scramble in holland ? factor in that i could also include the bombardment
bolasgods Allies +18 vs AetV's Axis BM4
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Manchuria to Jehol 5 infantry moved from Manchuria to Korea 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 3 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Korea Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Korea, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Korea, round 5 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 4 infantry in Korea, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Korea, round 7 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Korea 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Bryansk 2 fighters moved from Rostov to Bryansk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,4,6,1,1,2,1,1,1,1,1 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : 2.00 Russians regular : -2.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Japanese attack with 3 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 3 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Japan 1 infantry moved from Anhwe to Kiangsu Place Units - Japanese 1 fighter placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4 Japanese collect 22 PUs; end with 22 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 battleship moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 3 carriers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@aequitas-et-veritas scramble sz 6?
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@bolasgod No scramble, no kamikazee token.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 battleship moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 3 carriers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 2 tactical_bombers; ANZAC loiter and taunt Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/19 hits, 9.17 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 5 destroyers, 8 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 10/18 hits, 8.83 expected hits Japanese roll dice for 3 carriers, 3 fighters and 1 transport in 6 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 4 destroyers owned by the Americans and 3 carriers owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49 Casualties for Americans: 1 carrier and 5 destroyers Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport Non Combat Move - Americans 1 bomber could not land in 6 Sea Zone and was removed 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 mech_infantry moved from French Indo China to Kiangsi 2 artilleries, 2 infantry and 1 marine moved from French Indo China to Kwangsi 1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 1 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 123 Sea Zone to 106 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Korea: 1 bomber EDIT: Turning off Edit Mode 2 transports placed in 36 Sea Zone 1 bomber placed in French Indo China 1 armour placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 1.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 4 infantry moved from Kiangsi to Kiangsu 1 artillery and 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 artillery moved from Shensi to Hopei Combat - Chinese Battle in Kiangsu Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 artillery, 1 factory_minor and 6 infantry Chinese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 6 infantry in Kiangsu, round 2 : 2/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 5 infantry in Kiangsu, round 3 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu 1 artillery owned by the Chinese retreated to Kiangsi Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 artillery and 4 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Burma to Yunnan Place Units - Chinese 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 1.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 battleship moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 3 carriers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 2 tactical_bombers; ANZAC loiter and taunt Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/19 hits, 9.17 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 5 destroyers, 8 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 10/18 hits, 8.83 expected hits Japanese roll dice for 3 carriers, 3 fighters and 1 transport in 6 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 4 destroyers owned by the Americans and 3 carriers owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49 Casualties for Americans: 1 carrier and 5 destroyers Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport Non Combat Move - Americans 1 bomber could not land in 6 Sea Zone and was removed 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 mech_infantry moved from French Indo China to Kiangsi 2 artilleries, 2 infantry and 1 marine moved from French Indo China to Kwangsi 1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 1 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 123 Sea Zone to 106 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Korea: 1 bomber EDIT: Turning off Edit Mode 2 transports placed in 36 Sea Zone 1 bomber placed in French Indo China 1 armour placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 4 infantry moved from Kiangsi to Kiangsu 1 artillery and 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 artillery moved from Shensi to Hopei Combat - Chinese Battle in Kiangsu Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 artillery, 1 factory_minor and 6 infantry Chinese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 6 infantry in Kiangsu, round 2 : 2/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 5 infantry in Kiangsu, round 3 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu 1 artillery owned by the Chinese retreated to Kiangsi Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 artillery and 4 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Burma to Yunnan Place Units - Chinese 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 armour moved from Iraq to Trans-Jordan 1 armour moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. Russians take Yenisey from Japanese 1 mech_infantry moved from Kansu to Suiyuyan 1 armour moved from Kansu to Suiyuyan Combat - British Battle in Normandy Bordeaux British attack with 2 fighters and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 4 infantry British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 4 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Battle in Yakut S.S.R. British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. British win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 2 armour, 2 fighters and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 2 artilleries in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Non Combat Move - British 1 tactical_bomber moved from Trans-Jordan to Persia 1 fighter moved from Trans-Jordan to Persia 1 fighter moved from Trans-Jordan to Persia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Caucasus to Volgograd 2 mech_infantrys moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 6 fighters and 1 tactical_bomber moved from Persia to Bryansk 1 mech_infantry moved from Timguska to Vologda 1 mech_infantry moved from Kansu to Vologda 1 fighter moved from India to Persia 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to India 2 aaGuns moved from Hunan to Kiangsi 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 1 armour, 1 artillery and 4 infantry placed in United Kingdom 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,2,6,1,2 British collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -2.00 Italians regular : -0.67 Japanese regular : 3.33 Germans regular : -2.67 British regular : 0.