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L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60) #2

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Russians round 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 25
    
        Combat Move - Russians
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 22 Sea Zone
            3 armour and 7 mech_infantrys moved from Burma to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            11 fighters and 6 tactical_bombers moved from 36 Sea Zone to Borneo
            2 tactical_bombers moved from French Indo China to Borneo
            2 fighters moved from French Indo China to Borneo
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 3 armour and 7 mech_infantrys
                British defend with 1 aaGun and 2 mech_infantrys; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 armour and 7 mech_infantrys in India, round 2 : 3/10 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in India, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC and 1 aaGun owned by the British lost in India
                    Japanese roll dice for 3 armour and 7 mech_infantrys in India, round 3 : 2/10 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 aaGun and 2 mech_infantrys
            Battle in Borneo
                Japanese attack with 13 fighters, 2 infantry and 8 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 13 fighters, 2 infantry and 8 tactical_bombers in Borneo, round 2 : 11/23 hits, 12.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 12 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Malaya to Yunnan
            1 artillery and 4 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Hunan
            1 artillery and 5 infantry moved from French Indo China to Yunnan
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            12 fighters and 8 tactical_bombers moved from Borneo to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from French Indo China to 37 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            11 fighters and 3 tactical_bombers moved from Japan to 35 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 battleships, 19 carriers, 2 cruisers, 6 destroyers and 25 submarines moved from 36 Sea Zone to 35 Sea Zone
            2 mech_infantrys moved from Chahar to Kansu
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 bomber and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.50
    UK_Pacific regular : 0.00
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 12 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Yugoslavia to Germany
            1 infantry moved from Yugoslavia to Greater Southern Germany
            2 infantry moved from Yugoslavia to Slovakia Hungary
            4 infantry moved from Yugoslavia to Romania
            2 fighters moved from Greece to Romania
            2 fighters moved from 99 Sea Zone to Romania
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Southern France to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Holland Belgium
            3 fighters moved from Yugoslavia to Greater Southern Germany
            1 fighter moved from Yugoslavia to Greater Southern Germany
            2 fighters moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Yugoslavia to Romania
            1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone
            2 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 7 transports moved from 105 Sea Zone to 125 Sea Zone
            1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Norway
                Americans attack with 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
                Germans defend with 1 aaGun and 3 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Norway, round 2 : 2/14 hits, 3.33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Norway
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Norway, round 3 : 4/12 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
            Battle in Romania
                Americans attack with 5 fighters and 4 infantry
                Germans defend with 3 artilleries, 1 factory_minor and 1 infantry
                    Americans roll dice for 5 fighters and 4 infantry in Romania, round 2 : 4/9 hits, 3.17 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits
                    3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Romania
                Americans win, taking Romania from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 3 artilleries and 1 infantry
            Battle in Holland Belgium
                Americans attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Greater Southern Germany
                Americans attack with 4 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                    1 infantry owned by the Italians lost in Greater Southern Germany
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Slovakia Hungary
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Slovakia Hungary
                Americans win, taking Slovakia Hungary from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Greater Southern Germany to 110 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            2 fighters moved from Romania to 99 Sea Zone
            2 fighters moved from Slovakia Hungary to Greece
            3 fighters moved from Romania to Greece
            1 armour, 10 artilleries, 18 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria
            3 infantry moved from Greece to Bulgaria
            1 bomber moved from Germany to Greece
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to Queensland
            1 tactical_bomber moved from Caroline Islands to Queensland
            1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            10 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            Americans undo move 4.
            2 infantry placed in Central United States
            2 infantry placed in Southern France
            1 submarine placed in 93 Sea Zone
            3 infantry placed in Normandy Bordeaux
            Americans undo move 8.
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 infantry placed in Yugoslavia
            3 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Yugoslavia to Greater Southern Germany
                  British take Greater Southern Germany from Germans
            1 artillery and 8 infantry moved from West India to India
            1 armour and 1 fighter moved from Eastern Persia to India
            1 armour and 5 mech_infantrys moved from Eastern Persia to India
            1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
                  British take Novosibirsk from Germans
    
