Scramble to Taranto?
L23 BM4 Mainah (X) v MrRoboto (L+15)
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Oh wow, you are right. How did I not notice that???
Ok lemme check
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Please use this file.
You didn’t play it out properly, only changing the units. But you forgot the resources (PU).I played out the game up until now, editing the combat results
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@MrRoboto
Thank you for doing that - and I’m sorry for the oversight.Now that you write it, I see why you’d play it out - so the history matches. And less likely to mess up the PU’s (like I did).
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Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Libya to Tunisia 1 submarine moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Algeria 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 2 fighters, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 0/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 4 : 1/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Greece Italians attack with 1 armour, 1 artillery and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 2/5 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 fighters moved from 94 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Holland Belgium 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Yugoslavia 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Algeria to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 17 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : 1.83 Neutral_Allies regular : -0.33 British regular : -0.33
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@MrRoboto
Do you have any insight as to why only 1 cruiser bombarded from SZ 97? -
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 fighters moved from New Zealand to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 3 fighters moved from 54 Sea Zone to 42 Sea Zone 1 aaGun, 3 fighters and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone Combat - French Battle in 94 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 submarine and 1 transport French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 transport in 94 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 transport in 94 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits 1 cruiser owned by the French lost in 94 Sea Zone French roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is -20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1,50 French regular : -2,00
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That’s less than 1% of happening haha.
What a first turn you had! -
Holy crap!
All anyone can do at this point is laugh. It’s just absurd!On the flip side - I have less than 20 games under my belt, while I have seen your record. So this at least gives me a chance to give you a challenge.
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Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone 1 fighter moved from Western Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Germans take Eastern Poland from Russians 3 fighters moved from Western Germany to 92 Sea Zone 4 tactical_bombers moved from Western Germany to 92 Sea Zone 2 bombers moved from Western Germany to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 92 Sea Zone Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the British submerged Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 3/10 hits, 6.00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 3 fighters owned by the Germans lost in 92 Sea Zone 2 cruisers owned by the British lost in 92 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 92 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 2 tactical_bombers owned by the Germans lost in 92 Sea Zone 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 fighters and 2 tactical_bombers Casualties for British: 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Poland 1 tactical_bomber moved from 114 Sea Zone to Poland 3 aaGuns, 2 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 artilleries moved from France to Western Germany 6 armour and 4 mech_infantrys moved from France to Yugoslavia 2 artilleries and 7 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 artillery and 6 infantry moved from Germany to Poland 2 bombers, 1 fighter and 2 tactical_bombers moved from 92 Sea Zone to Algeria Place Units - Germans 8 mech_infantrys placed in Germany 2 bombers placed in Western Germany 1 transport placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 2 transports EDIT: Adding units owned by Germans to 114 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -2.83 British regular : 1.00
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Edits: Adjusting NCM
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Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 2 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 artillery and 5 infantry moved from Novgorod to Karelia 1 fighter moved from Russia to Karelia 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 114 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Vyborg Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Karelia Russians attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 6 infantry Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Karelia, round 2 : 4/7 hits, 1,83 expected hits Germans roll dice for 6 infantry in Karelia, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Russians lost in Karelia 4 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Karelia, round 3 : 4/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians 1 fighter moved from Karelia to Novgorod 5 infantry moved from Russia to Bryansk 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 armour, 2 infantry and 1 mech_infantry moved from Kazakhstan to Sikang 2 armour and 2 mech_infantrys moved from Sikang to Szechwan 2 aaGuns and 18 infantry moved from Sakha to Amur 1 aaGun and 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 aaGun and 1 infantry moved from Belarus to Bryansk Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0,17 Russians regular : 3,83
Just for transparency: I misclicked and sent one less Infantry into Baltic States than planned.
I stopped the game as soon as I noticed and restarted the turn.
I hope that’s fine with you. No results changed. -
When you edited from OOB to BM, you missed the Japanese inf and art that should be in Kwangsi. I added them in.
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And the Korean guys to Manchu, and the Manchu to Jehol
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Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 fighter moved from Kwangsi to Yunnan 2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 54 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 5 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 5/12 hits, 5.83 expected hits UK_Pacific roll dice for 6 infantry in Shan State, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 4 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 3 : 5/10 hits, 5.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 5 infantry Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 3 fighters moved from Kiangsu to Manchuria 4 infantry moved from Jehol to Manchuria 3 artilleries and 8 infantry moved from Anhwe to Hopei 1 aaGun moved from Jehol to Anhwe 1 fighter moved from Yunnan to Kiangsu 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Shan State to Kwangsi 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 1 fighter moved from Kwangtung to Anhwe 1 tactical_bomber moved from Kwangtung to Kiangsu 2 carriers moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 3 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.17 Japanese regular : -4.33 UK_Pacific regular : -1.00
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@MrRoboto
Please hold off - I am going to adjust NCM. Away from my computer, will be later today -
When I was looking at it and adjusting NCM’s, it occurred to me that I shouldn’t have selected the default US/ANZAC casualties for SZ54. I think I should have chosen the two DD’s instead of the SS and 1 DD in the first round of combat, giving the US SS a chance to submerge if the defensive hits had been enough to sink the two Japanese ships, which means I would have selected my SS as a casualty so I could have hit the US sub on the second round of combat. So I edited to reflect that as well, swapping the japanese sub that survived with the DD instead. If you OK with this. Otherwise, we can re-roll the battle entirely on the forum.
Going forward, I’ll remember to save during combat so I can ask you for your choices.
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Sorry - this is the corrected file
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@mainah said in L23 BM4 Mainah (X) v MrRoboto (L+15):
Do you have any insight as to why only 1 cruiser bombarded from SZ 97?
I just realized I forgot to answer that question.
You can only bombard with 1 ship per landing unit. You landed with 2 units, that’s why you bombarded with 1 Battleship and 1 cruiser. The second cruiser didn’t bombard, because you would have needed to land with at least a 3rd land unit
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By the way, +26 in SZ54, which went extremely well for you again.
0 hits in Philippines, 0 hits in Kwangtung, no hit in Yunnan.What is this game?! You are getting ALL the rolls, in every single turn!