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 battleship moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 3 carriers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 2 tactical_bombers; ANZAC loiter and taunt Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/19 hits, 9.17 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 5 destroyers, 8 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 10/18 hits, 8.83 expected hits Japanese roll dice for 3 carriers, 3 fighters and 1 transport in 6 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 4 destroyers owned by the Americans and 3 carriers owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49 Casualties for Americans: 1 carrier and 5 destroyers Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport Non Combat Move - Americans 1 bomber could not land in 6 Sea Zone and was removed 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 mech_infantry moved from French Indo China to Kiangsi 2 artilleries, 2 infantry and 1 marine moved from French Indo China to Kwangsi 1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 1 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 123 Sea Zone to 106 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Korea: 1 bomber EDIT: Turning off Edit Mode 2 transports placed in 36 Sea Zone 1 bomber placed in French Indo China 1 armour placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 4 infantry moved from Kiangsi to Kiangsu 1 artillery and 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 artillery moved from Shensi to Hopei Combat - Chinese Battle in Kiangsu Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 artillery, 1 factory_minor and 6 infantry Chinese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 6 infantry in Kiangsu, round 2 : 2/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 5 infantry in Kiangsu, round 3 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu 1 artillery owned by the Chinese retreated to Kiangsi Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 artillery and 4 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Burma to Yunnan Place Units - Chinese 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 armour moved from Iraq to Trans-Jordan 1 armour moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. Russians take Yenisey from Japanese 1 mech_infantry moved from Kansu to Suiyuyan 1 armour moved from Kansu to Suiyuyan Combat - British Battle in Normandy Bordeaux British attack with 2 fighters and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 4 infantry British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 4 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Battle in Yakut S.S.R. British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. British win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 2 armour, 2 fighters and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 2 artilleries in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Non Combat Move - British 1 tactical_bomber moved from Trans-Jordan to Persia 1 fighter moved from Trans-Jordan to Persia 1 fighter moved from Trans-Jordan to Persia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Caucasus to Volgograd 2 mech_infantrys moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 6 fighters and 1 tactical_bomber moved from Persia to Bryansk 1 mech_infantry moved from Timguska to Vologda 1 mech_infantry moved from Kansu to Vologda 1 fighter moved from India to Persia 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to India 2 aaGuns moved from Hunan to Kiangsi 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 1 armour, 1 artillery and 4 infantry placed in United Kingdom 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,2,6,1,2 British collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -2.00 Italians regular : -0.67 Japanese regular : 3.33 Germans regular : -2.67 British regular : 0.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from British 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from Egypt to Belgian Congo Italians take Anglo Egyptian Sudan from British Italians take Belgian Congo from British 2 fighters moved from 99 Sea Zone to Trans-Jordan 1 armour moved from Ukraine to Rostov 2 fighters moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 4 : 0/2 hits, 1,17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux 1 bomber owned by the Italians retreated British win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 2 infantry Battle in Rostov Italians attack with 1 armour, 1 bomber and 2 fighters Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 2 fighters in Rostov, round 2 : 1/4 hits, 2,17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians roll dice for 1 bomber and 2 fighters in Rostov, round 3 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry Battle in Trans-Jordan Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 2 armour Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2,33 expected hits British roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Italians and 2 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 2 armour Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 2 fighters moved from Trans-Jordan to 99 Sea Zone 3 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 99 Sea Zone to Syria 3 infantry moved from Egypt to 98 Sea Zone 3 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 4 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Rostov to Ukraine 1 bomber moved from Rostov to Egypt 1 aaGun moved from Northern Italy to France Place Units - Italians 2 armour and 1 mech_infantry placed in Egypt 1 tactical_bomber placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -3,00 Russians regular : 0,00 British regular : -1,33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Hainan to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from 22 Sea Zone to Marianas 1 artillery moved from Siam to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in Paulau Island Battle in Marianas Battle in Okinawa Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 destroyer moved from 17 Sea Zone to 21 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to Philippines Place Units - ANZAC 1 factory_minor placed in Queensland ANZAC undo move 1. 