Oh you’re right. Delete the mech in Egypt.
Caesar1 Allies + 21 -VS- dawgoneit Axis. OOB
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@Caesar1 yes
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 7 bombers moved from United Kingdom to 97 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British loiter and taunt; Americans attack with 7 bombers Germans defend with 3 fighters; Italians defend with 1 destroyer and 3 fighters Americans roll dice for 7 bombers in 97 Sea Zone, round 2 : 3/7 hits, 4.67 expected hits Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits 3 bombers owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone 4 bombers owned by the Americans retreated Italians win with 4 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 3 bombers Casualties for Italians: 1 destroyer and 2 fighters Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 fighters moved from 23 Sea Zone to 25 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 2 infantry moved from 25 Sea Zone to Midway 2 bombers moved from Western United States to United Kingdom 1 armour moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 4 bombers moved from 97 Sea Zone to Tobruk 3 fighters moved from 91 Sea Zone to Tobruk 1 tactical_bomber moved from 91 Sea Zone to Tobruk 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Morocco to Tunisia British take Algeria from Italians British take Tunisia from Italians 1 bomber moved from Egypt to Southern Italy Combat - British British creates battle in territory 97 Sea Zone Air Battle in Southern Italy British attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Southern Italy causes 6 damage total. Cleaning up after air battles Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 armour moved from Egypt to Tobruk 1 fighter moved from Egypt to Tobruk 1 bomber moved from Southern Italy to Tobruk 1 fighter moved from Malta to Tobruk 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from West India to India 1 infantry moved from Burma to India 3 submarines moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Kenya 1 artillery moved from Tanganyika Territory to Kenya 2 artilleries moved from Trans-Jordan to Iraq Place Units - British 1 destroyer placed in 71 Sea Zone 1 destroyer and 1 transport placed in 109 Sea Zone 1 airfield placed in Tobruk Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : -0.67 Italians regular : -1.33 Defenders Fire, : -0.17 Attackers Fire, : -0.17 Italians AA : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 30 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield, 1 fighter and 2 infantry 23 Sea Zone : 1 submarine 25 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry Kenya : 1 artillery and 1 infantry Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber Anglo Egyptian Sudan : 1 infantry Morocco : 1 aaGun, 1 armour, 3 artilleries and 6 infantry Algeria : 1 flag Tunisia : 1 flag, 1 armour Tobruk : 1 flag, 1 airfield, 1 armour, 5 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber 96 Sea Zone : 2 destroyers 93 Sea Zone : 2 submarines Eire : 1 flag 109 Sea Zone : 2 destroyers and 1 transport 97 Sea Zone : 1 flag, 3 submarines Iraq : 2 artilleries Eastern Persia : 1 flag 72 Sea Zone : 1 transport 71 Sea Zone : 1 destroyer 81 Sea Zone : 3 submarines Northwest Persia : 1 flag Persia : 1 flag, 1 infantry 91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 45 / 55 Russians : 30 / 37 Japanese : 68 / 73 Americans : 50 / 71 Chinese : 0 / 3 British : 32 / 37 UK_Pacific : 6 / 5 Italians : 16 / 19 ANZAC : 10 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 93 times 2 was rolled 103 times 3 was rolled 126 times 4 was rolled 116 times 5 was rolled 118 times 6 was rolled 123 times Average roll : 3.636 Median : 4.000 Variance : 1.184 Standard Deviation : 1.088 Total rolls : 679 Null / Other 1 was rolled 17 times 2 was rolled 22 times 3 was rolled 21 times 4 was rolled 24 times 5 was rolled 26 times 6 was rolled 19 times Average roll : 3.597 Median : 4.000 Variance : 0.418 Standard Deviation : 0.647 Total rolls : 129 Germans Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 15 times 6 was rolled 22 times Average roll : 3.500 Median : 3.500 Variance : 0.285 Standard Deviation : 0.534 Total rolls : 118 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 19 times Average roll : 3.679 Median : 4.000 Variance : 0.530 Standard Deviation : 0.728 Total rolls : 84 Italians Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.537 Median : 3.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 82 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.720 Median : 4.000 Variance : 0.951 Standard Deviation : 0.975 Total rolls : 25 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 17 times 2 was rolled 22 times 3 was rolled 21 times 4 was rolled 24 times 5 was rolled 26 times 6 was rolled 19 times Average roll : 3.597 Median : 4.000 Variance : 0.418 Standard Deviation : 0.647 Total rolls : 129 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4.200 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 UK_Pacific Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Russians Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.316 Median : 3.000 Variance : 0.380 Standard Deviation : 0.616 Total rolls : 19
