japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Italians 1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis 1 Tank moved from Tripoli to Tunis 2 Infantrys and 2 Tanks moved from Rome to 46 Sea Zone 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis 2 Artillerys and 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Venetia to Provence 2 Infantrys moved from Venetia to Croatia 1 Artillery and 1 Infantry moved from Tuscany to 50 Sea Zone 1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia 1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone 1 Artillery and 1 Infantry moved from 50 Sea Zone to Serbia 1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia 2 Fighters moved from Lombardy to Provence 1 Fighter moved from Rome to Croatia 1 Fighter moved from Rome to Serbia 1 Fighter moved from Italian East Africa to 57 Sea Zone 1 Submarine moved from 62 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from Italian East Africa to Kordofan 1 Infantry and 1 Tank moved from Italian East Africa to Nubia 2 Infantrys moved from Kufra to Darfur 1 Tank moved from Tobruk to Darfur 1 Infantry moved from Italian East Africa to Kordofan 1 Infantry moved from Italian East Africa to Nubia Purchase Units - Italians Italians buy 2 Artillerys, 1 Cruiser, 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 57 Sea Zone Italians attack with 1 Fighter and 1 Submarine British defend with 1 Destroyer and 1 Transport Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits 1 Submarine owned by the Italians and 1 Fighter owned by the Italians lost in 57 Sea Zone British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -15 Casualties for Italians: 1 Fighter and 1 Submarine Battle in 47 Sea Zone Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the French lost in 47 Sea Zone Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 Cruiser in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in Croatia Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys Neutral defend with 3 Infantrys Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Croatia, round 2 : 1/5 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Croatia 1 Infantry owned by the Neutral lost in Croatia Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Croatia, round 3 : 0/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Croatia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Croatia, round 4 : 2/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Croatia, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Croatia Italians loses 0 PUs for violating Croatias neutrality. Italians win, taking Croatia from Neutral with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Serbia Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Serbia 2 Infantrys owned by the Neutral lost in Serbia Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Serbia, round 3 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Darfur Italians attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Provence Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank French roll AA dice in Provence : 0/2 hits, 0.33 expected hits Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/8 hits, 3.00 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 3/4 hits, 1.50 expected hits 1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in Provence 2 Infantrys owned by the French lost in Provence Italians roll dice for 1 Artillery, 2 Fighters and 2 Tanks in Provence, round 3 : 3/5 hits, 2.00 expected hits French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the French and 1 Infantry owned by the French lost in Provence Italians win, taking Provence from French with 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for French: 3 Infantrys and 1 Tank Battle in Kordofan Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Tank Italians roll dice for 1 Artillery and 2 Infantrys in Kordofan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kordofan Italians roll dice for 1 Artillery and 1 Infantry in Kordofan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in Kordofan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kordofan 1 Tank owned by the British lost in Kordofan Italians win, taking Kordofan from British with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Italians: 2 Infantrys Casualties for British: 1 Tank Battle in Nubia Italians attack with 2 Infantrys and 1 Tank British defend with 1 Tank Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Nubia Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in Nubia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Nubia 1 Tank owned by the British lost in Nubia Italians win, taking Nubia from British with 1 Tank remaining. Battle score for attacker is 1 Casualties for Italians: 2 Infantrys Casualties for British: 1 Tank Battle in Tunis Italians attack with 1 Artillery, 3 Infantrys and 3 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Tunis, round 2 : 2/7 hits, 2.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Italians lost in Tunis 2 Infantrys owned by the French lost in Tunis Italians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Tunis, round 3 : 4/6 hits, 2.33 expected hits French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Italians lost in Tunis 1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis Italians win, taking Tunis from French with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Italians: 3 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys Non Combat Move - Italians 2 Fighters moved from Provence to Campania 1 Fighter moved from Croatia to Campania 1 Fighter moved from Serbia to Campania 1 Artillery and 1 Infantry moved from Tobruk to Kufra 1 Infantry moved from Hun to Kufra 1 Infantry moved from Ghadames to Hun 2 Infantrys moved from Tripoli to El Agheila Place Units - Italians 1 Cruiser placed in 46 Sea Zone 2 Artillerys, 2 Elites and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
French regular : 0.83 Italians regular : 0.33 Neutral regular : -1.67 British regular : 3.17 French AA : -0.33
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@Entek do you want to keep a dd until all attacking Jap subs are gone at Pearl?
