World at War Captain Walker (axis) vs Entek

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            6 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Shantung to Shansi
            1 Artillery moved from Liaoning to Heilungchiang
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Liaoning to Heilungchiang
            2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 1 Tank moved from Liaoning to Hulunbuir
            1 Fighter moved from Shantung to Shansi
            1 Artillery moved from Davao to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
            1 Artillery and 1 Infantry moved from Celebes to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor
            1 B.Transport, 6 Infantrys and 2 Transports moved from 84 Sea Zone to 107 Sea Zone
            6 Infantrys moved from 107 Sea Zone to Davao
            2 Adv.Fighters moved from Changchun to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 1 Elite, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Soembawa
                Hisaichi attack with 3 Artillerys and 3 Infantrys
                Dutch defend with 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Soembawa, round 2 : 0/6 hits, 2.00 expected hits
                    Dutch roll dice for 2 Infantrys and 1 Tank in Soembawa, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Soembawa, round 3 : 2/6 hits, 2.00 expected hits
                    Dutch roll dice for 2 Infantrys and 1 Tank in Soembawa, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                    2 Infantrys owned by the Dutch lost in Soembawa
                    Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Soembawa, round 4 : 2/5 hits, 1.67 expected hits
                    Dutch roll dice for 1 Tank in Soembawa, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                    1 Tank owned by the Dutch lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Dutch: 2 Infantrys and 1 Tank
            Battle in Heilungchiang
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Timor
                Hisaichi attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Timor, round 2 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Timor
                Hisaichi win, taking Timor from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Destroyer moved from 107 Sea Zone to 112 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 Submarine moved from 107 Sea Zone to 112 Sea Zone
            1 Submarine moved from 107 Sea Zone to 111 Sea Zone
            2 Artillerys and 2 Infantrys moved from Shantung to Shansi
            1 Artillery moved from Anhwei to Hupeh
            2 Tanks moved from Anhwei to Shansi
            1 Fighter moved from Shansi to Anhwei
            1 Adv.Fighter moved from Heilungchiang to Hulunbuir
            1 AAGun moved from Kirin to Liaoning
            1 Adv.Fighter moved from Heilungchiang to Hulunbuir
    
        Place Units - Hisaichi
            4 Artillerys placed in Davao
            2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
            1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 2 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : -0.33
    Dutch regular : -1.17
    Hisaichi regular : -0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - British
            1 Infantry moved from Munster to 18 Sea Zone
            1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone
            2 Fighters moved from 18 Sea Zone to Netherlands
            1 Fighter moved from Scotland to Netherlands
            1 Fighter moved from Manchester to Netherlands
            1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from 21 Sea Zone to Netherlands
            1 Bomber moved from French Sudan to 29 Sea Zone
            3 Infantrys moved from Darfur to Kufra
            1 Tank moved from New Valley to Kufra
            1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Kufra
            1 Artillery and 2 Infantrys moved from Baluchistan to E.Iran
            2 Artillerys, 2 Elites and 3 Infantrys moved from W.Iran to E.Iran
            1 Infantry moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            1 Tank moved from Assam to Yunnan
                  Chinese take Yunnan from Yamamoto
            1 Tank moved from Yunnan to Assam
            2 Transports moved from 56 Sea Zone to 57 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from Italian East Africa to 57 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 56 Sea Zone to Crete
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 16 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in 29 Sea Zone
                British attack with 1 Bomber
                Germans defend with 2 Submarines
                    British roll dice for 1 Bomber in 29 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 29 Sea Zone
                1 Bomber owned by the British retreated
                Germans win with 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Kufra
                British attack with 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 1 Tank
                Italians defend with 2 Artillerys
                    British roll dice for 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 1 Tank in Kufra, round 2 : 2/8 hits, 2.50 expected hits
                    Italians roll dice for 2 Artillerys in Kufra, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Italians: 2 Artillerys
            Battle in E.Iran
                British attack with 3 Artillerys, 2 Elites and 5 Infantrys
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 3 Artillerys, 2 Elites and 5 Infantrys in E.Iran, round 2 : 3/10 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Neutral lost in E.Iran
                    British roll dice for 3 Artillerys, 2 Elites and 5 Infantrys in E.Iran, round 3 : 4/10 hits, 3.00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 3 Artillerys, 2 Elites and 5 Infantrys remaining. Battle score for attacker is 12
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Crete
                British attack with 1 Artillery, 1 Elite and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Battleship and 2 Cruisers in Crete, round 2 : 1/3 hits, 1.67 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Netherlands
                British attack with 1 Artillery, 4 Fighters and 1 Infantry
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Netherlands, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Artillery and 4 Fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - British
            4 Fighters moved from Netherlands to 21 Sea Zone
            1 Tank moved from Munster to Northern Ireland
            1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 11 Sea Zone
            1 Infantry and 1 Tank moved from 11 Sea Zone to Manchester
            1 Bomber moved from 29 Sea Zone to French Sudan
            1 Adv.Fighter and 3 Fighters moved from Kufra to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley
            2 Infantrys moved from Nubia to New Valley
            1 Artillery and 5 Infantrys moved from Cairo to Lower Egypt
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter moved from Madras to Assam
            1 Destroyer and 1 Transport moved from 71 Sea Zone to 74 Sea Zone
            1 Infantry moved from Yukon to 74 Sea Zone
            1 Infantry moved from Alaska to 74 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 79 Sea Zone
    