        Combat - British
            Battle in Southern Italy
                British captures 7PUs while taking Italians capital
            Battle in India
                British attack with 2 armour, 1 artillery, 1 fighter, 8 infantry and 5 mech_infantrys
                Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
                    British roll dice for 2 armour, 1 artillery, 1 fighter, 8 infantry and 5 mech_infantrys in India, round 2 : 1/17 hits, 4.17 expected hits
                    Japanese roll dice for 3 armour and 7 mech_infantrys in India, round 2 : 4/10 hits, 3.83 expected hits
                    4 infantry owned by the British lost in India
                    1 mech_infantry owned by the Japanese lost in India
                    British roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 5 mech_infantrys in India, round 3 : 0/13 hits, 3.50 expected hits
                    Japanese roll dice for 3 armour and 6 mech_infantrys in India, round 3 : 2/9 hits, 3.50 expected hits
                    2 infantry owned by the British lost in India
                    British roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys in India, round 4 : 3/11 hits, 3.17 expected hits
                    Japanese roll dice for 3 armour and 6 mech_infantrys in India, round 4 : 2/9 hits, 3.50 expected hits
                    2 infantry owned by the British lost in India
                    3 mech_infantrys owned by the Japanese lost in India
                    British roll dice for 2 armour, 1 artillery, 1 fighter and 5 mech_infantrys in India, round 5 : 5/9 hits, 2.83 expected hits
                    Japanese roll dice for 3 armour and 3 mech_infantrys in India, round 5 : 4/6 hits, 2.50 expected hits
                    4 mech_infantrys owned by the British lost in India
                    3 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in India
                    British roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in India, round 6 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in India, round 6 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in India
                British win, taking Southern Italy from Italians, taking India from Japanese with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 8 infantry and 4 mech_infantrys
                Casualties for Japanese: 3 armour and 7 mech_infantrys
    
        Non Combat Move - British
            1 aaGun moved from West India to India
            1 fighter moved from India to Eastern Persia
            1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
            3 mech_infantrys moved from Persia to Eastern Persia
            23 artilleries and 43 infantry moved from Persia to Northwest Persia
            4 mech_infantrys moved from Turkmenistan to Novosibirsk
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 infantry moved from Egypt to Trans-Jordan
            1 carrier, 1 cruiser and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Yugoslavia to Albania
            12 fighters and 2 tactical_bombers moved from Yugoslavia to Norway
            2 battleships, 2 cruisers and 4 transports moved from 105 Sea Zone to 110 Sea Zone
            1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 armour, 6 artilleries and 41 infantry moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            1 artillery and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -1.83
    Germans AA : -0.17
    Germans regular : -0.67
    British regular : -4.83
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Italians round 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 25
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Greater Southern Germany
            1 bomber moved from Germany to Greater Southern Germany
            1 artillery, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Southern Italy
                Italians attack with 1 artillery, 4 infantry and 1 mech_infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/6 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern Italy
                    1 infantry owned by the British lost in Southern Italy
                    Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 3 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 4 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 5 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Southern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
            Battle in Greater Southern Germany
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greater Southern Germany
                Italians win, taking Greater Southern Germany from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Western Germany
            1 bomber moved from Greater Southern Germany to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,3,1,3
            Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    British regular : 0.00
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from South Australia to New South Wales
            1 aaGun and 2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            4 infantry moved from Persia to Northwest Persia
            1 fighter moved from Greece to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 26

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 26
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major, 6x factory_major; Remaining resources: 78 PUs; 
            Germans buy 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 125 Sea Zone
            2 fighters, 3 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 artillery and 3 infantry moved from Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
            4 mech_infantrys moved from Ukraine to Romania
            5 bombers moved from Western Germany to Romania
            10 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Germany to Yugoslavia
            4 armour, 6 artilleries, 15 infantry and 11 mech_infantrys moved from Northern Italy to Yugoslavia
            3 infantry moved from Northern Italy to Southern France
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 7 transports
                    7 transports owned by the Americans lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 49
                Casualties for Americans: 7 transports
            Battle in 112 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Slovakia Hungary
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/6 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                    2 infantry owned by the Americans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Southern France
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 4 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Romania
                Germans attack with 5 bombers and 4 mech_infantrys
                Americans defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 5 bombers and 4 mech_infantrys in Romania, round 2 : 3/9 hits, 4.00 expected hits
                    Americans roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Americans lost in Romania
                    Germans roll dice for 5 bombers and 4 mech_infantrys in Romania, round 3 : 3/9 hits, 4.00 expected hits
                    Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                    1 infantry owned by the Americans lost in Romania
                Germans win, taking Romania from Americans with 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Americans: 4 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Yugoslavia
                Germans attack with 14 armour, 6 artilleries, 15 infantry and 15 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Germans roll dice for 14 armour, 6 artilleries, 15 infantry and 15 mech_infantrys in Yugoslavia, round 2 : 14/50 hits, 15.00 expected hits
                    Americans roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    3 infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 14 armour, 6 artilleries, 14 infantry and 15 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour, 6 infantry and 9 mech_infantrys moved from Finland to Vyborg
            2 infantry moved from Volgograd to Caucasus
            26 armour and 16 mech_infantrys moved from Ukraine to Caucasus
            6 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Caucasus
            5 bombers moved from Romania to Western Germany
            1 tactical_bomber moved from Slovakia Hungary to Western Germany
            1 fighter moved from Slovakia Hungary to Western Germany
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter moved from 125 Sea Zone to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
            2 artilleries moved from Germany to Western Germany
            6 infantry moved from Germany to Western Germany
            2 artilleries moved from Northern Italy to Western Germany
            21 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Novgorod
            6 infantry placed in Western Germany
            4 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,6,6
            Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Germans regular : -0.50
    British regular : -0.33
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Russians round 26