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@captainwalker Yes
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa French take Italian East Africa from Italians 1 Infantry moved from N.French Indochina to N.Thailand 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Thailand French attack with 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in N.Thailand 1 Infantry owned by the Thai lost in N.Thailand French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - French 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Brittany to Normandy 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Languedoc to Burgundy 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Aquitaine to Languedoc 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Sudan to French Equatorial Africa 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - French 5 Infantrys placed in Paris Turn Complete - French French collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : 0.50 Thai regular : 0.00
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Yamamoto 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Tank moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Artillery, 1 Battleship, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Infantry moved from Hainan to 92 Sea Zone 1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Tank moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from N.French Indochina to S.French Indochina Yamamoto take S.French Indochina from French 1 Infantry and 1 Tank moved from Kwangsi to Kwangtung 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 1 Carrier moved from 85 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Bomber moved from Tokyo to Kiangsi 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru 1 Fighter moved from Rongelap to Nauru 1 Fighter moved from Minamitori to Nauru 1 Battleship moved from 88 Sea Zone to 103 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer and 2 T.Boats British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 107 Sea Zone Yamamoto attack with 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 2 Submarines owned by the Yamamoto lost in 107 Sea Zone 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in 107 Sea Zone 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 4 : 0/4 hits, 1.17 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 5 : 2/4 hits, 1.17 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Fighter and 2 Submarines Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Battle in Nauru Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Nauru Yamamoto win, taking Nauru from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/10 hits, 3.33 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Yamamoto lost in Hong Kong 3 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 5/8 hits, 3.00 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Yamamoto lost in Hong Kong 1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Yamamoto: 4 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Kwangtung Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindoro Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 3 Fighters owned by the Yamamoto lost in 91 Sea Zone 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Bomber and 1 Fighter in 91 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits 3 Submarines owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 Battleships and 1 Destroyer in 91 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits 2 Submarines owned by the Yamamoto lost in 91 Sea Zone 1 Destroyer owned by the Americans and 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Battleship in 91 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto win, taking Mindoro from Americans with 1 Bomber remaining. Battle score for attacker is 13 Casualties for Yamamoto: 4 Fighters and 5 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Non Combat Move - Yamamoto 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 2 Fighters moved from Nauru to 103 Sea Zone 2 Carriers and 1 Destroyer moved from 88 Sea Zone to 103 Sea Zone 1 Infantry and 1 Tank moved from Shikoku to Kyushu 1 Infantry moved from Chubu to Kyushu 1 Bomber moved from Kiangsi to Hainan Place Units - Yamamoto 1 Cruiser and 1 Transport placed in 85 Sea Zone 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Yamamoto regular : 1.50 Americans regular : 2.00 British regular : 1.00
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@captainwalker sorry my computer crashed right after I rolled that first combat. I’m just going to restart the turn. I didn’t even see what the result was, and I don’t get dice emails anymore for some reason.
