Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 armour and 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece Combat - Italians Battle in Crete Battle in Trans-Jordan Battle in Greece Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 1/6 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 1/6 hits, 2.33 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 4 : 2/5 hits, 2.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Crete from Neutral_Allies, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 2 infantry Non Combat Move - Italians 2 fighters moved from Greece to Tobruk 1 armour moved from Northern Italy to Slovakia Hungary 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Libya to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -2.83 Neutral_Allies regular : -1.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 2 infantry moved from New South Wales to 64 Sea Zone 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Malaya to Shan State 2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 artillery and 2 infantry moved from Queensland to Northern Australia 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 60 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 aaGun and 1 infantry moved from Norway to Finland 1 cruiser and 1 transport moved from 115 Sea Zone to 116 Sea Zone 6 artilleries and 2 infantry moved from Germany to Poland 3 armour moved from Yugoslavia to Poland 1 infantry moved from Yugoslavia to 99 Sea Zone 2 artilleries and 7 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 armour moved from France to Southern France Germans take Southern France from Neutral_Axis 2 armour and 2 mech_infantrys moved from France to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to Alexandria 1 tactical_bomber moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour and 1 mech_infantry moved from France to Germany Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 116 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Sakha to Buryatia 2 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Battle in Buryatia Russians attack with 6 infantry Japanese defend with 1 aaGun, 2 infantry and 1 mech_infantry Russians roll dice for 6 infantry in Buryatia, round 2 : 2/6 hits, 1.00 expected hits
Combat Hit Differential Summary :
Russians regular : 1.00
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need casualties
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@axis-dominion take the AA and inf as casualties
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Sakha to Buryatia 2 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Battle in Buryatia Russians attack with 6 infantry Japanese defend with 1 aaGun, 2 infantry and 1 mech_infantry Russians roll dice for 6 infantry in Buryatia, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buryatia Russians roll dice for 5 infantry in Buryatia, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Buryatia 5 infantry owned by the Russians retreated to Ulaanbaatar Japanese win with 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Russians 1 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 1 infantry moved from Tsagaan Olom to Dzavhan 2 infantry moved from Olgiy to Dzavhan 1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Vyborg 2 infantry moved from Archangel to Karelia 2 infantry moved from Northern Caucasus to Rostov 1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Bryansk to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery and 6 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 3 infantry moved from Ukraine to Kursk 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad Place Units - Russians 1 destroyer and 1 transport placed in 118 Sea Zone 1 marine placed in Leningrad 1 tactical_bomber placed in Russia 3 infantry placed in Ukraine 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3,2,3,2,1,2 Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 1.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Sakha to Buryatia 2 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Battle in Buryatia Russians attack with 6 infantry Japanese defend with 1 aaGun, 2 infantry and 1 mech_infantry Russians roll dice for 6 infantry in Buryatia, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buryatia Russians roll dice for 5 infantry in Buryatia, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Buryatia 5 infantry owned by the Russians retreated to Ulaanbaatar Japanese win with 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Russians 1 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 1 infantry moved from Tsagaan Olom to Dzavhan 2 infantry moved from Olgiy to Dzavhan 1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Vyborg 2 infantry moved from Archangel to Karelia 2 infantry moved from Northern Caucasus to Rostov 1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Bryansk to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery and 6 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 3 infantry moved from Ukraine to Kursk 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad Place Units - Russians 1 destroyer and 1 transport placed in 118 Sea Zone 1 marine placed in Leningrad 1 tactical_bomber placed in Russia 3 infantry placed in Ukraine 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3,2,3,2,1,2 Russians collect 41 PUs (1 lost to blockades); end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Northern Belarus: 1 artillery EDIT: Adding units owned by Russians to Leningrad: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 1.17
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made a small adjustment, plz accept latest
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 mech_infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 aaGun moved from Japan to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Hokkaido to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 aaGun and 5 infantry moved from Japan to 6 Sea Zone 1 aaGun and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Buryatia 1 fighter and 1 tactical_bomber moved from Northern Manchuria to Buryatia 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia 3 infantry moved from Amur to Buryatia 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Shansi 1 artillery moved from Shansi to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 aaGun moved from Japan to 7 Sea Zone 1 aaGun and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Hokkaido to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 2 battleships, 1 carrier and 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 carrier and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone Place Units - Japanese 1 transport placed in 7 Sea Zone 1 artillery and 8 infantry placed in Japan 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 6 infantry moved from Tsinghai to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Combat Move - British 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Southern Persia to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 2 infantry moved from Southern Persia to Iraq 1 cruiser moved from 83 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from Baluchistan to Iraq 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan Combat - British
Combat Hit Differential Summary :
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assuming no scramble to Holland
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from Southeast Mexico to Central United States 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 6 infantry moved from Tsinghai to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Southern Persia to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 2 infantry moved from Southern Persia to Iraq 1 cruiser moved from 83 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from Baluchistan to Iraq 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan Combat - British Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/7 hits, 2.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 4/6 hits, 2.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 transport moved from 42 Sea Zone to 40 Sea Zone 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 cruiser moved from 59 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan 1 carrier moved from 83 Sea Zone to 82 Sea Zone 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Union of South Africa to Rhodesia 3 fighters moved from Holland Belgium to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter moved from Nigeria to Tanganyika Territory 2 artilleries and 2 infantry moved from Eastern India to Burma 1 armour moved from Quebec to Alberta Saskatchewan Manitoba 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 factory_minor placed in Southern Persia 1 destroyer and 1 submarine placed in 113 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,2,2,4,6,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 British collect 27 PUs (6 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.33 Neutral_Axis regular : -0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 armour moved from 100 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 2 artilleries and 2 infantry moved from Alexandria to 100 Sea Zone 3 artilleries and 3 infantry moved from 100 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 3 artilleries, 1 bomber and 3 infantry British defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 4/8 hits, 3.00 expected hits British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/6 hits, 2.33 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Battle in Egypt Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.00 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits, 1.83 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Greece 1 infantry moved from Kenya to Anglo-Egyptian Sudan 2 fighters moved from Tobruk to Southern Italy 1 aaGun moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Albania Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 2.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 2 infantry moved from Northern Australia to Queensland 3 fighters moved from Java to Sumatra Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 60 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Southern France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 infantry moved from 100 Sea Zone to Egypt 1 fighter moved from Alexandria to Trans-Jordan 1 fighter and 2 tactical_bombers moved from Southern Italy to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 3 armour and 6 mech_infantrys moved from Germany to Poland 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 artillery and 3 infantry placed in Western Germany 3 submarines placed in 116 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Dzavhan to Yenisey 7 infantry moved from Ulaanbaatar to Dzavhan 2 infantry moved from Karelia to Vyborg 1 artillery and 3 infantry moved from Leningrad to Vyborg 1 tactical_bomber moved from Russia to 118 Sea Zone 1 tactical_bomber moved from Leningrad to 118 Sea Zone 1 aaGun and 2 infantry moved from Smolensk to Northern Belarus 1 artillery moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Baltic States 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 mech_infantry moved from Russia to Novgorod 1 aaGun moved from Northern Belarus to Leningrad 1 aaGun moved from Leningrad to Vyborg 3 infantry moved from Kursk to Bryansk 2 infantry moved from Rostov to Kursk 3 infantry moved from Ukraine to Kursk 1 artillery moved from Ukraine to Kursk 1 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Leningrad to Novgorod 1 infantry moved from Northern Belarus to Eastern Poland 2 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Smolensk 3 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Baltic States 1 armour and 1 mech_infantry moved from Novgorod to Leningrad Place Units - Russians 1 carrier and 1 destroyer placed in 118 Sea Zone 1 fighter placed in Leningrad 1 artillery and 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Sakha to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/10 hits, 4.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Shansi to Honan 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 aaGun and 5 infantry moved from Korea to Southern Manchuria 2 fighters and 2 tactical_bombers moved from Buryatia to Inner Mongolia 1 artillery and 3 infantry moved from Buryatia to Ulaanbaatar 1 armour moved from Siberia to Northern Manchuria 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Kwangsi to 37 Sea Zone 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to Kwangsi 2 infantry moved from Japan to 7 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 carrier and 2 submarines placed in 7 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.83
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Tsinghai 14 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Yunnan, round 2 : 0/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 14 infantry in Yunnan, round 3 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Burma Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : -1.00