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 1x airfield; Remaining resources: 18 PUs; Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Libya to Tunisia 1 artillery and 4 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Southern Italy to Tunisia 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Battle in Tunisia Italians attack with 1 artillery and 1 bomber British defend with 1 armour Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,2,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,3,1 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : -0.50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 3 fighters moved from New South Wales to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 62 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -1.33
Territory Summary for ANZAC :
Burma : 1 infantry India : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys South Australia : 2 artilleries and 2 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Iraq : 2 infantry Persia : 2 fighters
Production/PUs Summary :
Germans : 45 / 55 Russians : 30 / 37 Japanese : 68 / 73 Americans : 50 / 71 Chinese : 0 / 3 British : 31 / 37 UK_Pacific : 6 / 5 Italians : 17 / 7 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 76 times 2 was rolled 83 times 3 was rolled 105 times 4 was rolled 93 times 5 was rolled 94 times 6 was rolled 105 times Average roll : 3.649 Median : 4.000 Variance : 1.220 Standard Deviation : 1.105 Total rolls : 556 Germans Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 15 times 6 was rolled 22 times Average roll : 3.500 Median : 3.500 Variance : 0.285 Standard Deviation : 0.534 Total rolls : 118 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 19 times Average roll : 3.679 Median : 4.000 Variance : 0.530 Standard Deviation : 0.728 Total rolls : 84 Italians Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.488 Median : 3.000 Variance : 0.313 Standard Deviation : 0.560 Total rolls : 84 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.720 Median : 4.000 Variance : 0.951 Standard Deviation : 0.975 Total rolls : 25 ANZAC Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.417 Median : 5.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4.200 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 UK_Pacific Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.316 Median : 3.000 Variance : 0.380 Standard Deviation : 0.616 Total rolls : 19 Japanese Combat 1 was rolled 16 times 2 was rolled 22 times 3 was rolled 21 times 4 was rolled 24 times 5 was rolled 26 times 6 was rolled 19 times Average roll : 3.617 Median : 4.000 Variance : 0.499 Standard Deviation : 0.706 Total rolls : 128
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 3 fighters moved from New South Wales to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 62 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -1.33
Territory Summary for ANZAC and French :
Burma : 1 infantry India : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys South Australia : 2 artilleries and 2 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Algeria : 2 infantry 80 Sea Zone : 1 destroyer Iraq : 2 infantry Persia : 2 fighters
Production/PUs Summary :
Germans : 45 / 55 Russians : 30 / 37 Japanese : 68 / 73 Americans : 50 / 71 Chinese : 0 / 3 British : 31 / 37 UK_Pacific : 6 / 5 Italians : 17 / 7 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 76 times 2 was rolled 83 times 3 was rolled 105 times 4 was rolled 93 times 5 was rolled 94 times 6 was rolled 105 times Average roll : 3.649 Median : 4.000 Variance : 1.220 Standard Deviation : 1.105 Total rolls : 556 Germans Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 15 times 6 was rolled 22 times Average roll : 3.500 Median : 3.500 Variance : 0.285 Standard Deviation : 0.534 Total rolls : 118 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 19 times Average roll : 3.679 Median : 4.000 Variance : 0.530 Standard Deviation : 0.728 Total rolls : 84 Italians Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.488 Median : 3.000 Variance : 0.313 Standard Deviation : 0.560 Total rolls : 84 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.720 Median : 4.000 Variance : 0.951 Standard Deviation : 0.975 Total rolls : 25 ANZAC Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.417 Median : 5.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4.200 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 UK_Pacific Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.316 Median : 3.000 Variance : 0.380 Standard Deviation : 0.616 Total rolls : 19 Japanese Combat 1 was rolled 16 times 2 was rolled 22 times 3 was rolled 21 times 4 was rolled 24 times 5 was rolled 26 times 6 was rolled 19 times Average roll : 3.617 Median : 4.000 Variance : 0.499 Standard Deviation : 0.706 Total rolls : 128
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Northern Italy to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Northern Italy to Western Ukraine 1 tactical_bomber moved from Northern Italy to Western Ukraine 1 tactical_bomber moved from Northern Italy to Belarus Combat - Germans Battle in Belarus Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber and 1 tactical_bomber moved from Belarus to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Northern Italy to Western Germany 5 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Germany to Poland Place Units - Germans 1 fighter placed in Western Germany 1 artillery placed in Novgorod 1 infantry placed in Novgorod 9 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in France 1 artillery placed in France 8 infantry placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,3,2,1 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.00
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sorry so late. I’ve been real sick. I tried to do some turns yesterday but my headache was pretty bad, I still have it. its been about 4 days now.
