bm3 farmboy L+15 vs aagamerz13 x


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 3 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
            1 bomber moved from Finland to Archangel
            2 fighters and 1 tactical_bomber moved from Poland to Archangel
            1 tactical_bomber moved from Romania to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 6 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 artillery and 7 infantry
                    Russians roll AA dice in Archangel : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 6 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 6/14 hits, 6.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Archangel, round 2 : 4/8 hits, 2.67 expected hits
                    5 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Archangel
                1 bomber owned by the Germans, 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                5 armour owned by the Germans retreated to Belarus
                Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 armour and 3 mech_infantrys
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Germans
            1 bomber, 2 fighters and 2 tactical_bombers moved from Archangel to Belarus
            1 infantry moved from Baltic States to Belarus
            3 aaGuns, 5 artilleries and 17 infantry moved from Eastern Poland to Belarus
            4 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
            7 armour moved from Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
            1 fighter moved from Alexandria to Bessarabia
            1 fighter moved from Southern Italy to Belarus
            1 tactical_bomber moved from Southern Italy to Belarus
            1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
            1 fighter moved from Southern Italy to Belarus
            1 fighter moved from Western Germany to Belarus
            4 infantry moved from Finland to Karelia
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 bomber and 3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 48 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -0.50
    Russians AA : -0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Archangel to Novgorod
            1 fighter moved from Smolensk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            1 infantry moved from Volgograd to Tambov
            1 aaGun and 10 infantry moved from Bryansk to Tambov
            1 infantry moved from Volgograd to Tambov
            2 aaGuns, 1 artillery and 13 infantry moved from Smolensk to Russia
            1 artillery moved from Smolensk to Russia
            6 infantry moved from Russia to Tambov
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            2 armour and 2 mech_infantrys moved from Russia to Tambov
            3 artilleries moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            2 tactical_bombers moved from 42 Sea Zone to Java
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from 36 Sea Zone to Kwangtung
            2 bombers moved from Jehol to Kwangtung
            2 fighters and 1 tactical_bomber moved from Jehol to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 battleship moved from 42 Sea Zone to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
    
        Combat - Japanese
            Battle in Borneo
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Kweichow
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 aaGun and 1 infantry
                    ANZAC roll AA dice in Java : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Java
                    Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangtung, round 2 : 4/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 aaGun and 3 infantry
                    British roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits, 5.33 expected hits
                    Chinese roll dice for 1 aaGun and 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun and 3 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC and Japanese reach a stalemate
                . Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            5 fighters and 3 tactical_bombers moved from Yunnan to Suiyuyan
            3 fighters and 2 tactical_bombers moved from Kweichow to Suiyuyan
            1 fighter moved from Kwangtung to Kwangsi
            2 bombers moved from Kwangtung to Chahar
            1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
            1 armour and 1 mech_infantry moved from Manchuria to Buryatia
            1 armour moved from Siberia to Buryatia
    
        Place Units - Japanese
            1 airfield placed in Suiyuyan
            1 factory_minor placed in Kiangsu
            1 transport placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.33
    British AA : -0.50
    ANZAC AA : 0.50
    UK_Pacific regular : -0.67
    ANZAC regular : 1.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer and 1 submarine moved from 51 Sea Zone to 63 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 51 Sea Zone
            1 armour and 1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 1.
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 infantry placed in Central United States
            3 submarines placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Szechwan to Kweichow
            4 infantry moved from Szechwan to Yunnan
            3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yunnan
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : -1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer and 1 submarine moved from 51 Sea Zone to 63 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 51 Sea Zone
            1 armour and 1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 1.
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 infantry placed in Central United States
            3 submarines placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Szechwan to Kweichow
            4 infantry moved from Szechwan to Yunnan
            3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yunnan
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
            2 fighters moved from Gibraltar to 96 Sea Zone
            2 fighters moved from Egypt to 96 Sea Zone
            1 fighter moved from Egypt to Trans-Jordan
            2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber and 4 fighters
                Italians defend with 1 cruiser
                    British roll dice for 1 bomber and 4 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser
            Battle in Trans-Jordan
                British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/7 hits, 3.17 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Tanganyika Territory
                British attack with 1 armour, 1 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            2 transports moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun and 2 infantry moved from Tunisia to 94 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
            1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from India to Persia
            1 mech_infantry moved from Eastern Persia to Persia
            2 fighters moved from Trans-Jordan to Persia
            2 tactical_bombers moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            2 artilleries moved from India to Burma
            12 infantry moved from India to Burma
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Persia
            1 destroyer and 1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,2,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,2,2
            UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Italians regular : -0.50
    Japanese regular : -1.67
    British regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 armour moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
            2 fighters moved from Bulgaria to Belarus
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Northern Italy to Slovakia Hungary
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 forgot to attack 54. Attacking the destroyer with sub, destroyer, cruiser and fighter. I will do that in game.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from India to Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 2 infantry moved from South Australia to Queensland
            1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
            1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from India to Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 2 infantry moved from South Australia to Queensland
            1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
            1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.33
    

    Savegame


  • @aagamerz13 note that I forgot a combat move on anzac turn (attacking the destroyer in 54) so I used game dice to do it. first two dice at 2 for sub and destroyer, and then the next two for cruiser and fighter, and the 3rd for the sub. Your destroyer hit so I lost a sub.


