Infantrys in Lombok, round 3 : 5/8 hits, 3.00 expected hits 1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Lombok 4 Infantrys owned by the Anzac lost in Lombok Yamamoto roll dice for 4 Adv.Fighters, 1 Artillery and 3 Fighters in Lombok, round 4 : 3/8 hits, 3.33 expected hits Dutch roll dice for 2 Bunkers and 2 Infantrys in Lombok, round 4 : 3/4 hits, 1.67 expected hits 1 Artillery owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Lombok 2 Infantrys owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok 4 Adv.Fighters owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated Dutch win with 1 Bunker remaining. Battle score for attacker is -12 Casualties for Yamamoto: 2 Artillerys, 2 Fighters and 8 Infantrys Casualties for Anzac: 11 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Yamamoto 2 Adv.Fighters moved from Lombok to 110 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Lombok to Malaya 1 Adv.Fighter moved from Lombok to Malaya 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Artillery and 1 Infantry moved from S.Thailand to Malaya 1 Bomber moved from N.French Indochina to Malaya 1 Bomber moved from N.French Indochina to Hong Kong 1 Artillery and 5 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Kiangsi to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 4 Adv.Fighters moved from Iwo Jima to 85 Sea Zone 3 Adv.Fighters moved from Hokkaido to 85 Sea Zone 3 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Artillery and 4 Infantrys placed in Malaya 1 Artillery and 4 Infantrys placed in Hong Kong 1 Adv.Fighter, 1 B.Carrier and 1 T.Boat placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.17 Americans regular : 0.67 French regular : 0.00 Dutch regular : 2.67 -
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys moved from Peking to Chahar 1 Artillery, 1 Elite and 2 Infantrys moved from Shantung to Anhwei 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery moved from Soembawa to Lombok 2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Lombok 2 Infantrys moved from West Papua to Merauke 2 Adv.Fighters moved from 112 Sea Zone to Merauke Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 1 Elite, 17 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 0/2 hits, 1.17 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Lombok, round 2 : 0/5 hits, 1.83 expected hits Dutch roll dice for 1 Bunker in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Lombok, round 3 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Bunker in Lombok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Lombok 1 Bunker owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 ArmoredCar and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 3 : 0/4 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 4 : 3/4 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 ArmoredCar and 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Merauke Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Anzac defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Merauke, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Merauke, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Merauke 1 Infantry owned by the Anzac lost in Merauke Hisaichi win, taking Merauke from Dutch with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 ArmoredCar and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 1 ArmoredCar owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 6 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Elite and 2 Infantrys Casualties for Chinese: 1 ArmoredCar and 2 Infantrys Non Combat Move - Hisaichi 2 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone 1 Infantry moved from Liaoning to Peking 2 Infantrys and 1 Marine moved from Chita to N.Buryat Mongolia 2 ArmoredCars and 1 Tank moved from Heilungchiang to N.Buryat Mongolia 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 2 Adv.Fighters moved from Lombok to 111 Sea Zone 1 Tank moved from Timor to 112 Sea Zone 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Tank and 2 Transports moved from 112 Sea Zone to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 4 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia 2 Adv.Fighters moved from Merauke to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone Place Units - Hisaichi 4 Infantrys placed in Banjarmasin 2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 3 Infantrys placed in Chita 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 4 Infantrys placed in Davao 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Dutch regular : 1.67 Hisaichi regular : -3.00 -