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@dawgoneit Dont’ worry. I am in the same team. I know what you talking about!
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 mech_infantry moved from Egypt to Ethiopia Russians take Ethiopia from Italians Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Tambov to Volgograd 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 artillery moved from Russia to Vologda 5 artilleries and 4 infantry moved from Russia to Bryansk 1 infantry moved from Urals to Evenkiyskiy 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 aaGun and 4 infantry moved from Buryatia to Ulaanbaatar 1 aaGun and 6 infantry moved from Urals to Vologda 5 infantry moved from Samara to Russia 1 tactical_bomber moved from Kazakhstan to Russia 2 fighters moved from Kazakhstan to Russia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 armour and 1 mech_infantry moved from Egypt to Tobruk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 Russians regular : 2.00
Territory Summary for Russians :
Evenkiyskiy : 1 infantry Yenisey : 2 infantry Kazakhstan : 2 infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag, 1 aaGun and 8 infantry Tsagaan Olom : 1 flag Tobruk : 2 armour and 1 mech_infantry Ethiopia : 1 flag, 1 mech_infantry Bryansk : 4 aaGuns, 14 artilleries and 64 infantry Urals : 1 infantry Russia : 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber Ukraine : 1 factory_minor and 1 infantry Vologda : 1 aaGun, 2 artilleries and 7 infantry Volgograd : 1 artillery, 1 factory_minor and 3 infantry Smolensk : 1 infantry Samara : 1 infantry 97 Sea Zone : 1 submarine Iraq : 1 flag
Production/PUs Summary :
Germans : 48 / 56 Russians : 29 / 40 Japanese : 67 / 73 Americans : 50 / 71 Chinese : 0 / 3 British : 31 / 37 UK_Pacific : 6 / 5 Italians : 16 / 7 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 81 times 2 was rolled 85 times 3 was rolled 108 times 4 was rolled 97 times 5 was rolled 95 times 6 was rolled 107 times Average roll : 3.630 Median : 4.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 573 Germans Combat 1 was rolled 23 times 2 was rolled 21 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 15 times 6 was rolled 24 times Average roll : 3.460 Median : 3.000 Variance : 0.432 Standard Deviation : 0.657 Total rolls : 126 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 19 times Average roll : 3.679 Median : 4.000 Variance : 0.530 Standard Deviation : 0.728 Total rolls : 84 Italians Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.488 Median : 3.000 Variance : 0.313 Standard Deviation : 0.560 Total rolls : 84 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.720 Median : 4.000 Variance : 0.951 Standard Deviation : 0.975 Total rolls : 25 ANZAC Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.417 Median : 5.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4.200 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 UK_Pacific Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.154 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 26 Japanese Combat 1 was rolled 16 times 2 was rolled 22 times 3 was rolled 21 times 4 was rolled 25 times 5 was rolled 27 times 6 was rolled 19 times Average roll : 3.631 Median : 4.000 Variance : 0.615 Standard Deviation : 0.784 Total rolls : 130
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 6 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 4 artilleries and 5 infantry moved from Kwangsi to Yunnan 2 infantry and 1 mech_infantry moved from Sikang to Kazakhstan 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 3 artilleries and 3 infantry moved from Kansu to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Manchuria to Amur 2 infantry moved from Jehol to Manchuria 3 infantry moved from Chahar to Suiyuyan 1 artillery moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Kweichow to Yunnan 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 34 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 1 bomber, 6 fighters and 6 tactical_bombers moved from Kwangsi to Burma 1 infantry moved from Timguska to Kansu 3 infantry moved from Shantung to Anhwe 1 artillery and 6 infantry moved from Japan to 6 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in Kazakhstan Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kazakhstan, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Caroline Islands from Americans, taking Kazakhstan from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 5/15 hits, 8.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 23 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone 4 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 22 Sea Zone to 24 Sea Zone 2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 6 infantry moved from 6 Sea Zone to Korea 1 bomber, 6 fighters and 6 tactical_bombers moved from Burma to French Indo China 1 infantry moved from Malaya to Shan State Place Units - Japanese 6 destroyers placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in French Indo China 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -3.00 UK_Pacific regular : 0.67 Russians regular : -1.00