        Place Units - British
            1 Carrier and 1 Cruiser placed in 21 Sea Zone
            1 Destroyer and 1 Submarine placed in 56 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Cairo
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            3 Infantrys placed in Italian East Africa
            3 Infantrys placed in W.Iran
            1 Artillery and 1 Infantry placed in Manchester
            1 Artillery and 3 Infantrys placed in Wales
            1 Infantry placed in Madras
            Turning on Edit Mode
            EDIT: Removing units owned by British from Bombay: 1 Tank
            EDIT: Adding units owned by British to Hyderabad: 1 Tank
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 110 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : 0.67
    Neutral regular : -2.33
    British regular : 0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Infantry moved from Bougainville to 114 Sea Zone
            1 Artillery moved from New Ireland to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Artillery and 2 Infantrys moved from 67 Sea Zone to Soembawa
            2 Fighters moved from Banjarmasin to Sumatra
            3 Infantrys moved from Java to Sumatra
            2 Adv.Fighters moved from 67 Sea Zone to Sumatra
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Sumatra
                Anzac attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys
                Yamamoto defend with 1 ArmoredCar and 2 Tanks
                    Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Sumatra, round 2 : 3/7 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 ArmoredCar and 2 Tanks in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                    2 Tanks owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Sumatra
                Anzac win, taking Sumatra from Yamamoto with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 ArmoredCar and 2 Tanks
            Battle in Soembawa
                Anzac attack with 1 Artillery and 5 Infantrys
                Hisaichi defend with 3 Artillerys and 1 Infantry
                    Anzac roll dice for 2 Cruisers in Soembawa, round 2 : 0/2 hits, 1.00 expected hits
                    Anzac roll dice for 1 Artillery and 5 Infantrys in Soembawa, round 2 : 1/6 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Artillerys and 1 Infantry in Soembawa, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac lost in Soembawa
                    1 Infantry owned by the Hisaichi lost in Soembawa
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Soembawa, round 3 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Artillerys in Soembawa, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac lost in Soembawa
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 4 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 3 Artillerys in Soembawa, round 4 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the Hisaichi lost in Soembawa
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 5 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Artillerys in Soembawa, round 5 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac lost in Soembawa
                    Anzac roll dice for 1 Artillery in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in Soembawa, round 6 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Artillery in Soembawa, round 7 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in Soembawa, round 7 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Artillery in Soembawa, round 8 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in Soembawa, round 8 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac lost in Soembawa
                    1 Artillery owned by the Hisaichi lost in Soembawa
                Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Anzac: 1 Artillery and 5 Infantrys
                Casualties for Hisaichi: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Sumatra to 67 Sea Zone
            2 Fighters moved from Sumatra to Banjarmasin
            2 Infantrys moved from Western Australia to Broome
            2 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Artillery and 3 Infantrys moved from Lombok to Java
            2 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
    
        Place Units - Anzac
            1 Adv.Fighter, 1 Artillery and 1 Elite placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Anzac regular : -2.17
    Hisaichi regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
            1 Infantry moved from Banjarmasin to East And South Borneo
            1 Adv.Fighter moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Soembawa
                Dutch attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Soembawa
                Dutch win, taking Soembawa from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in East And South Borneo
                Dutch attack with 1 Adv.Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Dutch roll dice for 1 Adv.Fighter and 1 Infantry in East And South Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in East And South Borneo
                    1 Infantry owned by the Yamamoto lost in East And South Borneo
                Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Dutch
            1 Adv.Fighter moved from East And South Borneo to Banjarmasin
    