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Chinese 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Artillery and 1 Infantry moved from Hunan to Kwangsi Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai 1 Infantry owned by the Neutral lost in Gobi Altai Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Gobi Altai, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Kweichow to Hupeh 1 Tank moved from Yunnan to Hupeh 2 Infantrys moved from Lanchow to Shensi 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Shansi to Hupeh 1 Infantry moved from Ningsia to Shensi 1 Fighter moved from Gobi Altai to Shensi 1 Tank moved from Hsining to Ningsia 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Qinghai to Ningsia 1 AAGun moved from Urumqi to E.Sinkiang 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : -1.67 Neutral regular : -0.67
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Hisaichi 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone 2 Infantrys moved from Korea to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Mindanao 1 Tank moved from Shantung to Shanghai Hisaichi take Shanghai from Chinese 1 Tank moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Anhwei 1 Artillery and 1 Infantry moved from Shantung to Shansi 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Fighter moved from Peking to Shansi 1 Infantry moved from Shantung to Anhwei 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 2 Infantrys and 1 Tank moved from Heilungchiang to Ayan 1 Tank moved from Peking to Chita 1 Tank moved from Liaoning to Ayan 1 Infantry moved from Heilungchiang to Khabarovsk 2 Infantrys moved from Kirin to Vladivostok 1 Artillery moved from Kirin to Khabarovsk 1 Tank moved from Kirin to Khabarovsk 1 Tank moved from Liaoning to Vladivostok 1 Tank moved from Liaoning to Khabarovsk 1 Fighter moved from Changchun to Vladivostok Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Davao Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Davao Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 3/10 hits, 3.33 expected hits Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Davao 1 Fighter owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao Hisaichi win, taking Davao from Americans with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Ayan Hisaichi attack with 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in Ayan, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Mindanao Hisaichi attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 21 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Anhwei Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Vladivostok Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 4 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Khabarovsk Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Khabarovsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Vladivostok to Heilungchiang 1 Infantry moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Changchun to Kirin 1 Tank moved from Peking to Heilungchiang 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 AAGun moved from Changchun to Kirin 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 1 Fighter moved from Shansi to Peking Place Units - Hisaichi 1 Factory placed in Liaoning 2 Artillerys and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.67 Russians regular : -1.50 Dutch regular : -0.83 Hisaichi regular : 1.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Tank moved from Palestine to W.Iran 1 Fighter moved from Trucial Coast to W.Iran 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Artillery, 1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from British Somaliland to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Infantry moved from Andaman to 60 Sea Zone 2 Artillerys moved from Madras to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 1 Fighter moved from Malta to 46 Sea Zone 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from New Valley to Nubia 1 Fighter moved from Lower Egypt to Nubia 1 Artillery moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Submarine moved from 115 Sea Zone to 108 Sea Zone Purchase Units - British British buy 7 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 1 Fighter Italians defend with 1 Cruiser British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British lost in 46 Sea Zone 1 Cruiser owned by the Italians lost in 46 Sea Zone Italians win with no units remaining. Battle score for attacker is 4 Casualties for British: 1 Fighter Casualties for Italians: 1 Cruiser Battle in Nubia British attack with 1 Fighter and 2 Infantrys Italians defend with 1 Tank British roll dice for 1 Fighter and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Nubia British roll dice for 1 Fighter and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Tank in Nubia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Nubia 1 Fighter owned by the British retreated Italians win with 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in W.Iran British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in W.Iran, round 2 : 1/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the British lost in W.Iran British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 3 : 4/8 hits, 2.83 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 0/5 hits, 1.83 expected hits 4 Infantrys owned by the Neutral lost in W.Iran British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 4 : 3/8 hits, 2.83 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Iceland, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 1 Tank in Iceland, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Iceland, round 5 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Fighter moved from Wales to Paris 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Scotland to Manchester 1 Tank moved from London to Wales 5 Infantrys moved from London to Wales 2 Tanks moved from Manchester to Wales 2 Infantrys moved from