Test summary from TripleA, engine version: 2.7.14900, time: 10:02:20 AM
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W@W Entek (Allies) v. Dawg (Axis) #2
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from Odessa to Donetsk 1 Mech.Inf and 1 Tank moved from W.Romania to Greece 1 Fighter moved from E.Romania to Greece 1 Elite and 1 Infantry moved from W.Romania to E.Romania 2 Infantrys moved from Bucharest to E.Romania 2 Infantrys moved from Odessa to Vinnytsia Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Greece Romanians attack with 1 Fighter, 1 Mech.Inf and 1 Tank British defend with 1 AAGun and 1 Infantry British roll AA dice in Greece : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Greece, round 2 : 3/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Romanians and 1 Infantry owned by the British lost in Greece Romanians win, taking Greece from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is -4 Casualties for Romanians: 1 Mech.Inf Casualties for British: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Greece to E.Romania Place Units - Romanians 2 Artillerys, 1 Elite and 1 Tank placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Romanians regular : 1.83 British AA : -0.17 British regular : 0.67 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Marine moved from Java to 110 Sea Zone 1 Marine and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Marine moved from 105 Sea Zone to S.Thailand 1 Elite and 2 Infantrys moved from Bangkok to Malaya 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 2 Transports moved from 110 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Elite and 2 Infantrys British defend with 1 AAGun; Anzac defend with 1 Artillery Thai roll dice for 1 Elite and 2 Infantrys in Malaya, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Malaya Thai roll dice for 1 Elite and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Malaya Thai roll dice for 1 Elite in Malaya, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Malaya, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Thai lost in Malaya British win with no units remaining. Battle score for attacker is -3 Casualties for Thai: 1 Elite and 2 Infantrys Casualties for Anzac: 1 Artillery Battle in S.Thailand Thai attack with 2 Infantrys and 1 Marine British defend with 1 Artillery Thai roll dice for 2 Infantrys and 1 Marine in S.Thailand, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai Place Units - Thai 3 Infantrys, 1 Marine and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Thai regular : 0.67 British regular : 1.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Fighter moved from Amazon to 34 Sea Zone 1 Destroyer and 1 Submarine moved from 32 Sea Zone to 34 Sea Zone 1 Artillery moved from Suriname to 32 Sea Zone 1 Tank moved from Suriname to 32 Sea Zone 2 Infantrys moved from Suriname to 32 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 1 Tank moved from 34 Sea Zone to Rio de Oro 2 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Artillery moved from 34 Sea Zone to Rio de Oro 1 Marine moved from Bahia to Salvador 3 Tanks moved from Bahia to Salvador 1 Tank moved from Amazon to Salvador 3 Elites moved from South Atlantic USA to 26 Sea Zone 1 Marine moved from South Atlantic USA to 26 Sea Zone 3 Elites, 1 Marine and 2 Transports moved from 26 Sea Zone to 35 Sea Zone 3 Elites and 1 Marine moved from 35 Sea Zone to Salvador 4 Artillerys moved from Washington to 13 Sea Zone 1 Infantry moved from Washington to 13 Sea Zone 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 Adv.Fighter, 4 Artillerys, 2 B.Transports, 1 Carrier and 2 Infantrys moved from 13 Sea Zone to 32 Sea Zone 3 Infantrys moved from Amazon to Bahia 2 Infantrys moved from 32 Sea Zone to Bahia 4 Artillerys moved from 32 Sea Zone to Bahia 1 Submarine moved from 96 Sea Zone to 86 Sea Zone 1 Submarine moved from 95 Sea Zone to 102 Sea Zone 1 Submarine moved from 95 Sea Zone to 87 Sea Zone 2 Fighters moved from 95 Sea Zone to 87 Sea Zone 2 Fighters moved from 95 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to 102 Sea Zone 1 Bomber moved from Wake to 87 Sea Zone 1 Bomber moved from Wake to 86 Sea Zone 1 Bomber moved from Wake to 102 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery moved from Minamitori to 95 Sea Zone 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan 1 Artillery and 3 Infantrys moved from Kwajalein to 96 Sea Zone 1 Adv.Fighter moved from 96 Sea Zone to 102 Sea Zone 1 Fighter moved from 96 Sea Zone to 87 Sea Zone 2 Infantrys and 1 Transport moved from 96 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Iwo Jima 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 1 Battleship moved from 95 Sea Zone to 86 Sea Zone 1 Tank moved from Colombia to Bahia Purchase Units - Americans Americans buy 2 B.Transports, 2 Bunkers, 2 Destroyers, 3 Elites, 1 Factory, 1 Marine, 1 S.Bomber and 1 S.Submarine; Remaining resources: 1 PUs; Combat - Americans Battle in 34 Sea Zone Americans attack with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports Germans defend with 1 Destroyer and 2 Transports Americans roll dice for 1 Submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 34 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Submarine owned by the Americans and 2 Transports owned by the Germans lost in 34 Sea Zone Americans roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 34 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Destroyer in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans lost in 34 Sea Zone Americans roll dice for 1 Destroyer and 2 Transports in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 34 Sea Zone Americans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is 5 Casualties for Americans: 1 Fighter and 1 Submarine Casualties for Germans: 1 Destroyer and 2 Transports Battle in Rio de Oro Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 2 Artillerys and 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Rio de Oro, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Rio de Oro Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Rio de Oro, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Rio de Oro, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Rio de Oro, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Rio de Oro, round 5 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Rio de Oro, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Rio de Oro, round 6 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Rio de Oro, round 6 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Germans lost in Rio de Oro Americans win, taking Rio de Oro from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 1 Infantry Battle in 86 Sea Zone Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 2 Submarines and 3 Transports Yamamoto defend with 1 Destroyer Americans roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 2 Submarines and 3 Transports remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 102 Sea Zone Americans attack with 2 Adv.Fighters, 1 Bomber and 1 Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 102 Sea Zone Americans