TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 25
Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 22 Sea Zone
3 armour and 7 mech_infantrys moved from Burma to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
11 fighters and 6 tactical_bombers moved from 36 Sea Zone to Borneo
2 tactical_bombers moved from French Indo China to Borneo
2 fighters moved from French Indo China to Borneo
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 3 armour and 7 mech_infantrys
British defend with 1 aaGun and 2 mech_infantrys; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 armour and 7 mech_infantrys in India, round 2 : 3/10 hits, 2.67 expected hits
UK_Pacific roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in India, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the ANZAC and 1 aaGun owned by the British lost in India
Japanese roll dice for 3 armour and 7 mech_infantrys in India, round 3 : 2/10 hits, 2.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun and 2 mech_infantrys
Battle in Borneo
Japanese attack with 13 fighters, 2 infantry and 8 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 13 fighters, 2 infantry and 8 tactical_bombers in Borneo, round 2 : 11/23 hits, 12.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 12 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 4 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 artillery and 5 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
12 fighters and 8 tactical_bombers moved from Borneo to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
11 fighters and 3 tactical_bombers moved from Japan to 35 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 19 carriers, 2 cruisers, 6 destroyers and 25 submarines moved from 36 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Chahar to Kansu
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 12 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Yugoslavia to Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
2 infantry moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Yugoslavia to Romania
2 fighters moved from Greece to Romania
2 fighters moved from 99 Sea Zone to Romania
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Holland Belgium
3 fighters moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Yugoslavia to Greater Southern Germany
2 fighters moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Yugoslavia to Romania
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone
2 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 7 transports moved from 105 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Norway
Americans attack with 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 3 infantry
Americans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Norway, round 2 : 2/14 hits, 3.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Norway
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Norway
Americans roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Norway, round 3 : 4/12 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Romania
Americans attack with 5 fighters and 4 infantry
Germans defend with 3 artilleries, 1 factory_minor and 1 infantry
Americans roll dice for 5 fighters and 4 infantry in Romania, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits
3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Greater Southern Germany
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
1 infantry owned by the Italians lost in Greater Southern Germany
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Greater Southern Germany to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Romania to 99 Sea Zone
2 fighters moved from Slovakia Hungary to Greece
3 fighters moved from Romania to Greece
1 armour, 10 artilleries, 18 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria
3 infantry moved from Greece to Bulgaria
1 bomber moved from Germany to Greece
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Queensland
1 tactical_bomber moved from Caroline Islands to Queensland
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
10 infantry placed in Central United States
1 transport placed in 101 Sea Zone
Americans undo move 4.
2 infantry placed in Central United States
2 infantry placed in Southern France
1 submarine placed in 93 Sea Zone
3 infantry placed in Normandy Bordeaux
Americans undo move 8.
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Yugoslavia
3 infantry placed in Greece
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 artillery and 8 infantry moved from West India to India
1 armour and 1 fighter moved from Eastern Persia to India
1 armour and 5 mech_infantrys moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
Combat - British
Battle in Southern Italy
British captures 7PUs while taking Italians capital
Battle in India
British attack with 2 armour, 1 artillery, 1 fighter, 8 infantry and 5 mech_infantrys
Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
British roll dice for 2 armour, 1 artillery, 1 fighter, 8 infantry and 5 mech_infantrys in India, round 2 : 1/17 hits, 4.17 expected hits
Japanese roll dice for 3 armour and 7 mech_infantrys in India, round 2 : 4/10 hits, 3.83 expected hits
4 infantry owned by the British lost in India
1 mech_infantry owned by the Japanese lost in India
British roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 5 mech_infantrys in India, round 3 : 0/13 hits, 3.50 expected hits
Japanese roll dice for 3 armour and 6 mech_infantrys in India, round 3 : 2/9 hits, 3.50 expected hits
2 infantry owned by the British lost in India
British roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys in India, round 4 : 3/11 hits, 3.17 expected hits
Japanese roll dice for 3 armour and 6 mech_infantrys in India, round 4 : 2/9 hits, 3.50 expected hits
2 infantry owned by the British lost in India
3 mech_infantrys owned by the Japanese lost in India
British roll dice for 2 armour, 1 artillery, 1 fighter and 5 mech_infantrys in India, round 5 : 5/9 hits, 2.83 expected hits
Japanese roll dice for 3 armour and 3 mech_infantrys in India, round 5 : 4/6 hits, 2.50 expected hits
4 mech_infantrys owned by the British lost in India
3 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in India
British roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in India, round 6 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 armour in India, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in India
British win, taking Southern Italy from Italians, taking India from Japanese with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 8 infantry and 4 mech_infantrys
Casualties for Japanese: 3 armour and 7 mech_infantrys
Non Combat Move - British
1 aaGun moved from West India to India
1 fighter moved from India to Eastern Persia
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Persia to Eastern Persia
23 artilleries and 43 infantry moved from Persia to Northwest Persia
4 mech_infantrys moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Egypt to Trans-Jordan
1 carrier, 1 cruiser and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to Albania
12 fighters and 2 tactical_bombers moved from Yugoslavia to Norway
2 battleships, 2 cruisers and 4 transports moved from 105 Sea Zone to 110 Sea Zone
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 armour, 6 artilleries and 41 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -1.83
Germans AA : -0.17
Germans regular : -0.67
British regular : -4.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 25
Combat Move - Italians
1 infantry moved from Northern Italy to Greater Southern Germany
1 bomber moved from Germany to Greater Southern Germany
1 artillery, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/6 hits, 1.33 expected hits
British roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Italy
1 infantry owned by the British lost in Southern Italy
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 3 : 0/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 4 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 5 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Southern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Italy
Italians win, taking Southern Italy from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Greater Southern Germany
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Greater Southern Germany to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,3,1,3
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to New South Wales
1 aaGun and 2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
4 infantry moved from Persia to Northwest Persia
1 fighter moved from Greece to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major, 6x factory_major; Remaining resources: 78 PUs;
Germans buy 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 fighters, 3 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
4 mech_infantrys moved from Ukraine to Romania
5 bombers moved from Western Germany to Romania
10 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
4 armour, 6 artilleries, 15 infantry and 11 mech_infantrys moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern France
2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 7 transports
7 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 49
Casualties for Americans: 7 transports
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Slovakia Hungary
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/6 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
2 infantry owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Romania
Germans attack with 5 bombers and 4 mech_infantrys
Americans defend with 1 factory_minor and 4 infantry
Germans roll dice for 5 bombers and 4 mech_infantrys in Romania, round 2 : 3/9 hits, 4.00 expected hits
Americans roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Americans lost in Romania
Germans roll dice for 5 bombers and 4 mech_infantrys in Romania, round 3 : 3/9 hits, 4.00 expected hits
Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Romania
1 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 4 infantry
Casualties for Germans: 1 mech_infantry
Battle in Yugoslavia
Germans attack with 14 armour, 6 artilleries, 15 infantry and 15 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor and 3 infantry
Germans roll dice for 14 armour, 6 artilleries, 15 infantry and 15 mech_infantrys in Yugoslavia, round 2 : 14/50 hits, 15.00 expected hits
Americans roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Yugoslavia
3 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 14 armour, 6 artilleries, 14 infantry and 15 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 aaGun, 1 armour, 6 infantry and 9 mech_infantrys moved from Finland to Vyborg
2 infantry moved from Volgograd to Caucasus
26 armour and 16 mech_infantrys moved from Ukraine to Caucasus
6 armour and 5 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
5 bombers moved from Romania to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
2 artilleries moved from Germany to Western Germany
6 infantry moved from Germany to Western Germany
2 artilleries moved from Northern Italy to Western Germany
21 infantry moved from Northern Italy to Western Germany
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Western Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
6 infantry placed in Western Germany
4 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,6,6
Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Germans regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 26
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 3 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery and 4 infantry moved from Burma to India
2 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from Kansu to Novosibirsk
7 bombers moved from French Indo China to Novosibirsk
4 fighters and 5 tactical_bombers moved from French Indo China to India
2 fighters moved from 37 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from Americans
24 fighters and 11 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
Combat - Japanese
Battle in West India
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 24 fighters and 11 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 24 fighters and 11 tactical_bombers in 43 Sea Zone, round 2 : 18/37 hits, 20.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking West India from UK_Pacific, taking 43 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 24 fighters and 11 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 2 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers in India, round 2 : 10/19 hits, 8.00 expected hits
UK_Pacific roll dice for 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry in India, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in India
1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 2 armour owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 7 bombers and 2 mech_infantrys
British defend with 1 armour and 5 mech_infantrys
Japanese roll dice for 7 bombers and 2 mech_infantrys in Novosibirsk, round 2 : 3/9 hits, 5.00 expected hits
British roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 2.17 expected hits
2 mech_infantrys owned by the Japanese and 1 bomber owned by the Japanese lost in Novosibirsk
3 mech_infantrys owned by the British lost in Novosibirsk
Japanese roll dice for 6 bombers in Novosibirsk, round 3 : 6/6 hits, 4.00 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits
1 bomber owned by the Japanese lost in Novosibirsk
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Novosibirsk
Japanese win with 5 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 2 bombers and 2 mech_infantrys
Casualties for British: 1 armour and 5 mech_infantrys
Non Combat Move - Japanese
5 bombers moved from Novosibirsk to Shensi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to French Indo China
24 fighters and 11 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from Yunnan to Burma
4 fighters and 5 tactical_bombers moved from India to Shan State
3 fighters moved from Japan to French Indo China
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to Shensi
1 fighter moved from India to Burma
Place Units - Japanese
1 bomber and 3 fighters placed in Japan
1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 77 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British AA : 0.50
UK_Pacific regular : -0.67
ANZAC regular : -0.17
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 26
Purchase Units - British
British buy 4 artilleries, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Eastern Persia to 79 Sea Zone
Combat - British
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 79 Sea Zone to Persia
3 infantry moved from Persia to Iraq
23 artilleries and 44 infantry moved from Northwest Persia to Iraq
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery moved from Albania to Bulgaria
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
12 fighters and 2 tactical_bombers moved from Norway to Normandy Bordeaux
Combat Hit Differential Summary :
@AndrewAAGamer Will concede here. I forgot to build an airfield in Norway which undermined my UK move. But regardless, I was running out of options here in any case. Well played!
We will have to do a rematch when you are up for it.
Thank you for the game! I feel very happy to get this win as you played great and I wanted to make up for my earlier loss.
Europe was on a razor’s edge for so long. It was all I could do to hang on to Berlin. Your play was outstanding.
Absolutely we need to play the best 2 out of 3. Give me a few days to recuperate then we can start up the 3rd game. :)
@AndrewAAGamer Yeah, it was a great game. Look forward to the next, but I can use a few days to recover too.