        Place Units - Dutch
            1 Bunker and 4 Infantrys placed in Banjarmasin
            1 Bunker placed in Java
            3 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Dutch regular : 1.00
    Hisaichi regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Infantry moved from Lapland to Finnmark
                  Finns take Finnmark from Russians
            2 Infantrys moved from Oulu to N.Karelia
            1 Tank moved from Lapland to N.Karelia
            1 Infantry moved from Oulu to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Fighter moved from Tampere to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Infantrys and 1 Tank in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 4 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            6 Infantrys moved from Tampere to Oulu
            5 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.83
    Russians regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from S.Thailand to Burma
                  Thai take Burma from British
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Fighter moved from Bangkok to N.Thailand
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            3 Infantrys, 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            3 Infantrys moved from 110 Sea Zone to Sumatra
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Sumatra
                Thai attack with 3 Infantrys
                Anzac defend with 2 Infantrys
                    Thai roll dice for 3 Infantrys in Sumatra, round 2 : 0/3 hits, 0.50 expected hits
                    Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Sumatra
                    Thai roll dice for 2 Infantrys in Sumatra, round 3 : 1/2 hits, 0.33 expected hits
                    Dutch roll dice for 2 Infantrys in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Sumatra
                    1 Infantry owned by the Anzac lost in Sumatra
                    Thai roll dice for 1 Infantry in Sumatra, round 4 : 1/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                Thai win, taking Sumatra from Dutch with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 2 Infantrys
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from N.Thailand to Bangkok
    
        Place Units - Thai
            2 Artillerys and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.33
    Dutch regular : 0.33
    British regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Cruiser and 1 Infantry moved from 96 Sea Zone to 103 Sea Zone
            1 Infantry moved from 103 Sea Zone to Kusaie
                  Americans take Kusaie from Yamamoto
            2 Infantrys moved from Jaluit to 96 Sea Zone
            2 Infantrys and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Eniwetok
            1 Adv.Fighter and 1 Fighter moved from 96 Sea Zone to Eniwetok
            1 Carrier, 1 Destroyer and 2 Submarines moved from 96 Sea Zone to 103 Sea Zone
            2 Adv.Fighters moved from Wake to Eniwetok
            3 Artillerys, 6 Infantrys and 4 Tanks moved from N.Chile to Santiago
            4 Infantrys and 1 Marine moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
            2 Bombers moved from Amazon to 29 Sea Zone
            1 Fighter and 2 Tanks moved from Amazon to Bahia
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Bunker, 8 Infantrys, 2 Marines, 1 S.Submarine and 3 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 29 Sea Zone
                Americans attack with 2 Bombers
                Germans defend with 1 Submarine
                    Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 29 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Bahia
                Americans attack with 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Bahia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks in Bahia, round 2 : 2/8 hits, 2.50 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 3/3 hits, 1.17 expected hits
                    3 Infantrys owned by the Americans lost in Bahia
                    2 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks in Bahia, round 3 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in Bahia
                    1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Fighter, 1 Marine and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Neutral: 3 Infantrys and 1 Tank
                Casualties for Americans: 4 Infantrys
            Battle in Eniwetok
                Americans attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Eniwetok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 3 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Santiago
                Americans attack with 3 Artillerys, 6 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Santiago, round 2 : 4/13 hits, 4.50 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits
                    1 Infantry owned by the Americans lost in Santiago
                    2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Santiago, round 3 : 6/12 hits, 4.33 expected hits
                    Neutral roll dice for 2 Tanks in Santiago, round 3 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans lost in Santiago
                    2 Tanks owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 3 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 16
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            2 Transports moved from 119 Sea Zone to 25 Sea Zone
            1 Elite moved from South Central USA to South Atlantic USA
            3 Infantrys moved from Northeast USA to South Atlantic USA
            2 Bombers moved from 29 Sea Zone to Amazon
            1 Fighter moved from Bahia to Amazon
            4 Infantrys moved from San Francisco to 83 Sea Zone
            2 Adv.Fighters moved from San Francisco to 88 Sea Zone
            1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Submarine moved from 89 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from Eniwetok to Wake
            1 Adv.Fighter and 1 Fighter moved from Eniwetok to 103 Sea Zone
            1 AAGun moved from Pearl Harbor to 91 Sea Zone
            1 AAGun, 3 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun moved from 88 Sea Zone to Wake
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            1 Bomber moved from Pearl Harbor to Wake
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
    
        Place Units - Americans
            2 Artillerys and 1 Infantry placed in South Atlantic USA
            1 Bunker and 2 Marines placed in Wake
            1 B.Transport and 1 S.Submarine placed in 83 Sea Zone
            2 Adv.Fighters and 4 Infantrys placed in San Francisco
            3 Submarines placed in 91 Sea Zone
            3 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 104 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Neutral regular : 2.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Infantry moved from Hamburg to Netherlands
            1 Artillery moved from Hamburg to Netherlands
            1 ArmoredCar moved from Rhine to Belgium
            1 Infantry moved from Picardy to Belgium
            1 Artillery moved from Lorraine to Belgium
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Oslo to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            2 Adv.Fighters, 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Leningrad
            2 Fighters moved from Tampere to Leningrad
            2 Adv.Fighters moved from Tampere to Leningrad
            1 Infantry moved from Lithuania to Minsk
            1 Artillery and 2 Infantrys moved from Brest to Kiev
            1 ArmoredCar moved from Brest to Kiev
            1 Tank moved from Brest to Kiev
            3 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
            1 Bomber moved from Brest to Minsk
            1 Bomber moved from Berlin to Netherlands
            1 JetFighter moved from Berlin to Netherlands
            2 Artillerys and 2 Infantrys moved from Tobruk to Kufra
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 3 Elites, 29 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 JetFighter
                British defend with 1 Artillery
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 JetFighter in Netherlands, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery, 1 Bomber, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                British defend with 1 AAGun and 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans lost in Belgium
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for British: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Leningrad
                Germans attack with 4 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys
                Russians defend with 1 AAGun, 1 Factory, 1 Mot.Inf and 2 Tanks
                    Russians roll AA dice in Leningrad : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys in Leningrad, round 2 : 3/10 hits, 3.67 expected hits
                    Russians roll dice for 1 Mot.Inf and 2 Tanks in Leningrad, round 2 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the Germans lost in Leningrad
                1 Mot.Inf owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 4 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Mot.Inf and 2 Tanks
            Battle in Kiev
                Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    1 Infantry owned by the Russians lost in Kiev
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 3 : 2/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
                    1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Kufra
                Germans attack with 2 Artillerys and 2 Infantrys
                British defend with 3 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in Kufra, round 2 : 3/4 hits, 1.50 expected hits
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kufra
                    1 Infantry owned by the British lost in Kufra
                1 Artillery owned by the Germans retreated to Tobruk
                British win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Artillery and 2 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            2 Infantrys moved from Krakow to Vinnytsia
            1 AAGun, 1 Artillery and 7 Tanks moved from Brest to Kiev
            1 Bomber moved from Minsk to Brest
            1 AAGun and 4 Infantrys moved from Warsaw to Brest
            2 Adv.Fighters moved from Leningrad to 24 Sea Zone
            2 Fighters moved from Leningrad to Vyborg
            2 Adv.Fighters moved from Leningrad to Vyborg
            1 Artillery, 1 Elite and 3 Infantrys moved from Bohemia to Krakow
            2 Adv.Fighters moved from Berlin to Picardy
            1 JetFighter moved from Netherlands to 23 Sea Zone
            3 Tanks moved from Berlin to Pomerania
            2 ArmoredCars moved from Berlin to Pomerania
            1 Infantry moved from Hamburg to Netherlands
            6 Tanks moved from Lorraine to Bohemia
            1 Artillery moved from Lorraine to Picardy
            1 Infantry moved from Normandy to Brittany
            1 Tank moved from Brittany to Picardy
            8 Infantrys moved from Paris to Normandy
            1 Bomber moved from Netherlands to Hamburg
    
        Place Units - Germans
            1 Carrier placed in 23 Sea Zone
            1 JetFighter placed in 23 Sea Zone
            2 Artillerys and 2 Infantrys placed in Hamburg
            2 Artillerys and 2 Infantrys placed in Warsaw
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
            1 Elite and 4 Infantrys placed in Bohemia
            2 ArmoredCars, 2 Elites and 10 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.50
    Germans regular : -2.67
    Russians AA : -1.00
    British regular : 1.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Adv.Fighter, 1 Artillery and 1 Elite moved from S.Karelia to Vyborg
            1 Artillery and 1 Elite moved from S.Karelia to Vyborg
            1 Bomber moved from Kursk to Vyborg
            2 Infantrys moved from S.Karelia to Vyborg
            1 Adv.Fighter moved from Moscow to Vyborg
            6 Infantrys and 4 Tanks moved from S.Karelia to Leningrad
            1 Tank moved from Arkhangelsk to Leningrad
            1 Mot.Inf moved from Gorky to Leningrad
            2 Infantrys and 1 Tank moved from Kursk to Minsk
            1 Tank moved from Chita to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 4 Artillerys, 4 Elites, 18 Infantrys, 1 Mech.Rocket and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Minsk
                Russians attack with 2 Infantrys and 1 Tank
                Germans defend with 1 Artillery
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery
            Battle in Vyborg
                Russians attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys
                Germans defend with 2 Adv.Fighters and 2 Fighters; Finns defend with 2 Infantrys
                    Russians roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys in Vyborg, round 2 : 8/9 hits, 3.67 expected hits
                    Finns roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 4/6 hits, 3.00 expected hits
                    1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
                    2 Fighters owned by the Germans, 2 Infantrys owned by the Finns and 2 Adv.Fighters owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 29
                Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys
                Casualties for Germans: 2 Adv.Fighters and 2 Fighters
                Casualties for Finns: 2 Infantrys
            Battle in Leningrad
                Russians attack with 6 Infantrys, 1 Mot.Inf and 5 Tanks
                Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Russians roll dice for 6 Infantrys, 1 Mot.Inf and 5 Tanks in Leningrad, round 2 : 4/12 hits, 3.67 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Leningrad, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Leningrad
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 4 Infantrys, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Russians
            2 Adv.Fighters moved from Vyborg to S.Karelia
            1 Bomber moved from Vyborg to S.Karelia
            1 Elite and 1 Infantry moved from Arkhangelsk to S.Karelia
            1 Tank moved from Kirov to S.Karelia
            1 Tank moved from Moscow to S.Karelia
            1 Artillery moved from Yaroslavl to S.Karelia
            4 Infantrys moved from Yaroslavl to S.Karelia
            1 Elite and 2 Infantrys moved from Yaroslavl to Kursk
            1 Artillery and 1 Elite moved from Donetsk to Kursk
            1 Infantry moved from Rostov to Donetsk
            2 Artillerys, 1 Elite and 5 Infantrys moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Tank moved from Georgia to Kursk
            2 Infantrys moved from Georgia to Rostov
            1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Tank moved from Sverdlovsk to Kirov
            1 Artillery moved from Arkhangelsk to S.Karelia
            1 Artillery and 1 Elite moved from Moscow to Yaroslavl
            1 Mech.Rocket moved from Moscow to Yaroslavl
            5 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Okhotsk to Ayan
            1 Artillery and 3 Tanks moved from Chita to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Artillery moved from Chita to N.Buryat Mongolia
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery moved from Khatanga to Olyokminsk
            1 Elite moved from Khatanga to Olyokminsk
            3 Infantrys moved from Evenkia to Olyokminsk
            1 Artillery and 1 Elite moved from Sibirsky to Khatanga
            3 Infantrys moved from Sibirsky to Evenkia
            1 Tank moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            3 Infantrys moved from Novosibirsk to Krasnoyarsk
            3 Infantrys moved from Sverdlovsk to Novosibirsk
    
        Place Units - Russians
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Arkhangelsk
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            1 Adv.Fighter and 1 Mech.Rocket placed in Sverdlovsk
            6 Infantrys and 4 Tanks placed in Moscow
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.00
    Germans regular : 1.67
    Russians regular : 4.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Artillery and 2 Tanks moved from Tobruk to Kufra
            2 Fighters moved from 48 Sea Zone to Kufra
            2 Infantrys moved from S.Tunisia to S.Algeria
            2 Infantrys moved from Tunis to N.Tunisia
            2 Artillerys moved from Tunis to N.Tunisia
            1 Transport moved from 44 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
            2 Infantrys moved from 45 Sea Zone to N.Tunisia
            2 Artillerys and 4 Infantrys moved from Campania to 48 Sea Zone
            2 Artillerys and 4 Infantrys moved from 48 Sea Zone to Tobruk
            2 Submarines moved from 46 Sea Zone to 42 Sea Zone
            1 Infantry moved from Aquitaine to Languedoc
            1 Fighter moved from Greece to Kufra
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Bunker, 2 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 1 Artillery, 3 Fighters and 2 Tanks
                British defend with 2 Infantrys and 1 Tank
                    Italians roll dice for 1 Artillery, 3 Fighters and 2 Tanks in Kufra, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the Italians lost in Kufra
                    1 Tank owned by the British and 2 Infantrys owned by the British lost in Kufra
                Italians win, taking Kufra from British with 3 Fighters and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Artillery
                Casualties for British: 2 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            2 Fighters moved from Kufra to 48 Sea Zone
            1 Fighter moved from Kufra to Tobruk
            2 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in Greece
            2 Artillerys and 2 Infantrys placed in Provence
            2 Artillerys and 2 Infantrys placed in Tunis
            2 Destroyers placed in 46 Sea Zone
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Purchase Units - French
            French buy 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Non Combat Move - French
            1 Infantry moved from Greenland to 3 Sea Zone
            1 Cruiser and 1 Infantry moved from 3 Sea Zone to 11 Sea Zone
            1 Infantry moved from 11 Sea Zone to Manchester
            1 Adv.Fighter moved from Syria to New Valley
            2 Infantrys moved from French Equatorial Africa to French Sudan
            1 Adv.Fighter moved from New Valley to Darfur
    