1 factory_minor placed in Queensland 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Hainan to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from 22 Sea Zone to Marianas 1 artillery moved from Siam to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in Paulau Island Battle in Marianas Battle in Okinawa Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 destroyer moved from 17 Sea Zone to 21 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to Philippines Place Units - ANZAC 1 factory_minor placed in Queensland ANZAC undo move 1. 1 factory_minor placed in Queensland 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Hainan to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from 22 Sea Zone to Marianas 1 artillery moved from Siam to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in Paulau Island Battle in Marianas Battle in Okinawa Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 destroyer moved from 17 Sea Zone to 21 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to Philippines Place Units - ANZAC 1 factory_minor placed in Queensland ANZAC undo move 1. 1 factory_minor placed in Queensland 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 bombers moved from Ukraine to Russia 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Normandy Bordeaux Germans attack with 1 fighter and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Volgograd Germans attack with 1 armour, 3 fighters and 3 tactical_bombers British defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Volgograd, round 2 : 6/7 hits, 4,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Ukraine 3 fighters and 3 tactical_bombers moved from Volgograd to Ukraine 1 infantry moved from Ukraine to Rostov 1 artillery moved from Karelia to Finland 1 infantry moved from Holland Belgium to France 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 81 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 1 infantry placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 3,00 British regular : -0,67 Russians AA : 0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 artillery moved from Smolensk to Belarus 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Rostov 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Rostov to Bryansk 2 artilleries and 5 infantry moved from Smolensk to Bryansk 2 artilleries and 7 infantry moved from Russia to Bryansk 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 aaGun moved from Jehol to Shantung 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -1.83 Russians regular : -0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 artillery moved from Smolensk to Belarus 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Rostov 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Rostov to Bryansk 2 artilleries and 5 infantry moved from Smolensk to Bryansk 2 artilleries and 7 infantry moved from Russia to Bryansk 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 aaGun moved from Jehol to Shantung 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -1.83 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsu to Shantung Combat - Japanese Battle in Shantung Japanese attack with 1 artillery and 1 infantry Russians defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Japanese Place Units - Japanese 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,6,4,6,4,2,5,6,2,2,1 Japanese collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 1,33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Korea to Japan 4 fighters and 1 tactical_bomber moved from Korea to Japan 4 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 2 armour moved from Kwangsi to 36 Sea Zone 3 artilleries moved from Kwangsi to 36 Sea Zone 2 mech_infantrys moved from Kwangsi to 36 Sea Zone 5 infantry moved from Kwangsi to 36 Sea Zone 2 marines moved from Kwangsi to 36 Sea Zone 2 armour, 3 artilleries, 5 infantry, 2 marines, 2 mech_infantrys and 7 transports moved from 36 Sea Zone to 6 Sea Zone 2 armour moved from 6 Sea Zone to Japan 2 marines moved from 6 Sea Zone to Japan 2 mech_infantrys moved from 6 Sea Zone to Japan 5 infantry moved from 6 Sea Zone to Japan 3 artilleries moved from 6 Sea Zone to Japan 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan Combat - Americans Americans creates battle in territory 106 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3 Battle in Japan Americans attack with 2 armour, 4 artilleries, 1 bomber, 8 fighters, 6 infantry, 2 marines, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 11 infantry Japanese roll AA dice in Japan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 2 armour, 4 artilleries, 1 bomber, 7 fighters, 6 infantry, 2 marines, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 7/26 hits, 10.50 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 4 fighters and 11 infantry in Japan, round 2 : 7/16 hits, 6.67 expected hits 5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese, 6 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 7 fighters, 2 marines, 2 mech_infantrys and 2 tactical_bombers in Japan, round 3 : 8/19 hits, 8.83 expected hits Japanese roll dice for 1 artillery, 4 fighters and 6 infantry in Japan, round 3 : 7/11 hits, 5.00 expected hits 1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the Americans, 2 marines owned by the Americans and 2 mech_infantrys owned by the Americans lost in Japan Americans roll dice for 2 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Japan, round 4 : 7/12 hits, 6.50 expected hits Japanese roll dice for 3 fighters in Japan, round 4 : 2/3 hits, 2.00 expected hits 3 fighters owned by the Japanese, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Japan Americans captures 8PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 armour, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 armour, 4 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 marines and 2 mech_infantrys Casualties for Japanese: 2 aaGuns, 1 artillery, 4 fighters and 11 infantry triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Korea 5 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 mech_infantry moved from Kiangsi to Jehol 1 bomber moved from French Indo China to India 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 armour moved from Eastern United States to New Brunswick Nova Scotia 1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 3 fighters placed in French Indo China 1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery, 3 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : 2.33 Japanese AA : 0.00
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@bolasgod I chose not to scramble and I used your last kamakazi token for you. I think that should be GG.
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@bolasgod please proceed.