Dover to Manchester 2 Fighters moved from London to Paris 3 Infantrys moved from Wales to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Picardy 1 Infantry moved from Northern Ireland to Scotland 1 Fighter moved from Gibraltar to E.Morocco 1 Fighter moved from Cyprus to Cairo 1 Infantry moved from Cyprus to 55 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Cairo 1 Fighter moved from Nubia to Cairo 1 Infantry moved from New Valley to Lower Egypt 1 Infantry moved from Nigeria to French Equatorial Africa 1 Fighter moved from Montreal to Quebec 1 Tank moved from Ontario to Quebec 1 Infantry moved from Canadian Prairies to Ontario 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Gold Coast to French Sudan 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Fighter moved from W.Iran to Syria 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Fighter moved from Madras to Malaya 1 Infantry moved from Mysore to Hyderabad 2 Infantrys moved from Madras to Hyderabad 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Punjab to Bihar 1 Infantry moved from Rajputana to Baluchistan 1 Artillery moved from Bombay to Rajputana 2 Infantrys moved from Bombay to Rajputana 1 Bomber moved from London to Wales Place Units - British 1 Transport placed in 60 Sea Zone 2 Infantrys placed in Manchester 2 Infantrys placed in Cairo 3 Infantrys placed in Madras Turn Complete - British British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Neutral AA : -0.17 Neutral regular : -3.50 British regular : -3.00
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 1 Fighter moved from Townsville to 67 Sea Zone 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Tank moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Western Australia 1 Infantry moved from Queensland to South Australia 1 Submarine moved from 123 Sea Zone to 120 Sea Zone 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in 114 Sea Zone Anzac undo move 1. 1 Transport placed in 120 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Dutch 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Infantry moved from Merauke to West Papua 1 Artillery and 1 Infantry moved from Hollandia to West Papua 1 Tank moved from Merauke to West Papua 1 Artillery moved from Java to Sumatra Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer and 2 Submarines Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch lost in 110 Sea Zone 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone 1 Submarine owned by the Hisaichi lost in 110 Sea Zone 1 Fighter owned by the Dutch retreated Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Dutch: 1 Destroyer and 1 Submarine Casualties for Hisaichi: 2 Submarines Non Combat Move - Dutch 1 Fighter moved from 110 Sea Zone to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : 0.33 Hisaichi regular : 0.33
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Destroyer and 1 Transport moved from 5 Sea Zone to 22 Sea Zone 1 Submarine moved from 5 Sea Zone to 22 Sea Zone 1 Infantry moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Oulu 1 AAGun moved from Helsinki to Tampere 1 Fighter moved from Helsinki to Oulu Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Romanians 1 Artillery moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : 0.33 Russians regular : -1.33
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Destroyer, 1 Submarine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand Place Units - Thai 4 Infantrys placed in Bangkok Turning on Edit Mode EDIT: Removing units owned by Thai from S.Thailand: 1 Artillery and 1 Infantry EDIT: Adding units owned by Thai to Bangkok: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Fighter moved from Washington to 25 Sea Zone 2 Infantrys moved from Washington to 13 Sea Zone 2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Amazon 1 Bomber moved from South Central USA to Amazon 3 Infantrys moved from Colombia to Amazon 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery moved from San Francisco to 83 Sea Zone 1 Artillery moved from Northwest USA to 83 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Central America 1 Tank moved from San Francisco to W.Mexico 1 Tank moved from San Francisco to E.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Infantry moved from Northwest USA to Southwest USA 1 Fighter moved from Manila to Malaya 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer and 2 Transports moved from 99 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to Wake 1 Bomber moved from Pearl Harbor to Wake Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Central America Americans attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 2 Artillerys and 2 Infantrys in Central America, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 3/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Amazon Americans attack with 1 Bomber and 5 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Bomber and 5 Infantrys in Amazon, round 2 : 1/6 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Amazon 1 Infantry owned by the Neutral lost in Amazon Americans loses 0 PUs for violating Amazons neutrality. Americans win, taking Amazon from Neutral with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 25 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 25 Sea Zone Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in W.Mexico, round 2 : 3/6 hits, 2.