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W@W captain walker vs dawgoneit (axis) #2
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Adv.Fighter and 2 Infantrys moved from E.Morocco to S.Algeria 1 Infantry moved from Lower Egypt to New Valley British take New Valley from Germans 1 Adv.Fighter moved from Syria to 51 Sea Zone 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 1 Fighter moved from Dover to Belgium 1 Artillery and 1 Infantry moved from 20 Sea Zone to Belgium 1 Tank moved from French Equatorial Africa to Kufra Purchase Units - French French buy 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Adv.Fighter Italians defend with 1 Submarine French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone French win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in Kufra French attack with 1 Tank Italians defend with 1 Infantry French roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the French and 1 Infantry owned by the Italians lost in Kufra Italians win with no units remaining. Battle score for attacker is -3 Casualties for French: 1 Tank Casualties for Italians: 1 Infantry Battle in S.Algeria French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Infantrys in S.Algeria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria French win, taking S.Algeria from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in Belgium French attack with 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 1 Artillery and 1 Tank French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Belgium, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the French lost in Belgium French roll dice for 1 Artillery and 1 Fighter in Belgium, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Tank in Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the French and 1 Tank owned by the Germans lost in Belgium French win, taking Belgium from Germans with 1 Artillery remaining. Battle score for attacker is -1 Casualties for French: 1 Fighter and 1 Infantry Casualties for Germans: 1 Artillery and 1 Tank Non Combat Move - French 1 Transport moved from 8 Sea Zone to 1 Sea Zone 1 Elite moved from French Equatorial Africa to Darfur 2 Artillerys, 5 Infantrys and 2 Tanks moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Adv.Fighter moved from 51 Sea Zone to Syria 2 Infantrys moved from Syria to Palestine 1 Adv.Fighter moved from S.Algeria to E.Morocco Place Units - French 4 Infantrys placed in E.Morocco 1 Infantry and 1 Tank placed in Syria 2 Infantrys and 1 Tank placed in French Equatorial Africa Turn Complete - French French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 French regular : 1.50 Germans regular : 0.67
Territory Summary for French :
Corsica : 1 Infantry Churchill : 1 AAGun, 1 Factory and 1 Infantry N.Algeria : 1 Infantry Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank French Equatorial Africa : 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank E.Morocco : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Factory, 6 Infantrys and 4 Tanks S.Algeria : 1 Infantry French Guiana : 1 Infantry Madagascar : 1 Infantry New Valley : 1 Infantry Darfur : 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks Palestine : 2 Infantrys Lower Egypt : 1 Artillery and 1 Infantry Belgian Congo : 1 flag Belgium : 1 flag, 1 Artillery Greenland : 1 flag, 1 Infantry 20 Sea Zone : 1 Destroyer and 1 Transport 1 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 100 / 107 Russians : 102 / 103 Italians : 54 / 55 French : 28 / 28 Yamamoto : 64 / 66 Chinese : 31 / 34 Hisaichi : 60 / 67 British : 97 / 103 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 13 / 15 Romanians : 17 / 20 Thai : 22 / 22 Americans : 123 / 123
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery moved from Lombok to 110 Sea Zone 1 Artillery moved from Malaya to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 3 Artillerys and 3 Infantrys moved from 110 Sea Zone to Java 1 Bomber moved from Malaya to Java 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Artillery moved from Malaya to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 7 Infantrys moved from Khabarovsk to Heilungchiang 5 Infantrys moved from Vladivostok to Khabarovsk 3 Infantrys moved from Tokyo to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung Purchase Units - Yamamoto Yamamoto buy 2 Carriers, 3 Fighters and 7 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 4 Artillerys, 1 Bomber and 4 Infantrys Anzac defend with 1 Artillery, 5 Infantrys and 1 Tank Yamamoto roll dice for 4 Artillerys, 1 Bomber and 4 Infantrys in Java, round 2 : 3/9 hits, 3.33 expected hits Dutch roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Java, round 2 : 5/7 hits, 2.50 expected hits 3 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 3 Artillerys and 1 Bomber in Java, round 3 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 3 : 4/4 hits, 1.50 expected hits 2 Infantrys owned by the Anzac, 3 Artillerys owned by the Yamamoto and 1 Bomber owned by the Yamamoto lost in Java Dutch win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -28 Casualties for Yamamoto: 4 Artillerys, 1 Bomber and 4 Infantrys Casualties for Anzac: 5 Infantrys Non Combat Move - Yamamoto Place Units - Yamamoto 1 Carrier placed in 107 Sea Zone 2 Fighters placed in 107 Sea Zone 1 Carrier and 1 Fighter placed in 85 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 1 Fighter EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 7 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.00 Dutch regular : 5.00
