@cwglee51 edited anzac inf from malaya to shan
L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60) #2
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 25 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 12 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Yugoslavia to Germany 1 infantry moved from Yugoslavia to Greater Southern Germany 2 infantry moved from Yugoslavia to Slovakia Hungary 4 infantry moved from Yugoslavia to Romania 2 fighters moved from Greece to Romania 2 fighters moved from 99 Sea Zone to Romania 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Southern France to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Holland Belgium 3 fighters moved from Yugoslavia to Greater Southern Germany 1 fighter moved from Yugoslavia to Greater Southern Germany 2 fighters moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Yugoslavia to Romania 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone 2 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 7 transports moved from 105 Sea Zone to 125 Sea Zone 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Norway Americans attack with 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys Germans defend with 1 aaGun and 3 infantry Americans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Norway, round 2 : 2/14 hits, 3.33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Norway 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Norway Americans roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Norway, round 3 : 4/12 hits, 3.00 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Romania Americans attack with 5 fighters and 4 infantry Germans defend with 3 artilleries, 1 factory_minor and 1 infantry Americans roll dice for 5 fighters and 4 infantry in Romania, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Romania Americans win, taking Romania from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 3 artilleries and 1 infantry Battle in Holland Belgium Americans attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Americans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Greater Southern Germany Americans attack with 4 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany 1 infantry owned by the Italians lost in Greater Southern Germany Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Slovakia Hungary Americans attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Slovakia Hungary Americans win, taking Slovakia Hungary from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 105 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Greater Southern Germany to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Romania to 99 Sea Zone 2 fighters moved from Slovakia Hungary to Greece 3 fighters moved from Romania to Greece 1 armour, 10 artilleries, 18 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria 3 infantry moved from Greece to Bulgaria 1 bomber moved from Germany to Greece 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Queensland 1 tactical_bomber moved from Caroline Islands to Queensland 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States 10 infantry placed in Central United States 1 transport placed in 101 Sea Zone Americans undo move 4. 2 infantry placed in Central United States 2 infantry placed in Southern France 1 submarine placed in 93 Sea Zone 3 infantry placed in Normandy Bordeaux Americans undo move 8. 1 artillery and 2 infantry placed in Normandy Bordeaux 3 infantry placed in Yugoslavia 3 infantry placed in Greece Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Greater Southern Germany British take Greater Southern Germany from Germans 1 artillery and 8 infantry moved from West India to India 1 armour and 1 fighter moved from Eastern Persia to India 1 armour and 5 mech_infantrys moved from Eastern Persia to India 1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan British take Kazakhstan from Germans 1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk British take Novosibirsk from Germans Combat - British Battle in Southern Italy British captures 7PUs while taking Italians capital Battle in India British attack with 2 armour, 1 artillery, 1 fighter, 8 infantry and 5 mech_infantrys Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys British roll dice for 2 armour, 1 artillery, 1 fighter, 8 infantry and 5 mech_infantrys in India, round 2 : 1/17 hits, 4.17 expected hits Japanese roll dice for 3 armour and 7 mech_infantrys in India, round 2 : 4/10 hits, 3.83 expected hits 4 infantry owned by the British lost in India 1 mech_infantry owned by the Japanese lost in India British roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 5 mech_infantrys in India, round 3 : 0/13 hits, 3.50 expected hits Japanese roll dice for 3 armour and 6 mech_infantrys in India, round 3 : 2/9 hits, 3.50 expected hits 2 infantry owned by the British lost in India British roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys in India, round 4 : 3/11 hits, 3.17 expected hits Japanese roll dice for 3 armour and 6 mech_infantrys in India, round 4 : 2/9 hits, 3.50 expected hits 2 infantry owned by the British lost in India 3 mech_infantrys owned by the Japanese lost in India British roll dice for 2 armour, 1 artillery, 1 fighter and 5 mech_infantrys in India, round 5 : 5/9 hits, 2.83 expected hits Japanese roll dice for 3 armour and 3 mech_infantrys in India, round 5 : 4/6 hits, 2.50 expected hits 4 mech_infantrys owned by the British lost in India 3 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in India British roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in India, round 6 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 armour in India, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India British win, taking Southern Italy from Italians, taking India from Japanese with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 8 infantry and 4 mech_infantrys Casualties for Japanese: 3 armour and 7 mech_infantrys Non Combat Move - British 1 aaGun moved from West India to India 1 fighter moved from India to Eastern Persia 1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Persia to Eastern Persia 23 artilleries and 43 infantry moved from Persia to Northwest Persia 4 mech_infantrys moved from Turkmenistan to Novosibirsk 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 infantry moved from Egypt to Trans-Jordan 1 carrier, 1 cruiser and 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from Yugoslavia to Albania 12 fighters and 2 tactical_bombers moved from Yugoslavia to Norway 2 battleships, 2 cruisers and 4 transports moved from 105 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 1 armour, 6 artilleries and 41 infantry moved from Southern France to Normandy Bordeaux 1 destroyer moved from 81 Sea Zone to 97 Sea Zone Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -1.83 Germans AA : -0.17 Germans regular : -0.67 British regular : -4.83 -
TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 25 Combat Move - Italians 1 infantry moved from Northern Italy to Greater Southern Germany 1 bomber moved from Germany to Greater Southern Germany 1 artillery, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern Italy 1 infantry owned by the British lost in Southern Italy Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 3 : 0/5 hits, 1.17 expected hits British roll dice for 1 infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 4 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 5 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Southern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Battle in Greater Southern Germany Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greater Southern Germany Italians win, taking Greater Southern Germany from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 1 bomber moved from Greater Southern Germany to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,3,1,3 Italians collect 0 PUs (7 lost to blockades); end with 0 PUsCombat Hit Differential Summary :
Italians regular : -2.33 British regular : 0.00 -
TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from South Australia to New South Wales 1 aaGun and 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 4 infantry moved from Persia to Northwest Persia 1 fighter moved from Greece to Norway Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major, 6x factory_major; Remaining resources: 78 PUs; Germans buy 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 artillery and 3 infantry moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary 4 mech_infantrys moved from Ukraine to Romania 5 bombers moved from Western Germany to Romania 10 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Germany to Yugoslavia 4 armour, 6 artilleries, 15 infantry and 11 mech_infantrys moved from Northern Italy to Yugoslavia 3 infantry moved from Northern Italy to Southern France 2 fighters and 2 tactical_bombers moved from Western Germany to Southern France 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan Combat - Germans Battle in 125 Sea Zone Germans attack with 1 fighter Americans defend with 7 transports 7 transports owned by the Americans lost in 125 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 49 Casualties for Americans: 7 transports Battle in 112 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Slovakia Hungary Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary 2 infantry owned by the Americans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Southern France Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kazakhstan Germans attack with 2 armour and 4 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Romania Germans attack with 5 bombers and 4 mech_infantrys Americans defend with 1 factory_minor and 4 infantry Germans roll dice for 5 bombers and 4 mech_infantrys in Romania, round 2 : 3/9 hits, 4.00 expected hits Americans roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Americans lost in Romania Germans roll dice for 5 bombers and 4 mech_infantrys in Romania, round 3 : 3/9 hits, 4.00 expected hits Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania 1 infantry owned by the Americans lost in Romania Germans win, taking Romania from Americans with 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 4 infantry Casualties for Germans: 1 mech_infantry Battle in Yugoslavia Germans attack with 14 armour, 6 artilleries, 15 infantry and 15 mech_infantrys Americans defend with 1 airfield, 1 factory_minor and 3 infantry Germans roll dice for 14 armour, 6 artilleries, 15 infantry and 15 mech_infantrys in Yugoslavia, round 2 : 14/50 hits, 15.00 expected hits Americans roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 14 armour, 6 artilleries, 14 infantry and 15 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Germans 1 aaGun, 1 armour, 6 infantry and 9 mech_infantrys moved from Finland to Vyborg 2 infantry moved from Volgograd to Caucasus 26 armour and 16 mech_infantrys moved from Ukraine to Caucasus 6 armour and 5 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 5 bombers moved from Romania to Western Germany 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from Southern France to Western Germany 2 artilleries moved from Germany to Western Germany 6 infantry moved from Germany to Western Germany 2 artilleries moved from Northern Italy to Western Germany 21 infantry moved from Northern Italy to Western Germany 3 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Western Germany Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod 6 infantry placed in Western Germany 4 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,6,6 Germans collect 60 PUs (5 lost to blockades); end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Germans regular : -0.