win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Hisaichi: 1 Destroyer Battle in 87 Sea Zone Americans attack with 1 Bomber, 3 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Bomber, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Saipan Americans attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 AAGun and 1 Bunker Americans roll dice for 2 Artillerys and 2 Infantrys in Saipan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Artillerys and 2 Infantrys in Saipan, round 3 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Bunker Battle in Iwo Jima Battle in Salvador Americans attack with 3 Elites, 2 Marines and 4 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 3 Elites, 2 Marines and 4 Tanks in Salvador, round 2 : 5/9 hits, 4.00 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Iwo Jima from Yamamoto, taking Salvador from Neutral with 3 Elites, 2 Marines and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Bomber moved from 87 Sea Zone to Minamitori 3 Fighters moved from 87 Sea Zone to 86 Sea Zone 1 Bomber moved from 86 Sea Zone to Minamitori 3 Carriers moved from 95 Sea Zone to 86 Sea Zone 2 Adv.Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Bomber moved from 102 Sea Zone to Minamitori 1 Carrier moved from 96 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from Kolyma to Okhotsk 1 Artillery moved from Central America to Colombia Place Units - Americans 1 Bunker and 1 Factory placed in Minamitori 1 Bunker placed in Wake 2 Destroyers placed in 87 Sea Zone 1 S.Submarine placed in 88 Sea Zone Americans undo move 4. 1 S.Submarine placed in 91 Sea Zone 1 Marine placed in Pearl Harbor 1 S.Bomber placed in Midway 3 Elites placed in South Atlantic USA 2 B.Transports placed in 25 Sea Zone Turn Complete - Americans Americans collect 109 PUs; end with 110 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : -0.33 Germans regular : -3.33 Neutral regular : -1.67 Hisaichi regular : 0.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 2 Fighters moved from 23 Sea Zone to 22 Sea Zone 1 Submarine moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 3 Infantrys moved from Pomerania to 23 Sea Zone 1 Cruiser, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland 2 Artillerys, 1 Elite and 2 Infantrys moved from Finnmark to Lapland 1 Infantry moved from Murmansk to Lapland 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 HeavyTanks moved from Warsaw to Kiev 1 ArmoredCar moved from Crimea to Kiev 2 ArmoredCars, 3 Artillerys, 3 Infantrys and 2 Tanks moved from Vinnytsia to Kiev 2 HeavyTanks moved from Warsaw to Kiev 2 Stukas moved from Krakow to Lapland 1 Infantry moved from Krakow to Vinnytsia 3 Mech.Infs moved from Bohemia to Kiev 1 Artillery moved from Minsk to Kiev 2 Infantrys moved from Minsk to Kiev 1 Infantry moved from Lithuania to Minsk 3 Infantrys moved from Lithuania to Brest 1 Infantry moved from Brandenburg to Pomerania 2 Mech.Infs moved from Bohemia to Kiev 1 Tank moved from Orleanais to Brittany Germans take Brittany from French 1 Tank moved from Brittany to Orleanais 2 Tanks moved from Orleanais to Lorraine 2 Tanks moved from Picardy to Lorraine 2 Tanks moved from Picardy to Bavaria 2 Tanks moved from Lorraine to Bavaria 3 Infantrys moved from Belgium to Picardy 1 Infantry moved from Rhine to Belgium 1 Artillery moved from Belgium to Lorraine 1 Artillery moved from Netherlands to Rhine 2 Infantrys moved from Netherlands to Belgium 2 Infantrys moved from Kufra to Darfur 1 Infantry moved from Bulgaria to Greece 1 Infantry moved from E.Romania to Vinnytsia Purchase Units - Germans Germans buy 1 Bunker, 2 Destroyers, 1 Factory, 4 HeavyTanks, 10 Infantrys and 4 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 3 Artillerys, 1 Elite, 6 Infantrys and 2 Stukas Russians defend with 3 Artillerys, 3 Infantrys and 1 Tank Germans roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 Artillerys, 1 Elite, 6 Infantrys and 2 Stukas in Lapland, round 2 : 2/12 hits, 4.17 expected hits Russians roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Lapland, round 2 : 3/7 hits, 2.50 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Lapland Germans roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 2 Stukas in Lapland, round 3 : 3/9 hits, 3.50 expected hits Russians roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland Germans roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 2 Stukas in Lapland, round 4 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 4 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 3 Artillerys, 1 Elite and 2 Stukas remaining. Battle score for attacker is 11 Casualties for Germans: 6 Infantrys Casualties for Russians: 3 Artillerys, 3 Infantrys and 1 Tank Battle in 22 Sea Zone Germans attack with 2 Fighters, 1 Submarine and 1 T.Boat British defend with 1 Submarine Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 22 Sea Zone Germans win with 2 Fighters, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Germans 2 Fighters moved from 22 Sea Zone to 23 Sea Zone 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 2 Stukas moved from Lapland to Oulu Place Units - Germans 1 Bunker and 1 Factory placed in Kiev 4 HeavyTanks placed in Warsaw 1 Destroyer and 1 Submarine placed in 20 Sea Zone 1 Destroyer and 3 Submarines placed in 23 Sea Zone Germans undo move 4. Germans undo move 3. 1 Submarine placed in 20 Sea Zone 2 Infantrys placed in Normandy 2 Destroyers and 3 Submarines placed in 23 Sea Zone 1 Infantry placed in Hamburg 5 Infantrys placed in Bohemia 2 Infantrys placed in Rhine Germans undo move 7. 5 Infantrys placed in Paris Turn Complete - Germans Germans collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -2.33 British regular : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 ArmoredCar moved from Kirov to S.Karelia 1 Infantry moved from Yaroslavl to S.Karelia 1 Infantry moved from Leningrad to Vyborg Russians take Vyborg from Finns 1 Infantry moved from Smolensk to Minsk 8 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Estonia to Latvia 1 ArmoredCar moved from Yaroslavl to Minsk Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 36 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 3 Infantrys Germans defend with 3 Infantrys Russians roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 3 Infantrys in Latvia, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Latvia, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 3 Infantrys in Latvia, round 4 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians retreated to Leningrad Germans win with 3 Infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Minsk Russians attack with 1 ArmoredCar and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 ArmoredCar in Minsk, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in S.Karelia Russians attack with 1 ArmoredCar and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Infantry in S.Karelia, round 2 : 1/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Donetsk Russians attack with 8 Infantrys Romanians defend with 1 Infantry Russians roll dice for 8 Infantrys in Donetsk, round 2 : 1/8 hits, 1.33 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 8 