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Elite and 2 Infantrys moved from Suiyuan to Chahar 3 Infantrys moved from Shensi to Shansi 1 Tank moved from Shensi to Chahar 1 Tank moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Elite, 2 Infantrys and 1 Tank Hisaichi defend with 1 Mech.Inf Chinese roll dice for 1 Elite, 2 Infantrys and 1 Tank in Chahar, round 2 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in Shansi Chinese attack with 3 Infantrys and 1 Tank Hisaichi defend with 2 ArmoredCars Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 2 ArmoredCars in Shansi, round 2 : 1/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 ArmoredCars Non Combat Move - Chinese 1 AAGun, 1 Artillery, 5 Infantrys and 3 Tanks moved from Hupeh to Anhwei 1 Artillery moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Suiyuan 1 AAGun and 1 Infantry moved from Ningsia to Shensi 1 Artillery and 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from Lanchow to Shensi 3 Infantrys moved from Gobi Altai to Ningsia 2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 2.83 Hisaichi regular : 0.33
Territory Summary for Chinese :
Shansi : 2 Infantrys and 1 Tank Suiyuan : 1 Artillery and 2 Infantrys E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 3 Infantrys and 1 Tank Urumqi : 1 Adv.Fighter, 2 ArmoredCars, 1 Factory and 1 Tank Lanchow : 1 Artillery and 3 Infantrys Shensi : 1 AAGun, 2 ArmoredCars, 3 Infantrys and 1 Tank Ningsia : 1 Artillery and 4 Infantrys Chahar : 1 Elite, 2 Infantrys and 1 Tank Szechwan : 1 Artillery and 1 Infantry Anhwei : 1 AAGun, 1 Artillery, 5 Infantrys and 3 Tanks Hsining : 1 Factory and 6 Infantrys Gobi Altai : 1 flag, 4 Tanks
Production/PUs Summary :
Germans : 100 / 107 Russians : 102 / 103 Italians : 54 / 55 French : 28 / 28 Yamamoto : 64 / 64 Chinese : 34 / 34 Hisaichi : 57 / 67 British : 97 / 103 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 13 / 15 Romanians : 17 / 20 Thai : 22 / 22 Americans : 123 / 123
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 6 Infantrys moved from Kirin to Heilungchiang 13 Infantrys and 1 Tank moved from Heilungchiang to Hulunbuir 3 Infantrys moved from Hulunbuir to Peking 1 Artillery and 4 Infantrys moved from Kwangtung to Hunan 1 Infantry moved from Hunan to Shanghai 3 ArmoredCars and 3 Infantrys moved from Hong Kong to Kiangsi 1 ArmoredCar moved from Shanghai to Peking 1 ArmoredCar, 1 Bomber and 2 Tanks moved from Peking to Chahar 1 ArmoredCar and 2 Tanks moved from Soembawa to Java 1 B.Transport moved from 110 Sea Zone to 111 Sea Zone 1 Marine moved from Soembawa to 111 Sea Zone 2 Artillerys moved from Soembawa to 111 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 111 Sea Zone to 110 Sea Zone 2 Artillerys and 1 Marine moved from 110 Sea Zone to Sumatra Purchase Units - Hisaichi Hisaichi buy nothing; Remaining resources: 67 PUs; Combat - Hisaichi Battle in Sumatra Hisaichi attack with 2 Artillerys and 1 Marine Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Marine in Sumatra, round 2 : 0/3 hits, 1.33 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Artillerys and 1 Marine in Sumatra, round 3 : 2/3 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Sumatra, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Sumatra Hisaichi roll dice for 2 Artillerys and 1 Marine in Sumatra, round 4 : 3/3 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Artillery Casualties for Dutch: 1 Bunker Battle in Chahar Hisaichi attack with 1 ArmoredCar, 1 Bomber and 2 Tanks Chinese defend with 1 Elite, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 ArmoredCar, 1 Bomber and 2 Tanks in Chahar, round 2 : 4/4 hits, 2.00 expected hits Chinese roll dice for 1 Elite, 2 Infantrys and 1 Tank in Chahar, round 2 : 0/4 hits, 1.50 expected hits 1 Tank owned by the Chinese, 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Chinese: 1 Elite, 2 Infantrys and 1 Tank Battle in Java Hisaichi attack with 1 ArmoredCar and 2 Tanks Anzac defend with 1 Artillery and 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Java, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac and 1 ArmoredCar owned by the Hisaichi lost in Java Hisaichi roll dice for 2 Tanks in Java, round 3 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Tanks in Java, round 4 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Tank in Java, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Tank owned by the Hisaichi lost in Java Hisaichi win, taking Java from Dutch with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Casualties for Anzac: 1 Artillery and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Chahar to Peking Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 130 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Dutch regular : -1.00 Hisaichi regular : 1.00
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@captainwalker i think im done in this one
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@dawgoneit yeah, I think so too. Germany spent too much on navy and now Russia is ready to overrun the eastern front.
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@captainwalker another?
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@dawgoneit ok…what side do you want to play?
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@captainwalker axis for a strike 3 Lol. I’ll set it up later.
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@dawgoneit lol, ok…let me know when it’s ready