@zarhunter 2d3ad5e8-a7db-4cad-9fcf-ba44be117fc3-image.png
Scramble
German buys are 7 guns and 1 sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Samara to Kazakhstan
Combat - Italians
Battle in Kazakhstan
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Kazakhstan
1 artillery owned by the Italians retreated to Samara
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 bombers placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to Manchuria
3 fighters moved from Queensland to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
@mainah 58c9cd72-8eec-4679-9b0f-d9123c447e99-german 10.tsvg
sorry, i hit done before i posted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Politics - Russians
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Kansu to Shensi
4 fighters and 1 tactical_bomber moved from Kansu to Shensi
2 infantry moved from Hopei to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Korea
Non Combat Move - Japanese
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,5,4,4,3,3,3,2,5,1,4,6,1,6,6,2,3,6,1,5,4,4,3
Japanese collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
3 carriers, 3 destroyers and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers moved from 6 Sea Zone to Japan
3 bombers moved from Jehol to Japan
Combat - Americans
Battle in Japan
Americans attack with 2 artilleries, 3 bombers, 3 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers
Japanese defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry
Japanese roll AA dice in Japan : 1/6 hits, 1.00 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in Japan, round 2 : 11/20 hits, 7.50 expected hits
Japanese roll dice for 2 aaGuns, 1 armour, 2 artilleries and 12 infantry in Japan, round 2 : 3/15 hits, 5.17 expected hits
3 infantry owned by the Americans lost in Japan
9 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan
Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Japan, round 3 : 8/17 hits, 7.00 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Japan, round 3 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Americans lost in Japan
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Japan
Americans captures 3PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 artilleries, 3 bombers, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Americans: 1 fighter and 4 infantry
Casualties for Japanese: 2 aaGuns, 1 armour, 2 artilleries and 12 infantry
Non Combat Move - Americans
3 bombers moved from Japan to Jehol
2 fighters and 3 tactical_bombers moved from Japan to 20 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 carriers, 3 destroyers, 3 fighters, 1 infantry, 13 submarines, 2 tactical_bombers and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 2 infantry moved from Tunisia to Algeria
1 armour moved from Algeria to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 artilleries and 3 infantry moved from Anhwe to Chahar
2 infantry moved from Jehol to Chahar
4 artilleries and 14 infantry moved from Kansu to Shensi
Place Units - Chinese
2 artilleries and 7 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
Purchase Units - British
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 bombers and 5 fighters moved from Sicily to Southern Italy
Combat - British
Air Battle in Southern Italy
British attacks with 7 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/2 hits, 0.33 expected hits
1 bomber owned by the British killed by AA in Southern Italy
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Cleaning up after air battles
Non Combat Move - British
1 bomber and 5 fighters moved from Southern Italy to Sicily
3 fighters moved from Egypt to Caucasus
1 armour and 5 mech_infantrys moved from Caucasus to Persia
1 armour moved from Eastern Persia to Persia
6 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Yunnan to Shensi
2 armour and 1 mech_infantry moved from Szechwan to Shensi
2 fighters moved from Kansu to Shensi
Place Units - British
3 fighters placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,2
British collect 27 PUs (6 lost to blockades); end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 4.50
Japanese regular : -3.33
Japanese AA : 0.00
Italians AA : 0.67
@dawgoneit
Assumed no intercept in Rome.
@mainah I trust your decisions my friend.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs;
Italians buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to United Kingdom
Combat - Italians
Air Battle in United Kingdom
Combat Hit Differential Summary :
Intercept?
@dawgoneit
Yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs;
Italians buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to United Kingdom
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 2 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 1/2 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in United Kingdom
1 fighter owned by the French lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3
Italians collect 15 PUs (3 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
British AA : -0.17
Defenders Fire, : 0.83
Attackers Fire, : 0.67
@dawgoneit we both hit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 artilleries moved from Philippines to 35 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 5 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 bomber moved from Manchuria to Korea
Combat - ANZAC
Battle in Korea
ANZAC attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/10 hits, 3.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the ANZAC lost in Korea
2 infantry owned by the Japanese lost in Korea
ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 3 : 3/8 hits, 3.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the ANZAC lost in Korea
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Korea
ANZAC win, taking Korea from Japanese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 bomber moved from Korea to Shensi
1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
3 fighters moved from Sumatra to India
1 transport moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Sumatra
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 artilleries moved from Philippines to 35 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 5 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 bomber moved from Manchuria to Korea
Combat - ANZAC
Battle in Korea
ANZAC attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/10 hits, 3.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the ANZAC lost in Korea
2 infantry owned by the Japanese lost in Korea
ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 3 : 3/8 hits, 3.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the ANZAC lost in Korea
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Korea
ANZAC win, taking Korea from Japanese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 bomber moved from Korea to Shensi
1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
3 fighters moved from Sumatra to India
1 transport moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Sumatra
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 destroyers, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry moved from Evenkiyskiy to Timguska
2 infantry moved from Volgograd to Tambov
21 armour, 6 artilleries, 23 infantry and 19 mech_infantrys moved from Bryansk to Tambov
1 infantry and 2 mech_infantrys moved from Russia to Tambov
4 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
6 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Finland to Norway
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 submarines moved from 109 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to Tambov
12 armour, 3 fighters, 11 mech_infantrys and 2 tactical_bombers moved from Novosibirsk to Tambov
1 artillery and 2 infantry moved from Samara to Tambov
2 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 infantry moved from Novosibirsk to Timguska
1 artillery and 1 infantry moved from Novosibirsk to Timguska
Combat - Germans
Non Combat Move - Germans
1 mech_infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 destroyers placed in 110 Sea Zone
3 mech_infantrys placed in Russia
1 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 5.