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 3 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 1 Infantry moved from South Atlantic USA to South Central USA 1 Infantry moved from Northeast USA to South Central USA 1 Bomber moved from North Central USA to Wake 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from Washington to Northeast USA 1 Fighter moved from 25 Sea Zone to Colombia 1 Bomber moved from Amazon to French Guiana Place Units - Americans 1 Adv.Fighter, 1 Battleship and 1 Carrier placed in 91 Sea Zone 1 Transport placed in 13 Sea Zone Turn Complete - Americans Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Germans regular : -0.33 Neutral regular : 1.17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Artillerys, 6 Infantrys and 9 Tanks moved from Lorraine to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 1 ArmoredCar moved from Rhine to Burgundy 1 Tank moved from Rhine to Burgundy 2 Infantrys and 2 Tanks moved from Corsica to 44 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 43 Sea Zone 2 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc 1 Infantry moved from Kufra to New Valley Germans take New Valley from British 1 Artillery moved from Oslo to 23 Sea Zone 1 Artillery moved from Denmark to 23 Sea Zone 3 Infantrys moved from Denmark to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 1 Bomber moved from Helsinki to Lapland 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 1 Fighter moved from Oulu to Vyborg 1 Fighter moved from Oulu to Lapland 2 Stukas moved from Hamburg to Burgundy 1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia 1 Fighter moved from Bohemia to Vinnytsia 3 Artillerys, 6 Infantrys and 4 Tanks moved from Danzig to Warsaw 1 Tank moved from Krakow to Warsaw 1 Tank moved from Hungary to Warsaw Purchase Units - Germans Germans buy 1 Cruiser, 1 Destroyer, 3 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Vyborg Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Artillery and 1 Fighter in Vyborg, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans roll dice for 1 Artillery and 1 Fighter in Vyborg, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Fighter in Vyborg, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Fighter in Vyborg, round 7 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Lapland Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Russians defend with 3 Infantrys and 1 Tank Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 3 Infantrys and 1 Tank Battle in Languedoc Germans attack with 2 Infantrys and 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in Languedoc, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Languedoc 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Vinnytsia Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vinnytsia, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Stukas and 10 Tanks French defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Stukas and 10 Tanks in Burgundy, round 2 : 7/24 hits, 9.67 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Stukas and 10 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 3 Artillerys, 6 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 3 Artillerys, 6 Infantrys and 6 Tanks in Warsaw, round 2 : 6/15 hits, 5.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Warsaw 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 3 Artillerys, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans 1 Fighter moved from Lapland to Oulu 1 Fighter moved from Vyborg to Oulu 1 Bomber moved from Lapland to Helsinki 2 Stukas moved from Burgundy to Lorraine 1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Lorraine 1 Artillery and 4 Infantrys moved from Saxony to Rhine 1 Artillery moved from Berlin to Saxony 5 Infantrys moved from Pomerania to Danzig 2 Artillerys and 4 Infantrys moved from Hungary to E.Romania 1 Fighter moved from Vinnytsia to Krakow 1 Artillery and 1 Infantry moved from Bohemia to Krakow 3 Submarines moved from 31 Sea Zone to 41 Sea Zone 2 Submarines moved from 34 Sea Zone to 41 Sea Zone 2 Submarines moved from 5 Sea Zone to 22 Sea Zone Place Units - Germans 1 Cruiser and 1 Destroyer placed in 22 Sea Zone 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
French regular : 0.33 Russians regular : -2.50 Germans regular : -2.67 Neutral regular : 1.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Fighter moved from Leningrad to Lapland 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from N.Karelia to Lapland 1 Infantry moved from S.Karelia to N.Karelia 2 Infantrys moved from Leningrad to Vyborg 1 Tank moved from Leningrad to Vyborg 1 Bomber moved from Kursk to Lapland 1 Artillery and 2 Infantrys moved from Astrakhan to Azerbaijan 2 Artillerys and 2 Infantrys moved from Uzbekistan to E.Iran 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to E.Iran 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Elite, 25 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Chita, round 2 : 1/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chita, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Chita, round 3 : 1/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Chita, round 4 : 4/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Chita, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Chita 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Russians: 3 Infantrys Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Battle in Azerbaijan Russians attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Iran Russians attack with 2 Artillerys and 3 Infantrys Neutral defend with 1 Bunker and 3 Infantrys Russians roll dice for 2 Artillerys and 3 Infantrys in E.Iran, round 2 : 2/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians lost in E.Iran 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 2 Artillerys and 2 Infantrys in E.Iran, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in E.Iran 2 Infantrys owned by the Neutral lost in E.Iran Russians roll dice for 2 Artillerys and 1 Infantry in E.Iran, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in E.Iran Russians loses 0 PUs for violating E.Irans neutrality. Russians win, taking E.Iran from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Lapland Russians attack with 1 Bomber, 1 Fighter and 5 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Bomber, 1 Fighter and 5 Infantrys in Lapland, round 2 : 0/7 hits, 1.83 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Lapland Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.67 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Lapland 