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Finns 1 Artillery and 4 Infantrys moved from S.Karelia to Arkhangelsk 2 Tanks moved from S.Karelia to Arkhangelsk 1 Fighter moved from S.Karelia to Yaroslavl 1 Tank moved from S.Karelia to Yaroslavl 4 Infantrys moved from S.Karelia to Yaroslavl 1 ArmoredCar moved from S.Karelia to Yaroslavl 1 ArmoredCar moved from S.Karelia to Arkhangelsk 2 ArmoredCars moved from S.Karelia to Arkhangelsk 2 Infantrys moved from S.Karelia to Arkhangelsk 2 Infantrys moved from S.Karelia to Yaroslavl 2 Infantrys moved from S.Karelia to Arkhangelsk 2 Tanks moved from S.Karelia to Arkhangelsk 1 Mot.Inf moved from Vyborg to Arkhangelsk 1 Mot.Inf and 1 Tank moved from S.Karelia to Arkhangelsk Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 1 PUs; Combat - Finns Battle in Yaroslavl Finns attack with 1 ArmoredCar, 1 Fighter, 6 Infantrys and 1 Tank Russians defend with 1 Elite and 3 Infantrys Finns roll dice for 1 ArmoredCar, 1 Fighter, 6 Infantrys and 1 Tank in Yaroslavl, round 2 : 3/9 hits, 2.17 expected hits Russians roll dice for 1 Elite and 3 Infantrys in Yaroslavl, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Yaroslavl Finns roll dice for 1 ArmoredCar, 1 Fighter, 6 Infantrys and 1 Tank in Yaroslavl, round 3 : 3/9 hits, 2.17 expected hits Russians roll dice for 1 Elite in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Yaroslavl Finns win, taking Yaroslavl from Russians with 1 ArmoredCar, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Russians: 1 Elite and 3 Infantrys Battle in Arkhangelsk Finns attack with 3 ArmoredCars, 1 Artillery, 8 Infantrys, 2 Mot.Infs and 5 Tanks Russians defend with 1 AAGun, 1 Factory and 6 Infantrys Finns roll dice for 3 ArmoredCars, 1 Artillery, 8 Infantrys, 2 Mot.Infs and 5 Tanks in Arkhangelsk, round 2 : 5/19 hits, 5.67 expected hits Russians roll dice for 6 Infantrys in Arkhangelsk, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Finns lost in Arkhangelsk 5 Infantrys owned by the Russians lost in Arkhangelsk Finns roll dice for 3 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Mot.Infs and 5 Tanks in Arkhangelsk, round 3 : 3/16 hits, 5.17 expected hits Russians roll dice for 1 Infantry in Arkhangelsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Arkhangelsk Finns win, taking Arkhangelsk from Russians with 3 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Mot.Infs and 5 Tanks remaining. Battle score for attacker is 6 Casualties for Finns: 3 Infantrys Casualties for Russians: 6 Infantrys Non Combat Move - Finns 1 Fighter moved from Yaroslavl to S.Karelia 1 Elite and 1 Infantry moved from Vyborg to S.Karelia 1 Tank moved from Oulu to S.Karelia 2 Artillerys moved from Tampere to Oulu 1 Mech.Inf moved from Helsinki to Vyborg 2 ArmoredCars and 1 Tank moved from Helsinki to Oulu Place Units - Finns 2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Finns regular : -1.17 Russians regular : -1.00 -
TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Romanians 2 Infantrys moved from Rostov to Penza 1 Adv.Fighter moved from Kursk to Penza 1 Artillery moved from Rostov to Penza Purchase Units - Romanians Romanians buy 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Penza Romanians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Penza, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Penza Romanians win, taking Penza from Russians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter moved from Penza to Kursk 1 AAGun and 1 Elite moved from Rostov to Tula 1 Infantry moved from Kursk to Rostov 1 Artillery and 1 Elite moved from Kursk to Tula 3 Infantrys moved from Odessa to Donetsk 2 ArmoredCars and 1 Tank moved from Odessa to Kursk 1 Artillery moved from Bucharest to E.Romania 2 ArmoredCars moved from Bucharest to Odessa 1 Elite moved from E.Romania to Odessa Place Units - Romanians 3 Infantrys placed in Kursk 2 Infantrys and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Thai 1 Adv.Fighter moved from Bangkok to Burma 2 Infantrys moved from S.Thailand to Burma Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 2 PUs; Combat - Thai Battle in Burma Thai attack with 1 Adv.Fighter and 2 Infantrys British defend with 1 Artillery Thai roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 4 Infantrys moved from Bangkok to 105 Sea Zone 4 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Lombok 1 Infantry moved from Bangkok to S.Thailand 1 AAGun moved from Bangkok to S.Thailand 1 Adv.Fighter moved from Burma to Malaya Place Units - Thai 1 Elite, 4 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 19 PUsCombat Hit Differential Summary :