1 infantry and 1 mech_infantry placed in Western Germany
2 infantry and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
7 infantry moved from Manchuria to Buyant-Uhaa
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 8 infantry and 8 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Eastern United States to 110 Sea Zone
3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Siberia
Combat - Americans
Battle in Siberia
Battle in 110 Sea Zone
Americans attack with 3 bombers, 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers
Germans defend with 1 cruiser, 9 destroyers and 2 submarines
Americans roll dice for 7 submarines in 110 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 5.33 expected hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 9 destroyers in 110 Sea Zone, round 2 : 3/10 hits, 3.50 expected hits
4 submarines owned by the Americans lost in 110 Sea Zone
7 destroyers owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
Germans roll dice for 1 cruiser and 2 destroyers in 110 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
2 submarines owned by the Americans lost in 110 Sea Zone
2 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win, taking Siberia from Japanese with 3 bombers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Americans: 6 submarines
Casualties for Germans: 1 cruiser, 9 destroyers and 2 submarines
Non Combat Move - Americans
3 bombers moved from 110 Sea Zone to United Kingdom
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
6 submarines moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Algeria to Morocco
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Shensi
3 carriers, 3 destroyers and 5 submarines moved from 20 Sea Zone to 38 Sea Zone
Place Units - Americans
8 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Kansu
2 artilleries and 5 infantry moved from Shensi to Sikang
3 artilleries and 13 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Germans: 1 infantry
Battle in Tsinghai
Chinese attack with 3 artilleries and 13 infantry
Germans defend with 1 infantry
Chinese roll dice for 3 artilleries and 13 infantry in Tsinghai, round 2 : 2/16 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Chinese attack with 2 artilleries and 5 infantry
Germans defend with 2 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Sikang
Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 3 : 3/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Sikang
Chinese win, taking Sikang from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Chinese
5 artilleries and 5 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
1 artillery and 8 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Sicily to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
5 fighters moved from Sicily to Egypt
6 mech_infantrys moved from Eastern Persia to Persia
1 armour and 5 mech_infantrys moved from India to Eastern Persia
3 armour, 2 fighters and 2 mech_infantrys moved from Shensi to Sikang
3 infantry moved from Kwangsi to Yunnan
Place Units - British
3 mech_infantrys placed in Persia
2 fighters placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 0.00
Germans AA : -0.17
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 8 infantry and 8 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Eastern United States to 110 Sea Zone
3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Siberia
Combat - Americans
Battle in Siberia
Battle in 110 Sea Zone
Americans attack with 3 bombers, 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers
Germans defend with 1 cruiser, 9 destroyers and 2 submarines
Americans roll dice for 7 submarines in 110 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 5.33 expected hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 9 destroyers in 110 Sea Zone, round 2 : 3/10 hits, 3.50 expected hits
4 submarines owned by the Americans lost in 110 Sea Zone
7 destroyers owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
Germans roll dice for 1 cruiser and 2 destroyers in 110 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
2 submarines owned by the Americans lost in 110 Sea Zone
2 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win, taking Siberia from Japanese with 3 bombers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Americans: 6 submarines
Casualties for Germans: 1 cruiser, 9 destroyers and 2 submarines
Non Combat Move - Americans
3 bombers moved from 110 Sea Zone to United Kingdom
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
6 submarines moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Algeria to Morocco
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Shensi
3 carriers, 3 destroyers and 5 submarines moved from 20 Sea Zone to 38 Sea Zone
Place Units - Americans
8 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Kansu
2 artilleries and 5 infantry moved from Shensi to Sikang
3 artilleries and 13 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Germans: 1 infantry
Battle in Tsinghai
Chinese attack with 3 artilleries and 13 infantry
Germans defend with 1 infantry
Chinese roll dice for 3 artilleries and 13 infantry in Tsinghai, round 2 : 2/16 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Chinese attack with 2 artilleries and 5 infantry
Germans defend with 2 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Sikang
Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 3 : 3/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Sikang
Chinese win, taking Sikang from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Chinese
5 artilleries and 5 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
1 artillery and 8 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Sicily to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
5 fighters moved from Sicily to Egypt
6 mech_infantrys moved from Eastern Persia to Persia
1 armour and 5 mech_infantrys moved from India to Eastern Persia
3 armour, 2 fighters and 2 mech_infantrys moved from Shensi to Sikang
3 infantry moved from Kwangsi to Yunnan
Place Units - British
3 mech_infantrys placed in Persia
2 fighters placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 6 mech_infantrys
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Jehol: 3 bombers
EDIT: Adding units owned by Americans to Shensi: 3 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 0.00
Germans AA : -0.17
Germans regular : 0.67
SECOND FILE PLEASE