        Place Units - French
            1 Bunker, 2 Infantrys and 2 Tanks placed in E.Morocco
            1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            2 B.Transports moved from 110 Sea Zone to 106 Sea Zone
            2 Artillerys and 4 Infantrys moved from British Borneo to 106 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 106 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Fighter and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 Artillery and 1 Infantry moved from Flores to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
            2 Bombers moved from Malaya to Banjarmasin
            2 Transports moved from 106 Sea Zone to 105 Sea Zone
            2 Artillerys and 2 Infantrys moved from Malaya to 105 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 ArmoredCar moved from Kweichow to Yunnan
                  Yamamoto take Yunnan from Chinese
            1 ArmoredCar moved from Yunnan to Kweichow
            1 Artillery and 1 Infantry moved from Kweichow to Szechwan
            1 Adv.Fighter moved from Anhwei to Szechwan
            1 Transport moved from 106 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
            2 Infantrys moved from 106 Sea Zone to West Borneo
            2 T.Boats moved from 106 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Manila
            1 Transport moved from 85 Sea Zone to 93 Sea Zone
            1 Artillery moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Artillerys, 1 B.Carrier, 1 Bunker, 1 Destroyer, 1 Factory, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Szechwan
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 5 Artillerys, 2 Bombers, 1 Fighter and 7 Infantrys
                British defend with 1 Artillery and 1 Infantry; Americans defend with 1 Fighter; Anzac defend with 2 Fighters, 1 Infantry and 1 Tank; Dutch defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Elite, 1 Factory, 5 Infantrys and 5 Tanks
                    Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits
                    1 Bomber owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Banjarmasin, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 5 Artillerys, 1 Bomber, 1 Fighter and 7 Infantrys in Banjarmasin, round 2 : 3/14 hits, 4.67 expected hits
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 3 Fighters, 7 Infantrys and 6 Tanks in Banjarmasin, round 2 : 9/20 hits, 8.67 expected hits
                    2 Artillerys owned by the Yamamoto and 7 Infantrys owned by the Yamamoto lost in Banjarmasin
                    3 Infantrys owned by the Dutch lost in Banjarmasin
                1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated
                    Yamamoto roll dice for 3 Artillerys in Banjarmasin, round 3 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 3 Fighters, 4 Infantrys and 6 Tanks in Banjarmasin, round 3 : 8/17 hits, 7.67 expected hits
                    3 Artillerys owned by the Yamamoto lost in Banjarmasin
                    1 Infantry owned by the British and 1 Infantry owned by the Dutch lost in Banjarmasin
                Dutch win with 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 3 Fighters, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is -38
                Casualties for Yamamoto: 5 Artillerys, 1 Bomber and 7 Infantrys
                Casualties for Dutch: 4 Infantrys
                Casualties for British: 1 Infantry
            Battle in Lombok
                Yamamoto attack with 1 Artillery and 1 Infantry
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                    Yamamoto roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 2 Infantrys in Lombok, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto lost in Lombok
                Dutch win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Bangkok
            1 Artillery moved from Ponape to Truk
            1 Infantry moved from Ulithi to Yap
            2 Tanks moved from Kweichow to Shansi
            1 Adv.Fighter moved from Szechwan to Shansi
            1 Infantry moved from Hong Kong to Kwangtung
    