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Lapland Russians attack with 2 Artillerys and 2 Infantrys Germans defend with 3 Artillerys and 1 Elite Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits Finns roll dice for 3 Artillerys and 1 Elite in Lapland, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Elite owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys in Lapland, round 3 : 1/2 hits, 0.67 expected hits Finns roll dice for 3 Artillerys in Lapland, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Lapland Russians roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Artillerys in Lapland, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Lapland, round 5 : 1/1 hits, 0.33 expected hits Finns roll dice for 2 Artillerys in Lapland, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Lapland Finns win with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Russians: 2 Artillerys and 2 Infantrys Casualties for Germans: 2 Artillerys and 1 Elite Non Combat Move - Russians 2 Tanks moved from Kirov to Yaroslavl 2 ArmoredCars, 1 Artillery and 8 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Leningrad to Novgorod 10 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 1 Infantry moved from Saratov to Rostov 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Infantry moved from Kirov to Gorky 1 ArmoredCar moved from Kuybyshev to Tula 1 Artillery and 3 Infantrys moved from Kuybyshev to Penza 1 Infantry moved from Chimkent to Kuybyshev 2 Infantrys moved from Tashkent to Chimkent 4 ArmoredCars moved from Sverdlovsk to Kuybyshev 1 HeavyTank moved from Sverdlovsk to Kuybyshev 1 Infantry moved from Ayan to Chita 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 4 Tanks moved from Chita to N.Buryat Mongolia 1 Artillery, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Yeniseysk to Olyokminsk 1 Tank moved from Yeniseysk to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Elite moved from Sibirsky to Evenkia 4 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 6 Infantrys placed in Sibirsky 2 Artillerys placed in Arkhangelsk 4 Infantrys placed in Leningrad 2 Elites and 1 Infantry placed in Kursk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 2 Infantrys placed in Arkhangelsk 2 ArmoredCars and 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Finns regular : 0.00 Germans regular : -2.00 Russians regular : -1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 5 Artillerys and 5 Infantrys moved from Mersa Matruh to Lower Egypt 1 Mech.Inf moved from Tobruk to Lower Egypt 7 Mech.Infs moved from Hun to Lower Egypt 1 Fighter moved from Hun to 51 Sea Zone 1 Tank moved from Darfur to Nubia Italians take Nubia from British 1 Tank moved from Nubia to Lower Egypt 2 Mech.Infs moved from New Valley to Lower Egypt 1 Artillery moved from Darfur to Kordofan Italians take Kordofan from British 1 Tank moved from Equatoria to Italian East Africa 2 ArmoredCars and 1 Tank moved from French Equatorial Africa to Italian East Africa 1 Artillery moved from Aquitaine to Languedoc Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Destroyers, 4 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Italian East Africa Italians attack with 2 ArmoredCars and 2 Tanks French defend with 1 Infantry Italians roll dice for 2 ArmoredCars and 2 Tanks in Italian East Africa, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Italian East Africa Italians win, taking Italian East Africa from British with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Lower Egypt Italians attack with 5 Artillerys, 5 Infantrys, 10 Mech.Infs and 1 Tank British defend with 1 ArmoredCar, 3 Mech.Infs and 1 Tank Italians roll dice for 5 Artillerys, 5 Infantrys, 10 Mech.Infs and 1 Tank in Lower Egypt, round 2 : 7/21 hits, 7.17 expected hits British roll dice for 1 ArmoredCar, 3 Mech.Infs and 1 Tank in Lower Egypt, round 2 : 1/5 hits, 1.67 expected hits 1 ArmoredCar owned by the British, 1 Tank owned by the British, 1 Infantry owned by the Italians and 3 Mech.Infs owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 5 Artillerys, 4 Infantrys, 10 Mech.Infs and 1 Tank remaining. Battle score for attacker is 25 Casualties for Italians: 1 Infantry Casualties for British: 1 ArmoredCar, 3 Mech.Infs and 1 Tank Battle in 51 Sea Zone Italians attack with 1 Destroyer, 3 Fighters and 1 Submarine British defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 3 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 1 Destroyer, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Italians 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from 51 Sea Zone to Tobruk 4 Infantrys moved from Campania to 48 Sea Zone 10 Infantrys moved from Tobruk to Mersa Matruh 4 Infantrys moved from 48 Sea Zone to Greece 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 42 Sea Zone Place Units - Italians 2 Destroyers and 2 Submarines placed in 46 Sea Zone 2 ArmoredCars and 1 Tank placed in Hun 2 ArmoredCars and 1 Tank placed in French Equatorial Africa 4 Infantrys placed in Tunis Turn Complete - Italians Italians collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : -1.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 2 Infantrys moved from Syria to Palestine 1 Artillery moved from Canarians to 30 Sea Zone 1 Artillery, 1 Destroyer and 1 Transport moved from 30 Sea Zone to 31 Sea Zone 1 Artillery moved from 31 Sea Zone to W.Morocco 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone Purchase Units - French French buy 2 ArmoredCars, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - French 1 Infantry moved from Keewatin to Canadian Prairies 2 Infantrys moved from Churchill to Canadian Prairies Place Units - French 2 ArmoredCars placed in Syria 1 Infantry placed in Churchill 1 Destroyer placed in 1 Sea Zone Turn Complete - French French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 2 Artillerys moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 85 Sea Zone 2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers and 1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Artillerys and 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 B.Transport, 1 Cruiser and 3 Transports moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Celebes 1 Tank moved from Banjarmasin to 110 Sea Zone 1 B.Transport and 1 Tank moved from 110 Sea Zone to 111 Sea Zone 1 Artillery moved from Celebes to 111 Sea Zone 1 Artillery and 1 Tank moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Infantry moved from Kweichow to Szechwan 1 Artillery moved from Hupeh to Szechwan 2 Fighters moved from Hulunbuir to 86 Sea Zone 1 Infantry moved from N.Thailand to Burma 13 Infantrys moved from Liaoning to Hulunbuir Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Burma Yamamoto attack with 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Burma British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in Iwo Jima Yamamoto attack with 2 Artillerys and 3 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Iwo Jima, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 Infantrys in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Iwo Jima, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Szechwan Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 86 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 B.Transport, 3 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 S.Submarine and 3 Transports Americans defend with 2 Adv.Fighters, 1 Battleship, 4 Carriers, 2 Destroyers, 5 Fighters, 2 Submarines and 3 Transports Yamamoto roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 3 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports in 86 Sea Zone, round 2 : 7/13 hits, 5.67 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship, 4 Carriers, 2 Destroyers, 5 Fighters and 3 Transports in 86 Sea Zone, round 2 : 10/17 hits, 7.67 expected hits Units damaged: 2 Battleships owned by the Yamamoto 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 2 Carriers owned by the Yamamoto, 3 Transports owned by the Americans, 2 Destroyers owned by the Yamamoto, 3 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 86 Sea Zone Yamamoto roll dice for 1 S.Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Adv.Fighters, 3 Battleships, 2 Cruisers and 2 Fighters in 86 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship, 4 Carriers and 5 Fighters in 86 Sea Zone, round 3 : 8/12 hits, 6.50 expected hits 5 Fighters owned by the Americans, 2 Adv.Fighters owned by the Yamamoto, 2 Cruisers owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 86 Sea Zone Yamamoto roll dice for 2 Battleships in 86 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship and 4 Carriers in 86 Sea Zone, round 4 : 3/7 hits, 4.00 expected hits 2 Carriers owned by the Americans and 2 Battleships owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 Adv.Fighters, 1 Battleship and 2 Carriers remaining. Battle score for attacker is -84 Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 3 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 S.Submarine and 3 Transports Casualties for Americans: 2 Carriers, 2 Destroyers, 5 Fighters, 2 Submarines and 3 Transports Non Combat Move - Yamamoto Place Units - Yamamoto 1 Battleship, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone 2 Fighters placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 2.50 Americans regular : 3.17 British regular : 0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 2 Artillerys, 1 Fighter, 7 Infantrys and 9 Tanks moved from Shensi to Hupeh 1 Infantry moved from Suiyuan to Chahar 1 ArmoredCar and 1 Infantry moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 ArmoredCar and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Battle in Chahar Chinese attack with 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Chinese retreated to Suiyuan Battle in Hupeh Chinese attack with 2 Artillerys, 1 Fighter, 7 Infantrys and 9 Tanks Hisaichi defend with 1 Tank; Yamamoto defend with 1 Artillery, 7 Infantrys and 4 Tanks Chinese roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 9 Tanks in Hupeh, round 2 : 6/19 hits, 7.00 expected hits Hisaichi roll dice for 1 Artillery, 7 Infantrys and 5 Tanks in Hupeh, round 2 : 4/13 hits, 5.17 expected hits 6 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in Hupeh Chinese roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 9 Tanks in Hupeh, round 3 : 5/15 hits, 6.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Hupeh, round 3 : 2/7 hits, 3.17 expected hits 1 Tank owned by the Hisaichi, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh Chinese roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 9 Tanks in Hupeh, round 4 : 4/13 hits, 5.83 expected hits Hisaichi roll dice for 2 Tanks in Hupeh, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese winHisaichi win with 1 ArmoredCar remaining, taking Hupeh from Hisaichi with 2 Artillerys, 1 Fighter and 9 Tanks remaining. Battle score for attacker is 29 Casualties for Chinese: 7 Infantrys Casualties for Yamamoto: 1 Artillery, 7 Infantrys and 4 Tanks Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Fighter moved from Hupeh to Shensi 1 Infantry moved from Ningsia to Lanchow 2 Infantrys and 1 Marine moved from Ningsia to Shensi 4 Infantrys and 1 Marine moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 3 Infantrys moved from Hsining to E.Qinghai 1 ArmoredCar moved from Hsining to Lanchow 2 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi 1 Infantry moved from E.Sinkiang to Gobi Altai 3 ArmoredCars moved from Urumqi to Gobi Altai 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese regular : -3.83 Hisaichi regular : -1.67 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 ArmoredCar moved from Chahar to Shansi 1 Elite moved from Peking to Shantung 1 Infantry moved from Peking to Shantung 2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone 2 Artillerys and 2 Elites moved from 110 Sea Zone to Malaya Hisaichi take Malaya from British 2 Infantrys moved from Hong Kong to Kwangtung 2 Adv.Fighters moved from Hulunbuir to 86 Sea Zone 1 Carrier and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Shansi 4 ArmoredCars and 1 Tank moved from Liaoning to Shantung 1 Tank moved from Anhwei to Shantung 1 ArmoredCar and 1 Tank moved from Hulunbuir to Shantung 1 Elite and 14 Infantrys moved from Heilungchiang to Chita 2 Infantrys moved from Hulunbuir to Chita 1 Infantry moved from Kirin to Heilungchiang 2 Infantrys moved from Kirin to Liaoning 1 Infantry moved from Peking to Chahar 1 ArmoredCar moved from Yunnan to Kweichow Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 86 Sea Zone Hisaichi attack with 2 Adv.Fighters, 1 Carrier and 1 Submarine Americans defend with 2 Adv.Fighters, 1 Battleship and 2 Carriers Hisaichi roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Adv.Fighters and 1 Carrier in 86 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship and 2 Carriers in 86 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits 1 Carrier owned by the Hisaichi, 1 Carrier owned by the Americans and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone Hisaichi roll dice for 2 Adv.Fighters in 86 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship and 1 Carrier in 86 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits 1 Carrier owned by the Americans and 1 Adv.Fighter owned by the Hisaichi lost in 86 Sea Zone Hisaichi roll dice for 1 Adv.Fighter in 86 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Adv.Fighters and 1 Battleship in 86 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits 1 Adv.Fighter owned by the Hisaichi lost in 86 Sea Zone Americans win with 2 Adv.Fighters and 1 Battleship remaining. Battle score for attacker is -13 Casualties for Hisaichi: 2 Adv.Fighters, 1 Carrier and 1 Submarine Casualties for Americans: 2 Carriers Battle in Shansi Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters in Shansi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi Hisaichi win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 ArmoredCar Battle in Chita Hisaichi attack with 1 Elite and 16 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Elite and 16 Infantrys in Chita, round 2 : 3/17 hits, 3.00 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Elite and 15 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry 2 Adv.Fighters owned by the Americans forced to land in