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Tobruk to Western Germany 1 submarine moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from 25 Sea Zone to 23 Sea Zone
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@Caesar1
Sorry for being late. Any intercept? -
@Caesar1 said in Caesar1 Allies + 21 -VS- dawgoneit Axis. OOB:
@Caesar1
Sorry for being late. Any intercept?all good my friend. no intercept
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Tobruk to Western Germany 1 submarine moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from 25 Sea Zone to 23 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 14 damage total. Damaged units is as follows: factory_major = 11, airfield = 3 Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone 1 fighter moved from Midway to 30 Sea Zone 1 fighter moved from 23 Sea Zone to 30 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 bombers moved from Western United States to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 bomber moved from Tobruk to United Kingdom 1 fighter moved from 23 Sea Zone to 30 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 Germans AA : -0.50
Territory Summary for Americans :
Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber 23 Sea Zone : 1 submarine 25 Sea Zone : 1 destroyer 27 Sea Zone : 2 infantry and 1 transport 10 Sea Zone : 2 destroyers and 2 submarines Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 8 bombers Morocco : 1 aaGun, 1 armour, 2 artilleries and 4 infantry Tobruk : 3 fighters and 1 tactical_bomber 96 Sea Zone : 1 destroyer 93 Sea Zone : 2 submarines 101 Sea Zone : 1 transport 91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 48 / 56 Russians : 25 / 40 Japanese : 72 / 77 Americans : 50 / 70 Chinese : 0 / 3 British : 31 / 37 UK_Pacific : 5 / 5 Italians : 16 / 7 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 92 times 2 was rolled 96 times 3 was rolled 118 times 4 was rolled 108 times 5 was rolled 105 times 6 was rolled 131 times Average roll : 3.663 Median : 4.000 Variance : 1.598 Standard Deviation : 1.264 Total rolls : 650 Null / Other 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 3.688 Median : 4.000 Variance : 0.817 Standard Deviation : 0.904 Total rolls : 32 Germans Combat 1 was rolled 23 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 15 times 6 was rolled 26 times Average roll : 3.488 Median : 3.000 Variance : 0.543 Standard Deviation : 0.737 Total rolls : 129 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 19 times Average roll : 3.679 Median : 4.000 Variance : 0.530 Standard Deviation : 0.728 Total rolls : 84 Italians Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.488 Median : 3.000 Variance : 0.313 Standard Deviation : 0.560 Total rolls : 84 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 3.688 Median : 4.000 Variance : 0.817 Standard Deviation : 0.904 Total rolls : 32 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 19 times 2 was rolled 26 times 3 was rolled 25 times 4 was rolled 30 times 5 was rolled 31 times 6 was rolled 30 times Average roll : 3.733 Median : 4.000 Variance : 0.643 Standard Deviation : 0.802 Total rolls : 161 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 ANZAC Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.417 Median : 5.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4.200 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.250 Median : 3.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.276 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 29
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Tobruk to Western Germany 1 submarine moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from 25 Sea Zone to 23 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 14 damage total. Damaged units is as follows: factory_major = 11, airfield = 3 Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone 1 fighter moved from Midway to 30 Sea Zone 1 fighter moved from 23 Sea Zone to 30 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 bombers moved from Western United States to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 bomber moved from Tobruk to United Kingdom 1 fighter moved from 23 Sea Zone to 30 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Tobruk to France 5 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber moved from India to Burma Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Burma British attack with 5 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 5 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber in Burma, round 2 : 11/38 hits, 9.