Thai regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Thai 1 Adv.Fighter moved from Bangkok to Burma 2 Infantrys moved from S.Thailand to Burma Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 2 PUs; Combat - Thai Battle in Burma Thai attack with 1 Adv.Fighter and 2 Infantrys British defend with 1 Artillery Thai roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 4 Infantrys moved from Bangkok to 105 Sea Zone 4 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Lombok 1 Infantry moved from Bangkok to S.Thailand 1 AAGun moved from Bangkok to S.Thailand 1 Adv.Fighter moved from Burma to Malaya Place Units - Thai 1 Elite, 4 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Finns from 23 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport EDIT: Adding units owned by Finns to 24 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Thai regular : -0.67 British regular : 0.33 -
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Germans 1 Battleship, 1 Destroyer, 1 Submarine and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 2 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers, 2 Fighters, 6 S.Submarines, 8 Submarines and 10 T.Boats moved from 23 Sea Zone to 22 Sea Zone 2 Stukas moved from Normandy to Aquitaine 4 Infantrys moved from Orleanais to Aquitaine 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Stuka moved from El Agheila to 51 Sea Zone 1 Infantry moved from Kufra to Darfur 1 ArmoredCar moved from El Agheila to Darfur 1 Artillery, 1 Infantry and 1 Tank moved from Middle Norrland to Upper Norrland 2 Infantrys moved from Denmark to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Upper Norrland 1 Stuka moved from Hamburg to Upper Norrland Purchase Units - Germans Germans buy 2 Artillerys, 1 Elite, 27 Infantrys, 7 Mech.Infs and 6 T.Boats; Remaining resources: 0 PUs; Combat - Germans Battle in 51 Sea Zone Germans attack with 1 Stuka and 1 Submarine British defend with 1 Destroyer Germans roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Stuka in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 1 Stuka and 1 Submarine remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in 22 Sea Zone Germans attack with 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters, 6 S.Submarines, 9 Submarines and 11 T.Boats Russians defend with 1 Cruiser, 1 Destroyer and 2 Transports Germans roll dice for 6 S.Submarines and 9 Submarines in 22 Sea Zone, round 2 : 5/15 hits, 6.00 expected hits Russians roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 22 Sea Zone, round 2 : 2/4 hits, 1.17 expected hits Units damaged: 1 Battleship owned by the Germans 1 T.Boat owned by the Germans lost in 22 Sea Zone 2 Transports owned by the Russians, 1 Cruiser owned by the Russians and 1 Destroyer owned by the Russians lost in 22 Sea Zone Germans win with 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters, 6 S.Submarines, 9 Submarines and 10 T.Boats remaining. Battle score for attacker is 26 Casualties for Germans: 1 T.Boat Casualties for Russians: 1 Cruiser, 1 Destroyer and 2 Transports Battle in Darfur Germans attack with 1 ArmoredCar and 1 Infantry French defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Darfur, round 3 : 1/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Germans win, taking Darfur from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Upper Norrland Germans attack with 1 Artillery, 3 Infantrys, 1 Stuka and 1 Tank Neutral defend with 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys, 1 Stuka and 1 Tank in Upper Norrland, round 2 : 0/6 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Upper Norrland Germans roll dice for 1 Artillery, 2 Infantrys, 1 Stuka and 1 Tank in Upper Norrland, round 3 : 3/5 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 1 Artillery, 2 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Aquitaine Germans attack with 4 Infantrys and 2 Stukas