Saipan Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode 1 Adv.Fighter and 2 Fighters moved from Shansi to Shantung Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Banjarmasin 2 Adv.Fighters and 1 Infantry placed in Peking 6 Tanks placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Shantung: 1 Fighter EDIT: Adding units owned by Hisaichi to Shansi: 1 ArmoredCar EDIT: Changing ownership of Shansi from Chinese to Hisaichi EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -3.50 Russians regular : 0.67 Hisaichi regular : -0.50 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 2 Infantrys moved from Kenya to Italian East Africa 2 ArmoredCars moved from Rhodesia to Italian East Africa 1 Fighter moved from 56 Sea Zone to Italian East Africa 2 ArmoredCars moved from Cape Town to Rhodesia 2 Mech.Infs moved from W.Iran to Palestine 1 Tank moved from W.Iran to Palestine 1 Artillery moved from Iraq to Palestine 1 Infantry moved from Madras to 60 Sea Zone 2 Artillerys moved from Madras to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Normandy 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from Manchester to 21 Sea Zone 1 Battleship, 4 Destroyers, 1 Infantry, 5 Submarines, 1 Tank and 1 Transport moved from 21 Sea Zone to 22 Sea Zone 1 Infantry and 1 Tank moved from 22 Sea Zone to Hamburg 2 Infantrys moved from Okhotsk to Ayan 2 Infantrys moved from Koryakia to 72 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Elite, 4 Fighters, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 22 Sea Zone British attack with 1 Battleship, 4 Destroyers, 5 Submarines and 1 Transport Germans defend with 1 Submarine and 1 T.Boat British roll dice for 5 Submarines in 22 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British roll dice for 1 Battleship, 4 Destroyers and 1 Transport in 22 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits 1 Submarine owned by the Germans lost in 22 Sea Zone British win with 1 Battleship, 4 Destroyers, 5 Submarines and 1 Transport remaining. Battle score for attacker is 13 Casualties for Germans: 1 Submarine and 1 T.Boat Battle in 20 Sea Zone British attack with 1 Destroyer and 1 Transport Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 20 Sea Zone 1 Transport owned by the British retreated to 18 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is -8 Casualties for British: 1 Destroyer Battle in Hamburg British attack with 1 Infantry and 1 Tank Germans defend with 1 AAGun, 1 Factory and 1 Infantry British roll dice for 1 Infantry and 1 Tank in Hamburg, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Hamburg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hamburg British roll dice for 1 Tank in Hamburg, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Hamburg, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Hamburg, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Hamburg, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Hamburg British win, taking Hamburg from Germans with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Italian East Africa British attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys Italians defend with 2 ArmoredCars and 2 Tanks British roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Italian East Africa, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 2 ArmoredCars and 2 Tanks in Italian East Africa, round 2 : 2/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Italians and 2 Infantrys owned by the British lost in Italian East Africa British roll dice for 2 ArmoredCars and 1 Fighter in Italian East Africa, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 ArmoredCar and 2 Tanks in Italian East Africa, round 3 : 1/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Italians and 1 ArmoredCar owned by the British lost in Italian East Africa British roll dice for 1 ArmoredCar and 1 Fighter in Italian East Africa, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 Tanks in Italian East Africa, round 4 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Italians lost in Italian East Africa British roll dice for 1 ArmoredCar and 1 Fighter in Italian East Africa, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Tank in Italian East Africa, round 5 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Tank owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for British: 1 ArmoredCar, 1 Fighter and 2 Infantrys Casualties for Italians: 2 ArmoredCars and 2 Tanks Battle in Malaya British attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 1 AAGun, 2 Artillerys and 2 Elites British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys and 2 Elites in Malaya, round 2 : 0/4 hits, 1.33 expected hits 2 Elites owned by the Hisaichi lost in Malaya British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 3 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys in Malaya, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Malaya British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 4 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Hisaichi: 2 Artillerys and 2 Elites Non Combat Move - British 1 ArmoredCar moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Fighter moved from Greenland to Manchester Place Units - British 1 Carrier placed in 21 Sea Zone 2 Fighters placed in 21 Sea Zone 1 Bunker, 3 Infantrys and 3 Tanks placed in Cairo 2 Artillerys, 1 Elite and 2 Fighters placed in Madras 5 Infantrys placed in Delhi 2 ArmoredCars placed in W.Iran British undo move 5. 1 Infantry placed in W.Iran 4 Infantrys placed in Delhi Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.33 British regular : -0.33 Hisaichi regular : -2.33 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Fighter moved from Gibraltar to W.Morocco 2 Transports moved from 65 Sea Zone to 67 Sea Zone 3 Artillerys moved from Broome to 67 Sea Zone 3 Infantrys moved from Western Australia to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra Dutch take Sumatra from Yamamoto 2 Artillerys and 2 Infantrys moved from 67 Sea Zone to Java Dutch take Java from Thai 2 Adv.Fighters moved from 65 Sea Zone to 111 Sea Zone 1 Artillery and 3 Infantrys moved from Wellington to 120 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 120 Sea Zone to 109 Sea Zone 1 Artillery and 3 Infantrys moved from 109 Sea Zone to Ponape 3 Infantrys moved from Northern Territory to Western Australia 3 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 4 Artillerys, 2 Fighters and 1 Tank; Remaining resources: 1 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 2 Adv.Fighters Yamamoto defend with 1 B.Transport and 1 Destroyer Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 111 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 111 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 111 Sea Zone Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 16 Casualties for Yamamoto: 1 B.Transport and 1 Destroyer Battle in Ponape Anzac attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 3 Infantrys in Ponape, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Ponape Anzac win, taking Ponape from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters moved from 111 Sea Zone to Malaya 5 