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from India to Burma 1 tactical_bomber moved from Burma to India 2 fighters moved from Burma to India 1 infantry moved from Kenya to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 artillery moved from 80 Sea Zone to Eastern Persia 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Iraq to Persia 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 battleship moved from 25 Sea Zone to 30 Sea Zone Place Units - British 1 transport placed in 109 Sea Zone 3 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33 Germans AA : -0.67 British regular : 1.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Burma : 3 aaGuns, 5 artilleries and 29 infantry India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber 23 Sea Zone : 1 submarine 25 Sea Zone : 1 destroyer 27 Sea Zone : 2 infantry and 1 transport 10 Sea Zone : 2 destroyers and 2 submarines Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 9 bombers, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber Morocco : 1 aaGun, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry Algeria : 1 flag Tobruk : 1 flag, 1 airfield, 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Ethiopia : 1 infantry 80 Sea Zone : 1 destroyer and 1 transport 96 Sea Zone : 2 destroyers 93 Sea Zone : 2 submarines Eire : 1 flag 109 Sea Zone : 2 destroyers and 1 transport 97 Sea Zone : 1 flag, 6 submarines Eastern Persia : 1 flag, 1 artillery and 1 infantry 101 Sea Zone : 1 transport Northwest Persia : 1 flag, 1 artillery and 1 infantry Persia : 1 flag, 1 artillery 91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports
Production/PUs Summary :
Germans : 48 / 56 Russians : 25 / 40 Japanese : 71 / 77 Americans : 50 / 70 Chinese : 0 / 3 British : 31 / 36 UK_Pacific : 6 / 5 Italians : 16 / 7 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 113 times 2 was rolled 123 times 3 was rolled 147 times 4 was rolled 143 times 5 was rolled 136 times 6 was rolled 160 times Average roll : 3.664 Median : 4.000 Variance : 1.752 Standard Deviation : 1.323 Total rolls : 822 Null / Other 1 was rolled 19 times 2 was rolled 28 times 3 was rolled 25 times 4 was rolled 31 times 5 was rolled 31 times 6 was rolled 30 times Average roll : 3.713 Median : 4.000 Variance : 0.671 Standard Deviation : 0.819 Total rolls : 164 Germans Combat 1 was rolled 23 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 15 times 6 was rolled 27 times Average roll : 3.508 Median : 3.500 Variance : 0.615 Standard Deviation : 0.784 Total rolls : 130 British Combat 1 was rolled 22 times 2 was rolled 14 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 18 times 6 was rolled 26 times Average roll : 3.602 Median : 4.000 Variance : 0.881 Standard Deviation : 0.939 Total rolls : 123 Italians Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.488 Median : 3.000 Variance : 0.313 Standard Deviation : 0.560 Total rolls : 84 Americans Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 3.793 Median : 4.000 Variance : 1.101 Standard Deviation : 1.049 Total rolls : 29 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 19 times 2 was rolled 28 times 3 was rolled 25 times 4 was rolled 31 times 5 was rolled 31 times 6 was rolled 30 times Average roll : 3.713 Median : 4.000 Variance : 0.671 Standard Deviation : 0.819 Total rolls : 164 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 ANZAC Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.417 Median : 5.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4.200 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.250 Median : 3.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.276 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 29
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@Caesar1 sorry for the little edit with americans
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 5x airfield; Remaining resources: 2 PUs; Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from Romania to Yugoslavia 2 mech_infantrys moved from Romania to Northern Italy 1 artillery moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 artillery French defend with 2 infantry Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria British win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,6,1,2,2,5,5,2,3,6,3,1 Italians collect 3 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 30 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 2 fighters moved from Persia to Burma 1 fighter moved from India to Burma 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 3 fighters Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys South Australia : 2 artilleries and 2 infantry New Guinea : 1 infantry Hawaiian Islands : 1 fighter Dutch New Guinea : 1 flag 30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 62 Sea Zone : 1 flag, 1 destroyer and 1 transport Persia : 2 infantry