Americans defend with 2 Infantrys Germans roll dice for 4 Infantrys and 2 Stukas in Aquitaine, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 2 Infantrys in Aquitaine, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Aquitaine 2 Infantrys owned by the Americans lost in Aquitaine Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for Americans: 2 Infantrys Non Combat Move - Germans 2 Stukas moved from Aquitaine to Normandy 6 Infantrys moved from Paris to Orleanais 1 Artillery moved from Normandy to Orleanais 1 Artillery and 3 Infantrys moved from Lorraine to Burgundy 1 Artillery and 2 Infantrys moved from Stockholm to Middle Norrland 1 Stuka moved from Upper Norrland to Middle Norrland 1 Stuka moved from 51 Sea Zone to El Agheila 2 Infantrys moved from El Agheila to Kufra 1 Tank moved from El Agheila to Kufra 1 Destroyer moved from 45 Sea Zone to 42 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 2 Transports moved from 23 Sea Zone to 22 Sea Zone 2 Infantrys moved from 22 Sea Zone to Oslo 1 Stuka moved from Rostov to Kursk 2 Tanks moved from Rostov to Tula 8 Artillerys, 8 Elites, 29 Infantrys and 5 Tanks moved from Kursk to Tula 1 HeavyTank, 1 Mech.Inf and 12 Tanks moved from Stalingrad to Tula 3 Tanks moved from Georgia to Tula 1 Artillery, 1 Elite and 12 Infantrys moved from Kiev to Kursk 2 ArmoredCars and 6 Tanks moved from Vinnytsia to Kursk 1 Infantry moved from Vinnytsia to Kiev 7 Infantrys moved from Brest to Kiev 4 ArmoredCars moved from Warsaw to Kiev 1 Infantry moved from Danzig to Brest 4 Infantrys moved from S.Karelia to Yaroslavl 4 Infantrys moved from Leningrad to S.Karelia 2 Stukas moved from Hamburg to Normandy Place Units - Germans 6 T.Boats placed in 22 Sea Zone 3 Mech.Infs placed in Kiev 4 Mech.Infs placed in Leningrad 2 Infantrys placed in El Agheila 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Artillery, 1 Elite and 6 Infantrys placed in Paris 3 Infantrys placed in Normandy 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 2 Infantrys placed in Berlin Turn Complete - Germans Germans collect 142 PUs; end with 142 PUsCombat Hit Differential Summary :
French regular : 1.33 Russians regular : 0.83 Germans regular : -1.00 Neutral regular : -0.33 British regular : -1.00 -
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Italians 2 Infantrys moved from E.Morocco to N.Algeria 4 Adv.Fighters moved from 46 Sea Zone to N.Algeria 2 Infantrys moved from Tobruk to Mersa Matruh 4 Fighters moved from 48 Sea Zone to Mersa Matruh 1 Fighter moved from Greece to Mersa Matruh Purchase Units - Italians Italians buy 1 Bunker, 2 Destroyers, 18 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 5 Fighters and 2 Infantrys British defend with 2 Infantrys Italians roll dice for 5 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 2.00 expected hits British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 5 Fighters and 1 Infantry in Mersa Matruh, round 3 : 2/6 hits, 1.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh 1 Infantry owned by the British lost in Mersa Matruh Italians win with 5 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys Battle in N.Algeria Italians attack with 4 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Italians roll dice for 4 Adv.Fighters and 2 Infantrys in N.Algeria, round 2 : 3/6 hits, 2.33 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria 1 Infantry owned by the Americans lost in N.Algeria Italians win, taking N.Algeria from French with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Italians 4 Adv.Fighters moved from N.Algeria to 46 Sea Zone 1 Fighter moved from Mersa Matruh to Greece 4 Fighters moved from Mersa Matruh to 48 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from Tobruk to Kufra 2 Transports moved from 46 Sea Zone to 44 Sea Zone 1 Artillery moved from Provence to 44 Sea Zone 1 Tank moved from Lombardy to 44 Sea Zone 2 Infantrys moved from Lombardy to 44 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 44 Sea Zone to 46 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia 2 Transports moved from 48 Sea Zone to 47 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Cruiser, 1 Elite, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Elite and 6 Infantrys moved from 48 Sea Zone to Tobruk 4 Mot.Infs moved from Tunis to Hun 1 ArmoredCar and 2 Tanks moved from S.Algeria to Ghadames 1 Destroyer moved from 43 Sea Zone to 46 Sea Zone Place Units - Italians 1 Bunker and 2 Infantrys placed in Greece 1 Destroyer and 1 Submarine placed in 48 Sea Zone 1 Destroyer and 1 Submarine placed in 46 Sea Zone 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.17 British regular : 1.00 -