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua 2 Artillerys moved from Port Moresby to West Papua Place Units - Anzac 2 Fighters placed in 67 Sea Zone 2 Artillerys placed in Western Australia 1 Artillery placed in Broome 1 Artillery and 1 Tank placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.00 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 2 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Fighter moved from Oulu to S.Karelia 2 Infantrys moved from N.Karelia to S.Karelia 1 Tank moved from N.Karelia to S.Karelia 1 Elite and 2 Infantrys moved from Oulu to Vyborg Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in S.Karelia Finns attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 ArmoredCar and 1 Infantry Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in S.Karelia, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in S.Karelia, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Infantry Non Combat Move - Finns 1 Fighter moved from S.Karelia to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Finns undo move 1. Turning on Edit Mode EDIT: Removing units owned by Finns from Tampere: 2 Artillerys and 4 Infantrys EDIT: Adding units owned by Finns to Oulu: 2 Artillerys and 4 Infantrys EDIT: Removing units owned by Finns from Helsinki: 2 Elites and 4 Infantrys EDIT: Adding units owned by Finns to Tampere: 2 Elites and 4 Infantrys EDIT: Turning off Edit Mode 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Finns regular : 1.17 Russians regular : 0.17 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Artillerys, 1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk 1 Tank moved from Vinnytsia to Minsk 1 Fighter moved from E.Romania to Minsk 1 Elite and 3 Infantrys moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Elite and 2 Infantrys Russians defend with 8 Infantrys Romanians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Donetsk, round 2 : 4/5 hits, 1.67 expected hits Russians roll dice for 8 Infantrys in Donetsk, round 2 : 1/8 hits, 2.67 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 3 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Donetsk, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 5 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 6 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Russians: 8 Infantrys Battle in Minsk Romanians attack with 1 Fighter and 1 Tank Russians defend with 1 ArmoredCar Romanians roll dice for 1 Fighter and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Non Combat Move - Romanians 1 Fighter moved from Minsk to Kiev 4 Infantrys moved from Bucharest to W.Romania Place Units - Romanians 2 ArmoredCars and 2 Infantrys placed in Bucharest 2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Romanians regular : 1.83 Russians regular : -1.50 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 4 Infantrys, 1 Marine and 7 Tanks moved from Bangkok to Malaya 1 Infantry and 1 Marine moved from S.Thailand to Burma 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 4 Infantrys, 1 Marine and 7 Tanks British defend with 1 AAGun, 2 Artillerys and 2 Infantrys; Anzac defend with 2 Adv.Fighters Thai roll dice for 4 Infantrys, 1 Marine and 7 Tanks in Malaya, round 2 : 8/12 hits, 4.67 expected hits British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Malaya, round 2 : 1/6 hits, 2.67 expected hits 1 Infantry owned by the Thai, 2 Artillerys owned by the British, 2 Infantrys owned by the British and 2 Adv.Fighters owned by the Anzac lost in Malaya Thai win, taking Malaya from British with 3 Infantrys, 1 Marine and 7 Tanks remaining. Battle score for attacker is 30 Casualties for Thai: 1 Infantry Casualties for Anzac: 2 Adv.Fighters Casualties for British: 2 Artillerys and 2 Infantrys Battle in Burma Thai attack with 1 Infantry and 1 Marine British defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Marine in Burma, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Thai regular : 4.67 British regular : -2.00 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 unit repaired. 1 Tank moved from Rio de Oro to 34 Sea Zone 1 Artillery and 2 Infantrys moved from Rio de Oro to 34 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 34 Sea Zone to 38 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 38 Sea Zone to French Equatorial Africa 3 Elites moved from Salvador to 35 Sea Zone 1 Marine moved from Salvador to 35 Sea Zone 3 Elites, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Elites and 1 Marine moved from 36 Sea Zone to Mauritania 4 Artillerys moved from Bahia to 32 Sea Zone 2 Infantrys moved from Bahia to 32 Sea Zone 4 Artillerys, 2 B.Transports and 2 Infantrys moved from 32 Sea Zone to 36 Sea Zone 4 Artillerys and 2 Infantrys moved from 36 Sea Zone to Mauritania 1 Artillery and 1 Infantry moved from Okhotsk to Ayan 1 Marine moved from Pearl Harbor to 91 Sea Zone 1 Marine and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone 1 Marine moved from 103 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 2 Destroyers and 1 Submarine moved from 87 Sea Zone to 85 Sea Zone 1 Battleship moved from 86 Sea Zone to 85 Sea Zone 3 Bombers moved from Minamitori to 85 Sea Zone 1 S.Bomber moved from Midway to 85 Sea Zone 2 Adv.Fighters moved from Saipan to 85 Sea Zone Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Bunker, 1 Destroyer, 3 Elites, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 2 Adv.Fighters, 1 Battleship, 3 Bombers, 2 Destroyers, 1 S.Bomber and 1 Submarine Yamamoto defend with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 S.Submarine, 1 Submarine and 2 T.Boats Americans roll dice for 1 Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 2 Adv.Fighters, 1 Battleship, 3 Bombers, 2 Destroyers and 1 S.Bomber in 85 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 T.Boats in 85 Sea Zone, round 2 : 3/8 hits, 3.00 expected hits 2 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 1 B.Transport owned by the Yamamoto, 1 Fighter owned by the Yamamoto and 2 T.Boats owned by the Yamamoto lost in 85 Sea Zone Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Battleship owned by the Americans lost in 85 Sea Zone Americans roll dice for 2 Adv.Fighters, 3 Bombers and 1 S.Bomber in 85 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Fighter in 85 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 Adv.Fighter, 3 Bombers and 1 S.Bomber in 85 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits Yamamoto roll dice for 1 Battleship in 85 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 85 Sea Zone Americans win with 3 Bombers and 1 S.Bomber remaining. Battle score for attacker is 32 Casualties for Americans: 2 Adv.Fighters, 1 Battleship, 2 Destroyers and 1 Submarine Casualties for Yamamoto: 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 S.Submarine, 1 Submarine and 2 T.Boats Battle in French Equatorial Africa Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Italians defend with 2 ArmoredCars, 1 Factory and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 ArmoredCars and 1 Tank in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Italians lost in French Equatorial Africa Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in