I’m not sure that is the right move either…
L23 PTV ArtofWar (Ax+11) v Stucifer (Al)
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@mr_stucifer
Edit is perfectly fine.
Congratulations on your first(?) league win.
Did not send fighter in Iraq to intercept because of the overwhelming odds. But will gladly do the air battle if you wish.
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Anglo-Egyptian Sudan to Nigeria Italians take French Equatorial Africa from French Italians take Nigeria from British 1 bomber and 3 fighters moved from Egypt to Iraq 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Quebec 1 submarine moved from 93 Sea Zone to 109 Sea Zone Italians take 109 Sea Zone from British Combat - Italians Air Battle in Iraq Italians attacks with 4 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Battle in Quebec Cleaning up after air battles Trigger Italians Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Italians 2 fighters moved from Iraq to 100 Sea Zone 1 bomber and 1 fighter moved from Iraq to Egypt 1 aaGun, 3 artilleries, 9 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 artillery moved from Morocco to Algeria 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 2 transports moved from 100 Sea Zone to 97 Sea Zone Place Units - Italians 1 carrier placed in 100 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
British AA : -0.17 -
@ArtofWar1947 Thanks, yes it was my first win. Have this and a couple other games going. I would not have scrambled, good call there.
Unfortunate about Quebec, I misunderstood that the carriers in 110 could not scramble an empty, adjacent SZ to defend an Amphibious assault. I was thinking since airbases can even without defending ships the Carrier could too. Still learning!
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40191.stu-fr6.tsvg
Game HistoryRound: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to 64 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 59 Sea Zone 1 marine moved from 59 Sea Zone to Java Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Java Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 57 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 64 Sea Zone to 57 Sea Zone 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,3,5,2,5,6,6,4,3,3,6,3,4,2,6,3,2 ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 74 Sea Zone Non Combat Move - French 1 infantry moved from Scotland to Eire French take Eire from Neutral_Allies Turn Complete - FrenchCombat Hit Differential Summary :
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@mr_stucifer
The scramble rule for air bases and CVs is the same for land territories but different for sea zones. I find this inconsistency in the rules inelegant and I still have to consciously think each time what rule applies.
Do you want me to enter the French move or do the French have something their planning?
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@ArtofWar1947 that’s my bad, here’s with France done. 40191.stu-fr6.tsvg
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@mr_stucifer
German subs scored 2 hits in SZ 110. How the Allies want to absorb them?
OOL afterward?
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@ArtofWar1947 Shoot, having an issue loading PtV in my 2.5 client on this computer and I don’t have my laptop handy. Can you post a screenshot so I can look through to give OOL? For subs I will take 1 hit on the British carrier and sink one British sub
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@mr_stucifer

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@mr_stucifer
German ships & Planes score 5 more hits. -
Damage one US carrier, take subs on the other 4 hits (UK then US)
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@mr_stucifer
There are only 3 (not 4) subs left; the UK sub was sunk by a German sub. Need 1 more hit.
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One UK DD
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@mr_stucifer
German subs score 1 hit.
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@mr_stucifer
FYI: Germans tipped BB, sank CV, and sank sub.
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@ArtofWar1947 can I see hits/casualties?
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Tilt 1 carrier
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@mr_stucifer
7 more hits.
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2 on damaged carriers, 3 tac bombers, all but 1 DD next-- let me know if I miscounted
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I think I am up one carrier to planes, so minus one tac bomber and tilt a carrier instead if you can
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@mr_stucifer
Here’s a screen shot of what is left in the second round:






