Pejon_88 (X) versus Farmboy (Allies +20), BM3/4

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 submarines moved from 33 Sea Zone to 6 Sea Zone
            4 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            3 mech_infantrys moved from Algeria to Libya
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun and 6 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 7 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Algeria to 110 Sea Zone
            1 bomber moved from Algeria to United Kingdom
            1 bomber moved from Crete to Algeria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 14 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            3 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to United Kingdom
    
        Place Units - Americans
            4 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 artillery and 3 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 tactical_bombers moved from Crete to 97 Sea Zone
            1 bomber moved from Crete to 97 Sea Zone
            3 fighters moved from Crete to 97 Sea Zone
            5 fighters moved from Crete to 97 Sea Zone
            1 fighter moved from Algeria to 97 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Crete to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @pejon_88 need scramble orders for 97

  • '23 '22

    @farmboy none thanks.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 submarines moved from 33 Sea Zone to 6 Sea Zone
            4 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            3 mech_infantrys moved from Algeria to Libya
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun and 6 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 7 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Algeria to 110 Sea Zone
            1 bomber moved from Algeria to United Kingdom
            1 bomber moved from Crete to Algeria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 14 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            3 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to United Kingdom
    
        Place Units - Americans
            4 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 artillery and 3 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 tactical_bombers moved from Crete to 97 Sea Zone
            1 bomber moved from Crete to 97 Sea Zone
            3 fighters moved from Crete to 97 Sea Zone
            5 fighters moved from Crete to 97 Sea Zone
            1 fighter moved from Algeria to 97 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Crete to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 9 fighters, 3 submarines and 3 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers and 1 submarine
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 submarine owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 destroyer, 9 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/14 hits, 7.50 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 9 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Italians: 1 battleship, 2 cruisers and 1 submarine
                Casualties for British: 1 destroyer and 1 submarine
            Battle in Burma
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Persia
            2 fighters moved from Crete to Persia
            9 fighters and 3 tactical_bombers moved from 97 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Gibraltar to Crete
            2 tactical_bombers moved from 92 Sea Zone to Crete
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            3 infantry moved from Egypt to 81 Sea Zone
            2 marines moved from Trans-Jordan to 81 Sea Zone
            1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 77 Sea Zone to 80 Sea Zone
            3 infantry and 2 marines moved from 80 Sea Zone to Persia
            2 infantry moved from Iraq to Persia
            2 armour and 5 mech_infantrys moved from Northwest Persia to Persia
            2 armour and 5 mech_infantrys moved from Persia to Eastern Persia
            2 marines moved from Gibraltar to 92 Sea Zone
            2 artilleries moved from Gibraltar to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 artillery and 1 infantry moved from Tunisia to Libya
            2 artilleries, 1 carrier, 2 cruisers, 2 marines and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            2 artilleries moved from 110 Sea Zone to United Kingdom
            14 artilleries moved from Northwest Persia to Persia
            11 infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Kazakhstan to Eastern Persia
    
        Place Units - British
            1 harbour placed in Eastern Persia
            3 artilleries placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : 0.00
    Italians regular : 0.33
    Japanese regular : -0.67
    British regular : -0.50
    

    Savegame


  • @pejon_88 Because you had left Korea very open, I was very tempted to go for it. I still feel I may regret not having tried. But I was worried about being really out of position with the US fleet as a result. So I was stuck going back and forth between going for Korea and doing what I ultimately did.

  • '23 '22

    @farmboy Might have worked or being dangerous, hard to say :)
    You also wanted to reconcile your navies of course.

    Btw, feel free to move the UK AA in China during FRANZ if you missed it?

  • '23 '22

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone
            1 armour moved from Caucasus to Sikang
                  Italians take Kazakhstan from Russians
                  Italians take Sikang from Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    @farmboy Scramble SZ92?


  • @pejon_88 Why did I even leave him there. Lol .No scramble. and thanks for the heads up about the AA.I will definitely move him.

  • '23 '22

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone
            1 armour moved from Caucasus to Sikang
                  Italians take Kazakhstan from Russians
                  Italians take Sikang from Chinese
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            4 fighters moved from 92 Sea Zone to Southern France
            1 mech_infantry moved from Southern Italy to Southern France
            1 fighter moved from Greece to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns, 2 artilleries and 5 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 2 artilleries and 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    British regular : -0,33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 17 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter and 2 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Algeria to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : -0.33
    

    Savegame

  • '23 '22

    @farmboy you never moved the AA :D


  • @pejon_88 said in Pejon_88 (X) versus Farmboy (Allies +20), BM3/4:

    @farmboy you never moved the AA :D

    Sorry, can do on Russia or if it impacts Germany please move to join China stack

  • '23 '22

    @farmboy I can move it. Was the only reasonable place to move it.

  • '23 '22

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shensi: 1 aaGun
            EDIT: Adding units owned by British to Kansu: 1 aaGun
            EDIT: Turning off Edit Mode
            Germans buy 2 artilleries, 1 fighter, 9 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            5 artilleries and 10 infantry moved from France to Holland Belgium
            1 fighter moved from France to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 armour and 1 mech_infantry moved from Urals to Tsinghai
                  Germans take Novosibirsk from Russians
            4 armour and 4 mech_infantrys moved from Caucasus to Tsinghai
            2 armour and 2 mech_infantrys moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Tambov
            2 infantry moved from Belarus to Bryansk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Tambov
            1 fighter and 1 tactical_bomber moved from Greece to Bryansk
            1 bomber moved from Novgorod to Bryansk
            2 fighters moved from Greece to Holland Belgium
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Germans attack with 5 armour and 5 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 5 armour and 5 mech_infantrys in Tsinghai, round 2 : 2/10 hits, 3,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Holland Belgium
                Germans attack with 5 artilleries, 2 fighters and 10 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 5 artilleries, 2 fighters and 10 infantry in Holland Belgium, round 2 : 4/17 hits, 5,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 5 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 bomber moved from Bryansk to Greece
            1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
            1 bomber moved from Tambov to Greece
            3 mech_infantrys moved from Rostov to Caucasus
            1 mech_infantry moved from Timguska to Novosibirsk
            1 armour moved from Yenisey to Novosibirsk
            4 armour and 13 mech_infantrys moved from Caucasus to Novosibirsk
            2 armour and 3 mech_infantrys moved from Southern Italy to Western Germany
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries moved from France to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            3 artilleries moved from France to Western Germany
            2 mech_infantrys moved from Southern Italy to Southern France
            1 mech_infantry moved from Southern Italy to Western Germany
            2 mech_infantrys moved from Belarus to Rostov
            5 mech_infantrys moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Greece to Romania
            2 fighters and 2 tactical_bombers moved from Greece to Norway
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 infantry and 8 mech_infantrys placed in Germany
            3 infantry placed in Southern France
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 62 PUs (7 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,67
    Russians regular : 1,33
    Germans regular : -3,00
    

    Savegame

  • '23 '22

    @farmboy are the two ANZAC figs on a US AC in SZ54?


  • @pejon_88 one is on each.


  • @farmboy to clarify, one is on a US carrier.

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