21 Playoff BM Farmboy+20 vs Majikforce

  • '22 '16

    @majikforce Well you picked a really good time to play me. MARTI has just been kicking my butt with dicings in all of my games at the moment. Awful start!


  • @majikforce said in 21 Playoff BM Farmboy+20 vs Majikforce:

    @majikforce Well you picked a really good time to play me. MARTI has just been kicking my butt with dicings in all of my games at the moment. Awful start!

    That was ugly! Sorry that you had that bad luck to start.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 aaGun moved from Novgorod to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            1 fighter moved from Novgorod to Russia
    
        Place Units - Russians
            6 artilleries and 4 infantry placed in Russia
            Russians undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia: 6 infantry
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 6 infantry
            EDIT: Turning off Edit Mode
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    @farmboy Just a heads up before we go to far in the game. I have an edit policy that I play by. I am pretty relaxed for most edits. Just ask if you have any doubt about scrambles otherwise you can probably assume most of them. The one thing I do not allow are edits after an opposing power has posted a turn for any reason. I hold myself to this standard as well. Okay back to game on!


  • @majikforce all good. I have no issue with ncm and placement edits that happen on the turn one is playing. I’m pretty relaxed about other edits but would expect to have my opponent’s permission before making them.

  • '22 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun and 4 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 6 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 fighter moved from Korea to 6 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 armour and 2 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 armour and 2 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 111 Sea Zone
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 battleship
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship
            Battle in 96 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 79 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 infantry moved from Malaya to Shan State
            1 aaGun moved from India to Burma
            1 fighter moved from Burma to India
            1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 bomber moved from 111 Sea Zone to Gibraltar
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 infantry moved from 92 Sea Zone to Algeria
            1 aaGun moved from 92 Sea Zone to Algeria
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Changing ownership of Persia from Neutral_Allies to British
            EDIT: Removing units owned by UK_Pacific from India: 1 marine
            EDIT: Adding units owned by British to Persia: 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
            EDIT: Adding units owned by British to Persia: 2 infantry
            EDIT: Turning off Edit Mode
            1 airfield placed in Gibraltar
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Italians regular : 0.33
    Japanese regular : 1.33
    Germans regular : 0.33
    British regular : -2.50
    

    Savegame


  • @majikforce I think the marine was set up as UK pacific and not British and so I wasn’t able to move him. I edited the walk in on Persia as a result.

  • '22 '16

    @farmboy said in 21 Playoff BM Farmboy+20 vs Majikforce:

    @majikforce I think the marine was set up as UK pacific and not British and so I wasn’t able to move him. I edited the walk in on Persia as a result.

    Yep that was my bad.

  • '22 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 artillery moved from Ethiopia to Italian Somaliland
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 artillery and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 1/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 1 artillery and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 bomber and 2 fighters
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 fighter owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 fighter
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : -1.00
    Neutral_Allies regular : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 fighter moved from Queensland to Sumatra
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 infantry, 1 marine, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            5 infantry moved from Bulgaria to Romania
            2 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
            6 artilleries and 2 infantry moved from Germany to Slovakia Hungary
            3 armour moved from France to Yugoslavia
            1 armour moved from Holland Belgium to Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            2 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to Southern Italy
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 113 Sea Zone
            3 infantry and 1 marine placed in Western Germany
            10 mech_infantrys placed in Germany
            Germans undo move 2.
            3 infantry placed in France
            1 marine placed in Western Germany
            Germans undo move 3.
            3 infantry placed in Western Germany
            Germans undo move 4.
            3 infantry placed in France
            Germans undo move 4.
            1 infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Buryatia
            2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
            2 fighters and 1 tactical_bomber moved from Russia to Szechwan
            2 infantry moved from Rostov to Ukraine
            3 artilleries moved from Ukraine to Western Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Russia to Bryansk
            3 artilleries and 5 infantry moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 fighter and 2 infantry placed in Novgorod
            4 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 artilleries moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 3 infantry moved from Hunan to Yunnan
            2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
            1 fighter moved from 36 Sea Zone to Yunnan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers
                Chinese defend with 1 fighter and 10 infantry; Russians defend with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in Szechwan, round 2 : 6/18 hits, 10.67 expected hits
                    Chinese roll dice for 2 armour, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 5/18 hits, 7.50 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Szechwan, round 3 : 4/13 hits, 7.67 expected hits
                    Chinese roll dice for 2 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 3/12 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in Szechwan, round 4 : 8/10 hits, 5.83 expected hits
                    Chinese roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 4 : 4/8 hits, 4.17 expected hits
                    2 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 2 bombers owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -42
                Casualties for Japanese: 2 bombers, 5 fighters and 5 tactical_bombers
                Casualties for Chinese: 1 fighter and 10 infantry
                Casualties for Russians: 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 4/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
            1 aaGun and 4 infantry moved from Jehol to Manchuria
            1 fighter moved from Yunnan to Kwangsi
            2 fighters moved from Caroline Islands to 37 Sea Zone
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 battleships, 3 carriers, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Anhwe to Manchuria
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -5.50
    Japanese regular : -3.67
    

    Savegame

  • '22 '16

    @farmboy Always brightens my day when Russian attack power is destroyed!


  • @majikforce your dice woes continued there. Although mine were almost as bad.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 51 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 16
  • 54
  • 152
  • 27
  • 36
  • 128
  • 41
  • 120
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.0k

Users

39.3k

Topics

1.7m

Posts