2 Infantrys owned by the Germans lost in Lapland Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 4 : 3/5 hits, 1.50 expected hits Finns roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Vyborg Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Artillery Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Non Combat Move - Russians 1 Fighter moved from Lapland to Leningrad 1 Bomber moved from Lapland to Leningrad 1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia 1 Artillery moved from Minsk to Kiev 1 Infantry moved from Minsk to Lithuania 1 Infantry moved from Latvia to Leningrad 1 Infantry moved from Lithuania to Latvia 1 Infantry moved from Kursk to Kiev 3 Tanks moved from Kursk to Kiev 1 Infantry moved from Tula to Kursk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Tank moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Tank moved from 54 Sea Zone to Donetsk 1 Fighter moved from Tula to Kiev 3 Infantrys moved from Saratov to Rostov 1 Tank moved from Kirov to Yaroslavl 1 Infantry moved from Kirov to Vologda 1 Infantry moved from Perm to Kirov 1 Infantry moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Artillery moved from Zhigansk to Olyokminsk 2 Infantrys moved from Khatanga to Olyokminsk 1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Yeniseysk to Evenkia 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Artillery moved from Krasnoyarsk to Irkutsk 1 Tank moved from Krasnoyarsk to Olyokminsk 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Okhotsk to Yakutsk 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Fighter moved from Chita to Olyokminsk Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 Tanks placed in Tashkent 1 Elite, 1 Infantry, 1 Mech.Inf and 3 Tanks placed in Sibirsky 1 Adv.Fighter and 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Finns regular : -0.67 Russians regular : 1.17 Neutral regular : -1.50 Hisaichi regular : -0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 Tank moved from Provence to Orleanais Italians take Orleanais from French 1 Tank moved from Provence to Aquitaine Italians take Aquitaine from French 1 Artillery moved from Tunis to N.Tunisia 3 Tanks moved from Tunis to N.Tunisia 1 Battleship and 3 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Artillery and 1 Elite moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Sicily to 46 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 46 Sea Zone to N.Tunisia 4 Fighters moved from Campania to N.Tunisia 2 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa 1 Tank moved from Nubia to French Equatorial Africa Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Carrier, 1 Cruiser, 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in N.Tunisia Italians attack with 2 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 3 Tanks French defend with 1 Infantry Italians roll dice for 1 Battleship in N.Tunisia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the French lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in French Equatorial Africa Italians attack with 2 Infantrys and 2 Tanks British defend with 1 Infantry; French defend with 2 Infantrys Italians roll dice for 2 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 3 Infantrys in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in French Equatorial Africa 1 Infantry owned by the British lost in French Equatorial Africa Italians roll dice for 1 Infantry and 2 Tanks in French Equatorial Africa, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 2 Infantrys in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in French Equatorial Africa 1 Infantry owned by the French lost in French Equatorial Africa Italians roll dice for 2 Tanks in French Equatorial Africa, round 4 : 1/2 hits, 1.00 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians lost in French Equatorial Africa 1 Infantry owned by the French lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 Tank remaining. Battle score for attacker is -3 Casualties for Italians: 2 Infantrys and 1 Tank Casualties for British: 1 Infantry Casualties for French: 2 Infantrys Non Combat Move - Italians 1 Artillery and 2 Infantrys moved from Kufra to Darfur 1 Artillery moved from Kordofan to Darfur 1 Infantry moved from Hun to Kufra 1 Infantry moved from El Agheila to Kufra 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 46 Sea Zone 2 Fighters moved from N.Tunisia to 46 Sea Zone 2 Fighters moved from N.Tunisia to Sicily 1 Artillery, 1 Elite and 2 Infantrys moved from Rome to 50 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 50 Sea Zone to Serbia 1 Artillery and 2 Infantrys moved from Croatia to Serbia Place Units - Italians 1 Carrier and 1 Cruiser placed in 46 Sea Zone 2 ArmoredCars, 1 Infantry and 1 Tank placed in Provence 4 Infantrys placed in Tunis 1 Elite and 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
French regular : 1.00 Italians regular : -0.17
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 Infantry moved from Normandy to Orleanais 1 Artillery moved from Paris to Orleanais 1 Fighter moved from Paris to Orleanais 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores Purchase Units - French French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - French Battle in Orleanais French attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 1 Tank French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Orleanais French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Azores 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French 1 Infantry moved from W.Morocco to E.Morocco 1 Fighter moved from Orleanais to Paris Place Units - French 2 ArmoredCars placed in Syria 1 Elite and 3 Infantrys placed in E.Morocco 1 Adv.Fighter and 7 Infantrys placed in Paris 3 Infantrys placed in Normandy 1 Transport placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 French regular : 1.67 Neutral regular : 0.33
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