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@captainwalker
i hope you didnt send anything -
TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Yamamoto 2 Infantrys moved from Malaya to 110 Sea Zone 2 Adv.Fighters and 2 Infantrys moved from 110 Sea Zone to Java 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Malaya to Java 2 Artillerys and 2 Infantrys moved from Malaya to 110 Sea Zone 1 Cruiser moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from S.Thailand to 105 Sea Zone 1 Cruiser and 1 Infantry moved from 105 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from S.Thailand to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys and 5 Infantrys moved from 110 Sea Zone to Java 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 11 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone 1 Infantry moved from Hunan to Kweichow 1 Bomber moved from Hong Kong to Kweichow Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Battleship, 1 Elite, 11 Infantrys, 1 Submarine, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 11 Adv.Fighters and 1 T.Boat Americans defend with 1 Destroyer Yamamoto roll dice for 11 Adv.Fighters and 1 T.Boat in 76 Sea Zone, round 2 : 10/12 hits, 5.83 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Yamamoto win with 11 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Kweichow Yamamoto attack with 1 Bomber and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow 1 Infantry owned by the British lost in Kweichow Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in Java Yamamoto attack with 4 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 7 Infantrys Anzac defend with 11 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Yamamoto roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 7 Infantrys in Java, round 2 : 5/15 hits, 5.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 11 Infantrys in Java, round 2 : 4/12 hits, 4.17 expected hits 4 Infantrys owned by the Yamamoto lost in Java 4 Infantrys owned by the Anzac lost in Java Yamamoto roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Java, round 3 : 3/11 hits, 4.50 expected hits Dutch roll dice for 1 Bunker and 7 Infantrys in Java, round 3 : 3/8 hits, 2.83 expected hits 3 Infantrys owned by the Yamamoto lost in Java 3 Infantrys owned by the Anzac lost in Java Yamamoto roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Bomber and 1 Fighter in Java, round 4 : 4/8 hits, 3.67 expected hits Dutch roll dice for 1 Bunker and 4 Infantrys in Java, round 4 : 5/5 hits, 1.83 expected hits 2 Adv.Fighters owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Java 4 Infantrys owned by the Anzac lost in Java 2 Adv.Fighters owned by the Yamamoto and 1 Bomber owned by the Yamamoto retreated Dutch win with 1 Bunker remaining. Battle score for attacker is -28 Casualties for Yamamoto: 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 7 Infantrys Casualties for Anzac: 11 Infantrys Non Combat Move - Yamamoto 2 Adv.Fighters moved from Java to 110 Sea Zone 1 Bomber moved from Java to Malaya 1 Bomber moved from Kweichow to Hong Kong 1 Artillery and 3 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Transport moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Hokkaido to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kiangsi 11 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Artillery, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 4 Infantrys placed in Hong Kong 1 Battleship, 1 Submarine, 1 T.Boat and 1 Transport placed in 85 Sea Zone 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 1.83 Americans regular : -0.33 Dutch regular : 3.17 -
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@dawgoneit no…I accidentally tagged you