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 26 Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 110 Sea Zone to 91 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 26 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 3 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery and 4 infantry moved from Burma to India 2 mech_infantrys moved from Yunnan to India 2 mech_infantrys moved from Kansu to Novosibirsk 7 bombers moved from French Indo China to Novosibirsk 4 fighters and 5 tactical_bombers moved from French Indo China to India 2 fighters moved from 37 Sea Zone to India 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 37 Sea Zone to 43 Sea Zone Japanese take 37 Sea Zone from Americans 24 fighters and 11 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Japan to 43 Sea Zone Combat - Japanese Battle in West India Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 24 fighters and 11 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 24 fighters and 11 tactical_bombers in 43 Sea Zone, round 2 : 18/37 hits, 20.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking West India from UK_Pacific, taking 43 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 24 fighters and 11 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 2 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers in India, round 2 : 10/19 hits, 8.00 expected hits UK_Pacific roll dice for 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry in India, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in India 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 2 armour owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry Battle in Novosibirsk Japanese attack with 7 bombers and 2 mech_infantrys British defend with 1 armour and 5 mech_infantrys Japanese roll dice for 7 bombers and 2 mech_infantrys in Novosibirsk, round 2 : 3/9 hits, 5.00 expected hits British roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 2.17 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Japanese lost in Novosibirsk 3 mech_infantrys owned by the British lost in Novosibirsk Japanese roll dice for 6 bombers in Novosibirsk, round 3 : 6/6 hits, 4.00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits 1 bomber owned by the Japanese lost in Novosibirsk 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Novosibirsk Japanese win with 5 bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 2 bombers and 2 mech_infantrys Casualties for British: 1 armour and 5 mech_infantrys Non Combat Move - Japanese 5 bombers moved from Novosibirsk to Shensi 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 43 Sea Zone to French Indo China 24 fighters and 11 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from Yunnan to Burma 4 fighters and 5 tactical_bombers moved from India to Shan State 3 fighters moved from Japan to French Indo China 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Hunan to Shensi 1 fighter moved from India to Burma Place Units - Japanese 1 bomber and 3 fighters placed in Japan 1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone 3 submarines placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 British AA : 0.50 UK_Pacific regular : -0.67 ANZAC regular : -0.17 British regular : 0.67 -
TripleA Manual Gamesave Post: British round 26
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 26 Purchase Units - British British buy 4 artilleries, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern Persia to 79 Sea Zone Combat - British Battle in 79 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 79 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 fighter moved from 79 Sea Zone to Persia 3 infantry moved from Persia to Iraq 23 artilleries and 44 infantry moved from Northwest Persia to Iraq 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 artillery moved from Albania to Bulgaria 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone 12 fighters and 2 tactical_bombers moved from Norway to Normandy BordeauxCombat Hit Differential Summary :
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@AndrewAAGamer Will concede here. I forgot to build an airfield in Norway which undermined my UK move. But regardless, I was running out of options here in any case. Well played!
We will have to do a rematch when you are up for it.
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F farmboy referenced this topic on
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Thank you for the game! I feel very happy to get this win as you played great and I wanted to make up for my earlier loss.
Europe was on a razor’s edge for so long. It was all I could do to hang on to Berlin. Your play was outstanding.
Absolutely we need to play the best 2 out of 3. Give me a few days to recuperate then we can start up the 3rd game. :)
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@AndrewAAGamer Yeah, it was a great game. Look forward to the next, but I can use a few days to recover too.