French Equatorial Africa, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 ArmoredCar and 1 Tank in French Equatorial Africa, round 3 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 1 Tank owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Italians: 2 ArmoredCars and 1 Tank Non Combat Move - Americans 3 Elites moved from South Atlantic USA to 25 Sea Zone 1 Artillery moved from Colombia to 25 Sea Zone 1 Artillery, 2 B.Transports and 3 Elites moved from 25 Sea Zone to 32 Sea Zone 1 Artillery and 3 Elites moved from 32 Sea Zone to Bahia 1 Adv.Fighter and 1 Carrier moved from 32 Sea Zone to 34 Sea Zone 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 3 Bombers and 1 S.Bomber moved from 85 Sea Zone to Minamitori Place Units - Americans 1 B.Carrier placed in 86 Sea Zone 1 Adv.Fighter placed in 86 Sea Zone 1 Battleship and 1 Destroyer placed in 87 Sea Zone 1 Adv.Fighter placed in Midway 1 Adv.Fighter placed in Pearl Harbor 1 Bunker and 1 Factory placed in Rio de Oro 1 Elite and 1 Infantry placed in Salvador 2 Elites placed in South Atlantic USA Turn Complete - Americans Americans collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -0.33 Italians regular : -1.50 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Carrier, 3 Destroyers, 2 Fighters and 3 Submarines moved from 23 Sea Zone to 22 Sea Zone 1 Cruiser and 2 Destroyers moved from 24 Sea Zone to 22 Sea Zone 1 Artillery and 2 Infantrys moved from Rhine to Hamburg 3 Infantrys moved from Netherlands to Hamburg 1 Infantry moved from Pomerania to Hamburg 5 Infantrys moved from Paris to Normandy 2 Infantrys moved from Normandy to Brittany 1 Tank moved from Orleanais to Brittany 1 Infantry moved from Latvia to Estonia Germans take Estonia from Russians 1 Infantry moved from Latvia to Minsk 3 Infantrys moved from Brest to Kiev 2 Infantrys moved from Vinnytsia to Kiev 4 HeavyTanks moved from Warsaw to Kiev 4 Tanks moved from Bavaria to Krakow 2 Tanks moved from Lorraine to Bohemia 1 Artillery moved from Lorraine to Rhine 2 Stukas moved from Oulu to 22 Sea Zone 1 Submarine moved from 20 Sea Zone to 18 Sea Zone Purchase Units - Germans Germans buy 8 Infantrys, 6 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in 18 Sea Zone Germans attack with 1 Submarine British defend with 1 Infantry, 1 Tank and 1 Transport Germans roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 18 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Germans lost in 18 Sea Zone British win with 1 Transport remaining. Battle score for attacker is -7 Casualties for Germans: 1 Submarine Battle in Hamburg Germans attack with 1 Artillery and 6 Infantrys British defend with 1 AAGun, 1 Factory and 1 Tank Germans roll dice for 1 Artillery and 6 Infantrys in Hamburg, round 2 : 2/7 hits, 1.50 expected hits British roll dice for 1 Tank in Hamburg, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Hamburg Germans win, taking Hamburg from British with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in 22 Sea Zone Germans attack with 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters, 2 Stukas and 3 Submarines British defend with 1 Battleship, 4 Destroyers, 5 Submarines and 1 Transport Germans roll dice for 3 Submarines in 22 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 5 Submarines in 22 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 2 Stukas in 22 Sea Zone, round 2 : 4/11 hits, 4.00 expected hits British roll dice for 1 Battleship, 4 Destroyers and 1 Transport in 22 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits 3 Submarines owned by the Germans, 2 Destroyers owned by the Germans, 3 Submarines owned by the British and 1 Transport owned by the British lost in 22 Sea Zone British roll dice for 2 Submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters and 2 Stukas in 22 Sea Zone, round 3 : 5/9 hits, 3.33 expected hits British roll dice for 1 Battleship and 4 Destroyers in 22 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits 2 Destroyers owned by the Germans, 2 Submarines owned by the British, 3 Destroyers owned by the British and 1 Stuka owned by the Germans lost in 22 Sea Zone Germans roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Stuka in 22 Sea Zone, round 4 : 3/6 hits, 2.17 expected hits British roll dice for 1 Battleship and 1 Destroyer in 22 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits 1 Destroyer owned by the Germans, 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 Stuka owned by the Germans lost in 22 Sea Zone Germans win with 1 Carrier, 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 16 Casualties for Germans: 5 Destroyers, 2 Stukas and 3 Submarines Casualties for British: 1 Battleship, 4 Destroyers, 5 Submarines and 1 Transport Non Combat Move - Germans 3 Transports moved from 24 Sea Zone to 22 Sea Zone Place Units - Germans 3 Infantrys placed in Kiev 4 Mech.Infs placed in Warsaw 5 JetFighters placed in Bohemia 3 Infantrys placed in Normandy 2 Infantrys and 1 JetFighter placed in Rhine Germans undo move 5. 2 Infantrys and 1 JetFighter placed in E.Morocco Turn Complete - Germans Germans collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans regular : 2.33 British regular : 2.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Artillery and 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 2 Infantrys moved from Yaroslavl to S.Karelia 1 Fighter moved from Leningrad to S.Karelia 3 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 2 Infantrys moved from Leningrad to Latvia 1 Bomber moved from Leningrad to Latvia 1 Artillery and 1 Elite moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from N.Buryat Mongolia to Chita 1 ArmoredCar, 4 Artillerys, 2 Fighters, 5 Infantrys and 5 Tanks moved from N.Buryat Mongolia to Chita 3 Tanks moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 2 Artillerys, 38 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 ArmoredCar, 4 Artillerys, 2 Fighters, 7 Infantrys and 8 Tanks Hisaichi defend with 1 Elite and 15 Infantrys Russians roll dice for 1 ArmoredCar, 4 Artillerys, 2 Fighters, 7 Infantrys and 8 Tanks in Chita, round 2 : 9/22 hits, 8.17 expected hits Hisaichi roll dice for 1 Elite and 15 Infantrys in Chita, round 2 : 6/16 hits, 5.33 expected hits 6 Infantrys owned by the Russians and 9 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 1 ArmoredCar, 4 Artillerys, 2 Fighters, 1 Infantry and 8 Tanks in Chita, round 3 : 3/16 hits, 6.67 expected hits Hisaichi roll dice for 1 Elite and 6 Infantrys in Chita, round 3 : 3/7 hits, 2.33 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 3 Artillerys, 2 Fighters and 8 Tanks in Chita, round 4 : 5/13 hits, 5.67 expected hits Hisaichi roll dice for 1 Elite and 3 Infantrys in Chita, round 4 : 0/4 hits, 1.33 expected hits 1 Elite owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 3 Artillerys, 2 Fighters and 8 Tanks remaining. Battle score for attacker is 11 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 7 Infantrys Casualties for Hisaichi: 1 Elite and 15 Infantrys Battle in Latvia Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Elite and 1 Infantry Romanians defend with 1 Tank; Germans defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry and 1 Tank in Minsk, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Romanians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Romanians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 Infantry Casualties for Romanians: 1 Tank Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in S.Karelia Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry and 1 Tank Russians roll dice for 1 Fighter and 2 Infantrys in S.Karelia, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry and 1 Tank in S.Karelia, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia Russians roll dice for 1 Fighter and 1 Infantry in S.Karelia, round 3 : 2/2 hits, 0.50 expected hits Finns roll dice for 1 Tank in S.Karelia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in S.Karelia Russians win with 1 Fighter remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Infantry and 1 Tank Battle in Lapland Russians attack with 2 Artillerys and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Artillery in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Vyborg Russians attack with 1 Fighter and 3 Infantrys Finns defend with 1 Elite and 2 Infantrys Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 0/4 hits, 0.83 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 4 : 2/3 hits, 0.67 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 4 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Fighter and 1 Infantry in Vyborg, round 5 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Elite in Vyborg, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Vyborg, round 6 : 1/2 hits, 0.50 expected hits Finns roll dice for 1 Elite in Vyborg, round 6 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win with 1 Fighter remaining. Battle score for attacker is 1 Casualties for Russians: 3 Infantrys Casualties for Finns: 1 Elite and 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 1 Fighter moved from S.Karelia to Leningrad 1 Bomber moved from Latvia to Leningrad 1 Infantry moved from Novgorod to Leningrad 8 Infantrys and 2 Tanks moved from Yaroslavl to Kursk 1 ArmoredCar moved from Tula to Kursk 7 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Artillery and 3 Infantrys moved from Penza to Tula 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Gorky to Yaroslavl 4 ArmoredCars and 1 HeavyTank moved from Kuybyshev to Rostov 1 Infantry moved from Kuybyshev to Penza 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 2 ArmoredCars moved from Sverdlovsk to Kirov 3 Infantrys moved from Sverdlovsk to Perm 2 Fighters moved from Chita to N.Buryat Mongolia 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Elite and 4 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 3 Infantrys placed in Kursk 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 2 Infantrys placed in Tashkent 3 Infantrys and 2 Tanks placed in Sverdlovsk 6 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Finns regular : -0.33 Romanians regular : -2.00 Germans regular : 0.67 Russians regular : -1.17 Hisaichi regular : 0.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from Nigeria to French Equatorial Africa 1 Artillery moved from Kordofan to Italian East Africa 5 Artillerys, 4 Infantrys, 5 Mech.Infs and 1 Tank moved from Lower Egypt to Cairo 2 Fighters moved from 48 Sea Zone to Cairo 1 Fighter moved from Tobruk to Cairo 5 Mech.Infs moved from Lower Egypt to French Equatorial Africa Purchase Units - Italians Italians buy 2 Destroyers, 10 Infantrys, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Italian East Africa Italians attack with 1 Artillery British defend with 1 ArmoredCar Italians roll dice for 1 Artillery in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 Artillery owned by the Italians lost in Italian East Africa British win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 Artillery Casualties for British: 1 ArmoredCar Battle in French Equatorial Africa Italians attack with 1 Infantry and 5 Mech.Infs French defend with 1 Factory; Americans defend with 1 Artillery, 2 Infantrys and 1 Tank Italians roll dice for 1 Infantry and 5 Mech.Infs in French Equatorial Africa, round 2 : 2/6 hits, 2.00 expected hits French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Americans, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa Italians roll dice for 4 Mech.Infs in French Equatorial Africa, round 3 : 2/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Tank in French Equatorial Africa, round 3 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Americans, 1 Tank owned by the Americans and 2 Mech.Infs owned by the Italians lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 2 Mech.Infs remaining. Battle score for attacker is -7 Casualties for Italians: 1 Infantry and 3 Mech.Infs Casualties for Americans: 1 Artillery, 2 Infantrys and 1 Tank Battle in Cairo Italians attack with 5 Artillerys, 3 Fighters, 4 Infantrys, 5 Mech.Infs and 1 Tank British defend with 1 AAGun, 1 Bunker, 1 Factory, 9 Infantrys and 3 Tanks British roll AA dice in Cairo : 0/3 hits, 0.50 expected hits Italians roll dice for 5 Artillerys, 3 Fighters, 4 Infantrys, 5 Mech.Infs and 1 Tank in Cairo, round 2 : 4/18 hits, 6.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 9 Infantrys and 3 Tanks in Cairo, round 2 : 1/13 hits, 5.00 expected hits 1 Infantry owned by the Italians and 3 Infantrys owned by the British lost in Cairo Italians roll dice for 5 Artillerys, 3 Fighters, 3 Infantrys, 5 Mech.Infs and 1 Tank in Cairo, round 3 : 7/17 hits, 5.83 expected hits British roll dice for 1 Bunker, 6 Infantrys and 3 Tanks in Cairo, round 3 : 6/10 hits, 4.00 expected hits 1 Tank owned by the British, 3 Artillerys owned by the Italians, 3 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Cairo Italians roll dice for 2 Artillerys, 3 Fighters, 5 Mech.Infs and 1 Tank in Cairo, round 4 : 2/11 hits, 3.83 expected hits British roll dice for 1 Bunker and 2 Tanks in Cairo, round 4 : 1/3 hits, 1.50 expected hits 2 Tanks owned by the British and 1 Artillery owned by the Italians lost in Cairo Italians roll dice for 1 Artillery, 3 Fighters, 5 Mech.Infs and 1 Tank in Cairo, round 5 : 3/10 hits, 3.50 expected hits British roll dice for 1 Bunker in Cairo, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the British and 1 Artillery owned by the Italians lost in Cairo Italians win, taking Cairo from British with 3 Fighters, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 11 Casualties for Italians: 5 Artillerys and 4 Infantrys Casualties for British: 1 Bunker, 9 Infantrys and 3 Tanks Non Combat Move - Italians 10 Infantrys moved from Mersa Matruh to Lower Egypt 3 Fighters moved from Cairo to Lower Egypt 1 Submarine moved from 51 Sea Zone to 48 Sea Zone 2 ArmoredCars and 1 Tank moved from Hun to Darfur 2 Destroyers and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to Tobruk 1 Artillery moved from Languedoc to Provence Place Units - Italians 3 Mech.Infs placed in Hun 2 Destroyers and 2 Submarines placed in 46 Sea Zone 4 Infantrys placed in Tunis 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
French regular : 1.67 Italians regular : -2.00 British AA : -0.50 British regular : -1.17