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TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Hisaichi 1 Artillery moved from Lombok to Java 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 2 Adv.Fighters moved from 111 Sea Zone to Java 1 Battleship, 2 Cruisers and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 1 Cruiser, 4 Infantrys and 2 Transports moved from 107 Sea Zone to 113 Sea Zone 2 Adv.Fighters moved from 107 Sea Zone to Townsville 1 Infantry moved from Aroe to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Queensland Hisaichi take Queensland from Anzac 2 Cruisers and 1 Transport moved from 112 Sea Zone to 113 Sea Zone 1 Battleship moved from 112 Sea Zone to 113 Sea Zone 1 Artillery and 1 Elite moved from West Papua to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Adv.Fighters moved from 84 Sea Zone to Chahar 1 Infantry moved from Peking to Chahar 1 Infantry moved from Shantung to Chahar 1 Artillery and 1 Elite moved from Shantung to Anhwei 2 Infantrys moved from Shantung to Anhwei 1 Infantry moved from S.Buryat Mongolia to Irkutsk 2 Fighters moved from N.Buryat Mongolia to Irkutsk 4 ArmoredCars, 5 Artillerys, 3 Elites, 25 Infantrys, 2 Marines and 6 Tanks moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from 113 Sea Zone to Northern Territory Hisaichi take Northern Territory from Anzac 1 Artillery, 1 Elite and 5 Infantrys moved from 113 Sea Zone to Townsville Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 12 Infantrys, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Olyokminsk Hisaichi attack with 4 ArmoredCars, 5 Artillerys, 3 Elites, 25 Infantrys, 2 Marines and 6 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 4 ArmoredCars, 5 Artillerys, 3 Elites, 25 Infantrys, 2 Marines and 6 Tanks in Olyokminsk, round 2 : 15/45 hits, 13.00 expected hits Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 4 ArmoredCars, 5 Artillerys, 3 Elites, 25 Infantrys, 2 Marines and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Irkutsk Hisaichi attack with 2 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Java Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys Dutch defend with 1 Bunker Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Java, round 2 : 1/5 hits, 1.83 expected hits Dutch roll dice for 1 Bunker in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Java 1 Bunker owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Bunker Battle in Chahar Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 5 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 6 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 6 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Anhwei 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Elite and 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in Townsville Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 5 Infantrys Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Anzac roll AA dice in Townsville : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship and 3 Cruisers in Townsville, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Anzac 1 Infantry owned by the Anzac lost in Townsville Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 5 Infantrys in Townsville, round 2 : 5/9 hits, 2.67 expected hits Anzac roll dice for 1 Bunker and 2 Infantrys in Townsville, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Townsville 2 Infantrys owned by the Anzac and 1 Bunker owned by the Anzac lost in Townsville Hisaichi win, taking Townsville from Anzac with 2 Adv.Fighters, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Bunker and 3 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Townsville to 113 Sea Zone 1 Infantry moved from Merauke to West Papua 4 Infantrys and 1 Tank moved from Hollandia to West Papua 1 Carrier and 1 Destroyer moved from 107 Sea Zone to 113 Sea Zone 2 Adv.Fighters moved from Java to 113 Sea Zone 1 Carrier moved from 111 Sea Zone to 113 Sea Zone 2 Adv.Fighters moved from Chahar to 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Fighters moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Chita to S.Buryat Mongolia 2 Infantrys moved from Chita to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung Place Units - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 2 Submarines EDIT: Adding units owned by Hisaichi to 85 Sea Zone: 2 Submarines EDIT: Turning off Edit Mode 2 Submarines placed in 84 Sea Zone 4 Infantrys placed in Davao 2 ArmoredCars and 1 Tank placed in Chita 2 ArmoredCars and 1 Tank placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 4 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Anzac regular : -0.17 Russians regular : 0.33 Anzac AA : -0.33 Dutch regular : 0.50 Hisaichi regular : 2.50