        Place Units - Yamamoto
            3 Artillerys and 3 Infantrys placed in Hong Kong
            1 Bunker and 1 Factory placed in Malaya
            1 B.Carrier, 1 Destroyer and 2 Fighters placed in 85 Sea Zone
            1 Artillery and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : -1.00
    Dutch AA : 0.50
    Dutch regular : 1.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
            2 Infantrys and 1 Tank moved from Shensi to Hupeh
            1 Adv.Fighter moved from Shensi to Chahar
            2 Infantrys moved from Suiyuan to Chahar
            1 Tank moved from Shensi to Szechwan
            1 Fighter moved from Shensi to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hupeh
                Chinese attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                    1 Artillery owned by the Hisaichi lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Szechwan
                Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Szechwan, round 3 : 1/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Szechwan
                    Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Szechwan, round 4 : 3/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                    1 Artillery owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Szechwan to Shensi
            1 Adv.Fighter moved from Chahar to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery and 1 Infantry moved from Ningsia to Shensi
            4 Tanks moved from Gobi Altai to Shensi
            1 Artillery and 1 Elite moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Urumqi to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Chinese regular : 1.33
    Hisaichi regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Mech.Inf moved from Changchun to Khabarovsk
            1 ArmoredCar moved from Changchun to Khabarovsk
            1 ArmoredCar moved from Changchun to Khabarovsk
            1 Infantry moved from Heilungchiang to Khabarovsk
            1 ArmoredCar moved from Hulunbuir to Chahar
            2 Mech.Infs moved from Hulunbuir to Chahar
            1 Artillery and 1 Infantry moved from Hulunbuir to Chita
            1 Adv.Fighter moved from Hulunbuir to Chita
            1 ArmoredCar moved from Hulunbuir to Chita
            1 Adv.Fighter moved from Hulunbuir to Ayan
            1 Artillery and 1 Infantry moved from Heilungchiang to Ayan
            1 Adv.Fighter moved from Changchun to Khabarovsk
            2 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Shantung
            1 Mech.Inf moved from Changchun to Hulunbuir
            1 Fighter moved from Anhwei to Chahar
            1 Artillery and 1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Shansi to Hupeh
            4 Infantrys moved from Davao to 107 Sea Zone
            3 Artillerys moved from Davao to 107 Sea Zone
            3 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 B.Transport and 4 Infantrys moved from 107 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Malaya
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Bomber moved from Bangkok to Java
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from 112 Sea Zone to Flores
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 2 Bunkers, 2 Destroyers, 4 Infantrys and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Java
                Hisaichi attack with 3 Artillerys, 1 Bomber and 3 Infantrys
                Anzac defend with 1 Artillery and 3 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber and 3 Infantrys in Java, round 2 : 3/7 hits, 2.67 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Java, round 2 : 3/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Hisaichi lost in Java
                    3 Infantrys owned by the Anzac lost in Java
                    Hisaichi roll dice for 3 Artillerys and 1 Bomber in Java, round 3 : 2/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Hisaichi lost in Java
                    1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 3 Infantrys
                Casualties for Anzac: 1 Artillery and 3 Infantrys
                Casualties for Dutch: 1 Bunker
            Battle in Chahar
                Hisaichi attack with 1 ArmoredCar, 1 Fighter and 2 Mech.Infs
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 2 Mech.Infs in Chahar, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 2 Mech.Infs in Chahar, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Chahar
                    1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 4 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 5 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys
            Battle in Khabarovsk
                Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Mech.Inf
                Russians defend with 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Mech.Inf in Khabarovsk, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Mech.Inf in Khabarovsk, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    1 Tank owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Tank
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            2 Artillerys, 1 Infantry and 2 Tanks moved from Shansi to Shantung
            1 Fighter moved from Chahar to Shantung
            1 Adv.Fighter moved from Chita to Hulunbuir
            1 Adv.Fighter moved from Ayan to Hulunbuir
            1 Adv.Fighter moved from Khabarovsk to Hulunbuir
            2 Transports moved from 111 Sea Zone to 107 Sea Zone
            1 Transport moved from 112 Sea Zone to 107 Sea Zone
            1 Bomber moved from Java to Bangkok
    
        Place Units - Hisaichi
            2 Artillerys, 1 Bunker and 2 Infantrys placed in Davao
            2 Artillerys and 2 Infantrys placed in Liaoning
            1 Bunker placed in Changchun
            2 Destroyers and 1 Submarine placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Russians regular : -0.67
    Dutch regular : 1.33
    Hisaichi regular : -0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - British
            1 Artillery and 3 Infantrys moved from New Valley to Kufra
            1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Kufra
            1 Infantry moved from New Valley to Kufra
            2 Tanks moved from Assam to Yunnan
                  Chinese take Yunnan from Yamamoto
            2 Tanks moved from Yunnan to N.Thailand
            1 Adv.Fighter moved from Assam to N.Thailand
            1 Artillery and 2 Infantrys moved from Assam to Burma
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
            1 Infantry moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Italians
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from French Sudan: 1 Bomber
            EDIT: Adding units owned by British to Kufra: 1 Bomber
            EDIT: Turning off Edit Mode
            British buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Factory, 14 Infantrys, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kufra
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 4 Infantrys
                Italians defend with 2 Tanks
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 4 Infantrys in Kufra, round 2 : 4/10 hits, 3.33 expected hits
                    Italians roll dice for 2 Tanks in Kufra, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Kufra
                    2 Tanks owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Tanks
            Battle in Burma
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in N.Thailand
                British attack with 1 Adv.Fighter and 2 Tanks
                Thai defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter and 2 Tanks in N.Thailand, round 2 : 2/3 hits, 1.50 expected hits
                    Thai roll dice for 2 Infantrys in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the British lost in N.Thailand
                    2 Infantrys owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -1
                Casualties for British: 1 Tank
                Casualties for Thai: 2 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter moved from N.Thailand to Assam
            1 Infantry moved from Assam to Yunnan
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Hyderabad to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 Artillery and 4 Infantrys moved from Madras to Hyderabad
            1 Adv.Fighter and 3 Fighters moved from Kufra to 56 Sea Zone
            2 Transports moved from 56 Sea Zone to 58 Sea Zone
            3 Infantrys moved from W.Iran to Iraq
            2 Artillerys and 2 Elites moved from E.Iran to 58 Sea Zone
            4 Infantrys moved from Italian East Africa to Nubia
            2 Artillerys and 2 Elites moved from 58 Sea Zone to Italian East Africa
            1 Artillery and 5 Infantrys moved from E.Iran to W.Iran
            1 Artillery and 5 Infantrys moved from Lower Egypt to New Valley
            1 Tank moved from Cairo to New Valley
            1 Artillery and 2 Infantrys moved from Cairo to Lower Egypt
            1 Artillery moved from Crete to 56 Sea Zone
            2 Infantrys moved from Crete to 56 Sea Zone
            1 Elite moved from Crete to 56 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Bomber moved from Kufra to Lower Egypt
            1 Artillery, 2 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone
            2 Fighters moved from 21 Sea Zone to Leningrad
            1 Tank moved from Northern Ireland to Manchester
            1 Artillery and 3 Infantrys moved from Wales to Manchester
            2 Infantrys moved from Dover to Manchester
            1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport moved from 21 Sea Zone to 11 Sea Zone
            1 Submarine moved from 21 Sea Zone to 11 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
    