Production/PUs Summary :
Germans : 48 / 56 Russians : 25 / 40 Japanese : 71 / 77 Americans : 50 / 70 Chinese : 0 / 3 British : 31 / 36 UK_Pacific : 6 / 5 Italians : 16 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 94 times 2 was rolled 96 times 3 was rolled 121 times 4 was rolled 111 times 5 was rolled 106 times 6 was rolled 130 times Average roll : 3.652 Median : 4.000 Variance : 1.506 Standard Deviation : 1.227 Total rolls : 658 Germans Combat 1 was rolled 23 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 15 times 6 was rolled 27 times Average roll : 3.508 Median : 3.500 Variance : 0.615 Standard Deviation : 0.784 Total rolls : 130 British Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 26 times Average roll : 3.605 Median : 4.000 Variance : 0.678 Standard Deviation : 0.823 Total rolls : 124 Italians Combat 1 was rolled 14 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.471 Median : 3.000 Variance : 0.272 Standard Deviation : 0.521 Total rolls : 85 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 3.793 Median : 4.000 Variance : 1.101 Standard Deviation : 1.049 Total rolls : 29 ANZAC Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.417 Median : 5.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4.200 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.250 Median : 3.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.276 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 29 Japanese Combat 1 was rolled 19 times 2 was rolled 27 times 3 was rolled 25 times 4 was rolled 30 times 5 was rolled 31 times 6 was rolled 30 times Average roll : 3.722 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 162
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 30 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 2 fighters moved from Persia to Burma 1 fighter moved from India to Burma 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 3 fighters Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys South Australia : 2 artilleries and 2 infantry New Guinea : 1 infantry Hawaiian Islands : 1 fighter Dutch New Guinea : 1 flag 30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 62 Sea Zone : 1 flag, 1 destroyer and 1 transport Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Algeria : 1 infantry 80 Sea Zone : 1 destroyer Persia : 2 infantry
Production/PUs Summary :
Germans : 48 / 56 Russians : 25 / 40 Japanese : 71 / 77 Americans : 50 / 70 Chinese : 0 / 3 British : 31 / 36 UK_Pacific : 6 / 5 Italians : 16 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 94 times 2 was rolled 96 times 3 was rolled 121 times 4 was rolled 111 times 5 was rolled 106 times 6 was rolled 130 times Average roll : 3.652 Median : 4.000 Variance : 1.506 Standard Deviation : 1.227 Total rolls : 658 Germans Combat 1 was rolled 23 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 15 times 6 was rolled 27 times Average roll : 3.508 Median : 3.500 Variance : 0.615 Standard Deviation : 0.784 Total rolls : 130 British Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 26 times Average roll : 3.605 Median : 4.000 Variance : 0.678 Standard Deviation : 0.823 Total rolls : 124 Italians Combat 1 was rolled 14 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.471 Median : 3.000 Variance : 0.272 Standard Deviation : 0.521 Total rolls : 85 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 3.793 Median : 4.000 Variance : 1.101 Standard Deviation : 1.049 Total rolls : 29 ANZAC Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.417 Median : 5.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4.200 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.250 Median : 3.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.276 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 29 Japanese Combat 1 was rolled 19 times 2 was rolled 27 times 3 was rolled 25 times 4 was rolled 30 times 5 was rolled 31 times 6 was rolled 30 times Average roll : 3.722 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 162
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 bomber and 1 tactical_bomber moved from Eastern Poland to Smolensk 2 infantry moved from Western Ukraine to Ukraine 1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 4 infantry moved from Northern Italy to France 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Western Germany Combat - Germans Battle in Smolensk Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Eastern Poland to Bessarabia 1 bomber and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 bomber and 1 tactical_bomber moved from Smolensk to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 10 infantry placed in Germany 2 fighters and 1 infantry placed in Novgorod 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,3,5,3,4,1,4,5,5,6,6,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.00