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 26
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Japanese round 26

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 26
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 3 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            1 artillery and 4 infantry moved from Burma to India
            2 mech_infantrys moved from Yunnan to India
            2 mech_infantrys moved from Kansu to Novosibirsk
            7 bombers moved from French Indo China to Novosibirsk
            4 fighters and 5 tactical_bombers moved from French Indo China to India
            2 fighters moved from 37 Sea Zone to India
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                  Japanese take 37 Sea Zone from Americans
            24 fighters and 11 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from Japan to 43 Sea Zone
    
        Combat - Japanese
            Battle in West India
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 24 fighters and 11 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 24 fighters and 11 tactical_bombers in 43 Sea Zone, round 2 : 18/37 hits, 20.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking West India from UK_Pacific, taking 43 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 24 fighters and 11 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in India
                Japanese attack with 2 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers
                British defend with 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 2 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers in India, round 2 : 10/19 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry in India, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 2 armour owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry
            Battle in Novosibirsk
                Japanese attack with 7 bombers and 2 mech_infantrys
                British defend with 1 armour and 5 mech_infantrys
                    Japanese roll dice for 7 bombers and 2 mech_infantrys in Novosibirsk, round 2 : 3/9 hits, 5.00 expected hits
                    British roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 2.17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 bomber owned by the Japanese lost in Novosibirsk
                    3 mech_infantrys owned by the British lost in Novosibirsk
                    Japanese roll dice for 6 bombers in Novosibirsk, round 3 : 6/6 hits, 4.00 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits
                    1 bomber owned by the Japanese lost in Novosibirsk
                    2 mech_infantrys owned by the British and 1 armour owned by the British lost in Novosibirsk
                Japanese win with 5 bombers remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 bombers and 2 mech_infantrys
                Casualties for British: 1 armour and 5 mech_infantrys
    
        Non Combat Move - Japanese
            5 bombers moved from Novosibirsk to Shensi
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from 43 Sea Zone to French Indo China
            24 fighters and 11 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 5 infantry moved from Yunnan to Burma
            4 fighters and 5 tactical_bombers moved from India to Shan State
            3 fighters moved from Japan to French Indo China
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Hunan to Shensi
            1 fighter moved from India to Burma
    
        Place Units - Japanese
            1 bomber and 3 fighters placed in Japan
            1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
            3 submarines placed in 37 Sea Zone
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British AA : 0.50
    UK_Pacific regular : -0.67
    ANZAC regular : -0.17
    British regular : 0.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Manual Gamesave Post: British round 26

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 26
    
        Purchase Units - British
            British buy 4 artilleries, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Eastern Persia to 79 Sea Zone
    
        Combat - British
            Battle in 79 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 79 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 79 Sea Zone to Persia
            3 infantry moved from Persia to Iraq
            23 artilleries and 44 infantry moved from Northwest Persia to Iraq
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 artillery moved from Albania to Bulgaria
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
            12 fighters and 2 tactical_bombers moved from Norway to Normandy Bordeaux
    

    Combat Hit Differential Summary :

    Savegame


  • @AndrewAAGamer Will concede here. I forgot to build an airfield in Norway which undermined my UK move. But regardless, I was running out of options here in any case. Well played!

    We will have to do a rematch when you are up for it.

  • farmboyF farmboy referenced this topic on
  • 2026 25 24 23 22 21 20

    Thank you for the game! I feel very happy to get this win as you played great and I wanted to make up for my earlier loss.

    Europe was on a razor’s edge for so long. It was all I could do to hang on to Berlin. Your play was outstanding.

    Absolutely we need to play the best 2 out of 3. Give me a few days to recuperate then we can start up the 3rd game. :)


  • @AndrewAAGamer Yeah, it was a great game. Look forward to the next, but I can use a few days to recover too.

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