  • @farmboy you should have received the dice in your game email as well.


  • @farmboy ok sounds good


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            3 fighters moved from Belarus to Russia
            1 bomber moved from Western Germany to Russia
            1 bomber moved from Belarus to Russia
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            4 infantry moved from Karelia to Novgorod
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bulgaria to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 armour moved from Southern Italy to Yugoslavia
            1 fighter moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Belarus to Ukraine
            1 armour moved from Belarus to Bryansk
            1 armour moved from Bryansk to Ukraine
            1 armour moved from Belarus to Bryansk
            1 armour moved from Bryansk to Western Ukraine
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 infantry moved from Slovakia Hungary to Yugoslavia
            2 fighters moved from Western Germany to Western Ukraine
            1 fighter moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Ukraine
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Novgorod
                Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Yugoslavia
                Germans attack with 1 armour, 3 infantry and 1 mech_infantry
                Neutral_Allies defend with 2 infantry
                    Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yugoslavia, round 3 : 3/4 hits, 1.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 3 fighters and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Western Ukraine, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 armour and 3 fighters in Western Ukraine, round 3 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                    Germans roll dice for 3 fighters in Western Ukraine, round 4 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers and 3 fighters moved from Russia to Bryansk
            3 fighters moved from Western Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            3 aaGuns, 6 armour, 5 artilleries and 17 infantry moved from Belarus to Bryansk
            1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
            8 armour moved from Eastern Poland to Bryansk
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            3 bombers and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 1.67
    Russians regular : 0.00
    Germans regular : 1.17
    Russians AA : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 30 PUs; 
            Russians buy 9 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            2 infantry moved from Volgograd to Rostov
            1 fighter moved from Russia to Smolensk
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 aaGun, 2 armour, 3 artilleries, 22 infantry and 2 mech_infantrys moved from Tambov to Russia
            2 infantry moved from Novosibirsk to Samara
            1 aaGun and 6 infantry moved from Yakut S.S.R. to Dzavhan
            1 aaGun and 11 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 3 tactical_bombers moved from Suiyuyan to Yunnan
            1 battleship moved from 43 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Philippines
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Suiyuyan to Yunnan
            1 bomber moved from Chahar to Yunnan
            2 fighters and 2 tactical_bombers moved from Suiyuyan to Yunnan
            1 bomber moved from Chahar to Yunnan
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser moved from 42 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in French Indo China
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking French Indo China from French, taking Philippines from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 9 infantry
                    Japanese roll dice for 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 6/16 hits, 8.50 expected hits
                    Chinese roll dice for 9 infantry in Yunnan, round 2 : 2/9 hits, 3.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Yunnan, round 3 : 9/14 hits, 8.17 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 9 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Yunnan to Suiyuyan
            2 fighters moved from Suiyuyan to 6 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            2 carriers moved from 42 Sea Zone to 35 Sea Zone
            2 submarines moved from 39 Sea Zone to 41 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
            1 fighter moved from Suiyuyan to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            3 infantry placed in Kiangsu
            3 infantry placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Suiyuyan: 2 bombers
            EDIT: Adding units owned by Japanese to Chahar: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : 0.33
    Japanese regular : -2.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 63 Sea Zone to 55 Sea Zone
                  Americans take 54 Sea Zone from Japanese
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            2 submarines moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 cruiser, 2 submarines and 1 transport
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Japanese defend with 1 cruiser
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 55 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            3 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Eastern United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 1.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
            3 infantry moved from Kweichow to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 63 Sea Zone to 55 Sea Zone
                  Americans take 54 Sea Zone from Japanese
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            2 submarines moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 cruiser, 2 submarines and 1 transport
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Japanese defend with 1 cruiser
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 55 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            3 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Eastern United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
            3 infantry moved from Kweichow to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from Burma to Shan State
            1 bomber moved from Egypt to Iraq
            2 fighters and 2 tactical_bombers moved from Egypt to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 mech_infantry moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Persia to Iraq
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 6/11 hits, 4.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 infantry moved from Persia to Northwest Persia
            3 fighters moved from Persia to Russia
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Iraq to Persia
            2 fighters moved from Iraq to Persia
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            2 tactical_bombers moved from Iraq to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Algeria
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 aaGun, 1 artillery and 13 infantry moved from Burma to Yunnan
            1 aaGun and 2 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 artillery and 5 infantry moved from India to West India
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            1 fighter and 2 infantry placed in Persia
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 2.17
    Neutral_Axis regular : 0.00
    British regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Smolensk
            1 mech_infantry moved from Belarus to Vologda
                  Italians take Vologda from Russians
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Libya
                  Italians take Libya from British
            2 armour moved from Bryansk to Rostov
            1 fighter moved from Belarus to Smolensk
            1 fighter moved from Belarus to Rostov
            1 infantry moved from Greece to Bulgaria
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 fighter in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Smolensk, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Smolensk, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Smolensk, round 4 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Smolensk, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Smolensk to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            1 mech_infantry moved from Slovakia Hungary to Romania
            2 mech_infantrys moved from Slovakia Hungary to Bessarabia
            2 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.50
    Russians regular : -1.00
    

    Savegame

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