        Place Units - British
            2 Adv.Fighters and 2 Submarines placed in 11 Sea Zone
            1 Factory placed in E.Iran
            2 Submarines placed in 56 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Cairo
            1 Artillery, 1 Elite and 2 Infantrys placed in Wales
            British undo move 5.
            British undo move 4.
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Madras
            3 Infantrys and 1 Tank placed in Cairo
            4 Infantrys placed in Wales
            1 Artillery, 1 Elite and 2 Infantrys placed in London
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Thai regular : 1.00
    British regular : 1.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Anzac
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery moved from Townsville to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Adv.Fighter, 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores
            1 Tank moved from West Papua to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Adv.Fighter, 1 Infantry and 1 Tank moved from 67 Sea Zone to Timor
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Infantry moved from 67 Sea Zone to Java
            2 Fighters moved from Banjarmasin to Java
            1 Adv.Fighter moved from Broome to Java
            2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Timor
            1 Infantry moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Flores, round 2 : 2/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Timor
                Anzac attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Timor, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Timor, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Timor
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Timor
                Anzac win, taking Timor from Hisaichi with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Java
                Anzac attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys
                Hisaichi defend with 2 Artillerys
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Hisaichi lost in Java
                    Anzac roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Java, round 2 : 3/6 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    1 Artillery owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 2 Artillerys
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 2 Fighters moved from Java to Banjarmasin
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            1 Adv.Fighter moved from Timor to 67 Sea Zone
            3 Infantrys moved from Townsville to Northern Territory
            1 Artillery and 2 Infantrys moved from Hollandia to West Papua
            1 Infantry moved from Port Moresby to West Papua
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
            1 Battleship placed in 67 Sea Zone
            2 Infantrys placed in Broome
            2 Infantrys placed in Townsville
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Anzac regular : 2.83
    Hisaichi regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Dutch
            1 unit repaired.
            1 Artillery and 1 Infantry moved from Soembawa to 67 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
            1 Adv.Fighter moved from Banjarmasin to Sumatra
            1 Tank moved from Banjarmasin to East And South Borneo
                  Dutch take East And South Borneo from Yamamoto
            1 Tank moved from East And South Borneo to Banjarmasin
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Sumatra
                Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Sumatra
                    1 Infantry owned by the Thai lost in Sumatra
                Dutch win, taking Sumatra from Thai with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Dutch
            1 Adv.Fighter moved from Sumatra to Banjarmasin
            3 Infantrys moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Tank placed in Suriname
            4 Infantrys placed in Banjarmasin
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.33
    Dutch regular : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Vyborg
            5 Infantrys moved from Tampere to Oulu
            2 Artillerys moved from Helsinki to Tampere
            3 Infantrys moved from Helsinki to Tampere
            2 Infantrys moved from Oulu to Lapland
            1 Tank moved from N.Karelia to Oulu
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 1 Elite
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                1 Fighter owned by the Finns retreated
                1 Infantry owned by the Finns retreated to Oulu
                Russians win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            1 Elite moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            2 Infantrys moved from W.Romania to E.Romania
            1 Infantry moved from E.Romania to Odessa
            4 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Donetsk to E.Romania
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
            2 Infantrys and 1 Tank placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
            1 Tank moved from West Borneo to East And South Borneo
                  Thai take East And South Borneo from Dutch
            1 Tank moved from East And South Borneo to West Borneo
            1 Fighter moved from Bangkok to Sumatra
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Sumatra
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                Dutch defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Sumatra
                    1 Artillery owned by the Dutch lost in Sumatra
                Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for Dutch: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    Dutch regular : 0.67
    

    Savegame

Suggested Topics

  • 10
  • 21
  • 49
  • 63
  • 129
  • 108
  • 48
  • 68
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.9k

Users

40.6k

Topics

1.8m

Posts